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viper.cpp: documented the I/O board for Mocap Golf [Guru]
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@ -378,9 +378,28 @@ MB81G163222-80 - Fujitsu MB81G163222-80 256k x 32-bit x 2 banks Synchronous Grap
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CN2/CN3 - Video output connector to external monitors
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CN4/CN5 - Multi-pin IDC connectors joining to main board CN15/CN16
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An additional control PCB is used for Mocap Golf for the golf club sensor. It contains a ROMless MCU, an EPROM and
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some other components. It will be documented at a later date.
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I/O Board for Mocap Golf
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----------------------------------
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Board#: OMZ-3DCPU
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The I/O board and hook-up is very similar to the gun board used on
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House Of The Dead 2 (NAOMI).
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The I/O board talks to the main board via a MAX232 TX/RX connection.
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The MCU is a ROM-less NEC D784031GC.
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EPROM is common 27C512 EPROM. End of the ROM shows plain text
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'COPYRIGHT(C) OHMIC 1997-1998'
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The rest of the board just contains lots of opamps, logic, a DC-DC converter,
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resistors/caps/diodes/inductors, LM7805 5V regulator, MAX232, 2MHz XTAL,
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some pots, 2-position dipsw (both on, pulls MCU pins 77 & 78 to ground),
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VCO (2x BA7042), dual frequency synthesizer (BU2630) and a bunch of
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connectors.
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The monitor has a lot of LED sensors around the edge. The sensors
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are the same type used by Sega gun games like Too Spicy, HOTD2 etc.
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The sensors are linked together (like Christmas tree lights) and plug into the
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I/O board. The gun/golf club plugs into the gun connectors.
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There are 2 gun connectors on the board but as far as I know Mocap Golf is
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a single player game, although network/e-Amusement might be possible.
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The golf club acts like a LED gun. PCB power input is 12V.
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*/
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#include "emu.h"
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