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https://github.com/holub/mame
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New working clones
------------------ Multi Champ (World, ver. 9.6 [Manuel Assoni] New clones marked not working ----------------------------- Mahjong Electron Base (parts 2 & 3, Japan bootleg) [little0]
This commit is contained in:
parent
e0d1edaf5c
commit
8fdb48c203
@ -5937,6 +5937,20 @@ ROM_START( mjelctrb )
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ROM_LOAD( "eb-02.rom", 0x100000, 0x080000, CRC(e1f1b431) SHA1(04a612aff4c30cb8ea741f228bfa7e4289acfee8) )
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ROM_END
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ROM_START( mjelct3bl )
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ROM_REGION( 0x50000, "maincpu", 0 ) // Z80 Code
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ROM_LOAD( "rom.u3", 0x00000, 0x20000, CRC(2cc0bbd8) SHA1(0653de340d470d209649b82b1844c3c3da5c545a) )
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ROM_CONTINUE( 0x00000, 0x20000 )
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ROM_RELOAD( 0x10000, 0x08000 )
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ROM_CONTINUE( 0x28000, 0x08000 )
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ROM_CONTINUE( 0x20000, 0x08000 )
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ROM_CONTINUE( 0x18000, 0x08000 )
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ROM_REGION( 0x200000, "blitter", 0 ) // blitter data, not dumped for this set
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ROM_LOAD( "eb-01.rom", 0x000000, 0x100000, BAD_DUMP CRC(e5c41448) SHA1(b8322e32b0cb3d771316c9c4f7be91de6e422a24) )
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ROM_LOAD( "eb-02.rom", 0x100000, 0x080000, BAD_DUMP CRC(e1f1b431) SHA1(04a612aff4c30cb8ea741f228bfa7e4289acfee8) )
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ROM_END
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/***************************************************************************
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Mahjong Electromagnetic Base (Dynax, 1989)
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@ -7067,6 +7081,7 @@ GAME( 1989, mjembase, mjelctrn, mjembase, mjembase, dynax_adpcm_state, init_
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GAME( 1990, mjelct3, mjelctrn, mjelctrn, mjelct3, dynax_adpcm_state, init_mjelct3, ROT180, "Dynax", "Mahjong Electron Base (parts 2 & 3, Japan set 1)", MACHINE_SUPPORTS_SAVE )
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GAME( 1990, mjelct3a, mjelctrn, mjelctrn, mjelct3, dynax_adpcm_state, init_mjelct3a, ROT180, "Dynax", "Mahjong Electron Base (parts 2 & 3, Japan set 2)", MACHINE_SUPPORTS_SAVE )
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GAME( 1993, mjelctrb, mjelctrn, mjelctrn, mjelct3, dynax_adpcm_state, init_mjelct3, ROT180, "bootleg", "Mahjong Electron Base (parts 2 & 4, Japan bootleg)", MACHINE_SUPPORTS_SAVE )
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GAME( 1993, mjelct3bl, mjelctrn, mjelctrn, mjelct3, dynax_adpcm_state, init_mjelct3, ROT180, "bootleg", "Mahjong Electron Base (parts 2 & 3, Japan bootleg)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
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GAME( 1990, majxtal7, 7jigen, neruton, majxtal7, dynax_adpcm_state, init_mjelct3, ROT180, "Dynax", "Mahjong X-Tal 7 - Crystal Mahjong / Mahjong Diamond 7 (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // reuses a subset of 7jigen assets
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GAME( 1990, neruton, 0, neruton, neruton, dynax_adpcm_state, init_mjelct3, ROT180, "Dynax / Yukiyoshi Tokoro", "Mahjong Neruton Haikujiradan (Japan, Rev. B?)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
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GAME( 1990, nerutona, neruton, neruton, nerutona, dynax_adpcm_state, init_mjelct3, ROT180, "Dynax / Yukiyoshi Tokoro", "Mahjong Neruton Haikujiradan (Japan, Rev. A?)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
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@ -17636,6 +17636,7 @@ mjdialq2
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mjdialq2a
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mjelct3
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mjelct3a
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mjelct3bl
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mjelctrb
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mjelctrn
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mjembase
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@ -30277,6 +30278,7 @@ mchampdx
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mchampdxa
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mchampdxb
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multchmp
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multchmp25
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multchmpa
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multchmpk
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swatpolc
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@ -1,5 +1,6 @@
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// license:BSD-3-Clause
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// copyright-holders:Luca Elia, David Haywood
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// copyright-holders: Luca Elia, David Haywood
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/***************************************************************************
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-= ESD 16 Bit Games =-
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@ -66,15 +67,298 @@ ToDo:
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***************************************************************************/
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#include "emu.h"
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#include "esd16.h"
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#include "decospr.h"
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#include "cpu/m68000/m68000.h"
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#include "cpu/z80/z80.h"
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#include "machine/eepromser.h"
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#include "machine/gen_latch.h"
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#include "sound/okim6295.h"
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#include "sound/ymopl.h"
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#include "emupal.h"
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#include "screen.h"
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#include "speaker.h"
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#include "tilemap.h"
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namespace {
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class esd16_state : public driver_device
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{
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public:
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esd16_state(const machine_config &mconfig, device_type type, const char *tag) :
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driver_device(mconfig, type, tag),
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m_vram(*this, "vram_%u", 0U),
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m_scroll(*this, "scroll_%u", 0U),
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m_spriteram(*this, "spriteram"),
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m_layersize(*this, "head_layersize"),
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m_platform_x(*this, "platform_x"),
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m_platform_y(*this, "platform_y"),
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m_audiobank(*this, "audiobank"),
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m_io_eepromout(*this, "EEPROMOUT"),
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m_maincpu(*this, "maincpu"),
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m_audiocpu(*this, "audiocpu"),
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m_gfxdecode(*this, "gfxdecode"),
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m_sprgen(*this, "spritegen"),
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m_eeprom(*this, "eeprom"),
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m_soundlatch(*this, "soundlatch")
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{ }
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void esd16_nosound(machine_config &config) ATTR_COLD;
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void esd16(machine_config &config) ATTR_COLD;
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void jumppop(machine_config &config) ATTR_COLD;
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void tangtang(machine_config &config) ATTR_COLD;
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void mchampdx(machine_config &config) ATTR_COLD;
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void hedpanio(machine_config &config) ATTR_COLD;
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void hedpanic(machine_config &config) ATTR_COLD;
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void fantstry(machine_config &config) ATTR_COLD;
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void fantstrya(machine_config &config) ATTR_COLD;
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protected:
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virtual void machine_start() override ATTR_COLD;
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virtual void machine_reset() override ATTR_COLD;
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virtual void video_start() override ATTR_COLD;
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private:
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required_shared_ptr_array<u16, 2> m_vram;
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required_shared_ptr_array<u16, 2> m_scroll;
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required_shared_ptr<u16> m_spriteram;
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required_shared_ptr<u16> m_layersize;
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required_shared_ptr<u16> m_platform_x;
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required_shared_ptr<u16> m_platform_y;
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optional_memory_bank m_audiobank;
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optional_ioport m_io_eepromout;
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tilemap_t *m_tilemap_16x16[2]{};
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tilemap_t *m_tilemap[2]{};
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u32 m_tilemap_color[2]{};
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required_device<cpu_device> m_maincpu;
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optional_device<cpu_device> m_audiocpu;
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required_device<gfxdecode_device> m_gfxdecode;
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optional_device<decospr_device> m_sprgen;
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optional_device<eeprom_serial_93cxx_device> m_eeprom;
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optional_device<generic_latch_8_device> m_soundlatch;
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void sound_command_w(u8 data);
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void platform_w(u16 data);
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u8 eeprom_r();
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void eeprom_w(u8 data);
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void sound_rombank_w(u8 data);
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template<unsigned Layer> void vram_w(offs_t offset, u16 data, u16 mem_mask = ~0);
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void tilemap0_color_w(u16 data);
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void tilemap0_color_jumppop_w(u16 data);
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template<unsigned Layer> TILE_GET_INFO_MEMBER(get_tile_info);
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template<unsigned Layer> TILE_GET_INFO_MEMBER(get_tile_info_16x16);
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u32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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DECOSPR_PRIORITY_CB_MEMBER(pri_callback);
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void fantstrya_map(address_map &map) ATTR_COLD;
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void hedpanic_map(address_map &map) ATTR_COLD;
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void jumppop_map(address_map &map) ATTR_COLD;
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void mchampdx_map(address_map &map) ATTR_COLD;
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void multchmp_map(address_map &map) ATTR_COLD;
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void sound_io_map(address_map &map) ATTR_COLD;
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void sound_map(address_map &map) ATTR_COLD;
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void tangtang_map(address_map &map) ATTR_COLD;
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void io_area_dsw(address_map &map, u32 base) ATTR_COLD;
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void io_area_eeprom(address_map &map, u32 base) ATTR_COLD;
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void palette_area(address_map &map, u32 base) ATTR_COLD;
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void sprite_area(address_map &map, u32 base) ATTR_COLD;
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void vid_attr_area(address_map &map, u32 base) ATTR_COLD;
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void vram_area(address_map &map, u32 base) ATTR_COLD;
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};
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/***************************************************************************
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Note: if MAME_DEBUG is defined, pressing Z with:
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Q / W Shows Layer 0 / 1
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A Shows Sprites
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Keys can be used together!
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[ 2 Scrolling Layers ]
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Tile Size: 8 x 8 x 8
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Color Codes: 1 per Layer (banked for Layer 0)
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Layer Size (tiles) : 128 x 64
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Layer Size (pixels): 1024 x 512
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[ 256 Sprites ]
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Sprites are made of 16 x 16 x 5 tiles. Size can vary from 1 to
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8 tiles vertically, while their width is always 1 tile.
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[ Priorities ]
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The game only uses this scheme:
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Back -> Front: Layer 0, Layer 1, Sprites
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***************************************************************************/
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/***************************************************************************
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Tilemaps
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Offset: Bits: Value:
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0.w Code
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Color code: layer 0 (backmost) can bank at every 256 colors,
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layer 1 uses the first 256.
