Doc and notes about the new Golden Poker clones. Demoted goldnpkd to not working

since always give a winning Flush hand.

New clones marked as NOT_WORKING
--------------------------------
Golden Poker Double Up (bootleg, set 2) [Roberto Fresca, Jeff Hamelin]
This commit is contained in:
RobertoFresca 2022-03-30 14:28:14 +02:00
parent a5e2622a25
commit 8a6e157148

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@ -4810,13 +4810,17 @@ ROM_END
/*
Unknown Golden Poker.
Bio5 Alternate Hi-LO game.
Bio5 set.
Maybe bootleg
Running in original Bonanza board.
Program mapped at 0x5000-0x7fff
GFX ROMs are missing.
Always get a winning Flush hand.
(Seems protection. Need to analyze the code)
*/
ROM_START( goldnpkd )
ROM_REGION( 0x10000, "maincpu", 0 )
@ -4839,8 +4843,8 @@ ROM_END
/*
Unknown Golden Poker.
G Alternate HI-LO game, french text in copyright
G set. Alternate HI-LO game, french text in copyright.
Bootleg from Intercoast
Running in original Bonanza board.
@ -4858,6 +4862,10 @@ ROM_END
3- The player can still collect without playing double-up by pressing the "TAKE" button
Also,the "WIN" message looks to be misplaced on the screen (too low)
Will show correctly if the system runs in 50hz.
This set has the following sequence of coin2/credits in setup:
1-6-4-5-8-10-20-50-100. This is odd...
*/
ROM_START( goldnpke )
@ -4900,6 +4908,8 @@ ROM_END
3- The player can still collect without playing double-up by pressing the "TAKE" button
Also,the "WIN" message looks to be misplaced on the screen (too low)
Will show correctly if the system runs in 50hz.
Coin2 and Coupon/Note are fixed in 1 credit and cannot be changed.
*/
@ -12013,7 +12023,7 @@ void goldnpkr_state::init_pokersis()
GAMEL( 1981, goldnpkr, 0, goldnpkr, goldnpkr, goldnpkr_state, empty_init, ROT0, "Bonanza Enterprises, Ltd", "Golden Poker Double Up (Big Boy)", 0, layout_goldnpkr )
GAMEL( 1981, goldnpkb, goldnpkr, goldnpkr, goldnpkr, goldnpkr_state, empty_init, ROT0, "Bonanza Enterprises, Ltd", "Golden Poker Double Up (Mini Boy)", 0, layout_goldnpkr )
GAMEL( 198?, goldnpkc, goldnpkr, goldnpkr, goldnpkr, goldnpkr_state, empty_init, ROT0, "bootleg", "Golden Poker Double Up (bootleg, set 1)", 0, layout_goldnpkr )
GAMEL( 198?, goldnpkd, goldnpkr, goldnpkr, goldnpkr, goldnpkr_state, empty_init, ROT0, "bootleg", "Golden Poker Double Up (bootleg, set 2)", 0, layout_goldnpkr )
GAMEL( 198?, goldnpkd, goldnpkr, goldnpkr, goldnpkr, goldnpkr_state, empty_init, ROT0, "bootleg", "Golden Poker Double Up (bootleg, set 2)", MACHINE_NOT_WORKING, layout_goldnpkr ) // always get a winning flush
GAMEL( 1983, goldnpke, goldnpkr, goldnpkr, goldnpkr, goldnpkr_state, empty_init, ROT0, "Intercoast (bootleg)", "Golden Poker Double Up (bootleg, set 3)", 0, layout_goldnpkr )
GAMEL( 1983, goldnpkf, goldnpkr, goldnpkr, goldnpkr, goldnpkr_state, empty_init, ROT0, "Intercoast (bootleg)", "Golden Poker Double Up (bootleg, set 4)", 0, layout_goldnpkr )