risc2500: add soft power-off

This commit is contained in:
hap 2021-04-18 14:51:46 +02:00
parent 15f49685a3
commit 8d20699803
15 changed files with 295 additions and 188 deletions

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@ -175,7 +175,7 @@ ROM_END
/***************************************************************************
Game Drivers
Drivers
***************************************************************************/
/* YEAR NAME PARENT COMPAT MACHINE INPUT CLASS INIT COMPANY FULLNAME FLAGS */

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@ -214,7 +214,7 @@ ROM_END
/***************************************************************************
Game Drivers
Drivers
***************************************************************************/
/* YEAR NAME PARENT COMPAT MACHINE INPUT CLASS INIT COMPANY FULLNAME FLAGS */

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@ -202,7 +202,7 @@ ROM_END
/***************************************************************************
Game Drivers
Drivers
***************************************************************************/
/* YEAR NAME PARENT COMPAT MACHINE INPUT CLASS INIT COMPANY FULLNAME FLAGS */

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@ -211,7 +211,7 @@ ROM_END
/***************************************************************************
Game Drivers
Drivers
***************************************************************************/
/* YEAR NAME PARENT COMPAT MACHINE INPUT CLASS INIT COMPANY FULLNAME FLAGS */

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@ -230,7 +230,7 @@ ROM_END
/***************************************************************************
Game Drivers
Drivers
***************************************************************************/
/* YEAR NAME PARENT COMPAT MACHINE INPUT CLASS INIT COMPANY FULLNAME FLAGS */

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@ -257,7 +257,7 @@ ROM_END
/***************************************************************************
Game Drivers
Drivers
***************************************************************************/
/* YEAR NAME PARENT COMPAT MACHINE INPUT CLASS INIT COMPANY FULLNAME FLAGS */

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@ -169,7 +169,7 @@ ROM_END
/***************************************************************************
Game Drivers
Drivers
***************************************************************************/
/* YEAR NAME PARENT COMPAT MACHINE INPUT CLASS INIT COMPANY FULLNAME FLAGS */

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@ -191,7 +191,7 @@ ROM_END
/***************************************************************************
Game Drivers
Drivers
***************************************************************************/
/* YEAR NAME PARENT COMPAT MACHINE INPUT CLASS INIT COMPANY FULLNAME FLAGS */

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@ -393,7 +393,7 @@ ROM_END
/***************************************************************************
Game Drivers
Drivers
***************************************************************************/
/* YEAR NAME PARENT COMPAT MACHINE INPUT CLASS INIT COMPANY FULLNAME FLAGS */

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@ -104,6 +104,7 @@ void corona_state::machine_reset()
{
saitek_stratos_state::machine_reset();
m_control2 = 0;
m_rombank.select(0);
}