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***************************************************************************/
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template<unsigned Layer>
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TILE_GET_INFO_MEMBER(esd16_state::get_tile_info)
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{
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const u16 code = m_vram[Layer][tile_index];
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tileinfo.set(0,
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code,
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m_tilemap_color[Layer],
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0);
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}
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template<unsigned Layer>
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TILE_GET_INFO_MEMBER(esd16_state::get_tile_info_16x16)
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{
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const u16 code = m_vram[Layer][tile_index];
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tileinfo.set(1,
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code,
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m_tilemap_color[Layer],
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0);
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}
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void esd16_state::tilemap0_color_w(u16 data)
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{
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m_tilemap_color[0] = data & 0x03;
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m_tilemap[0]->mark_all_dirty();
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m_tilemap_16x16[0]->mark_all_dirty();
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bool const flip = BIT(data, 7);
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flip_screen_set(flip);
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m_sprgen->set_flip_screen(flip);
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}
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void esd16_state::tilemap0_color_jumppop_w(u16 data)
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{
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// TODO
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m_tilemap_color[0] = 2;
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m_tilemap_color[1] = 1;
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bool const flip = BIT(data, 7);
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flip_screen_set(flip);
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m_sprgen->set_flip_screen(flip);
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}
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/***************************************************************************
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Video Hardware Init
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***************************************************************************/
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void esd16_state::video_start()
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{
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m_tilemap[0] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(esd16_state::get_tile_info<0>)), TILEMAP_SCAN_ROWS, 8, 8, 0x80, 0x40);
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m_tilemap[1] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(esd16_state::get_tile_info<1>)), TILEMAP_SCAN_ROWS, 8, 8, 0x80, 0x40);
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// swatpolc changes tilemap 0 to 16x16 at various times
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m_tilemap_16x16[0] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(esd16_state::get_tile_info_16x16<0>)), TILEMAP_SCAN_ROWS, 16,16, 0x40, 0x40);
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// hedpanic changes tilemap 1 to 16x16 at various times
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m_tilemap_16x16[1] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(esd16_state::get_tile_info_16x16<1>)), TILEMAP_SCAN_ROWS, 16,16, 0x40, 0x40);
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m_tilemap[0]->set_scrolldx(-0x60 + 2, -0x60);
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m_tilemap[1]->set_scrolldx(-0x60, -0x60 + 2);
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m_tilemap_16x16[0]->set_scrolldx(-0x60 + 2, -0x60);
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m_tilemap_16x16[1]->set_scrolldx(-0x60, -0x60 + 2);
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m_tilemap[1]->set_transparent_pen(0x00);
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m_tilemap_16x16[1]->set_transparent_pen(0x00);
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}
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/***************************************************************************
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Screen Drawing
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***************************************************************************/
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u32 esd16_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
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{
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int layers_ctrl = -1;
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screen.priority().fill(0, cliprect);
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#ifdef MAME_DEBUG
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if (machine().input().code_pressed(KEYCODE_Z))
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{
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int msk = 0;
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if (machine().input().code_pressed(KEYCODE_Q)) msk |= 1;
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if (machine().input().code_pressed(KEYCODE_W)) msk |= 2;
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if (machine().input().code_pressed(KEYCODE_A)) msk |= 4;
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if (msk != 0) layers_ctrl &= msk;
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}
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#endif
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if (layers_ctrl & 1)
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{
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if (m_layersize[0] & 0x0001)
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{
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m_tilemap_16x16[0]->set_scrollx(0, m_scroll[0][0]);
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m_tilemap_16x16[0]->set_scrolly(0, m_scroll[0][1]);
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m_tilemap_16x16[0]->draw(screen, bitmap, cliprect, 0, 0);
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}
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else
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{
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m_tilemap[0]->set_scrollx(0, m_scroll[0][0]);
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m_tilemap[0]->set_scrolly(0, m_scroll[0][1]);
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m_tilemap[0]->draw(screen, bitmap, cliprect, 0, 0);
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}
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}
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else
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{
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bitmap.fill(0, cliprect);
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}
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if (layers_ctrl & 2)
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{
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if (m_layersize[0] & 0x0002)
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{
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m_tilemap_16x16[1]->set_scrollx(0, m_scroll[1][0]);
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m_tilemap_16x16[1]->set_scrolly(0, m_scroll[1][1]);
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m_tilemap_16x16[1]->draw(screen, bitmap, cliprect, 0, 1);
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}
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else
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{
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m_tilemap[1]->set_scrollx(0, m_scroll[1][0]);
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m_tilemap[1]->set_scrolly(0, m_scroll[1][1]);
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m_tilemap[1]->draw(screen, bitmap, cliprect, 0, 1);
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}
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}
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if (layers_ctrl & 4) m_sprgen->draw_sprites(bitmap, cliprect, m_spriteram, 0x400);
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// popmessage("%04x %04x %04x %04x %04x",head_unknown1[0],head_layersize[0],head_unknown3[0],head_unknown4[0],head_unknown5[0]);
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return 0;
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}
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/***************************************************************************
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@ -687,8 +971,8 @@ void esd16_state::machine_start()
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{
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if (m_audiobank)
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{
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u8* AUDIO = memregion("audiocpu")->base();
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m_audiobank->configure_entries(0, 16, &AUDIO[0x0000], 0x4000);
