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-bgfx: Fixed Github issue #5961. [Ryan Holtz]
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@ -10,8 +10,8 @@ SAMPLER2D(s_tex, 0);
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#define round(X) floor((X)+0.5)
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#define round(X) floor((X)+0.5)
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vec4 u_tex_size0;
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uniform vec4 u_tex_size0;
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vec4 u_inv_tex_size0;
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uniform vec4 u_inv_tex_size0;
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vec3 ycc_to_rgb(float y, float cb, float cr)
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vec3 ycc_to_rgb(float y, float cb, float cr)
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{
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{
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