diff --git a/src/mame/galaxian/galaxian.cpp b/src/mame/galaxian/galaxian.cpp index 8d505121acd..89b8fc60950 100644 --- a/src/mame/galaxian/galaxian.cpp +++ b/src/mame/galaxian/galaxian.cpp @@ -10210,6 +10210,22 @@ ROM_START( kamakazi3 ) /* Hack of Video Games (UK) Ltd. version???? flyer spells ROM_LOAD( "6l.bpr", 0x0000, 0x0020, CRC(c3ac9467) SHA1(f382ad5a34d282056c78a5ec00c30ec43772bae2) ) ROM_END +ROM_START( spacian2 ) + ROM_REGION( 0x4000, "maincpu", 0 ) + ROM_LOAD( "an1.7k", 0x0000, 0x0800, CRC(e8f3aa67) SHA1(a0e9576784dbe602dd9780e667f01f31defd7c00) ) + ROM_LOAD( "an2.7j", 0x0800, 0x0800, CRC(f58283e3) SHA1(edc6e72516c50fd3402281d9936574d276581ce9) ) + ROM_LOAD( "an3.7h", 0x1000, 0x0800, CRC(ddeabdae) SHA1(daa5109a32c7c9a80bdb212dc3e4e3e3c104a731) ) + ROM_LOAD( "an4.7f", 0x1800, 0x0800, CRC(232dd045) SHA1(4f07538462a6cb8824571954438ccf28fda7e68f) ) + ROM_LOAD( "an5.7l", 0x2000, 0x0800, CRC(e80fec29) SHA1(cdc1b2df14051f56bd8f55d5f379e5f60fc23d66) ) + + ROM_REGION( 0x1000, "gfx1", 0 ) + ROM_LOAD( "an-2g.1k", 0x0000, 0x0800, CRC(b4784fac) SHA1(9a8c398afdc72ac7b6af975f8d29e0757d6f14a6) ) + ROM_LOAD( "an-1g.1h", 0x0800, 0x0800, CRC(a32b7270) SHA1(1cd160b71fa79329cd1116ded16a6ed594d19c56) ) + + ROM_REGION( 0x0020, "proms", 0 ) + ROM_LOAD( "6l.bpr", 0x0000, 0x0020, CRC(c3ac9467) SHA1(f382ad5a34d282056c78a5ec00c30ec43772bae2) ) +ROM_END + ROM_START( supergx ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "sg1", 0x0000, 0x0800, CRC(b83f4578) SHA1(9a5d5fc291839f7f1e0a52cca7bea29e99c13315) ) @@ -16033,20 +16049,20 @@ GAME( 1979, galaxyx, galaxian, galaxian, superg, galaxian_state, init_ GAME( 1979, galartic, galaxian, galartic, galartic, galaxian_state, init_galaxian, ROT270, "bootleg (Artic System)", "Galaxian (Artic System bootleg)", MACHINE_SUPPORTS_SAVE ) // These have the extra 'linescroll effect' title screens, like Moon Alien 2 but made out of a random tile, they lack an energy bar. -GAME( 1979, moonaln, galaxian, galaxian, superg, galaxian_state, init_galaxian, ROT90, "Namco / Nichibutsu (Karateco license?)", "Moon Alien", MACHINE_SUPPORTS_SAVE ) // or bootleg? +GAME( 1979, moonaln, galaxian, galaxian, superg, galaxian_state, init_galaxian, ROT90, "Namco / Nichibutsu (Karateco license?)", "Moon Alien", MACHINE_SUPPORTS_SAVE ) // endorsed by Namco, or bootleg? GAME( 1979, galapx, galaxian, galaxian, superg, galaxian_state, init_galaxian, ROT90, "hack", "Galaxian Part X ('Moon Alien' hack)", MACHINE_SUPPORTS_SAVE ) // Like above but does have the energy bar, also GFX changed to planes. GAME( 1979, kamikazp, galaxian, galaxian, kamikazp, galaxian_state, init_galaxian, ROT90, "bootleg (Potomac Games)", "Kamikaze (Potomac Games, bootleg of Galaxian)", MACHINE_SUPPORTS_SAVE ) // This has the tiles to display the energy bar, but use the flag gfx for the 'linescroll effect' title screen, also doesn't work due to bad rom. -GAME( 1980, supergx, galaxian, galaxian, superg, galaxian_state, init_galaxian, ROT90, "Namco / Nichibutsu", "Super GX", MACHINE_NOT_WORKING | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE ) +GAME( 1980, supergx, galaxian, galaxian, superg, galaxian_state, init_galaxian, ROT90, "Namco / Nichibutsu", "Super GX", MACHINE_NOT_WORKING | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE ) // endorsed by Namco, or bootleg? // These have the energy bar, and the tiles needed to display a less corrupt 'linescroll effect' title, but don't display one GAME( 1979, swarm, galaxian, galaxian, swarm, galaxian_state, init_galaxian, ROT90, "bootleg? (Subelectro)", "Swarm (bootleg?)", MACHINE_SUPPORTS_SAVE ) GAME( 1980, astrians, galaxian, galaxian, swarm, galaxian_state, init_galaxian, ROT90, "bootleg (BGV Ltd.)", "Astrians (clone of Swarm)", MACHINE_SUPPORTS_SAVE ) -GAME( 19??, tst_galx, galaxian, galaxian, galaxian, galaxian_state, init_galaxian, ROT90, "", "Galaxian Test ROM", MACHINE_SUPPORTS_SAVE ) +GAME( 19??, tst_galx, galaxian, galaxian, galaxian, galaxian_state, init_galaxian, ROT90, "", "Galaxian Test ROM", MACHINE_SUPPORTS_SAVE ) // Other games on basic galaxian hardware GAME( 1981, blkhole, 