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@ -1,5 +1,5 @@
// license:BSD-3-Clause
// copyright-holders:Sandro Ronco
// copyright-holders:Sandro Ronco, hap
/******************************************************************************
Saitek RISC 2500, Mephisto Montreux
@ -8,9 +8,12 @@ The chess engine is also compatible with Tasc's The ChessMachine software.
The hardware+software appears to have been subcontracted to Tasc. It has similarities
with Tasc R30, PCB label and Montreux repair manual schematics footnotes say TASC23C.
notes:
- holding LEFT+RIGHT on boot load the QC TestMode
- holding UP+DOWN on boot load the TestMode
To make sure it continues the game at next power-on, press the OFF button before
exiting MAME. If nvram is broken somehow, boot with the BACK button held down.
Undocumented buttons:
- hold LEFT+RIGHT on boot to start the QC TestMode
- hold UP+DOWN on boot to start the TestMode
TODO:
- bootrom disable timer shouldn't be needed, real ARM has already fetched the next opcode
@ -21,29 +24,36 @@ TODO:
******************************************************************************/
#include "emu.h"
#include "cpu/arm/arm.h"
#include "machine/ram.h"
#include "machine/nvram.h"
#include "machine/sensorboard.h"
#include "machine/timer.h"
#include "video/sed1520.h"
#include "sound/dac.h"
#include "emupal.h"
#include "screen.h"
#include "speaker.h"
// internal artwork
#include "saitek_risc2500.lh"
namespace {
class risc2500_state : public driver_device
{
public:
risc2500_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag)
, m_maincpu(*this, "maincpu")
, m_rom(*this, "maincpu")
, m_ram(*this, "ram")
, m_nvram(*this, "nvram")
, m_disable_bootrom(*this, "disable_bootrom")
, m_dac(*this, "dac")
, m_lcdc(*this, "lcdc")
, m_board(*this, "board")
@ -53,29 +63,22 @@ public:
, m_leds(*this, "led%u", 0U)
{ }
DECLARE_INPUT_CHANGED_MEMBER(acl_button) { if (newval) power_off(); }
DECLARE_INPUT_CHANGED_MEMBER(on_button);
void risc2500(machine_config &config);
protected:
uint32_t p1000_r();
void p1000_w(uint32_t data);
uint32_t disable_boot_rom_r();
TIMER_CALLBACK_MEMBER(disable_boot_rom);
virtual void machine_start() override;
virtual void machine_reset() override;
SED1520_UPDATE_CB(screen_update_cb);
void install_boot_rom();
void remove_boot_rom();
void lcd_palette(palette_device &palette) const;
void risc2500_mem(address_map &map);
virtual void device_post_load() override { install_bootrom(m_bootrom_enabled); }
private:
required_device<arm_cpu_device> m_maincpu;
required_region_ptr<u32> m_rom;
required_device<ram_device> m_ram;
required_device<nvram_device> m_nvram;
required_device<timer_device> m_disable_bootrom;
required_device<dac_byte_interface> m_dac;
required_device<sed1520_device> m_lcdc;
required_device<sensorboard_device> m_board;
@ -84,21 +87,51 @@ private:
output_finder<14> m_syms;
output_finder<16> m_leds;
uint32_t m_p1000;
emu_timer *m_boot_rom_disable_timer;
void risc2500_mem(address_map &map);
void lcd_palette(palette_device &palette) const;
SED1520_UPDATE_CB(screen_update_cb);
u32 input_r();
void control_w(u32 data);
void power_off();
u32 disable_boot_rom_r();
void install_bootrom(bool enable);
TIMER_DEVICE_CALLBACK_MEMBER(disable_bootrom) { install_bootrom(false); }
bool m_bootrom_enabled = false;
u32 m_control = 0;
bool m_power = false;
};
void risc2500_state::install_boot_rom()
void risc2500_state::machine_start()
{
m_maincpu->space(AS_PROGRAM).install_rom(0x00000000, 0x001ffff, memregion("maincpu")->base());
m_digits.resolve();
m_syms.resolve();
m_leds.resolve();
m_nvram->set_base(m_ram->pointer(), m_ram->size());
// register for savestates
save_item(NAME(m_power));
save_item(NAME(m_bootrom_enabled));
save_item(NAME(m_control));
}
void risc2500_state::remove_boot_rom()
void risc2500_state::machine_reset()
{
m_maincpu->space(AS_PROGRAM).install_ram(0x00000000, m_ram->size() - 1, m_ram->pointer());
install_bootrom(true);
m_power = true;
m_control = 0;
}
/******************************************************************************
Video
******************************************************************************/
void risc2500_state::lcd_palette(palette_device &palette) const
{
palette.set_pen_color(0, rgb_t(131, 136, 139)); // lcd pixel off
@ -110,16 +143,16 @@ SED1520_UPDATE_CB(risc2500_state::screen_update_cb)
{
bitmap.fill(2, cliprect);
for (int c=0; c<12; c++)
for (int c = 0; c < 12; c++)
{
// 12 characters 5 x 7
for (int x=0; x<5; x++)
for (int x = 0; x < 5; x++)
{
uint8_t gfx = 0;
u8 gfx = 0;
if (lcd_on)
gfx = bitswap<8>(dram[c * 5 + x], 6,5,0,1,2,3,4,7);
for (int y=1; y<8; y++)
for (int y = 1; y < 8; y++)
bitmap.pix(y, 71 - (c * 6 + x)) = BIT(gfx, y);
}
@ -127,7 +160,7 @@ SED1520_UPDATE_CB(risc2500_state::screen_update_cb)
if (lcd_on)
{
int data_addr = 80 + c * 5;
uint16_t data = ((dram[data_addr + 1] & 0x3) << 5) | ((dram[data_addr + 2] & 0x7) << 2) | (dram[data_addr + 4] & 0x3);
u16 data = ((dram[data_addr + 1] & 0x3) << 5) | ((dram[data_addr + 2] & 0x7) << 2) | (dram[data_addr + 4] & 0x3);
data = bitswap<8>(data, 7,3,0,1,4,6,5,2) | ((dram[data_addr - 1] & 0x04) ? 0x80 : 0);
m_digits[c] = data;
@ -146,71 +179,82 @@ SED1520_UPDATE_CB(risc2500_state::screen_update_cb)
return 0;
}
/******************************************************************************
I/O
******************************************************************************/
// bootrom bankswitch
void risc2500_state::install_bootrom(bool enable)
{
address_space &program = m_maincpu->space(AS_PROGRAM);
program.unmap_readwrite(0, std::max(m_rom.bytes(), m_ram->size()) - 1);
if (enable)
program.install_rom(0, m_rom.bytes() - 1, m_rom);
else
program.install_ram(0, m_ram->size() - 1, m_ram->pointer());
m_bootrom_enabled = enable;
}
u32 risc2500_state::disable_boot_rom_r()
{
// disconnect bootrom from the bus after next opcode
if (m_bootrom_enabled && !m_disable_bootrom->enabled() && !machine().side_effects_disabled())
m_disable_bootrom->adjust(m_maincpu->cycles_to_attotime(5));
return 0;
}
// soft power on/off
INPUT_CHANGED_MEMBER(risc2500_state::on_button)
{
if (newval)
if (newval && !m_power)
{
install_boot_rom();
m_maincpu->reset();
m_maincpu->set_input_line(INPUT_LINE_RESET, CLEAR_LINE);
machine_reset();
}
}
static INPUT_PORTS_START( risc2500 )
PORT_START("P0")
PORT_BIT(0x40000000, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("Pawn")
PORT_BIT(0x80000000, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_BACKSPACE) PORT_NAME("BACK")
PORT_START("P1")
PORT_BIT(0x40000000, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("Knight")
PORT_BIT(0x80000000, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_ENTER) PORT_NAME("ENTER")
PORT_START("P2")
PORT_BIT(0x40000000, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("Bishop")
PORT_BIT(0x80000000, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_DOWN) PORT_NAME("DOWN")
PORT_START("P3")
PORT_BIT(0x40000000, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("Rook")
PORT_BIT(0x80000000, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_UP) PORT_NAME("UP")
PORT_START("P4")
PORT_BIT(0x40000000, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("Queen")
PORT_BIT(0x80000000, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_M) PORT_NAME("MENU")
PORT_START("P5")
PORT_BIT(0x40000000, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("King")
PORT_BIT(0x80000000, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_L) PORT_NAME("PLAY")
PORT_START("P6")
PORT_BIT(0x40000000, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_RIGHT) PORT_NAME("RIGHT")
PORT_BIT(0x80000000, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_N) PORT_NAME("NEW GAME")
PORT_START("P7")
PORT_BIT(0x40000000, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_LEFT) PORT_NAME("LEFT")
PORT_BIT(0x80000000, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_O) PORT_NAME("OFF")
PORT_START("RESET")
PORT_BIT(0x00000001, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_I) PORT_NAME("ON") PORT_CHANGED_MEMBER(DEVICE_SELF, risc2500_state, on_button, 0)
INPUT_PORTS_END
uint32_t risc2500_state::p1000_r()
void risc2500_state::power_off()
{
uint32_t data = 0;
m_power = false;
m_maincpu->set_input_line(INPUT_LINE_RESET, ASSERT_LINE);
for (int i=0; i<8; i++)
// clear display
m_lcdc->reset();
for (int i = 0; i < 16; i++)
