8080bw: update some documentation for Space Ranger (nw)

This commit is contained in:
Ivan Vangelista 2017-05-06 09:34:01 +02:00
parent 9ddcfd7b53
commit 8e4d737161

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@ -91,7 +91,7 @@
Came from factory with one of the 6x 0x400 or 4x 0x800 romsets Came from factory with one of the 6x 0x400 or 4x 0x800 romsets
Capable of running TV, SV or CV romsets. Capable of running TV, SV or CV romsets.
This is probably the second-oldest pcb set and may have been made to This is probably the second-oldest pcb set and may have been made to
allow closer physical interchangability with Midway's m8080bw hardware, allow closer physical interchangeability with Midway's m8080bw hardware,
which had a similar board shape? which had a similar board shape?
* CVNxxxxx (3 layer pcbset) - Color, used on "T.T Space Invaders Color" * CVNxxxxx (3 layer pcbset) - Color, used on "T.T Space Invaders Color"
cocktail with electronic color overlay. cocktail with electronic color overlay.
@ -3697,7 +3697,7 @@ ROM_START( sisv ) // rev 4, with 5-digit scoring
ROM_LOAD( "sv14.41", 0x1c00, 0x0400, CRC(58730370) SHA1(13dc806bcecd2d6089a85dd710ac2869413f7475) ) ROM_LOAD( "sv14.41", 0x1c00, 0x0400, CRC(58730370) SHA1(13dc806bcecd2d6089a85dd710ac2869413f7475) )
ROM_END ROM_END
ROM_START( spacerng ) ROM_START( spacerng ) // 2017/05 update: a PCB set (CVN 3-layer) was found with a 'Shinnihon Kikaku' sticker on the top board. Sold by SNK?
ROM_REGION( 0x10000, "maincpu", 0 ) ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "sr1.u36", 0x0000, 0x0800, CRC(b984f52d) SHA1(fdc8b249c0b65339977f91b674bdcb435aa99474) ) ROM_LOAD( "sr1.u36", 0x0000, 0x0800, CRC(b984f52d) SHA1(fdc8b249c0b65339977f91b674bdcb435aa99474) )
ROM_LOAD( "sr2.u35", 0x0800, 0x0800, CRC(4b4f07e6) SHA1(408dcdae3e80a09584d8ebd6491bc90c4def1fcf) ) ROM_LOAD( "sr2.u35", 0x0800, 0x0800, CRC(4b4f07e6) SHA1(408dcdae3e80a09584d8ebd6491bc90c4def1fcf) )
@ -3705,10 +3705,8 @@ ROM_START( spacerng )
ROM_LOAD( "sr4.u33", 0x1800, 0x0800, CRC(a95f559f) SHA1(f597c7af96a9d039fd8e54d976d68a065f6bf0c8) ) ROM_LOAD( "sr4.u33", 0x1800, 0x0800, CRC(a95f559f) SHA1(f597c7af96a9d039fd8e54d976d68a065f6bf0c8) )
ROM_REGION( 0x0800, "proms", 0 ) /* color maps player 1/player 2 */ ROM_REGION( 0x0800, "proms", 0 ) /* color maps player 1/player 2 */
/* !! not dumped yet, these were taken from sisv */ ROM_LOAD( "cv01.1", 0x0000, 0x0400, CRC(037e16ac) SHA1(d585030aaff428330c91ae94d7cd5c96ebdd67dd) )
// NOTE: SISV (L-shaped boardset) was not supposed to HAVE color proms and hence they are removed. Maybe this is the correct set for these? ROM_LOAD( "cv02.2", 0x0400, 0x0400, CRC(8263da38) SHA1(2e7c769d129e6f8a1a31eba1e02777bb94ac32b2) )
ROM_LOAD( "cv01.1", 0x0000, 0x0400, BAD_DUMP CRC(aac24f34) SHA1(ad110e776547fb48baac568bb50d61854537ca34) ) // sldh
ROM_LOAD( "cv02.2", 0x0400, 0x0400, BAD_DUMP CRC(2bdf83a0) SHA1(01ffbd43964c41987e7d44816271308f9a70802b) ) // sldh
ROM_END ROM_END
ROM_START( spceking ) ROM_START( spceking )
@ -3744,8 +3742,8 @@ ROM_START( spcewarla ) // PCB was in a Space Invarders Part II cabinet
ROM_LOAD( "ps9.bin", 0x4000, 0x0400, CRC(b2f29601) SHA1(ce855e312f50df7a74682974803cb4f9b2d184f3) ) ROM_LOAD( "ps9.bin", 0x4000, 0x0400, CRC(b2f29601) SHA1(ce855e312f50df7a74682974803cb4f9b2d184f3) )
ROM_REGION( 0x0800, "proms", 0 ) /* color map */ ROM_REGION( 0x0800, "proms", 0 ) /* color map */