0, galaxian, blkhole, galaxian_state, init_galaxian, ROT90, "TDS & MINTS", "Black Hole", MACHINE_SUPPORTS_SAVE ) @@ -16077,7 +16093,8 @@ GAME( 1981, redufob2, redufo, galaxian, redufob, galaxian_state, init_ GAME( 1981, redufob3, redufo, galaxian, redufob3, galaxian_state, init_nolock, ROT90, "bootleg", "Defend the Terra Attack on the Red UFO (bootleg, set 3)", MACHINE_SUPPORTS_SAVE ) GAME( 19??, exodus, redufo, galaxian, redufo, galaxian_state, init_nolock, ROT90, "bootleg? (Subelectro)", "Exodus (bootleg?)", MACHINE_SUPPORTS_SAVE ) GAME( 1983, tdpgal, 0, galaxian, tdpgal, galaxian_state, init_nolock, ROT90, "Design Labs / Thomas Automatics", "Triple Draw Poker", MACHINE_SUPPORTS_SAVE ) -GAME( 1979, kamakazi3, galaxian, galaxian, superg, galaxian_state, init_nolock, ROT90, "hack", "Kamakazi III ('Super Galaxians' hack)", MACHINE_SUPPORTS_SAVE ) // Hack of a hack (superg) +GAME( 1979, kamakazi3, galaxian, galaxian, superg, galaxian_state, init_nolock, ROT90, "hack", "Kamakazi III ('Super Galaxians' hack)", MACHINE_SUPPORTS_SAVE ) // Hack of a hack (superg) +GAME( 1979, spacian2, galaxian, galaxian, superg, galaxian_state, init_nolock, ROT90, "Namco / Taito", "T.T Spacian Part-2", MACHINE_SUPPORTS_SAVE ) // endorsed by Namco, or bootleg? // Different bullet color GAME( 1982, azurian, 0, galaxian, azurian, galaxian_state, init_azurian, ROT90, "Rait Electronics Ltd", "Azurian Attack", MACHINE_SUPPORTS_SAVE ) diff --git a/src/mame/mame.lst b/src/mame/mame.lst index 9c8fe3f2243..255d5a6ce42 100644 --- a/src/mame/mame.lst +++ b/src/mame/mame.lst @@ -18296,6 +18296,7 @@ smooncrs // Gremlin spacbat2 // bootleg spacbatt // bootleg spacempr // bootleg +spacian2 // spactrai // spcdrag // bootleg spcmission // bootleg (SegaSA / Sonic) diff --git a/src/mame/midw8080/8080bw.cpp b/src/mame/midw8080/8080bw.cpp index 05465f76a8b..164653d1a29 100644 --- a/src/mame/midw8080/8080bw.cpp +++ b/src/mame/midw8080/8080bw.cpp @@ -6011,14 +6011,14 @@ GAME( 1980, polarisb, polaris, polaris, polaris, _8080bw_state, empty_i GAME( 1980, polariso, polaris, polaris, polaris, _8080bw_state, empty_init, ROT270, "Taito", "Polaris (original version)", MACHINE_SUPPORTS_SAVE ) GAME( 1981, polarisbr, polaris, polaris, polaris, _8080bw_state, empty_init, ROT270, "Taito do Brasil", "Polaris (Brazil)", MACHINE_SUPPORTS_SAVE ) -GAME( 1980, ballbomb, 0, ballbomb, ballbomb, _8080bw_state, empty_init, ROT270, "Taito", "Balloon Bomber", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS ) // Missing clouds +GAME( 1980, ballbomb, 0, ballbomb, ballbomb, _8080bw_state, empty_init, ROT270, "Taito", "Balloon Bomber", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS ) // Missing clouds GAME( 1980, indianbt, 0, indianbt, indianbt, _8080bw_state, empty_init, ROT270, "Taito", "Indian Battle", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND ) GAME( 1983, indianbtbr, indianbt, indianbtbr,indianbtbr,_8080bw_state, empty_init, ROT270, "Taito do Brasil", "Indian Battle (Brazil)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND ) -GAME( 1980, steelwkr, 0, steelwkr, steelwkr, _8080bw_state, empty_init, ROT0 , "Taito", "Steel Worker", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND ) +GAME( 1980, steelwkr, 0, steelwkr, steelwkr, _8080bw_state, empty_init, ROT0, "Taito", "Steel Worker", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND ) -GAMEL(1980?,galactic, 0, invaders, galactic, invaders_state, empty_init, ROT270, "Taito do Brasil", "Galactica - Batalha Espacial", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND, layout_galactic ) +GAMEL(1980?,galactic, 0, invaders, galactic, invaders_state, empty_init, ROT270, "Taito do Brasil", "Galactica - Batalha Espacial", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND, layout_galactic ) // Modified version of Taito Spacian, on Space Invaders hardware GAMEL(1980?,spacmiss, galactic, invaders, galactic, invaders_state, empty_init, ROT270, "bootleg?", "Space Missile - Space Fighting Game", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND, layout_galactic ) // Misc. manufacturers