video/mb86292.cpp: implement SetRegister, DrawRectP & Flush_FB commands

This commit is contained in:
angelosa 2023-08-22 01:41:28 +02:00
parent 1220b78371
commit 8d450606ba
2 changed files with 137 additions and 47 deletions

View File

@ -22,6 +22,8 @@
#define LOGDASM(...) LOGMASKED(LOG_DASM, __VA_ARGS__)
#define LOGIRQ(...) LOGMASKED(LOG_IRQ, __VA_ARGS__)
#define DEBUG_VRAM_VIEWER 0
//DEFINE_DEVICE_TYPE(MB86290A, mb86290a_device, "mb86290a", "Fujitsu MB86290A \"Cremson\" Graphics Controller")
//DEFINE_DEVICE_TYPE(MB86291, mb86291_device, "mb86291", "Fujitsu MB86291 \"Scarlet\" Graphics Controller")
DEFINE_DEVICE_TYPE(MB86292, mb86292_device, "mb86292", "Fujitsu MB86292 \"Orchid\" Graphics Controller")
@ -41,10 +43,12 @@ DEFINE_DEVICE_TYPE(MB86292, mb86292_device, "mb86292", "Fujitsu MB86292 \"Orchid
mb86292_device::mb86292_device(machine_config const &mconfig, device_type type, char const *tag, device_t *owner, u32 clock)
: device_t(mconfig, type, tag, owner, clock)
, device_video_interface(mconfig, *this)
, device_memory_interface(mconfig, *this)
, m_screen(*this, finder_base::DUMMY_TAG)
, m_vram(*this, finder_base::DUMMY_TAG)
, m_xint_cb(*this)
{
m_draw_io_space_config = address_space_config("draw_regs", ENDIANNESS_LITTLE, 32, 16, 0, address_map_constructor(FUNC(mb86292_device::draw_io_map), this));
}
mb86292_device::mb86292_device(machine_config const &mconfig, char const *tag, device_t *owner, u32 clock)
@ -52,9 +56,17 @@ mb86292_device::mb86292_device(machine_config const &mconfig, char const *tag, d
{
}
device_memory_interface::space_config_vector mb86292_device::memory_space_config() const
{
return space_config_vector {
std::make_pair(AS_IO, &m_draw_io_space_config)
};
}
void mb86292_device::device_start()
{
m_vsync_timer = timer_alloc(FUNC(mb86292_device::vsync_cb), this);
screen().register_screen_bitmap(m_fb_bitmap);
save_item(NAME(m_dce));
save_item(STRUCT_MEMBER(m_displaylist, lsa));
@ -70,7 +82,10 @@ void mb86292_device::device_start()
save_item(STRUCT_MEMBER(m_crtc, vsw));
save_item(STRUCT_MEMBER(m_irq, ist));
save_item(STRUCT_MEMBER(m_irq, mask));
save_item(STRUCT_MEMBER(m_fb, base));
save_item(STRUCT_MEMBER(m_fb, xres));
save_item(STRUCT_MEMBER(m_draw, fc));
save_item(STRUCT_MEMBER(m_draw, bc));
save_item(STRUCT_MEMBER(m_clayer, cm));
save_item(STRUCT_MEMBER(m_clayer, cc));
save_item(STRUCT_MEMBER(m_clayer, ch));
@ -380,53 +395,89 @@ void mb86292_device::vregs_map(address_map &map)
// 0x1fe0000 Internal texture memory TextureBase
// map(0x20000, ...)