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u8* audiorom = memregion("audiocpu")->base();
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m_audiobank->configure_entries(0, 16, &audiorom[0x0000], 0x4000);
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}
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save_item(NAME(m_tilemap_color));
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@ -730,7 +1014,7 @@ void esd16_state::esd16_nosound(machine_config &config)
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m_sprgen->set_flipallx(1);
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GFXDECODE(config, m_gfxdecode, "palette", gfx_esd16);
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PALETTE(config, "palette").set_format(palette_device::xRGB_555, 0x1000/2);
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PALETTE(config, "palette").set_format(palette_device::xRGB_555, 0x1000 / 2);
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}
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void esd16_state::fantstry(machine_config& config)
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@ -759,19 +1043,19 @@ void esd16_state::esd16(machine_config& config)
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{
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esd16_nosound(config);
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Z80(config, m_audiocpu, XTAL(16'000'000)/4); // 4MHz
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Z80(config, m_audiocpu, XTAL(16'000'000) / 4); // 4MHz
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m_audiocpu->set_addrmap(AS_PROGRAM, &esd16_state::sound_map);
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m_audiocpu->set_addrmap(AS_IO, &esd16_state::sound_io_map);
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m_audiocpu->set_periodic_int(FUNC(esd16_state::nmi_line_pulse), attotime::from_hz(32*60)); // IRQ By Main CPU
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m_audiocpu->set_periodic_int(FUNC(esd16_state::nmi_line_pulse), attotime::from_hz(32 * 60)); // IRQ By Main CPU
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// sound hardware
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SPEAKER(config, "mono").front_center();
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|
||||
GENERIC_LATCH_8(config, m_soundlatch).data_pending_callback().set_inputline(m_audiocpu, 0);
|
||||
|
||||
YM3812(config, "ymsnd", XTAL(16'000'000)/4).add_route(ALL_OUTPUTS, "mono", 0.30); // 4MHz
|
||||
YM3812(config, "ymsnd", XTAL(16'000'000) / 4).add_route(ALL_OUTPUTS, "mono", 0.30); // 4MHz
|
||||
|
||||
OKIM6295(config, "oki", XTAL(16'000'000)/16, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.60); // 1MHz
|
||||
OKIM6295(config, "oki", XTAL(16'000'000) / 16, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.60); // 1MHz
|
||||
}
|
||||
|
||||
void esd16_state::jumppop(machine_config &config)
|
||||
@ -782,14 +1066,14 @@ void esd16_state::jumppop(machine_config &config)
|
||||
|
||||
m_maincpu->set_addrmap(AS_PROGRAM, &esd16_state::jumppop_map);
|
||||
|
||||
m_audiocpu->set_clock(XTAL(14'000'000)/4); // 3.5MHz - Verified
|
||||
m_audiocpu->set_clock(XTAL(14'000'000) / 4); // 3.5MHz - Verified
|
||||
|
||||
m_sprgen->set_info(gfx_jumppop_spr);
|
||||
m_gfxdecode->set_info(gfx_jumppop);
|
||||
|
||||
subdevice<ym3812_device>("ymsnd")->set_clock(XTAL(14'000'000)/4); // 3.5MHz - Verified
|
||||
subdevice<ym3812_device>("ymsnd")->set_clock(XTAL(14'000'000) / 4); // 3.5MHz - Verified
|
||||
|
||||
subdevice<okim6295_device>("oki")->set_clock(XTAL(14'000'000)/16); // 875kHz - Verified
|
||||
subdevice<okim6295_device>("oki")->set_clock(XTAL(14'000'000) / 16); // 875kHz - Verified
|
||||
}
|
||||
|
||||
// The ESD 05-28-99 PCB adds an EEPROM
|
||||
@ -891,7 +1175,7 @@ MULTCHMP.U39 -/ MX27C2000
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
ROM_START( multchmp )
|
||||
ROM_START( multchmp25 )
|
||||
ROM_REGION( 0x080000, "maincpu", 0 ) // 68000 Code
|
||||
ROM_LOAD16_BYTE( "esd2.cu02", 0x000000, 0x040000, CRC(2d1b098a) SHA1(c2f3991f02c611c258219da2c61cad22c9a21f7d) )
|
||||
ROM_LOAD16_BYTE( "esd1.cu03", 0x000001, 0x040000, CRC(10974063) SHA1(854b38b4d4cb529e9928aae4212c86a220615e04) )
|
||||
@ -908,12 +1192,12 @@ ROM_START( multchmp )
|
||||
|
||||
ROM_REGION( 0x400000, "bgs", 0 ) // Layers, 16x16x8
|
||||
ROM_LOAD32_BYTE( "esd9.fu28", 0x000000, 0x080000, CRC(6652c04a) SHA1(178e1d42847506d869ef79db2f7e10df05e9ef76) )
|
||||
ROM_LOAD32_BYTE( "esd11.fu29", 0x000002, 0x080000, CRC(9bafd8ee) SHA1(db18be05431d4b6d4207e19fa4ed8701621aaa19) )
|
||||
ROM_LOAD32_BYTE( "esd7.fu26", 0x000001, 0x080000, CRC(a783a003) SHA1(1ff61a049485c5b599c458a8bf7f48027d14f8e0) )
|
||||
ROM_LOAD32_BYTE( "esd11.fu29", 0x000002, 0x080000, CRC(9bafd8ee) SHA1(db18be05431d4b6d4207e19fa4ed8701621aaa19) )
|
||||
ROM_LOAD32_BYTE( "esd5.fu27", 0x000003, 0x080000, CRC(299f32c2) SHA1(274752444f6ddba16eeefc02c3e78525c079b3d8) )
|
||||
ROM_LOAD32_BYTE( "esd10.fu31", 0x200000, 0x080000, CRC(d815974b) SHA1(3e528a5df79fa7dc0f38b0ee7f2f3a0ebc97a369) )
|
||||
ROM_LOAD32_BYTE( "esd12.fu33", 0x200002, 0x080000, CRC(c6b86001) SHA1(11a63b56df30ab7b85ce4568d2a24e96a125735a) )
|
||||
ROM_LOAD32_BYTE( "esd8.fu30", 0x200001, 0x080000, CRC(22861af2) SHA1(1e74e85517cb8fd5fb4bda6e9d9d54046e31f653) )
|
||||
ROM_LOAD32_BYTE( "esd12.fu33", 0x200002, 0x080000, CRC(c6b86001) SHA1(11a63b56df30ab7b85ce4568d2a24e96a125735a) )
|
||||
ROM_LOAD32_BYTE( "esd6.fu32", 0x200003, 0x080000, CRC(e2689bb2) SHA1(1da9b1f7335d5c2d1c2f8353fccf91c0109d2e9d) )
|
||||
|
||||
ROM_REGION( 0x40000, "oki", 0 ) // Samples
|
||||
@ -937,12 +1221,12 @@ ROM_START( multchmpk )
|
||||
|
||||
ROM_REGION( 0x400000, "bgs", 0 ) // Layers, 16x16x8
|
||||
ROM_LOAD32_BYTE( "multchmp.u31", 0x000000, 0x080000, CRC(b1e4e9e3) SHA1(1a7393e9073b028b4170393b3788ad8cb86c0c78) )
|
||||
ROM_LOAD32_BYTE( "multchmp.u33", 0x000002, 0x080000, CRC(e4c0ec96) SHA1(74152108e4d05f4aff9d38919f212fcb8c87cef3) )
|
||||
ROM_LOAD32_BYTE( "multchmp.u29", 0x000001, 0x080000, CRC(01bd1399) SHA1(b717ccffe0af92a42a0879736d34d3ad71840233) )
|
||||
ROM_LOAD32_BYTE( "multchmp.u33", 0x000002, 0x080000, CRC(e4c0ec96) SHA1(74152108e4d05f4aff9d38919f212fcb8c87cef3) )
|
||||
ROM_LOAD32_BYTE( "multchmp.u27", 0x000003, 0x080000, CRC(dc42704e) SHA1(58a04a47ffc6d6ae0e4d49e466b1c58b37ad741a) )
|
||||
ROM_LOAD32_BYTE( "multchmp.u32", 0x200000, 0x080000, CRC(f05cb5b4) SHA1(1b33e60942238e39d61ae59e9317b99e83595ab1) )
|
||||
ROM_LOAD32_BYTE( "multchmp.u34", 0x200002, 0x080000, CRC(bffaaccc) SHA1(d9ab248e2c7c639666e3717cfc5d8c8468a1bde2) )
|
||||
ROM_LOAD32_BYTE( "multchmp.u30", 0x200001, 0x080000, CRC(c6b4cc18) SHA1(d9097b85584272cfe4989a40d622ef1feeee6775) )
|
||||
ROM_LOAD32_BYTE( "multchmp.u34", 0x200002, 0x080000, CRC(bffaaccc) SHA1(d9ab248e2c7c639666e3717cfc5d8c8468a1bde2) )
|
||||
ROM_LOAD32_BYTE( "multchmp.u28", 0x200003, 0x080000, CRC(449991fa) SHA1(fd93e420a04cb8bea5421aa9cbe079bd3e7d4924) )
|
||||
|
||||
ROM_REGION( 0x40000, "oki", 0 ) // Samples
|
||||
@ -966,19 +1250,62 @@ ROM_START( multchmpa ) // Also found on a ESD 10-10-98 PCB which looks identical
|
||||
|
||||
ROM_REGION( 0x400000, "bgs", 0 ) // Layers, 16x16x8
|
||||
ROM_LOAD32_BYTE( "esd9.fu28", 0x000000, 0x080000, CRC(a3cfe895) SHA1(a8dc0d5d9e64d4c5112177b8f20b5bdb86ca73af) )
|
||||
ROM_LOAD32_BYTE( "esd11.fu29", 0x000002, 0x080000, CRC(d3c1855e) SHA1(bb547d4a45a745e9ae4a6727087cdf325105de90) )
|
||||
ROM_LOAD32_BYTE( "esd7.fu26", 0x000001, 0x080000, CRC(042d59ff) SHA1(8e45a4757e07d8aaf50b151d8849c1a27424e64b) )
|
||||
ROM_LOAD32_BYTE( "esd11.fu29", 0x000002, 0x080000, CRC(d3c1855e) SHA1(bb547d4a45a745e9ae4a6727087cdf325105de90) )
|
||||
ROM_LOAD32_BYTE( "esd5.fu27", 0x000003, 0x080000, CRC(ed5b4e58) SHA1(82c3ee9e2525c0b370a29d5560c21ec6380d1a43) )
|
||||
ROM_LOAD32_BYTE( "esd10.fu31", 0x200000, 0x080000, CRC(396d77b6) SHA1(f22449a7f9f50e172e36db4f399c14e527409884) )
|
||||
ROM_LOAD32_BYTE( "esd12.fu33", 0x200002, 0x080000, CRC(a68848a8) SHA1(915239a961d76af6a1a567eb89b1569f158e714e) )
|
||||
ROM_LOAD32_BYTE( "esd8.fu30", 0x200001, 0x080000, CRC(fa8cd2d3) SHA1(ddc1b98867e6d2eee458bf35a933e7cdc59f4c7e) )
|
||||
ROM_LOAD32_BYTE( "esd12.fu33", 0x200002, 0x080000, CRC(a68848a8) SHA1(915239a961d76af6a1a567eb89b1569f158e714e) )
|
||||
ROM_LOAD32_BYTE( "esd6.fu32", 0x200003, 0x080000, CRC(97fde7b1) SHA1(b3610f6fcc1367ff079dc01121c86bc1e1f4c7a2) )
|
||||
|
||||
ROM_REGION( 0x40000, "oki", 0 ) // Samples
|
||||
ROM_LOAD( "esd4.su08", 0x00000, 0x20000, CRC(6e741fcd) SHA1(742e0952916c00f67dd9f8d01e721a9a538d2fc4) )
|
||||
ROM_END
|
||||
|
||||
// this runs on a slightly newer PCB: ESD 05-17-99
|
||||
// there is a string about EEPROM write error but there isn't any on PCB
|
||||
ROM_START( multchmp )
|
||||
ROM_REGION( 0x080000, "maincpu", 0 ) // 68000 Code
|
||||
ROM_LOAD16_BYTE( "esd7.cu02", 0x000000, 0x040000, CRC(e25cbbfe) SHA1(fa142489a2171fb94b62d2635a1da5944ddde0cb) )
|
||||
ROM_LOAD16_BYTE( "esd6.cu03", 0x000001, 0x040000, CRC(e7f837f9) SHA1(f31bf6c99b4f9be7bf9bb7ba04cf354ff070ad7f) )
|
||||
|
||||
ROM_REGION( 0x40000, "audiocpu", 0 ) // Z80 Code
|
||||
ROM_LOAD( "esd3.su06", 0x00000, 0x20000, CRC(7c178bd7) SHA1(8754d3c70d9b2bf369a5ce0cce4cc0696ed22750) )
|
||||
|
||||
ROM_REGION( 0x180000, "spr", 0 ) // Sprites, 16x16x5
|
||||
ROM_LOAD16_BYTE( "esd17.ju06", 0x000000, 0x040000, CRC(a69d4399) SHA1(06ae6c07cc6b7313e2e2aa3b994f7532d6994e1b) )
|
||||
ROM_LOAD16_BYTE( "esd16.ju05", 0x000001, 0x040000, CRC(e670a6da) SHA1(47cbe45b6d5d0ca70d0c6787d589dde5d14fdba4) )
|
||||
ROM_LOAD16_BYTE( "esd15.ju04", 0x080000, 0x040000, CRC(88b7a97c) SHA1(0a57ec8f6a44c8e3aa3ef35499a415d6a2b7eb16) )
|
||||
ROM_LOAD16_BYTE( "esd14.ju03", 0x080001, 0x040000, CRC(a6122225) SHA1(cbcf2b31c4c011daba21f0ae5fd3be63c9a87c00) )
|
||||
ROM_LOAD16_BYTE( "esd13.ju07", 0x100000, 0x040000, CRC(22071594) SHA1(c79102b250780d1da8c290d065d61fbbfa193366) )
|
||||
|
||||
ROM_REGION( 0x400000, "bgs", 0 ) // Layers, 16x16x8
|
||||
ROM_LOAD( "mx29f1610ml.fu27_fu32", 0x000000, 0x200000, NO_DUMP ) // These 2 ROMs are soldered and weren't dumped. Using the ones from the other sets for now.