m_leds[i] = 0;
}
// main I/O
u32 risc2500_state::input_r()
{
u32 data = 0;
for (int i = 0; i < 8; i++)
{
if (m_p1000 & (1 << i))
if (m_control & (1 << i))
{
data |= m_inputs[i]->read();
data |= m_inputs[i]->read() << 24;
data |= m_board->read_rank(i, true);
}
}
return data | ((uint32_t)m_lcdc->status_read() << 16);
return data | ((u32)m_lcdc->status_read() << 16);
}
void risc2500_state::p1000_w(uint32_t data)
void risc2500_state::control_w(u32 data)
{
// lcd
if (!BIT(data, 27))
{
if (BIT(data, 26))
@ -219,73 +263,118 @@ void risc2500_state::p1000_w(uint32_t data)
m_lcdc->control_write(data);
}
if (BIT(data, 31)) // Vertical LED
// vertical leds
if (BIT(data, 31))
{
for (int i=0; i<8; i++)
m_leds[i] = BIT(data, i);
for (int i = 0; i < 8; i++)
m_leds[i] = BIT(~data, i);
}
if (BIT(data, 30)) // Horizontal LED
// horizontal leds
if (BIT(data, 30))
{
for (int i=0; i<8; i++)
m_leds[8 + i] = BIT(data, i);
for (int i = 0; i < 8; i++)
m_leds[8 + i] = BIT(~data, i);
}
m_dac->write(data >> 28 & 3); // Speaker
// speaker
m_dac->write(data >> 28 & 3);
m_p1000 = data;
// power-off
if (BIT(m_control & ~data, 24))
power_off();
m_control = data;
}
uint32_t risc2500_state::disable_boot_rom_r()
{
m_boot_rom_disable_timer->adjust(m_maincpu->cycles_to_attotime(10));
return 0;
}
TIMER_CALLBACK_MEMBER(risc2500_state::disable_boot_rom)
{
remove_boot_rom();
}
void risc2500_state::machine_start()
{
m_digits.resolve();
m_syms.resolve();
m_leds.resolve();
m_nvram->set_base(m_ram->pointer(), m_ram->size());
m_boot_rom_disable_timer = machine().scheduler().timer_alloc(timer_expired_delegate(FUNC(risc2500_state::disable_boot_rom), this));
save_item(NAME(m_p1000));
machine().save().register_postload(save_prepost_delegate(FUNC(risc2500_state::remove_boot_rom), this));
}
void risc2500_state::machine_reset()
{
m_p1000 = 0;
install_boot_rom();
}
/******************************************************************************
Address Maps
******************************************************************************/
void risc2500_state::risc2500_mem(address_map &map)
{
map(0x00000000, 0x0001ffff).ram();
map(0x01800000, 0x01800003).r(FUNC(risc2500_state::disable_boot_rom_r));
map(0x01000000, 0x01000003).rw(FUNC(risc2500_state::p1000_r), FUNC(risc2500_state::p1000_w));
map(0x01000000, 0x01000003).rw(FUNC(risc2500_state::input_r), FUNC(risc2500_state::control_w));
map(0x02000000, 0x0203ffff).rom().region("maincpu", 0);
}
/******************************************************************************
Input Ports
******************************************************************************/
static INPUT_PORTS_START( risc2500 )
PORT_START("P0")
PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Pawn") PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD)
PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("BACK") PORT_CODE(KEYCODE_BACKSPACE)
PORT_START("P1")
PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Knight") PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD)
PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("ENTER") PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD)
PORT_START("P2")
PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Bishop") PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD)
PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("DOWN") PORT_CODE(KEYCODE_DOWN)
PORT_START("P3")
PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Rook") PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD)
PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("UP") PORT_CODE(KEYCODE_UP)
PORT_START("P4")
PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Queen") PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD)
PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("MENU") PORT_CODE(KEYCODE_M)
PORT_START("P5")
PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("King") PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD)
PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("PLAY") PORT_CODE(KEYCODE_L)
PORT_START("P6")
PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("RIGHT") PORT_CODE(KEYCODE_RIGHT)
PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("NEW GAME") PORT_CODE(KEYCODE_N)
PORT_START("P7")
PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("LEFT") PORT_CODE(KEYCODE_LEFT)
PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("OFF") PORT_CODE(KEYCODE_O)
PORT_START("RESET")
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("ON") PORT_CODE(KEYCODE_I) PORT_CHANGED_MEMBER(DEVICE_SELF, risc2500_state, on_button, 0)
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("ACL") PORT_CODE(KEYCODE_F1) PORT_CHANGED_MEMBER(DEVICE_SELF, risc2500_state, acl_button, 0)
INPUT_PORTS_END
/******************************************************************************
Machine Configs
******************************************************************************/
void risc2500_state::risc2500(machine_config &config)
{
ARM(config, m_maincpu, XTAL(28'322'000) / 2); // VY86C010
/* basic machine hardware */
ARM(config, m_maincpu, 28.322_MHz_XTAL / 2); // VY86C010
m_maincpu->set_addrmap(AS_PROGRAM, &risc2500_state::risc2500_mem);
m_maincpu->set_copro_type(arm_cpu_device::copro_type::VL86C020);
m_maincpu->set_periodic_int(FUNC(risc2500_state::irq1_line_hold), attotime::from_hz(32.768_kHz_XTAL/128)); // 256Hz
TIMER(config, "disable_bootrom").configure_generic(FUNC(risc2500_state::disable_bootrom));
RAM(config, m_ram).set_extra_options("128K, 256K, 512K, 1M, 2M");
m_ram->set_default_size("2M");
m_ram->set_default_value(0);
NVRAM(config, "nvram", nvram_device::DEFAULT_NONE);
SENSORBOARD(config, m_board);
m_board->set_type(sensorboard_device::BUTTONS);
m_board->init_cb().set(m_board, FUNC(sensorboard_device::preset_chess));
m_board->set_delay(attotime::from_msec(100));
m_board->set_nvram_enable(true);
/* video hardware */
screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_LCD));
screen.set_refresh_hz(50);
screen.set_refresh_hz(60);
screen.set_vblank_time(ATTOSECONDS_IN_USEC(2500)); /* not accurate */
screen.set_size(12*6+1, 7+2);
screen.set_visarea_full();
@ -299,25 +388,16 @@ void risc2500_state::risc2500(machine_config &config)
SED1520(config, m_lcdc);
m_lcdc->set_screen_update_cb(FUNC(risc2500_state::screen_update_cb));
SENSORBOARD(config, m_board);
m_board->set_type(sensorboard_device::BUTTONS);
m_board->init_cb().set(m_board, FUNC(sensorboard_device::preset_chess));
m_board->set_delay(attotime::from_msec(100));
m_board->set_nvram_enable(true);
RAM(config, m_ram).set_extra_options("128K, 256K, 512K, 1M, 2M");
m_ram->set_default_size("2M");
m_ram->set_default_value(0);
NVRAM(config, "nvram", nvram_device::DEFAULT_NONE);
/* sound hardware */
SPEAKER(config, "speaker").front_center();
DAC_2BIT_BINARY_WEIGHTED_ONES_COMPLEMENT(config, m_dac).add_route(ALL_OUTPUTS, "speaker", 0.25); // unknown DAC
DAC_2BIT_BINARY_WEIGHTED_ONES_COMPLEMENT(config, m_dac).add_route(ALL_OUTPUTS, "speaker", 0.25);
}
/* ROM definitions */
/******************************************************************************
ROM Definitions
******************************************************************************/
ROM_START( risc2500 )
ROM_REGION( 0x40000, "maincpu", ROMREGION_ERASE00 )
@ -330,12 +410,19 @@ ROM_START( risc2500a )
ROM_END
ROM_START( montreux ) // v1.00
ROM_REGION( 0x40000, "maincpu", ROMREGION_ERASE00 )
ROM_REGION( 0x40000, "maincpu", 0 )
ROM_LOAD("rt17b_103_u_7.u7", 0x000000, 0x040000, CRC(db374cf3) SHA1(44dd60d56779084326c3dfb41d2137ebf0b4e0ac) ) // 27C020-15
ROM_END
} // anonymous namespace
/* YEAR NAME PARENT COMPAT MACHINE INPUT CLASS INIT COMPANY, FULLNAME, FLAGS */
/******************************************************************************
Drivers
******************************************************************************/
// YEAR NAME PARENT COMPAT MACHINE INPUT CLASS INIT COMPANY, FULLNAME, FLAGS
CONS( 1992, risc2500, 0, 0, risc2500, risc2500, risc2500_state, empty_init, "Saitek / Tasc", "Kasparov RISC 2500 (v1.04)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK | MACHINE_IMPERFECT_SOUND )
CONS( 1992, risc2500a, risc2500, 0, risc2500, risc2500, risc2500_state, empty_init, "Saitek / Tasc", "Kasparov RISC 2500 (v1.03)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK | MACHINE_IMPERFECT_SOUND )