// 0x1ff0000 Drawing engine DrawBase
// map(0x30400, 0x30403) CTR ConTrol Register
// map(0x30404, 0x30407) IFSR Input FIFO Status Register (CTR bits 14-12 alias)
// map(0x30408, 0x3040b) IFCNT Input FIFO CouNTer (CTR bits 19-15 alias)
// map(0x3040c, 0x3040f) SST Setup engine STatus (CTR bits 9-8 alias)
// map(0x30410, 0x30413) DST DDA STatus (CTR bits 5-4 alias)
// map(0x30414, 0x30417) PST Pixel engine STatus (CTR bits 1-0 alias)
// map(0x30418, 0x3041b) EST Error STatus (CTR bits 24-22 alias)
// map(0x30420, 0x30423) MDR0 MoDe Register 0 (miscellaneous)
// map(0x30424, 0x30427) MDR1 MoDe Register 1 (line)
// map(0x30428, 0x3042b) MDR2 MoDe Register 2 (polygon)
// map(0x3042c, 0x3042f) MDR3 MoDe Register 3 (texture)
// map(0x30430, 0x30433) MDR4 MoDe Register 4 (BitBLT)
// map(0x30440, 0x30443) FBR Frame Buffer Register base address
// 0x1ff8000 Geometry engine GeometryBase
map(0x30000, 0x3ffff).m(FUNC(mb86292_device::draw_io_map));
}
void mb86292_device::draw_io_map(address_map &map)
{
// map(0x0400, 0x0403) CTR ConTrol Register
// map(0x0404, 0x0407) IFSR Input FIFO Status Register (CTR bits 14-12 alias)
// map(0x0408, 0x040b) IFCNT Input FIFO CouNTer (CTR bits 19-15 alias)
// map(0x040c, 0x040f) SST Setup engine STatus (CTR bits 9-8 alias)
// map(0x0410, 0x0413) DST DDA STatus (CTR bits 5-4 alias)
// map(0x0414, 0x0417) PST Pixel engine STatus (CTR bits 1-0 alias)
// map(0x0418, 0x041b) EST Error STatus (CTR bits 24-22 alias)
// map(0x0420, 0x0423) MDR0 MoDe Register 0 (miscellaneous)
// map(0x0424, 0x0427) MDR1 MoDe Register 1 (line)
// map(0x0428, 0x042b) MDR2 MoDe Register 2 (polygon)
// map(0x042c, 0x042f) MDR3 MoDe Register 3 (texture)
// map(0x0430, 0x0433) MDR4 MoDe Register 4 (BitBLT)
// FBR Frame Buffer Register base address
map(0x0440, 0x0443).lrw32(
NAME([this] (offs_t offset) {
return m_fb.base;
}),
NAME([this] (offs_t offset, u32 data, u32 mem_mask) {
COMBINE_DATA(&m_fb.base);
m_fb.base &= 0x3ffffff;
LOGREGS("FBASE %08x & %08x -> %08x\n", data, mem_mask, m_fb.base);
})
);
// XRES X RESoultion
map(0x30444, 0x30447).lrw32(
map(0x0444, 0x0447).lrw32(
NAME([this] (offs_t offset) {
return m_fb.xres;
}),
NAME([this] (offs_t offset, u32 data, u32 mem_mask) {
COMBINE_DATA(&m_fb.xres);
m_fb.xres &= 0xfff;
LOGCRTC("XRES %04x & %04x -> %d\n", data, mem_mask, m_fb.xres);
LOGREGS("XRES %04x & %04x -> %d\n", data, mem_mask, m_fb.xres);
})
);
// map(0x30448, 0x3044b) ZBR Z-Buffer Register base address
// map(0x3044c, 0x3044f) TBR Texture memory Base address
// map(0x30450, 0x30453) PFBR 2d Polygon Flag Buffer base address
// map(0x30454, 0x30457) CXMIN Clip X MINimum
// map(0x30458, 0x3045b) CXMAX Clip X MAXimum
// map(0x3045c, 0x3045f) CYMIN Clip Y MINimum
// map(0x30460, 0x30463) CYMAX Clip Y MAXimum
// map(0x30464, 0x30467) TXS TeXture Size
// map(0x30468, 0x3046b) TIle Size
// map(0x3046c, 0x3046f) TOA Texture buffer Offset Address
// map(0x30480, 0x30483) FC Foreground Color
// map(0x30484, 0x30487) BC Background Color
// map(0x30488, 0x3048b) ALF ALpha Factor
// map(0x3048c, 0x3048f) BLP Broken Line Pattern