ROM_LOAD( "cv01_1.bin", 0x0000, 0x0400, BAD_DUMP CRC(aac24f34) SHA1(ad110e776547fb48baac568bb50d61854537ca34) ) // the dumper didn't actually dumped this yet ROM_LOAD( "cv01_1.bin", 0x0000, 0x0400, BAD_DUMP CRC(aac24f34) SHA1(ad110e776547fb48baac568bb50d61854537ca34) ) // the dumper didn't actually dump this yet
ROM_LOAD( "cv02_2.bin", 0x0400, 0x0400, BAD_DUMP CRC(2bdf83a0) SHA1(01ffbd43964c41987e7d44816271308f9a70802b) ) // the dumper didn't actually dumped this yet ROM_LOAD( "cv02_2.bin", 0x0400, 0x0400, BAD_DUMP CRC(2bdf83a0) SHA1(01ffbd43964c41987e7d44816271308f9a70802b) ) // the dumper didn't actually dump this yet
ROM_END ROM_END
ROM_START( spacewr3 ) ROM_START( spacewr3 )
@ -5015,7 +5013,7 @@ GAMEL(1978, cosmicin, invaders, invaders, sicv, driver_device, 0, ROT270
GAMEL(1978, galmonst, invaders, invaders, sicv, driver_device, 0, ROT270, "bootleg (Laguna S.A.)", "Galaxy Monsters (Laguna S.A. Spanish bootleg of Space Invaders)", MACHINE_SUPPORTS_SAVE, layout_invaders ) GAMEL(1978, galmonst, invaders, invaders, sicv, driver_device, 0, ROT270, "bootleg (Laguna S.A.)", "Galaxy Monsters (Laguna S.A. Spanish bootleg of Space Invaders)", MACHINE_SUPPORTS_SAVE, layout_invaders )
GAMEL(1980, spaceat2, invaders, invaders, spaceat2, driver_device, 0, ROT270, "bootleg (Video Games UK)", "Space Attack II (bootleg of Super Invaders)", MACHINE_SUPPORTS_SAVE, layout_invaders ) // bootleg of Zenitone-Microsec Super Invaders GAMEL(1980, spaceat2, invaders, invaders, spaceat2, driver_device, 0, ROT270, "bootleg (Video Games UK)", "Space Attack II (bootleg of Super Invaders)", MACHINE_SUPPORTS_SAVE, layout_invaders ) // bootleg of Zenitone-Microsec Super Invaders
GAMEL(1979, spacecom, invaders, spacecom, spacecom, _8080bw_state, spacecom, ROT270, "bootleg", "Space Combat (bootleg of Space Invaders)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_spacecom ) GAMEL(1979, spacecom, invaders, spacecom, spacecom, _8080bw_state, spacecom, ROT270, "bootleg", "Space Combat (bootleg of Space Invaders)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_spacecom )
GAME( 1978, spacerng, invaders, spacerng, sitv, driver_device, 0, ROT90, "bootleg (Leisure Time Electronics)", "Space Ranger (bootleg of Space Invaders)", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND ) // many modifications GAME( 1978, spacerng, invaders, spacerng, sitv, driver_device, 0, ROT90, "bootleg (Leisure Time Electronics)", "Space Ranger", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND ) // many modifications
GAMEL(19??, invasion, invaders, invaders, invasion, driver_device, 0, ROT270, "bootleg (Sidam)", "Invasion (Sidam)", MACHINE_SUPPORTS_SAVE, layout_invaders ) GAMEL(19??, invasion, invaders, invaders, invasion, driver_device, 0, ROT270, "bootleg (Sidam)", "Invasion (Sidam)", MACHINE_SUPPORTS_SAVE, layout_invaders )
GAMEL(19??, invasiona, invaders, invaders, invasion, driver_device, 0, ROT270, "bootleg", "Invasion (bootleg set 1, normal graphics)", MACHINE_SUPPORTS_SAVE, layout_invaders ) // has Sidam replaced with 'Ufo Monster Attack' and standard GFX GAMEL(19??, invasiona, invaders, invaders, invasion, driver_device, 0, ROT270, "bootleg", "Invasion (bootleg set 1, normal graphics)", MACHINE_SUPPORTS_SAVE, layout_invaders ) // has Sidam replaced with 'Ufo Monster Attack' and standard GFX
GAMEL(19??, invasionb, invaders, invaders, invasion, driver_device, 0, ROT270, "bootleg", "Invasion (bootleg set 2, no copyright)", MACHINE_SUPPORTS_SAVE, layout_invaders ) GAMEL(19??, invasionb, invaders, invaders, invasion, driver_device, 0, ROT270, "bootleg", "Invasion (bootleg set 2, no copyright)", MACHINE_SUPPORTS_SAVE, layout_invaders )