View File

@ -118,6 +118,7 @@ void simultano_state::machine_start()
void simultano_state::machine_reset()
{
m_power = true;
m_control = 0;
m_rombank.select(0);
}

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@ -191,6 +191,7 @@ void stratos_state::machine_reset()
{
saitek_stratos_state::machine_reset();
m_control = 0;
m_rombank->set_entry(0);
m_nvrambank->set_entry(0);
}

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@ -47,7 +47,7 @@ TODO:
#include "machine/smartboard.h"
#include "machine/timer.h"
#include "video/t6963c.h"
#include "sound/spkrdev.h"
#include "sound/dac.h"
#include "speaker.h"
@ -67,7 +67,7 @@ public:
m_mainram(*this, "mainram"),
m_lcd(*this, "lcd"),
m_smartboard(*this, "smartboard"),
m_speaker(*this, "speaker"),
m_dac(*this, "dac"),
m_disable_bootrom(*this, "disable_bootrom"),
m_inputs(*this, "IN.%u", 0U),
m_out_leds(*this, "pled%u", 0U)
@ -87,7 +87,7 @@ private:
required_shared_ptr<u32> m_mainram;
required_device<lm24014h_device> m_lcd;
required_device<tasc_sb30_device> m_smartboard;
required_device<speaker_sound_device> m_speaker;
required_device<dac_byte_interface> m_dac;
required_device<timer_device> m_disable_bootrom;
required_ioport_array<4> m_inputs;
output_finder<2> m_out_leds;
@ -96,14 +96,15 @@ private:
void nvram_map(address_map &map);
// I/O handlers
u32 p1000_r();
void p1000_w(offs_t offset, u32 data, u32 mem_mask = ~0);
u32 input_r();
void control_w(offs_t offset, u32 data, u32 mem_mask = ~0);
void install_bootrom(bool enable);
void disable_bootrom_next();
TIMER_DEVICE_CALLBACK_MEMBER(disable_bootrom) { install_bootrom(false); }
bool m_bootrom_enabled = false;
u32 m_mux = 0;
u32 m_control = 0;
};
void tasc_state::machine_start()
@ -111,7 +112,7 @@ void tasc_state::machine_start()
m_out_leds.resolve();
save_item(NAME(m_bootrom_enabled));
save_item(NAME(m_mux));
save_item(NAME(m_control));
}
@ -120,6 +121,8 @@ void tasc_state::machine_start()
I/O
******************************************************************************/
// bootrom bankswitch
void tasc_state::install_bootrom(bool enable)
{
address_space &program = m_maincpu->space(AS_PROGRAM);
@ -133,24 +136,34 @@ void tasc_state::install_bootrom(bool enable)
m_bootrom_enabled = enable;
}
u32 tasc_state::p1000_r()
void tasc_state::disable_bootrom_next()
{
// disconnect bootrom from the bus after next opcode
if (m_bootrom_enabled && !m_disable_bootrom->enabled() && !machine().side_effects_disabled())
m_disable_bootrom->adjust(m_maincpu->cycles_to_attotime(5));
}
// main I/O
u32 tasc_state::input_r()
{
disable_bootrom_next();
// read chessboard
u32 data = m_smartboard->read();
// read keypad
for (int i = 0; i < 4; i++)
{
if (BIT(m_mux, i))
if (BIT(m_control, i))
data |= (m_inputs[i]->read() << 24);
}
return data;
}
void tasc_state::p1000_w(offs_t offset, u32 data, u32 mem_mask)
void tasc_state::control_w(offs_t offset, u32 data, u32 mem_mask)
{
if (ACCESSING_BITS_24_31)
{
@ -163,10 +176,10 @@ void tasc_state::p1000_w(offs_t offset, u32 data, u32 mem_mask)
{
m_out_leds[0] = BIT(data, 0);
m_out_leds[1] = BIT(data, 1);
m_speaker->level_w((data >> 2) & 3);
m_dac->write((data >> 2) & 3);
}
COMBINE_DATA(&m_mux);
COMBINE_DATA(&m_control);
}
@ -178,7 +191,7 @@ void tasc_state::p1000_w(offs_t offset, u32 data, u32 mem_mask)
void tasc_state::main_map(address_map &map)
{
map(0x00000000, 0x0007ffff).ram().share("mainram");
map(0x01000000, 0x01000003).rw(FUNC(tasc_state::p1000_r), FUNC(tasc_state::p1000_w));
map(0x01000000, 0x01000003).rw(FUNC(tasc_state::input_r), FUNC(tasc_state::control_w));
map(0x02000000, 0x0203ffff).rom().region("maincpu", 0);
map(0x03000000, 0x0307ffff).m("nvram_map", FUNC(address_map_bank_device::amap8)).umask32(0x000000ff);
}
@ -236,19 +249,18 @@ void tasc_state::tasc(machine_config &config)
NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0);
ADDRESS_MAP_BANK(config, "nvram_map").set_map(&tasc_state::nvram_map).set_options(ENDIANNESS_LITTLE, 8, 17);
LM24014H(config, m_lcd, 0);
m_lcd->set_fs(1); // font size 6x8
TASC_SB30(config, m_smartboard);
subdevice<sensorboard_device>("smartboard:board")->set_nvram_enable(true);
/* video hardware */
LM24014H(config, m_lcd, 0);
m_lcd->set_fs(1); // font size 6x8
config.set_default_layout(layout_tascr30);
/* sound hardware */
SPEAKER(config, "mono").front_center();
static const double speaker_levels[4] = { 0.0, 1.0, -1.0, 0.0 };
SPEAKER_SOUND(config, m_speaker).add_route(ALL_OUTPUTS, "mono", 0.75);
m_speaker->set_levels(4, speaker_levels);
SPEAKER(config, "speaker").front_center();
DAC_2BIT_BINARY_WEIGHTED_ONES_COMPLEMENT(config, m_dac).add_route(ALL_OUTPUTS, "speaker", 0.25);
}