// map(0x303e0?, 0x303e3?) BLPO Broken Line Pattern Offset <- assume doc mistake, 0x490 seems more realistic
// map(0x30494, 0x30497) TBC Texture Border Color
// map(0x0448, 0x044b) ZBR Z-Buffer Register base address
// map(0x044c, 0x044f) TBR Texture memory Base address
// map(0x0450, 0x0453) PFBR 2d Polygon Flag Buffer base address
// map(0x0454, 0x0457) CXMIN Clip X MINimum
// map(0x0458, 0x045b) CXMAX Clip X MAXimum
// map(0x045c, 0x045f) CYMIN Clip Y MINimum
// map(0x0460, 0x0463) CYMAX Clip Y MAXimum
// map(0x0464, 0x0467) TXS TeXture Size
// map(0x0468, 0x046b) TIle Size
// map(0x046c, 0x046f) TOA Texture buffer Offset Address
// FC Foreground Color
map(0x0480, 0x0483).lrw32(
NAME([this] (offs_t offset) {
return m_draw.fc;
}),
NAME([this] (offs_t offset, u32 data, u32 mem_mask) {
COMBINE_DATA(&m_draw.fc);
m_draw.fc &= 0xffff;
LOGREGS("FC %08x & %08x\n", data, mem_mask);
})
);
// BC Background Color
map(0x0484, 0x0487).lrw32(
NAME([this] (offs_t offset) {
return m_draw.bc;
}),
NAME([this] (offs_t offset, u32 data, u32 mem_mask) {
COMBINE_DATA(&m_draw.bc);
m_draw.bc &= 0xffff;
LOGREGS("BC %08x & %08x\n", data, mem_mask);
})
);
// map(0x0488, 0x048b) ALF ALpha Factor
// map(0x048c, 0x048f) BLP Broken Line Pattern
// map(0x03e0?, 0x03e3?) BLPO Broken Line Pattern Offset <- assume doc mistake, 0x490 seems more realistic
// map(0x0494, 0x0497) TBC Texture Border Color
// Other stuff in the area are apparently r/o copies of the drawing engine internals.
// 0x1ff8000 Geometry engine GeometryBase
// map(0x38000, 0x38000) GCTR Geometry ConTrol Register
// map(0x38040, 0x38043) GMDR0 Geometry MoDe Register 0 (vertex)
// map(0x38044, 0x38047) GMDR1 Geometry MoDe Register 1 (line)
// map(0x38048, 0x3804b) GMDR2 Geometry MoDe Register 2 (triangle)
// map(0x38400, 0x38403) DFIFOG Display List FIFO for Geometry
// map(0x8000, 0x8000) GCTR Geometry ConTrol Register
// map(0x8040, 0x8043) GMDR0 Geometry MoDe Register 0 (vertex)
// map(0x8044, 0x8047) GMDR1 Geometry MoDe Register 1 (line)
// map(0x8048, 0x804b) GMDR2 Geometry MoDe Register 2 (triangle)
// map(0x8400, 0x8403) DFIFOG Display List FIFO for Geometry
}
/*
@ -477,6 +528,7 @@ void mb86292_device::reconfigure_screen()
return;
}
// FIXME: offset with htp according to manual (expected: 636, actual: 608)
LOGCRTC("\tSetting screen to %d x %d (total: %d x %d)\n", hdp, vdp, htp, vtr);
rectangle visarea(0, hdp - 1, 0, vdp - 1);
screen().configure(htp, vtr, visarea, screen().frame_period().attoseconds());
@ -543,6 +595,13 @@ void mb86292_device::process_display_list()
LOGDASM("(BltFill)\n");
LOGDASM("\t%04x|%04x\n", rys, rxs);
LOGDASM("\t%04x|%04x\n", rsizey, rsizex);
// color should be FC according to usage
for (u16 yi = 0; yi < rsizey; yi ++)
{
const u32 dst_ptr = m_fb.base + yi * (m_fb.xres << 1);
for (u16 xi = 0; xi < rsizex; xi ++)
vram_write_word(dst_ptr + (xi << 1), m_draw.fc);
}
break;
case 0xe2:
LOGDASM(" (ClearPolyFlag)\n");
@ -648,7 +707,7 @@ void mb86292_device::process_display_list()
{
case 0xc1:
LOGDASM("(Flush_FB)\n");
// mixing with layers?