|
||||
ROM_LOAD( "mx29f1610ml.fu28_fu31", 0x000000, 0x200000, NO_DUMP )
|
||||
ROM_LOAD32_BYTE( "esd9.fu28", 0x000000, 0x080000, BAD_DUMP CRC(6652c04a) SHA1(178e1d42847506d869ef79db2f7e10df05e9ef76) )
|
||||
ROM_LOAD32_BYTE( "esd7.fu26", 0x000001, 0x080000, BAD_DUMP CRC(a783a003) SHA1(1ff61a049485c5b599c458a8bf7f48027d14f8e0) )
|
||||
ROM_LOAD32_BYTE( "esd11.fu29", 0x000002, 0x080000, BAD_DUMP CRC(9bafd8ee) SHA1(db18be05431d4b6d4207e19fa4ed8701621aaa19) )
|
||||
ROM_LOAD32_BYTE( "esd5.fu27", 0x000003, 0x080000, BAD_DUMP CRC(299f32c2) SHA1(274752444f6ddba16eeefc02c3e78525c079b3d8) )
|
||||
ROM_LOAD32_BYTE( "esd10.fu31", 0x200000, 0x080000, BAD_DUMP CRC(d815974b) SHA1(3e528a5df79fa7dc0f38b0ee7f2f3a0ebc97a369) )
|
||||
ROM_LOAD32_BYTE( "esd8.fu30", 0x200001, 0x080000, BAD_DUMP CRC(22861af2) SHA1(1e74e85517cb8fd5fb4bda6e9d9d54046e31f653) )
|
||||
ROM_LOAD32_BYTE( "esd12.fu33", 0x200002, 0x080000, BAD_DUMP CRC(c6b86001) SHA1(11a63b56df30ab7b85ce4568d2a24e96a125735a) )
|
||||
ROM_LOAD32_BYTE( "esd6.fu32", 0x200003, 0x080000, BAD_DUMP CRC(e2689bb2) SHA1(1da9b1f7335d5c2d1c2f8353fccf91c0109d2e9d) )
|
||||
|
||||
ROM_REGION( 0x40000, "oki", 0 ) // Samples
|
||||
ROM_LOAD( "esd4.su10", 0x00000, 0x20000, CRC(6e741fcd) SHA1(742e0952916c00f67dd9f8d01e721a9a538d2fc4) )
|
||||
|
||||
ROM_REGION( 0x1800, "plds", ROMREGION_ERASE00 ) // all read-protected
|
||||
ROM_LOAD( "palce22v10h-25pc-4.cu04", 0x0000, 0x02dd, NO_DUMP )
|
||||
ROM_LOAD( "palce22v10h-25pc-4.cu05", 0x0300, 0x02dd, NO_DUMP )
|
||||
ROM_LOAD( "palce22v10h-25pc-4.du05", 0x0600, 0x02dd, NO_DUMP )
|
||||
ROM_LOAD( "palce22v10h-25pc-4.fu01", 0x0900, 0x02dd, NO_DUMP )
|
||||
ROM_LOAD( "palce16v8h-25.du03", 0x0c00, 0x0117, NO_DUMP )
|
||||
ROM_LOAD( "palce16v8h-25.ru27", 0x0e00, 0x0117, NO_DUMP )
|
||||
ROM_LOAD( "palce16v8h-25.fu01", 0x1000, 0x0117, NO_DUMP )
|
||||
ROM_LOAD( "palce16v8h-25.su07", 0x1200, 0x0117, NO_DUMP )
|
||||
ROM_LOAD( "a40mx04-f-pl84.bu01", 0x1400, 0x0200, NO_DUMP ) // size wrong
|
||||
ROM_LOAD( "a40mx04-f-pl84.du16", 0x1600, 0x0200, NO_DUMP ) // size wrong
|
||||
ROM_END
|
||||
|
||||
/*
|
||||
|
||||
@ -1040,10 +1367,10 @@ ROM_START( mchampdx )
|
||||
ROM_REGION( 0x40000, "audiocpu", 0 ) // Z80 Code
|
||||
ROM_LOAD( "esd3.su06", 0x00000, 0x40000, CRC(1b22568c) SHA1(5458e1a798357a6785f8ea1fe9da37768cd4761d) )
|
||||
|
||||
// this has additional copyright sprites in the flash roms for the (c)2000 message..
|
||||
// this has additional copyright sprites in the flash ROMs for the (c)2000 message..
|
||||
ROM_REGION( 0x600000, "spr", 0 ) // Sprites, 16x16x5
|
||||
ROM_LOAD( "ver0106_ju01.bin", 0x200000, 0x200000, CRC(55841d90) SHA1(52ba3ee9393dcddf28e2d20a50151bc739faaaa4) )
|
||||
ROM_LOAD( "ver0106_ju02.bin", 0x000000, 0x200000, CRC(b27a4977) SHA1(b7f94bb04d0046538b3938335e6b0cce330ad79c) )
|
||||
ROM_LOAD( "ver0106_ju02.bin", 0x000000, 0x200000, CRC(b27a4977) SHA1(b7f94bb04d0046538b3938335e6b0cce330ad79c) )
|
||||
ROM_LOAD( "ver0106_ju01.bin", 0x200000, 0x200000, CRC(55841d90) SHA1(52ba3ee9393dcddf28e2d20a50151bc739faaaa4) )
|
||||
// expand this to take up 0x200000 bytes too so we can decode it
|
||||
ROM_LOAD16_BYTE( "ver0106_esd5.ju07", 0x400000, 0x040000, CRC(7a3ac887) SHA1(3c759f9bed396bbaf6bd7298a8bd2bd76df3aa6f) )
|
||||
ROM_FILL( 0x500000, 0x100000, 0x00 )
|
||||
@ -1068,8 +1395,8 @@ ROM_START( mchampdxa )
|
||||
ROM_LOAD( "esd3.su06", 0x00000, 0x40000, CRC(1b22568c) SHA1(5458e1a798357a6785f8ea1fe9da37768cd4761d) )
|
||||
|
||||
ROM_REGION( 0x600000, "spr", 0 ) // Sprites, 16x16x5
|
||||
ROM_LOAD( "rom.ju01", 0x200000, 0x200000, CRC(1a749fc2) SHA1(feff4b26ee28244b4d092798a176e33e09d5df2c) )
|
||||
ROM_LOAD( "rom.ju02", 0x000000, 0x200000, CRC(7e87e332) SHA1(f90aa00a64a940846d99053c7aa023e3fd5d070b) )
|
||||
ROM_LOAD( "rom.ju02", 0x000000, 0x200000, CRC(7e87e332) SHA1(f90aa00a64a940846d99053c7aa023e3fd5d070b) )
|
||||
ROM_LOAD( "rom.ju01", 0x200000, 0x200000, CRC(1a749fc2) SHA1(feff4b26ee28244b4d092798a176e33e09d5df2c) )
|
||||
// expand this to take up 0x200000 bytes too so we can decode it
|
||||
ROM_LOAD16_BYTE( "esd5.ju07", 0x400000, 0x080000, CRC(6cc871cc) SHA1(710b9695c864e4234686993b88d24590d60e1cb9) )
|
||||
ROM_FILL( 0x500000, 0x100000, 0x00 )
|
||||
@ -1094,8 +1421,8 @@ ROM_START( mchampdxb )
|
||||
ROM_LOAD( "ver1114_esd3.su06", 0x00000, 0x40000, CRC(b87a1e85) SHA1(2fcdd7e8b301e3d20e6500a03dc293403b23b471) )
|
||||
|
||||
ROM_REGION( 0x600000, "spr", 0 ) // Sprites, 16x16x5
|
||||
ROM_LOAD( "ver1114_ju01", 0x200000, 0x200000, CRC(0048e687) SHA1(5cc0a35b5f5f8d69b2dc3728ad6d0d505d9e16c5) ) // SMT Flash MX chips
|
||||
ROM_LOAD( "ver1114_ju02", 0x000000, 0x200000, CRC(2f9ccff8) SHA1(176240cd247cc5d3efd58fe0630726a8633be2a4) )
|
||||
ROM_LOAD( "ver1114_ju02", 0x000000, 0x200000, CRC(2f9ccff8) SHA1(176240cd247cc5d3efd58fe0630726a8633be2a4) )
|
||||
ROM_LOAD( "ver1114_ju01", 0x200000, 0x200000, CRC(0048e687) SHA1(5cc0a35b5f5f8d69b2dc3728ad6d0d505d9e16c5) ) // SMT Flash MX chips
|
||||
// expand this to take up 0x200000 bytes too so we can decode it
|
||||
ROM_LOAD16_BYTE( "ver1114_esd5.ju07", 0x400000, 0x040000, CRC(8175939f) SHA1(cd0132ae0d2e35dc656434989b1f0f255ad562ab) )
|
||||
ROM_FILL( 0x500000, 0x100000, 0x00 )
|
||||
@ -1205,11 +1532,11 @@ ROM_START( hedpanic ) // Story line & game instructions in English
|
||||
ROM_LOAD16_BYTE( "esd1.cu02", 0x000001, 0x040000, CRC(42405e9d) SHA1(0fa088b8bd921e42cedcc4083dfe41bc9888dfd1) )
|
||||
|
||||
ROM_REGION( 0x40000, "audiocpu", 0 ) // Z80 Code
|
||||
ROM_LOAD( "esd3.su06", 0x00000, 0x40000, CRC(a88d4424) SHA1(eefb5ac79632931a36f360713c482cd079891f91) ) // AT27C020 mask rom
|
||||
ROM_LOAD( "esd3.su06", 0x00000, 0x40000, CRC(a88d4424) SHA1(eefb5ac79632931a36f360713c482cd079891f91) ) // AT27C020 mask ROM
|
||||
|
||||
ROM_REGION( 0x600000, "spr", 0 ) // Sprites, 16x16x5
|
||||
ROM_LOAD( "esd6.ju01", 0x200000, 0x200000, CRC(5858372c) SHA1(dc96112587df681d53cf7449bd39477919978325) )
|
||||
ROM_LOAD( "esd7.ju02", 0x000000, 0x200000, CRC(055d525f) SHA1(85ad474691f96e47311a1904015d1c92d3b2d607) )
|
||||
ROM_LOAD( "esd7.ju02", 0x000000, 0x200000, CRC(055d525f) SHA1(85ad474691f96e47311a1904015d1c92d3b2d607) )
|
||||
ROM_LOAD( "esd6.ju01", 0x200000, 0x200000, CRC(5858372c) SHA1(dc96112587df681d53cf7449bd39477919978325) )
|
||||
// expand this to take up 0x200000 bytes too so we can decode it
|
||||
ROM_LOAD16_BYTE( "esd5.ju07", 0x400000, 0x080000, CRC(bd785921) SHA1(c8bcb38d5aa6f5a27f0dedf7efd1d6737d59b4ca) )
|
||||
ROM_FILL( 0x500000, 0x100000, 0x00 )
|
||||
@ -1219,7 +1546,7 @@ ROM_START( hedpanic ) // Story line & game instructions in English
|
||||
ROM_LOAD32_WORD( "esd9.fu34", 0x000002, 0x200000, CRC(76b46cd2) SHA1(679cbf50ae5935e8848868081ecef4ec66424f6c) )
|
||||
|
||||
ROM_REGION( 0x40000, "oki", 0 ) // Samples
|
||||
ROM_LOAD( "esd4.su10", 0x000000, 0x020000, CRC(3c11c590) SHA1(cb33845c3dc0501fff8055c2d66f412881089df1) ) // AT27010 mask rom
|
||||
ROM_LOAD( "esd4.su10", 0x000000, 0x020000, CRC(3c11c590) SHA1(cb33845c3dc0501fff8055c2d66f412881089df1) ) // AT27010 mask ROM