View File

@ -3,18 +3,20 @@
license:CC0
-->
<mamelayout version="2">
<!-- define elements -->
<element name="digit" defstate="0">
<led7seg>
<color red="0.2" green="0.16" blue="0.16" />
</led7seg>
</element>
<element name="led" defstate="1">
<element name="led" defstate="0">
<rect state="0">
<color red="0.95" green="0.0" blue="0.0" />
<color red="0.20" green="0.0" blue="0.0" />
</rect>
<rect state="1">
<color red="0.20" green="0.0" blue="0.0" />
<color red="0.95" green="0.0" blue="0.0" />
</rect>
</element>
<element name="hlb" defstate="0">
@ -397,7 +399,8 @@ license:CC0
</group>
<!-- LCD panel -->
<!-- LCD panel -->
<group name="lcd">
<bounds x="0" y="0" width="30" height="11.2" />
<element ref="lcd_bg"><bounds x="0" y="0" width="30.0" height="11.2" /></element>
@ -431,7 +434,9 @@ license:CC0
<element name="sym11" ref="sym_left" > <bounds x="0.40" y="7.7" width="3" height="3" /></element>
</group>
<!-- build screen -->
<view name="Internal Layout (Full)">
<bounds x="0" y="0" width="167" height="90" />
@ -464,7 +469,7 @@ license:CC0
<element ref="text_g" ><bounds x="85" y="83.5" width="2" height="2" /></element>
<element ref="text_h" ><bounds x="95" y="83.5" width="2" height="2" /></element>
<!-- LEDs -->
<!-- LEDs -->
<element name="led0" ref="led"><bounds x="15" y="76.5" width="2" height="1" /></element>
<element name="led1" ref="led"><bounds x="15" y="66.5" width="2" height="1" /></element>
<element name="led2" ref="led"><bounds x="15" y="56.5" width="2" height="1" /></element>
@ -482,7 +487,7 @@ license:CC0
<element name="led14" ref="led"><bounds x="85.5" y="86.5" width="1" height="2" /></element>
<element name="led15" ref="led"><bounds x="95.5" y="86.5" width="1" height="2" /></element>
<!-- right side -->
<!-- right side -->
<element ref="text_on" ><bounds x="109" y="37" width="8" height="2" /></element>
<element ref="text_off" ><bounds x="120" y="37" width="8" height="2" /></element>
<element ref="text_newgame" ><bounds x="131" y="37" width="8" height="2" /></element>
@ -496,28 +501,28 @@ license:CC0
<element ref="text_down" ><bounds x="145" y="51" width="7" height="3" /></element>
<element ref="text_enter" ><bounds x="154" y="52" width="7" height="2" /></element>
<element ref="hlb" inputtag="RESET" inputmask="0x00000001"><bounds x="109" y="40" width="8" height="2" /></element>
<element ref="hlb" inputtag="P7" inputmask="0x80000000"><bounds x="120" y="40" width="8" height="2" /></element>
<element ref="hlb" inputtag="P6" inputmask="0x80000000"><bounds x="131" y="40" width="8" height="2" /></element>
<element ref="hlb" inputtag="P5" inputmask="0x80000000"><bounds x="142" y="40" width="8" height="2" /></element>
<element ref="hlb" inputtag="P0" inputmask="0x80000000"><bounds x="153" y="40" width="8" height="2" /></element>
<element ref="hlb" inputtag="RESET" inputmask="0x01"><bounds x="109" y="40" width="8" height="2" /></element>
<element ref="hlb" inputtag="P7" inputmask="0x80"><bounds x="120" y="40" width="8" height="2" /></element>
<element ref="hlb" inputtag="P6" inputmask="0x80"><bounds x="131" y="40" width="8" height="2" /></element>
<element ref="hlb" inputtag="P5" inputmask="0x80"><bounds x="142" y="40" width="8" height="2" /></element>