fb_commit();
break;
case 0xc2:
LOGDASM("(Flush_Z)\n");
@ -670,6 +729,7 @@ void mb86292_device::process_display_list()
{
const u32 reg_data = vram_read_dword(m_displaylist.cur_address + 0x04 + (i << 2));
LOGDASM("\t[%05x] -> %08x\n", (reg_address << 2) | 0x30000, reg_data);
space(AS_IO).write_dword((reg_address << 2), reg_data, 0xffffffff);
}
param_list += op_command;
@ -695,6 +755,20 @@ void mb86292_device::process_display_list()
m_displaylist.lreq = false;
}
void mb86292_device::fb_commit()
{
for (int y = 0; y <= m_crtc.vdp; y++)
{
const u32 fb_addr = m_fb.base + y * (m_fb.xres << 1);
const u32 clayer_addr = m_clayer.cda + (m_clayer.cw * y);
for (int x = 0; x <= m_crtc.hdp; x++)
{
u16 pixel = vram_read_word(clayer_addr + (x << 1));
vram_write_word(fb_addr + (x << 1), pixel);
}
}
}
u32 mb86292_device::screen_update(screen_device &screen, bitmap_rgb32 &bitmap, rectangle const &cliprect)
{
@ -706,18 +780,19 @@ u32 mb86292_device::screen_update(screen_device &screen, bitmap_rgb32 &bitmap, r
for (int y = cliprect.min_y; y <= cliprect.max_y; y++)
{
const u32 clayer_addr = (m_clayer.cw * y);
const u32 fb_addr = (m_fb.base + y * (m_fb.xres << 1));
for (int x = cliprect.min_x; x <= cliprect.max_x; x++)
{
u16 pixel = vram_read_word(clayer_addr + (x << 1));
u16 pixel = vram_read_word(fb_addr + (x << 1));
bitmap.pix(y, x) = pal555(pixel, 10, 5, 0);
}
}
// quick debug GFX viewer, to be moved as a debug switch
#if 0
#if DEBUG_VRAM_VIEWER
static int m_test_x = 128, m_test_y = 256, m_start_offs;
static int m_test_trigger = 1;
if(machine().input().code_pressed(KEYCODE_Z))
m_test_x+=4;
@ -743,6 +818,12 @@ u32 mb86292_device::screen_update(screen_device &screen, bitmap_rgb32 &bitmap, r
if(machine().input().code_pressed_once(KEYCODE_R))
m_start_offs-=0x1000;
if(machine().input().code_pressed_once(KEYCODE_C))
m_test_trigger ^= 1;
if (!m_test_trigger)
return 0;
popmessage("%d %d %04x", m_test_x, m_test_y, m_start_offs);
bitmap.fill(0, cliprect);
@ -755,12 +836,8 @@ u32 mb86292_device::screen_update(screen_device &screen, bitmap_rgb32 &bitmap, r
{
uint16_t color = m_vram->read(count) | (m_vram->read(count + 1) << 8);
u8 r = pal5bit((color >> 0) & 0x1f);
u8 g = pal5bit((color >> 5) & 0x1f);
u8 b = pal5bit((color >> 10) & 0x1f);
if(cliprect.contains(x, y))
bitmap.pix(y, x) = (r << 16) | (g << 8) | b;
bitmap.pix(y, x) = pal555(color, 10, 5, 0);
count +=2;
}

View File

@ -8,7 +8,8 @@
#include "machine/ram.h"
class mb86292_device : public device_t,
public device_video_interface
public device_video_interface,
public device_memory_interface
{
public:
mb86292_device(const machine_config &mconfig, const char *tag, device_t *owner, u32 clock);
@ -28,7 +29,11 @@ protected:
virtual void device_start() override;
virtual void device_reset() override;
virtual space_config_vector memory_space_config() const override;
virtual void draw_io_map(address_map &map);
address_space_config m_draw_io_space_config;
required_device<screen_device> m_screen;
required_device<ram_device> m_vram;
devcb_write_line m_xint_cb;
@ -64,8 +69,13 @@ private:
struct {
u16 xres = 0;
u32 base = 0;
} m_fb;
struct {
u16 fc = 0, bc = 0;
} m_draw;
struct {
u32 cm = 0;
u16 ch = 0;
@ -79,6 +89,9 @@ private:
void check_irqs();
TIMER_CALLBACK_MEMBER(vsync_cb);
bitmap_rgb32 m_fb_bitmap;
void fb_commit();
// NOTE: the access must always be aligned
u32 vram_read_word(offs_t offset) {
return m_vram->read(offset) | (m_vram->read(offset + 1) << 8);