It helps to add the new files. (nw)

This commit is contained in:
arbee 2019-08-09 22:13:33 -04:00
parent b9d3f359e5
commit 8d5b7f8e98
2 changed files with 163 additions and 0 deletions

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// license:BSD-3-Clause
// copyright-holders:R. Belmont
/*********************************************************************
Digital Vision ComputerEyes (original gameport version)
*********************************************************************/
#include "emu.h"
#include "bus/a2gameio/computereyes.h"
//**************************************************************************
// GLOBAL VARIABLES
//**************************************************************************
// device type definition
DEFINE_DEVICE_TYPE(APPLE2_COMPUTEREYES, apple2_compeyes_device, "a2ceyes", "Digital Vision ComputerEyes")
//**************************************************************************
// DEVICE IMPLEMENTATION
//**************************************************************************
apple2_compeyes_device::apple2_compeyes_device(const machine_config &mconfig, const char *tag, device_t *owner, u32 clock)
: device_t(mconfig, APPLE2_COMPUTEREYES, tag, owner, clock)
, device_a2gameio_interface(mconfig, *this)
, m_picture(*this, "srcimg")
{
}
void apple2_compeyes_device::device_add_mconfig(machine_config &config)
{
IMAGE_PICTURE(config, m_picture);
}
void apple2_compeyes_device::device_start()
{
}
void apple2_compeyes_device::device_reset()
{
m_x = m_y = m_an1 = m_an2 = m_an3 = m_level = 0;
m_bitmap = &m_picture->get_bitmap();
// convert arbitrary sized ARGB32 image to a 280x192 image with 256 levels of grayscale
double stepx = (double)m_bitmap->width() / 280.0;
double stepy = (double)m_bitmap->height() / 192.0;
std::fill_n(m_a2_bitmap, 280*192, 0);
for (int y = 0; y < 192; y++)
{
for (int x = 0; x < 280; x++)
{
u32 pixel = m_bitmap->pix((int)((double)y * stepy), (int)((double)x * stepx));
double mono = ((0.2126 * (double)(((pixel>>16) & 0xff) / 255.0)) +
(0.7152 * (double)(((pixel>>8) & 0xff) / 255.0)) +
(0.0722 * (double)((pixel& 0xff) / 255.0)));
m_a2_bitmap[(y*280)+x] = (u8)(mono * 255.0);
}
}
}
READ_LINE_MEMBER(apple2_compeyes_device::sw0_r)
{
return 0;
}
READ_LINE_MEMBER(apple2_compeyes_device::sw1_r)
{
// to avoid triggering the self-test on //e, return only 0
// for the first 2 seconds of emulation.
if (machine().time().seconds() < 2)
{
return 0;
}
int res = m_a2_bitmap[(m_y*280)+m_x] > m_level ? 1 : 0;
// if (m_a2_bitmap[(m_y*280)+m_x] != 0)
// printf("Read pixel at (%d, %d) = %d (pix %d, level %d)\n", m_x, m_y, res, m_a2_bitmap[(m_y*280)+m_x], m_level);
m_y++;
if (m_y >= 192)
{
if (m_x < 279)
{
m_x++;
}
m_y = 0;
}
return res;
}
WRITE_LINE_MEMBER(apple2_compeyes_device::an0_w)
{
m_x = m_y = 0;
}
WRITE_LINE_MEMBER(apple2_compeyes_device::an1_w)
{
m_an1 = state;
m_level = (128 * m_an2) + (64 * m_an1) + (32 * m_an3);
}
WRITE_LINE_MEMBER(apple2_compeyes_device::an2_w)
{
m_an2 = state;
m_level = (128 * m_an2) + (64 * m_an1) + (32 * m_an3);
}
WRITE_LINE_MEMBER(apple2_compeyes_device::an3_w)
{
m_an3 = state;
m_level = (128 * m_an2) + (64 * m_an1) + (32 * m_an3);
}

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// license:BSD-3-Clause
// copyright-holders:R. Belmont
/*********************************************************************
Digital Vision ComputerEyes (original gameport version)
*********************************************************************/
#ifndef MAME_BUS_A2GAMEIO_COMPEYES_H
#define MAME_BUS_A2GAMEIO_COMPEYES_H 1
#pragma once
#include "bus/a2gameio/gameio.h"
#include "bitmap.h"
#include "imagedev/picture.h"
// ======================> apple2_compeyes_device
class apple2_compeyes_device : public device_t, public device_a2gameio_interface
{
public:
// construction/destruction
apple2_compeyes_device(const machine_config &mconfig, const char *tag, device_t *owner, u32 clock);
protected:
// device-level overrides
virtual void device_add_mconfig(machine_config &config) override;
virtual void device_start() override;
virtual void device_reset() override;
// device_a2gameio_interface overrides
virtual DECLARE_READ_LINE_MEMBER(sw0_r) override;
virtual DECLARE_READ_LINE_MEMBER(sw1_r) override;
virtual DECLARE_WRITE_LINE_MEMBER(an0_w) override;
virtual DECLARE_WRITE_LINE_MEMBER(an1_w) override;
virtual DECLARE_WRITE_LINE_MEMBER(an2_w) override;
virtual DECLARE_WRITE_LINE_MEMBER(an3_w) override;
private:
required_device<picture_image_device> m_picture;
int m_x, m_y, m_an1, m_an2, m_an3, m_level;
u8 m_a2_bitmap[280*192];
bitmap_argb32 *m_bitmap;
};
// device type declaration
DECLARE_DEVICE_TYPE(APPLE2_COMPUTEREYES, apple2_compeyes_device)
#endif // MAME_BUS_A2GAMEIO_COMPEYES_H