diff --git a/src/mame/drivers/bfm_sc4.c b/src/mame/drivers/bfm_sc4.c index 954b814ea10..06e7fec0965 100644 --- a/src/mame/drivers/bfm_sc4.c +++ b/src/mame/drivers/bfm_sc4.c @@ -28598,32 +28598,32 @@ GAME( 200?, sc4crcpi ,sc4crcp, sc4, sc4, sc4mbus, ROT0, "BFM","Cops 'n' Robbers GAME( 200?, sc4crcpj ,sc4crcp, sc4, sc4, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) // PR1348 CLUB COPS AND ROBBERS GOLD PR1348 CCRG SOUNDS11 COPS AND ROBBERS -GAME( 200?, sc4crgc ,0, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) -GAME( 200?, sc4crgca ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) -GAME( 200?, sc4crgcb ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) -GAME( 200?, sc4crgcc ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) -GAME( 200?, sc4crgcd ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) -GAME( 200?, sc4crgce ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) -GAME( 200?, sc4crgcf ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) -GAME( 200?, sc4crgcg ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) -GAME( 200?, sc4crgch ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) -GAME( 200?, sc4crgci ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) -GAME( 200?, sc4crgcj ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) -GAME( 200?, sc4crgck ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) -GAME( 200?, sc4crgcl ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) -GAME( 200?, sc4crgcm ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) -GAME( 200?, sc4crgco ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL ) -GAME( 200?, sc4crgcq ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 16)", GAME_IS_SKELETON_MECHANICAL ) -GAME( 200?, sc4crgct ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 17)", GAME_IS_SKELETON_MECHANICAL ) -GAME( 200?, sc4crgcw ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 18)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2003, sc4crgc ,0, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2003, sc4crgca ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2003, sc4crgcb ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2003, sc4crgcc ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2003, sc4crgcd ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2003, sc4crgce ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2003, sc4crgcf ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2003, sc4crgcg ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2003, sc4crgch ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2003, sc4crgci ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2003, sc4crgcj ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2003, sc4crgck ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2003, sc4crgcl ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2003, sc4crgcm ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2003, sc4crgco ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2003, sc4crgcq ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 16)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2003, sc4crgct ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 17)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2003, sc4crgcw ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 18)", GAME_IS_SKELETON_MECHANICAL ) // PR1348 CLUB COPS AND ROBBERS GOLD COPS & ROBRS GLD CLUB PR1348 CCRG SOUNDS11 COPS AND ROBBERS -GAME( 200?, sc4crgcn ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 19)", GAME_IS_SKELETON_MECHANICAL ) -GAME( 200?, sc4crgcp ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 20)", GAME_IS_SKELETON_MECHANICAL ) -GAME( 200?, sc4crgcr ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 21)", GAME_IS_SKELETON_MECHANICAL ) -GAME( 200?, sc4crgcu ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 22)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2003, sc4crgcn ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 19)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2003, sc4crgcp ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 20)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2003, sc4crgcr ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 21)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2003, sc4crgcu ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 22)", GAME_IS_SKELETON_MECHANICAL ) // PR1348 !500 CLUB COPS AND ROBBERS GOLD COPS & ROBRS GLD CLUB PR1348 CCRG SOUNDS11 COPS AND ROBBERS -GAME( 200?, sc4crgcs ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 23)", GAME_IS_SKELETON_MECHANICAL ) -GAME( 200?, sc4crgcv ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 24)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2003, sc4crgcs ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 23)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2003, sc4crgcv ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 24)", GAME_IS_SKELETON_MECHANICAL ) // PR2383 CLUBCORONATIONSTREET CLUBCORONATIONST CLUB CCORO SOUNDS CLUB CORO ST GAME( 200?, sc4corcl ,0, sc4, sc4, sc4, ROT0, "Mazooma","Coronation Street Club (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) diff --git a/src/mame/drivers/bfm_sc5.c b/src/mame/drivers/bfm_sc5.c index 46a2c3a9c4f..ea898cc2561 100644 --- a/src/mame/drivers/bfm_sc5.c +++ b/src/mame/drivers/bfm_sc5.c @@ -13257,20 +13257,20 @@ GAME( 200?, sc5dndwif ,sc5dndwi, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Wha GAME( 200?, sc5dndwig ,sc5dndwi, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) // PR1307 AWP DIAMOND MINE PR1307 DIAM MINE SOUNDS11 -GAME( 200?, sc5dmine ,0, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) -GAME( 200?, sc5dminea ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) -GAME( 200?, sc5dmineb ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) -GAME( 200?, sc5dminec ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) -GAME( 200?, sc5dmined ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) -GAME( 200?, sc5dminee ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) -GAME( 200?, sc5dminef ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) -GAME( 200?, sc5dmineg ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) -GAME( 200?, sc5dmineh ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) -GAME( 200?, sc5dminei ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2002, sc5dmine ,0, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2002, sc5dminea ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2002, sc5dmineb ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2002, sc5dminec ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2002, sc5dmined ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2002, sc5dminee ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2002, sc5dminef ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2002, sc5dmineg ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2002, sc5dmineh ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2002, sc5dminei ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) // PR1307 AWP DIAMOND MINE PR1307 DIAM MINE SOUNDS11 DIAMOND MINE S.SITE -GAME( 200?, sc5dminej ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) -GAME( 200?, sc5dminek ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) -GAME( 200?, sc5dminel ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2002, sc5dminej ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2002, sc5dminek ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) +GAME( 2002, sc5dminel ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) // PR1394 AWP DOCTOR DOSH SCORP5 PR1309 DOCTOR DOSH SOUNDS11 GAME( 200?, sc5ddosh ,0, sc5, sc5, sc5, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL )