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arcadecl.cpp Minor cleanups (#3413)
* arcadecl.cpp : Get rid unnecessary gfxdecode for sparkz_state, Fix Sparkz Year on documents * arcadecl.cpp : Revert "Get rid unnecessary gfxdecode for sparkz_state", Add docs for sparkz (Both sprite chip and ROM socket are exists but unpopulated)
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@ -8,7 +8,7 @@
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Games supported:
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* Arcade Classics (1992)
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* Sparkz (1982)
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* Sparkz (1992)
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Known bugs:
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* none at this time
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@ -300,10 +300,10 @@ static const gfx_layout molayout =
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8,8,
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RGN_FRAC(1,1),
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4,
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{ 0, 1, 2, 3 },
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{ 0, 4, 8, 12, 16, 20, 24, 28 },
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{ 0*8, 4*8, 8*8, 12*8, 16*8, 20*8, 24*8, 28*8 },
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32*8
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{ STEP4(0,1) },
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{ STEP8(0,4) },
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{ STEP8(0,4*8) },
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8*8*4
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};
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@ -385,8 +385,7 @@ ROM_START( sparkz )
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ROM_LOAD16_BYTE( "sparkzpg.0", 0x00000, 0x80000, CRC(a75c331c) SHA1(855ed44bd23c1dd0ca64926cacc8be62aca82fe2) )
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ROM_LOAD16_BYTE( "sparkzpg.1", 0x00001, 0x80000, CRC(1af1fc04) SHA1(6d92edb1a881ba6b63e0144c9c3e631b654bf8ae) )
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ROM_REGION( 0x20, "gfx1", ROMREGION_ERASE00 )
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/* empty */
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ROM_REGION( 0x20000, "gfx1", ROMREGION_ERASE00 ) // Unknown size, Unpopulated
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ROM_REGION( 0x80000, "oki", 0 )
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ROM_LOAD( "sparkzsn", 0x00000, 0x80000, CRC(87097ce2) SHA1(dc4d199b5af692d111c087af3edc01e2ac0287a8) )
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