<element ref="hlb" inputtag="P0" inputmask="0x80"><bounds x="153" y="40" width="8" height="2" /></element>
<element ref="hlb" inputtag="P7" inputmask="0x40000000"><bounds x="109" y="55" width="7" height="2" /></element>
<element ref="hlb" inputtag="P6" inputmask="0x40000000"><bounds x="118" y="55" width="7" height="2" /></element>
<element ref="hlb" inputtag="P4" inputmask="0x80000000"><bounds x="127" y="55" width="7" height="2" /></element>
<element ref="hlb" inputtag="P3" inputmask="0x80000000"><bounds x="136" y="55" width="7" height="2" /></element>
<element ref="hlb" inputtag="P2" inputmask="0x80000000"><bounds x="145" y="55" width="7" height="2" /></element>
<element ref="hlb" inputtag="P1" inputmask="0x80000000"><bounds x="154" y="55" width="7" height="2" /></element>
<element ref="hlb" inputtag="P7" inputmask="0x40"><bounds x="109" y="55" width="7" height="2" /></element>
<element ref="hlb" inputtag="P6" inputmask="0x40"><bounds x="118" y="55" width="7" height="2" /></element>
<element ref="hlb" inputtag="P4" inputmask="0x80"><bounds x="127" y="55" width="7" height="2" /></element>
<element ref="hlb" inputtag="P3" inputmask="0x80"><bounds x="136" y="55" width="7" height="2" /></element>
<element ref="hlb" inputtag="P2" inputmask="0x80"><bounds x="145" y="55" width="7" height="2" /></element>
<element ref="hlb" inputtag="P1" inputmask="0x80"><bounds x="154" y="55" width="7" height="2" /></element>
<element ref="hlb" inputtag="P5" inputmask="0x40000000"><bounds x="109" y="70" width="7" height="2" /></element>
<element ref="hlb" inputtag="P4" inputmask="0x40000000"><bounds x="118" y="70" width="7" height="2" /></element>
<element ref="hlb" inputtag="P3" inputmask="0x40000000"><bounds x="127" y="70" width="7" height="2" /></element>
<element ref="hlb" inputtag="P2" inputmask="0x40000000"><bounds x="136" y="70" width="7" height="2" /></element>
<element ref="hlb" inputtag="P1" inputmask="0x40000000"><bounds x="145" y="70" width="7" height="2" /></element>
<element ref="hlb" inputtag="P0" inputmask="0x40000000"><bounds x="154" y="70" width="7" height="2" /></element>
<element ref="hlb" inputtag="P5" inputmask="0x40"><bounds x="109" y="70" width="7" height="2" /></element>
<element ref="hlb" inputtag="P4" inputmask="0x40"><bounds x="118" y="70" width="7" height="2" /></element>
<element ref="hlb" inputtag="P3" inputmask="0x40"><bounds x="127" y="70" width="7" height="2" /></element>
<element ref="hlb" inputtag="P2" inputmask="0x40"><bounds x="136" y="70" width="7" height="2" /></element>
<element ref="hlb" inputtag="P1" inputmask="0x40"><bounds x="145" y="70" width="7" height="2" /></element>
<element ref="hlb" inputtag="P0" inputmask="0x40"><bounds x="154" y="70" width="7" height="2" /></element>
<element ref="blackb"><bounds x="107.8" y="10.4" width="30.4" height="11.6" /></element>
<group ref="lcd"><bounds x="108" y="10.6" width="30" height="11.2" /></group>
<element ref="blackb"><bounds x="108.8" y="10.4" width="30.4" height="11.6" /></element>
<group ref="lcd"><bounds x="109" y="10.6" width="30" height="11.2" /></group>
<group ref="sb_board"><bounds x="21" y="2" width="80" height="80" /></group>
<group ref="sb_ui"><bounds x="1.5" y="2" width="10" height="80" /></group>