|
||||
|
||||
ROM_REGION16_BE( 0x80, "eeprom", 0 )
|
||||
ROM_LOAD( "hedpanic.nv", 0x0000, 0x0080, CRC(e91f4038) SHA1(f492de71170900f87912a272ab4f4a3a37ba31fe) )
|
||||
@ -1232,11 +1559,11 @@ ROM_START( hedpanicf ) // Story line in Japanese, game instructions in English
|
||||
ROM_LOAD16_BYTE( "esd1", 0x000001, 0x040000, CRC(d8574925) SHA1(bd4990778b90a49aa6b10f8cf6709ce2424f546a) ) // CU02
|
||||
|
||||
ROM_REGION( 0x40000, "audiocpu", 0 ) // Z80 Code
|
||||
ROM_LOAD( "esd3.su06", 0x00000, 0x40000, CRC(a88d4424) SHA1(eefb5ac79632931a36f360713c482cd079891f91) ) // AT27C020 mask rom
|
||||
ROM_LOAD( "esd3.su06", 0x00000, 0x40000, CRC(a88d4424) SHA1(eefb5ac79632931a36f360713c482cd079891f91) ) // AT27C020 mask ROM
|
||||
|
||||
ROM_REGION( 0x600000, "spr", 0 ) // Sprites, 16x16x5
|
||||
ROM_LOAD( "esd6.ju01", 0x200000, 0x200000, CRC(5858372c) SHA1(dc96112587df681d53cf7449bd39477919978325) )
|
||||
ROM_LOAD( "esd7.ju02", 0x000000, 0x200000, CRC(055d525f) SHA1(85ad474691f96e47311a1904015d1c92d3b2d607) )
|
||||
ROM_LOAD( "esd7.ju02", 0x000000, 0x200000, CRC(055d525f) SHA1(85ad474691f96e47311a1904015d1c92d3b2d607) )
|
||||
ROM_LOAD( "esd6.ju01", 0x200000, 0x200000, CRC(5858372c) SHA1(dc96112587df681d53cf7449bd39477919978325) )
|
||||
// expand this to take up 0x200000 bytes too so we can decode it
|
||||
ROM_LOAD16_BYTE( "esd5.ju07", 0x400000, 0x080000, CRC(bd785921) SHA1(c8bcb38d5aa6f5a27f0dedf7efd1d6737d59b4ca) )
|
||||
ROM_FILL( 0x500000, 0x100000, 0x00 )
|
||||
@ -1246,7 +1573,7 @@ ROM_START( hedpanicf ) // Story line in Japanese, game instructions in English
|
||||
ROM_LOAD32_WORD( "esd9.fu34", 0x000002, 0x200000, CRC(76b46cd2) SHA1(679cbf50ae5935e8848868081ecef4ec66424f6c) )
|
||||
|
||||
ROM_REGION( 0x40000, "oki", 0 ) // Samples
|
||||
ROM_LOAD( "esd4.su10", 0x000000, 0x020000, CRC(3c11c590) SHA1(cb33845c3dc0501fff8055c2d66f412881089df1) ) // AT27010 mask rom
|
||||
ROM_LOAD( "esd4.su10", 0x000000, 0x020000, CRC(3c11c590) SHA1(cb33845c3dc0501fff8055c2d66f412881089df1) ) // AT27010 mask ROM
|
||||
|
||||
ROM_REGION16_BE( 0x80, "eeprom", 0 )
|
||||
ROM_LOAD( "hedpanic.nv", 0x0000, 0x0080, CRC(e91f4038) SHA1(f492de71170900f87912a272ab4f4a3a37ba31fe) )
|
||||
@ -1259,11 +1586,11 @@ ROM_START( hedpanica ) // Story line & game instructions in English, copyright y
|
||||
ROM_LOAD16_BYTE( "esd11.cu02", 0x000001, 0x040000, CRC(e1418f23) SHA1(39f14172d9b1a0d47edfe2456362fddc22f60066) ) // CU02
|
||||
|
||||
ROM_REGION( 0x40000, "audiocpu", 0 ) // Z80 Code
|
||||
ROM_LOAD( "esd3.su06", 0x00000, 0x40000, CRC(a88d4424) SHA1(eefb5ac79632931a36f360713c482cd079891f91) ) // AT27C020 mask rom
|
||||
ROM_LOAD( "esd3.su06", 0x00000, 0x40000, CRC(a88d4424) SHA1(eefb5ac79632931a36f360713c482cd079891f91) ) // AT27C020 mask ROM
|
||||
|
||||
ROM_REGION( 0x600000, "spr", 0 ) // Sprites, 16x16x5
|
||||
ROM_LOAD( "ju04", 0x200000, 0x200000, CRC(4f3503d7) SHA1(4bed795c7328e0ebfa97688918eb8a908c29deb8) )
|
||||
ROM_LOAD( "ju06", 0x000000, 0x200000, CRC(9f6f6193) SHA1(c7c7ae6898ab7177eefb0e525d827666e2af9f7e) )
|
||||
ROM_LOAD( "ju06", 0x000000, 0x200000, CRC(9f6f6193) SHA1(c7c7ae6898ab7177eefb0e525d827666e2af9f7e) )
|
||||
ROM_LOAD( "ju04", 0x200000, 0x200000, CRC(4f3503d7) SHA1(4bed795c7328e0ebfa97688918eb8a908c29deb8) )
|
||||
// expand this to take up 0x200000 bytes too so we can decode it
|
||||
ROM_LOAD16_BYTE( "esd5.bin", 0x400000, 0x080000, CRC(6968265a) SHA1(84b4f2d8b3bf6ea4117fa8281c76b58df778261d) ) // JU07
|
||||
ROM_FILL( 0x500000, 0x100000, 0x00 )
|
||||
@ -1286,11 +1613,11 @@ ROM_START( hedpanico ) // Story line & game instructions in English, copyright y
|
||||
ROM_LOAD16_BYTE( "esd1.rom", 0x000001, 0x040000, CRC(4e0682c5) SHA1(f4117f31b6426d7bf126a6c62c489b9347885b42) ) // CU02
|
||||
|
||||
ROM_REGION( 0x40000, "audiocpu", 0 ) // Z80 Code
|
||||
ROM_LOAD( "esd3.su06", 0x00000, 0x40000, CRC(a88d4424) SHA1(eefb5ac79632931a36f360713c482cd079891f91) ) // AT27C020 mask rom
|
||||
ROM_LOAD( "esd3.su06", 0x00000, 0x40000, CRC(a88d4424) SHA1(eefb5ac79632931a36f360713c482cd079891f91) ) // AT27C020 mask ROM
|
||||
|
||||
ROM_REGION( 0x600000, "spr", 0 ) // Sprites, 16x16x5
|
||||
ROM_LOAD( "sm1.ju01", 0x000000, 0x200000, CRC(8083813f) SHA1(9492e7e844e45d59f0506f69d40c338b27bd3ce3) )
|
||||
ROM_LOAD( "sm2.ju02", 0x200000, 0x200000, CRC(7a9610e4) SHA1(21ae3ec3fbddfc66416c109b091bd885d5ba0558) )
|
||||
ROM_LOAD( "sm1.ju01", 0x000000, 0x200000, CRC(8083813f) SHA1(9492e7e844e45d59f0506f69d40c338b27bd3ce3) )
|
||||
ROM_LOAD( "sm2.ju02", 0x200000, 0x200000, CRC(7a9610e4) SHA1(21ae3ec3fbddfc66416c109b091bd885d5ba0558) )
|
||||
// expand this to take up 0x200000 bytes too so we can decode it
|
||||
ROM_LOAD16_BYTE( "esd5.rom", 0x400000, 0x080000, CRC(82c5727f) SHA1(017f1d0c94475c51d17f12e24895f47a273a2dbb) ) // JU07
|
||||
ROM_FILL( 0x500000, 0x100000, 0x00 )
|
||||
@ -1316,8 +1643,8 @@ ROM_START( hedpanic830 ) // Story line & game instructions in English
|
||||
ROM_LOAD( "esd3.su06", 0x00000, 0x40000, BAD_DUMP CRC(a88d4424) SHA1(eefb5ac79632931a36f360713c482cd079891f91) )
|
||||
|
||||
ROM_REGION( 0x600000, "spr", 0 ) // Sprites, 16x16x5
|
||||
ROM_LOAD( "esd6.ju01", 0x200000, 0x200000, CRC(ffa6eb26) SHA1(c2e3371925604db0f46991cbfd39d763518ed89c) )
|
||||
ROM_LOAD( "esd7.ju02", 0x000000, 0x200000, CRC(5554ba0f) SHA1(6d02fa6d0712aa820231a24ee7a8396cc575e788) )
|
||||
ROM_LOAD( "esd7.ju02", 0x000000, 0x200000, CRC(5554ba0f) SHA1(6d02fa6d0712aa820231a24ee7a8396cc575e788) )
|
||||
ROM_LOAD( "esd6.ju01", 0x200000, 0x200000, CRC(ffa6eb26) SHA1(c2e3371925604db0f46991cbfd39d763518ed89c) )
|
||||
// expand this to take up 0x200000 bytes too so we can decode it
|
||||
ROM_LOAD16_BYTE( "esd5.ju07", 0x400000, 0x080000, CRC(95269b3c) SHA1(df106d9e8d4c1484ff86170adcb1932d4d02f265) )
|
||||
ROM_FILL( 0x500000, 0x100000, 0x00 )
|
||||
@ -1391,21 +1718,21 @@ ROM_START( deluxe5 ) // Deluxe 5
|
||||
ROM_LOAD16_BYTE( "esd1.cu03", 0x000001, 0x040000, CRC(15d6644f) SHA1(cfb8168167389855f906658511d1dc7460e13100) ) // M27C2001 EPROM
|
||||
|
||||
ROM_REGION( 0x40000, "audiocpu", 0 ) // Z80 Code
|
||||
ROM_LOAD( "esd3.su06", 0x00000, 0x40000, CRC(31de379a) SHA1(a0c9a9cec7207cc4ba33abb68bef62d7eb8e75e9) ) // AM27C020 mask rom
|
||||
ROM_LOAD( "esd3.su06", 0x00000, 0x40000, CRC(31de379a) SHA1(a0c9a9cec7207cc4ba33abb68bef62d7eb8e75e9) ) // AM27C020 mask ROM
|
||||
|
||||
ROM_REGION( 0x180000, "spr", 0 ) // Sprites, 16x16x5
|
||||
ROM_LOAD16_BYTE( "am27c020.ju06", 0x000000, 0x040000, CRC(8b853bce) SHA1(fa6e654fc965d88bb426b76cdce3417f357b25f3) ) // AM27C020 mask roms with no label
|
||||
ROM_LOAD16_BYTE( "am27c020.ju06", 0x000000, 0x040000, CRC(8b853bce) SHA1(fa6e654fc965d88bb426b76cdce3417f357b25f3) ) // AM27C020 mask ROMs with no label
|
||||
ROM_LOAD16_BYTE( "am27c020.ju05", 0x000001, 0x040000, CRC(bbe81779) SHA1(750387fb4aaa04b7f4f1d3985896f5e11219e3ea) )
|
||||
ROM_LOAD16_BYTE( "am27c020.ju04", 0x080000, 0x040000, CRC(40fa2c2f) SHA1(b9d9bfdc9343f00bad9749c76472f064c509cfce) )
|
||||
