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Doc and notes about the new Golden Poker clones. Demoted goldnpkd to not working
since always give a winning Flush hand. New clones marked as NOT_WORKING -------------------------------- Golden Poker Double Up (bootleg, set 2) [Roberto Fresca, Jeff Hamelin]
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@ -4810,13 +4810,17 @@ ROM_END
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/*
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Unknown Golden Poker.
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Bio5 Alternate Hi-LO game.
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Bio5 set.
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Maybe bootleg
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Running in original Bonanza board.
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Program mapped at 0x5000-0x7fff
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GFX ROMs are missing.
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Always get a winning Flush hand.
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(Seems protection. Need to analyze the code)
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*/
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ROM_START( goldnpkd )
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ROM_REGION( 0x10000, "maincpu", 0 )
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@ -4839,8 +4843,8 @@ ROM_END
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/*
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Unknown Golden Poker.
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G Alternate HI-LO game, french text in copyright
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G set. Alternate HI-LO game, french text in copyright.
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Bootleg from Intercoast
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Running in original Bonanza board.
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@ -4858,6 +4862,10 @@ ROM_END
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3- The player can still collect without playing double-up by pressing the "TAKE" button
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Also,the "WIN" message looks to be misplaced on the screen (too low)
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Will show correctly if the system runs in 50hz.
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This set has the following sequence of coin2/credits in setup:
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1-6-4-5-8-10-20-50-100. This is odd...
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*/
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ROM_START( goldnpke )
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@ -4900,6 +4908,8 @@ ROM_END
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3- The player can still collect without playing double-up by pressing the "TAKE" button
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Also,the "WIN" message looks to be misplaced on the screen (too low)
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Will show correctly if the system runs in 50hz.
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Coin2 and Coupon/Note are fixed in 1 credit and cannot be changed.
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*/
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@ -12013,7 +12023,7 @@ void goldnpkr_state::init_pokersis()
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GAMEL( 1981, goldnpkr, 0, goldnpkr, goldnpkr, goldnpkr_state, empty_init, ROT0, "Bonanza Enterprises, Ltd", "Golden Poker Double Up (Big Boy)", 0, layout_goldnpkr )
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GAMEL( 1981, goldnpkb, goldnpkr, goldnpkr, goldnpkr, goldnpkr_state, empty_init, ROT0, "Bonanza Enterprises, Ltd", "Golden Poker Double Up (Mini Boy)", 0, layout_goldnpkr )
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GAMEL( 198?, goldnpkc, goldnpkr, goldnpkr, goldnpkr, goldnpkr_state, empty_init, ROT0, "bootleg", "Golden Poker Double Up (bootleg, set 1)", 0, layout_goldnpkr )
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GAMEL( 198?, goldnpkd, goldnpkr, goldnpkr, goldnpkr, goldnpkr_state, empty_init, ROT0, "bootleg", "Golden Poker Double Up (bootleg, set 2)", 0, layout_goldnpkr )
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GAMEL( 198?, goldnpkd, goldnpkr, goldnpkr, goldnpkr, goldnpkr_state, empty_init, ROT0, "bootleg", "Golden Poker Double Up (bootleg, set 2)", MACHINE_NOT_WORKING, layout_goldnpkr ) // always get a winning flush
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GAMEL( 1983, goldnpke, goldnpkr, goldnpkr, goldnpkr, goldnpkr_state, empty_init, ROT0, "Intercoast (bootleg)", "Golden Poker Double Up (bootleg, set 3)", 0, layout_goldnpkr )
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GAMEL( 1983, goldnpkf, goldnpkr, goldnpkr, goldnpkr, goldnpkr_state, empty_init, ROT0, "Intercoast (bootleg)", "Golden Poker Double Up (bootleg, set 4)", 0, layout_goldnpkr )
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