04768: ninjakun: Missing game Graphics and Tilemap Scroll

This commit is contained in:
Phil Bennett 2012-04-26 23:17:30 +00:00
parent 4a90ad6e7a
commit 8c4d4c2ccc

View File

@ -222,7 +222,7 @@ static ADDRESS_MAP_START( ninjakun_cpu2_map, AS_PROGRAM, 8, nova2001_state )
AM_RANGE(0xa003, 0xa003) AM_WRITE(nova2001_flipscreen_w)
AM_RANGE(0xc000, 0xc7ff) AM_RAM_WRITE(nova2001_fg_videoram_w) AM_SHARE("fg_videoram")
AM_RANGE(0xc800, 0xcfff) AM_READWRITE(ninjakun_bg_videoram_r, ninjakun_bg_videoram_w) AM_SHARE("bg_videoram")
AM_RANGE(0xd000, 0xd7ff) AM_RAM AM_SHARE("share3")
AM_RANGE(0xd000, 0xd7ff) AM_RAM AM_SHARE("spriteram")
AM_RANGE(0xd800, 0xd9ff) AM_RAM_WRITE(ninjakun_paletteram_w) AM_SHARE("paletteram")
AM_RANGE(0xe000, 0xe3ff) AM_RAM AM_SHARE("share6") /* swapped wrt CPU1 */
AM_RANGE(0xe400, 0xe7ff) AM_RAM AM_SHARE("share5") /* swapped wrt CPU1 */