ROM_LOAD16_BYTE( "am27c020.ju03", 0x080001, 0x040000, CRC(aa130fd3) SHA1(46a55d8ca59a52e610600fdba76d9729528d2871) )
|
||||
ROM_LOAD16_BYTE( "am27c020.ju07", 0x100000, 0x040000, CRC(d414c3af) SHA1(9299b07a8c7a3e30a1bb6028204a049a7cb510f7) )
|
||||
|
||||
ROM_REGION( 0x400000, "bgs", 0 ) // Layers, 16x16x8
|
||||
ROM_LOAD32_WORD( "fu35", 0x000000, 0x200000, CRC(ae10242a) SHA1(f3d18c0cb7951b5f7ee47aa2856b7554088328ed) ) // No labels on the flash roms
|
||||
ROM_LOAD32_WORD( "fu34", 0x000002, 0x200000, CRC(248b8c05) SHA1(fe7bcc05ae0dd0a27c6ba4beb4ac155a8f3d7f7e) ) // No labels on the flash roms
|
||||
ROM_LOAD32_WORD( "fu35", 0x000000, 0x200000, CRC(ae10242a) SHA1(f3d18c0cb7951b5f7ee47aa2856b7554088328ed) ) // No labels on the flash ROMs
|
||||
ROM_LOAD32_WORD( "fu34", 0x000002, 0x200000, CRC(248b8c05) SHA1(fe7bcc05ae0dd0a27c6ba4beb4ac155a8f3d7f7e) ) // No labels on the flash ROMs
|
||||
|
||||
ROM_REGION( 0x40000, "oki", 0 ) // Samples
|
||||
ROM_LOAD( "esd4.su10", 0x00000, 0x20000, CRC(23f2b7d9) SHA1(328c951d14674760df68486841c933bad0d59fe3) ) // AT27C010 mask rom
|
||||
ROM_LOAD( "esd4.su10", 0x00000, 0x20000, CRC(23f2b7d9) SHA1(328c951d14674760df68486841c933bad0d59fe3) ) // AT27C010 mask ROM
|
||||
|
||||
ROM_REGION16_BE( 0x80, "eeprom", ROMREGION_ERASE00 ) // factory default settings because game doesn't init them properly otherwise
|
||||
ROM_LOAD16_WORD_SWAP( "eeprom", 0x0000, 0x0080, CRC(4539a8a0) SHA1(b882110b489e61ac5421fbe3551d9ee323b5d86b) )
|
||||
@ -1417,21 +1744,21 @@ ROM_START( deluxe5a ) // Deluxe 5
|
||||
ROM_LOAD16_BYTE( "esd1.cu03", 0x000001, 0x040000, CRC(24f4d7b9) SHA1(bb0eabdd72a475149d6df768d9d29b545f061e54) ) // sldh
|
||||
|
||||
ROM_REGION( 0x40000, "audiocpu", 0 ) // Z80 Code
|
||||
ROM_LOAD( "esd3.su06", 0x00000, 0x40000, CRC(31de379a) SHA1(a0c9a9cec7207cc4ba33abb68bef62d7eb8e75e9) ) // AM27C020 mask rom
|
||||
ROM_LOAD( "esd3.su06", 0x00000, 0x40000, CRC(31de379a) SHA1(a0c9a9cec7207cc4ba33abb68bef62d7eb8e75e9) ) // AM27C020 mask ROM
|
||||
|
||||
ROM_REGION( 0x180000, "spr", 0 ) // Sprites, 16x16x5
|
||||
ROM_LOAD16_BYTE( "am27c020.ju06", 0x000000, 0x040000, CRC(8b853bce) SHA1(fa6e654fc965d88bb426b76cdce3417f357b25f3) ) // AM27C020 mask roms with no label
|
||||
ROM_LOAD16_BYTE( "am27c020.ju06", 0x000000, 0x040000, CRC(8b853bce) SHA1(fa6e654fc965d88bb426b76cdce3417f357b25f3) ) // AM27C020 mask ROMs with no label
|
||||
ROM_LOAD16_BYTE( "am27c020.ju05", 0x000001, 0x040000, CRC(bbe81779) SHA1(750387fb4aaa04b7f4f1d3985896f5e11219e3ea) )
|
||||
ROM_LOAD16_BYTE( "am27c020.ju04", 0x080000, 0x040000, CRC(40fa2c2f) SHA1(b9d9bfdc9343f00bad9749c76472f064c509cfce) )
|
||||
ROM_LOAD16_BYTE( "am27c020.ju03", 0x080001, 0x040000, CRC(aa130fd3) SHA1(46a55d8ca59a52e610600fdba76d9729528d2871) )
|
||||
ROM_LOAD16_BYTE( "am27c020.ju07", 0x100000, 0x040000, CRC(d414c3af) SHA1(9299b07a8c7a3e30a1bb6028204a049a7cb510f7) )
|
||||
|
||||
ROM_REGION( 0x400000, "bgs", 0 ) // Layers, 16x16x8
|
||||
ROM_LOAD32_WORD( "fu35", 0x000000, 0x200000, CRC(ae10242a) SHA1(f3d18c0cb7951b5f7ee47aa2856b7554088328ed) ) // No labels on the flash roms
|
||||
ROM_LOAD32_WORD( "fu34", 0x000002, 0x200000, CRC(248b8c05) SHA1(fe7bcc05ae0dd0a27c6ba4beb4ac155a8f3d7f7e) ) // No labels on the flash roms
|
||||
ROM_LOAD32_WORD( "fu35", 0x000000, 0x200000, CRC(ae10242a) SHA1(f3d18c0cb7951b5f7ee47aa2856b7554088328ed) ) // No labels on the flash ROMs
|
||||
ROM_LOAD32_WORD( "fu34", 0x000002, 0x200000, CRC(248b8c05) SHA1(fe7bcc05ae0dd0a27c6ba4beb4ac155a8f3d7f7e) ) // No labels on the flash ROMs
|
||||
|
||||
ROM_REGION( 0x40000, "oki", 0 ) // Samples
|
||||
ROM_LOAD( "esd4.su10", 0x00000, 0x20000, CRC(23f2b7d9) SHA1(328c951d14674760df68486841c933bad0d59fe3) ) // AT27C010 mask rom
|
||||
ROM_LOAD( "esd4.su10", 0x00000, 0x20000, CRC(23f2b7d9) SHA1(328c951d14674760df68486841c933bad0d59fe3) ) // AT27C010 mask ROM
|
||||
|
||||
ROM_REGION16_BE( 0x80, "eeprom", ROMREGION_ERASE00 ) // factory default settings because game doesn't init them properly otherwise
|
||||
ROM_LOAD16_WORD_SWAP( "eeprom", 0x0000, 0x0080, CRC(4539a8a0) SHA1(b882110b489e61ac5421fbe3551d9ee323b5d86b) )
|
||||
@ -1443,21 +1770,21 @@ ROM_START( deluxe5b ) // Deluxe 5
|
||||
ROM_LOAD16_BYTE( "esd1.cu03", 0x000001, 0x040000, CRC(7cc119c8) SHA1(4d2d37e815ab3211ff88c2e6584b4eaee1cd202d) ) // sldh
|
||||
|
||||
ROM_REGION( 0x40000, "audiocpu", 0 ) // Z80 Code
|
||||
ROM_LOAD( "esd3.su06", 0x00000, 0x40000, CRC(31de379a) SHA1(a0c9a9cec7207cc4ba33abb68bef62d7eb8e75e9) ) // AM27C020 mask rom
|
||||
ROM_LOAD( "esd3.su06", 0x00000, 0x40000, CRC(31de379a) SHA1(a0c9a9cec7207cc4ba33abb68bef62d7eb8e75e9) ) // AM27C020 mask ROM
|
||||
|
||||
ROM_REGION( 0x180000, "spr", 0 ) // Sprites, 16x16x5
|
||||
ROM_LOAD16_BYTE( "am27c020.ju06", 0x000000, 0x040000, CRC(8b853bce) SHA1(fa6e654fc965d88bb426b76cdce3417f357b25f3) ) // AM27C020 mask roms with no label
|
||||
ROM_LOAD16_BYTE( "am27c020.ju06", 0x000000, 0x040000, CRC(8b853bce) SHA1(fa6e654fc965d88bb426b76cdce3417f357b25f3) ) // AM27C020 mask ROMs with no label
|
||||
ROM_LOAD16_BYTE( "am27c020.ju05", 0x000001, 0x040000, CRC(bbe81779) SHA1(750387fb4aaa04b7f4f1d3985896f5e11219e3ea) )
|
||||
ROM_LOAD16_BYTE( "am27c020.ju04", 0x080000, 0x040000, CRC(40fa2c2f) SHA1(b9d9bfdc9343f00bad9749c76472f064c509cfce) )
|
||||
ROM_LOAD16_BYTE( "am27c020.ju03", 0x080001, 0x040000, CRC(aa130fd3) SHA1(46a55d8ca59a52e610600fdba76d9729528d2871) )
|
||||
ROM_LOAD16_BYTE( "am27c020.ju07", 0x100000, 0x040000, CRC(d414c3af) SHA1(9299b07a8c7a3e30a1bb6028204a049a7cb510f7) )
|
||||
|
||||
ROM_REGION( 0x400000, "bgs", 0 ) // Layers, 16x16x8
|
||||
ROM_LOAD32_WORD( "fu35", 0x000000, 0x200000, CRC(ae10242a) SHA1(f3d18c0cb7951b5f7ee47aa2856b7554088328ed) ) // No labels on the flash roms
|
||||
ROM_LOAD32_WORD( "fu34", 0x000002, 0x200000, CRC(248b8c05) SHA1(fe7bcc05ae0dd0a27c6ba4beb4ac155a8f3d7f7e) ) // No labels on the flash roms
|
||||
ROM_LOAD32_WORD( "fu35", 0x000000, 0x200000, CRC(ae10242a) SHA1(f3d18c0cb7951b5f7ee47aa2856b7554088328ed) ) // No labels on the flash ROMs
|
||||
ROM_LOAD32_WORD( "fu34", 0x000002, 0x200000, CRC(248b8c05) SHA1(fe7bcc05ae0dd0a27c6ba4beb4ac155a8f3d7f7e) ) // No labels on the flash ROMs
|
||||
|
||||
ROM_REGION( 0x40000, "oki", 0 ) // Samples
|
||||
ROM_LOAD( "esd4.su10", 0x00000, 0x20000, CRC(23f2b7d9) SHA1(328c951d14674760df68486841c933bad0d59fe3) ) // AT27C010 mask rom
|
||||
ROM_LOAD( "esd4.su10", 0x00000, 0x20000, CRC(23f2b7d9) SHA1(328c951d14674760df68486841c933bad0d59fe3) ) // AT27C010 mask ROM
|
||||
|
||||
ROM_REGION16_BE( 0x80, "eeprom", ROMREGION_ERASE00 ) // factory default settings because game doesn't init them properly otherwise
|
||||
ROM_LOAD16_WORD_SWAP( "eeprom", 0x0000, 0x0080, CRC(4539a8a0) SHA1(b882110b489e61ac5421fbe3551d9ee323b5d86b) )
|
||||
@ -1470,21 +1797,21 @@ ROM_START( deluxe4u ) // Deluxe 4 U - Removes Blackjack game, but otherwise same
|
||||
ROM_LOAD16_BYTE( "1.cu03", 0x000001, 0x040000, CRC(fbf14d74) SHA1(5ff5bf4ff55609452d5b8a49d8658f878541ce60) )
|
||||
|
||||
ROM_REGION( 0x40000, "audiocpu", 0 ) // Z80 Code
|
||||
ROM_LOAD( "esd3.su06", 0x00000, 0x40000, CRC(31de379a) SHA1(a0c9a9cec7207cc4ba33abb68bef62d7eb8e75e9) ) // AM27C020 mask rom
|
||||
ROM_LOAD( "esd3.su06", 0x00000, 0x40000, CRC(31de379a) SHA1(a0c9a9cec7207cc4ba33abb68bef62d7eb8e75e9) ) // AM27C020 mask ROM
|
||||
|
||||
ROM_REGION( 0x180000, "spr", 0 ) // Sprites, 16x16x5
|
||||
ROM_LOAD16_BYTE( "am27c020.ju06", 0x000000, 0x040000, CRC(8b853bce) SHA1(fa6e654fc965d88bb426b76cdce3417f357b25f3) ) // AM27C020 mask roms with no label
|
||||
ROM_LOAD16_BYTE( "am27c020.ju06", 0x000000, 0x040000, CRC(8b853bce) SHA1(fa6e654fc965d88bb426b76cdce3417f357b25f3) ) // AM27C020 mask ROMs with no label
|
||||
ROM_LOAD16_BYTE( "am27c020.ju05", 0x000001, 0x040000, CRC(bbe81779) SHA1(750387fb4aaa04b7f4f1d3985896f5e11219e3ea) )
|
||||
ROM_LOAD16_BYTE( "am27c020.ju04", 0x080000, 0x040000, CRC(40fa2c2f) SHA1(b9d9bfdc9343f00bad9749c76472f064c509cfce) )
|
||||
ROM_LOAD16_BYTE( "am27c020.ju03", 0x080001, 0x040000, CRC(aa130fd3) SHA1(46a55d8ca59a52e610600fdba76d9729528d2871) )
|
||||
ROM_LOAD16_BYTE( "am27c020.ju07", 0x100000, 0x040000, CRC(d414c3af) SHA1(9299b07a8c7a3e30a1bb6028204a049a7cb510f7) )
|
||||
|
||||
ROM_REGION( 0x400000, "bgs", 0 ) // Layers, 16x16x8
|
||||
ROM_LOAD32_WORD( "fu35", 0x000000, 0x200000, CRC(6df14570) SHA1(fa4fc64c984d6a94fe61ec809ec515e840388704) ) // Specific to Deluxe 4 U - No labels on the flash roms
|
||||
ROM_LOAD32_WORD( "fu34", 0x000002, 0x200000, CRC(93175d6d) SHA1(691832134f43e17bb767dff080b2736288961414) ) // Specific to Deluxe 4 U - No labels on the flash roms
|
||||
ROM_LOAD32_WORD( "fu35", 0x000000, 0x200000, CRC(6df14570) SHA1(fa4fc64c984d6a94fe61ec809ec515e840388704) ) // Specific to Deluxe 4 U - No labels on the flash ROMs
|
||||
ROM_LOAD32_WORD( "fu34", 0x000002, 0x200000, CRC(93175d6d) SHA1(691832134f43e17bb767dff080b2736288961414) ) // Specific to Deluxe 4 U - No labels on the flash ROMs
|
||||
|
||||
ROM_REGION( 0x40000, "oki", 0 ) // Samples
|
||||
ROM_LOAD( "esd4.su10", 0x00000, 0x20000, CRC(23f2b7d9) SHA1(328c951d14674760df68486841c933bad0d59fe3) ) // AT27C010 mask rom
|
||||
ROM_LOAD( "esd4.su10", 0x00000, 0x20000, CRC(23f2b7d9) SHA1(328c951d14674760df68486841c933bad0d59fe3) ) // AT27C010 mask ROM
|
||||
|
||||
ROM_REGION16_BE( 0x80, "eeprom", ROMREGION_ERASE00 ) // factory default settings because game doesn't init them properly otherwise
|
||||
ROM_LOAD16_WORD_SWAP( "eeprom", 0x0000, 0x0080, CRC(4539a8a0) SHA1(b882110b489e61ac5421fbe3551d9ee323b5d86b) )
|
||||
@ -1626,7 +1953,7 @@ ROM_START( swatpolc ) // SWAT Police
|
||||
ROM_LOAD16_BYTE( "esd.cu03", 0x000001, 0x040000, CRC(1070208b) SHA1(1e058774c5aee1de15ffcd26d530b23592286db1) ) // ESD labels but not numbered
|
||||
|
||||
ROM_REGION( 0x40000, "audiocpu", 0 ) // Z80 Code
|
||||
ROM_LOAD( "esd3.su06", 0x00000, 0x40000, CRC(80e97dbe) SHA1(d6fae689cd3737777f36c980b9a7d9e42b06a467) ) // 2 roms on PCB with an ESD3 label
|
||||
ROM_LOAD( "esd3.su06", 0x00000, 0x40000, CRC(80e97dbe) SHA1(d6fae689cd3737777f36c980b9a7d9e42b06a467) ) // 2 ROMs on PCB with an ESD3 label
|
||||
|
||||
ROM_REGION( 0x300000, "spr", 0 ) // Sprites, 16x16x5
|
||||
ROM_LOAD16_BYTE( "esd4.ju06", 0x000000, 0x080000, CRC(bde1b130) SHA1(e45a2257f8c4d107dfb7401b5ae1b79951052bc6) )
|
||||
@ -1636,11 +1963,11 @@ ROM_START( swatpolc ) // SWAT Police
|
||||
ROM_LOAD16_BYTE( "esd5.ju07", 0x200000, 0x080000, CRC(d2c27f03) SHA1(7cbdf7f7ff17df16ca81823f69e82ae1cf96b714) )
|
||||
|
||||
ROM_REGION( 0x400000, "bgs", 0 ) // Layers, 16x16x8
|
||||
ROM_LOAD32_WORD( "fu35", 0x000000, 0x200000, CRC(c55897c5) SHA1(f6e0ef1c2fcfe6a511fe787a3abeff4da16d1b54) ) // No labels on the flash roms
|
||||
ROM_LOAD32_WORD( "fu34", 0x000002, 0x200000, CRC(7117a6a2) SHA1(17c0ab02698cffa0582ed2d2b7dbb7fed8cd9393) ) // No labels on the flash roms
|
||||
ROM_LOAD32_WORD( "fu35", 0x000000, 0x200000, CRC(c55897c5) SHA1(f6e0ef1c2fcfe6a511fe787a3abeff4da16d1b54) ) // No labels on the flash ROMs
|
||||
ROM_LOAD32_WORD( "fu34", 0x000002, 0x200000, CRC(7117a6a2) SHA1(17c0ab02698cffa0582ed2d2b7dbb7fed8cd9393) ) // No labels on the flash ROMs
|
||||
|
||||
ROM_REGION( 0x40000, "oki", 0 ) // Samples
|
||||
ROM_LOAD( "at27c020.su10", 0x00000, 0x40000, CRC(c43efec2) SHA1(4ef328d8703b81328de09ecc4328763aba06e883) ) // AT27C020 mask rom with no label
|
||||
ROM_LOAD( "at27c020.su10", 0x00000, 0x40000, CRC(c43efec2) SHA1(4ef328d8703b81328de09ecc4328763aba06e883) ) // AT27C020 mask ROM with no label
|
||||
ROM_END
|
||||
|
||||
|
||||
@ -1823,6 +2150,9 @@ ROM_START( fantstrya ) // PCB marked: PNXND-MULTI 2002 01 01 - Only EPROMs dumpe
|
||||
ROM_LOAD16_BYTE( "graphics_rom_1", 0x200000, 0x080000, CRC(c8caa752) SHA1(cecc7a18a0bb59554316ed24ed0dc01d58d6ae53) ) // 1bpp, 27c040
|
||||
ROM_END
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
|
||||
@ -1832,13 +2162,16 @@ ROM_END
|
||||
***************************************************************************/
|
||||
|
||||
// ESD 11-09-98
|
||||
GAME( 1999, multchmp, 0, esd16, multchmp, esd16_state, empty_init, ROT0, "ESD", "Multi Champ (World, ver. 2.5)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1999, multchmp25, multchmp, esd16, multchmp, esd16_state, empty_init, ROT0, "ESD", "Multi Champ (World, ver. 2.5)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1998, multchmpk, multchmp, esd16, multchmp, esd16_state, empty_init, ROT0, "ESD", "Multi Champ (Korea, older)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1998, multchmpa, multchmp, esd16, multchmp, esd16_state, empty_init, ROT0, "ESD", "Multi Champ (World, older)", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
GAME( 2001, jumppop, 0, jumppop, jumppop, esd16_state, empty_init, ROT0, "ESD", "Jumping Pop (set 1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 2001, jumppope, jumppop, jumppop, jumppop, esd16_state, empty_init, ROT0, "Emag Soft", "Jumping Pop (set 2)", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
// ESD 05-17-99
|
||||
GAME( 1999, multchmp, 0, esd16, multchmp, esd16_state, empty_init, ROT0, "ESD", "Multi Champ (World, ver. 9.6)", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
// ESD 05-28-99
|
||||
GAME( 1999, hedpanico, hedpanic, hedpanio, hedpanic, esd16_state, empty_init, ROT0, "ESD", "Head Panic (ver. 0615, 15/06/1999)", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
|
@ -1,111 +0,0 @@
|
||||
// license:BSD-3-Clause
|
||||
// copyright-holders:Luca Elia, David Haywood
|
||||
/***************************************************************************
|
||||
|
||||
ESD 16 Bit Games
|
||||
|
||||
***************************************************************************/
|
||||
#ifndef MAME_MISC_ESD16_H
|
||||
#define MAME_MISC_ESD16_H
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "decospr.h"
|
||||
|
||||
#include "machine/eepromser.h"
|
||||
#include "machine/gen_latch.h"
|
||||
|
||||
#include "tilemap.h"
|
||||
|
||||
|
||||
class esd16_state : public driver_device
|
||||
{
|
||||
public:
|
||||
esd16_state(const machine_config &mconfig, device_type type, const char *tag) :
|
||||
driver_device(mconfig, type, tag),
|
||||
m_vram(*this, "vram_%u", 0U),
|
||||
m_scroll(*this, "scroll_%u", 0U),
|
||||
m_spriteram(*this, "spriteram"),
|
||||
m_layersize(*this, "head_layersize"),
|
||||
m_platform_x(*this, "platform_x"),
|
||||
m_platform_y(*this, "platform_y"),
|
||||
m_audiobank(*this, "audiobank"),
|
||||
m_io_eepromout(*this, "EEPROMOUT"),
|
||||
m_maincpu(*this, "maincpu"),
|
||||
m_audiocpu(*this, "audiocpu"),
|
||||
m_gfxdecode(*this, "gfxdecode"),
|
||||
m_sprgen(*this, "spritegen"),
|
||||
m_eeprom(*this, "eeprom"),
|
||||
m_soundlatch(*this, "soundlatch")
|
||||
{ }
|
||||
|
||||
void jumppop(machine_config &config);
|
||||
void esd16_nosound(machine_config &config);
|
||||
void esd16(machine_config &config);
|
||||
void tangtang(machine_config &config);
|
||||
void mchampdx(machine_config &config);
|
||||
void hedpanio(machine_config &config);
|
||||
void hedpanic(machine_config &config);
|
||||
void fantstry(machine_config &config);
|
||||
void fantstrya(machine_config &config);
|
||||
|
||||
protected:
|
||||
virtual void machine_start() override ATTR_COLD;
|
||||
virtual void machine_reset() override ATTR_COLD;
|
||||
virtual void video_start() override ATTR_COLD;
|
||||
|
||||
private:
|
||||
// memory pointers
|
||||
required_shared_ptr_array<u16, 2> m_vram;
|
||||
required_shared_ptr_array<u16, 2> m_scroll;
|
||||
required_shared_ptr<u16> m_spriteram;
|
||||
required_shared_ptr<u16> m_layersize;
|
||||
required_shared_ptr<u16> m_platform_x;
|
||||
required_shared_ptr<u16> m_platform_y;
|
||||
|
||||
optional_memory_bank m_audiobank;
|
||||
optional_ioport m_io_eepromout;
|
||||
|
||||
// video-related
|
||||
tilemap_t *m_tilemap_16x16[2]{};
|
||||
tilemap_t *m_tilemap[2]{};
|
||||
u32 m_tilemap_color[2]{};
|
||||
|
||||
// devices
|
||||
required_device<cpu_device> m_maincpu;
|
||||
optional_device<cpu_device> m_audiocpu;
|
||||
required_device<gfxdecode_device> m_gfxdecode;
|
||||
optional_device<decospr_device> m_sprgen;
|
||||
optional_device<eeprom_serial_93cxx_device> m_eeprom;
|
||||
optional_device<generic_latch_8_device> m_soundlatch;
|
||||
|
||||
void sound_command_w(u8 data);
|
||||
void platform_w(u16 data);
|
||||
u8 eeprom_r();
|
||||
void eeprom_w(u8 data);
|
||||
void sound_rombank_w(u8 data);
|
||||
template<unsigned Layer> void vram_w(offs_t offset, u16 data, u16 mem_mask = ~0);
|
||||
void tilemap0_color_w(u16 data);
|
||||
void tilemap0_color_jumppop_w(u16 data);
|
||||
template<unsigned Layer> TILE_GET_INFO_MEMBER(get_tile_info);
|
||||
template<unsigned Layer> TILE_GET_INFO_MEMBER(get_tile_info_16x16);
|
||||
u32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
|
||||
DECOSPR_PRIORITY_CB_MEMBER(pri_callback);
|
||||
void fantstrya_map(address_map &map) ATTR_COLD;
|
||||
void hedpanic_map(address_map &map) ATTR_COLD;
|
||||
void jumppop_map(address_map &map) ATTR_COLD;
|
||||
void mchampdx_map(address_map &map) ATTR_COLD;
|
||||
void multchmp_map(address_map &map) ATTR_COLD;
|
||||
void sound_io_map(address_map &map) ATTR_COLD;
|
||||
void sound_map(address_map &map) ATTR_COLD;
|
||||
void tangtang_map(address_map &map) ATTR_COLD;
|
||||
|
||||
void io_area_dsw(address_map &map, u32 base) ATTR_COLD;
|
||||
void io_area_eeprom(address_map &map, u32 base) ATTR_COLD;
|
||||
void palette_area(address_map &map, u32 base) ATTR_COLD;
|
||||
void sprite_area(address_map &map, u32 base) ATTR_COLD;
|
||||
void vid_attr_area(address_map &map, u32 base) ATTR_COLD;
|
||||
void vram_area(address_map &map, u32 base) ATTR_COLD;
|
||||
};
|
||||
|
||||
#endif // MAME_MISC_ESD16_H
|
@ -1,197 +0,0 @@
|
||||
// license:BSD-3-Clause
|
||||
// copyright-holders:Luca Elia, David Haywood
|
||||
/***************************************************************************
|
||||
|
||||
-= ESD 16 Bit Games =-
|
||||
|
||||
driver by Luca Elia (l.elia@tin.it)
|
||||
|
||||
|
||||
Note: if MAME_DEBUG is defined, pressing Z with:
|
||||
|
||||
Q / W Shows Layer 0 / 1
|
||||
A Shows Sprites
|
||||
|
||||
Keys can be used together!
|
||||
|
||||
|
||||
[ 2 Scrolling Layers ]
|
||||
|
||||
Tile Size: 8 x 8 x 8
|
||||
Color Codes: 1 per Layer (banked for Layer 0)
|
||||
Layer Size (tiles) : 128 x 64
|
||||
Layer Size (pixels): 1024 x 512
|
||||
|
||||
[ 256 Sprites ]
|
||||
|
||||
Sprites are made of 16 x 16 x 5 tiles. Size can vary from 1 to
|
||||
8 tiles vertically, while their width is always 1 tile.
|
||||
|
||||
[ Priorities ]
|
||||
|
||||
The game only uses this scheme:
|
||||
|
||||
Back -> Front: Layer 0, Layer 1, Sprites
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
#include "emu.h"
|
||||
#include "esd16.h"
|
||||
#include "screen.h"
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Tilemaps
|
||||
|
||||
Offset: Bits: Value:
|
||||
|
||||
0.w Code
|
||||
|
||||
Color code: layer 0 (backmost) can bank at every 256 colors,
|
||||
layer 1 uses the first 256.
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
template<unsigned Layer>
|
||||
TILE_GET_INFO_MEMBER(esd16_state::get_tile_info)
|
||||
{
|
||||
const u16 code = m_vram[Layer][tile_index];
|
||||
tileinfo.set(0,
|
||||
code,
|
||||
m_tilemap_color[Layer],
|
||||
0);
|
||||
}
|
||||
|
||||
template<unsigned Layer>
|
||||
TILE_GET_INFO_MEMBER(esd16_state::get_tile_info_16x16)
|
||||
{
|
||||
const u16 code = m_vram[Layer][tile_index];
|
||||
tileinfo.set(1,
|
||||
code,
|
||||
m_tilemap_color[Layer],
|
||||
0);
|
||||
}
|
||||
|
||||
|
||||
void esd16_state::tilemap0_color_w(u16 data)
|
||||
{
|
||||
m_tilemap_color[0] = data & 0x03;
|
||||
m_tilemap[0]->mark_all_dirty();
|
||||
m_tilemap_16x16[0]->mark_all_dirty();
|
||||
|
||||
bool const flip = BIT(data, 7);
|
||||
flip_screen_set(flip);
|
||||
m_sprgen->set_flip_screen(flip);
|
||||
}
|
||||
|
||||
void esd16_state::tilemap0_color_jumppop_w(u16 data)
|
||||
{
|
||||
// todo
|
||||
m_tilemap_color[0] = 2;
|
||||
m_tilemap_color[1] = 1;
|
||||
|
||||
bool const flip = BIT(data, 7);
|
||||
flip_screen_set(flip);
|
||||
m_sprgen->set_flip_screen(flip);
|
||||
}
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
|
||||
Video Hardware Init
|
||||
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
|
||||
void esd16_state::video_start()
|
||||
{
|
||||
m_tilemap[0] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(esd16_state::get_tile_info<0>)), TILEMAP_SCAN_ROWS, 8, 8, 0x80, 0x40);
|
||||
m_tilemap[1] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(esd16_state::get_tile_info<1>)), TILEMAP_SCAN_ROWS, 8, 8, 0x80, 0x40);
|
||||
|
||||
// swatpolc changes tilemap 0 to 16x16 at various times
|
||||
m_tilemap_16x16[0] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(esd16_state::get_tile_info_16x16<0>)), TILEMAP_SCAN_ROWS, 16,16, 0x40, 0x40);
|
||||
|
||||
// hedpanic changes tilemap 1 to 16x16 at various times
|
||||
m_tilemap_16x16[1] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(esd16_state::get_tile_info_16x16<1>)), TILEMAP_SCAN_ROWS, 16,16, 0x40, 0x40);
|
||||
|
||||
m_tilemap[0]->set_scrolldx(-0x60 + 2, -0x60);
|
||||
m_tilemap[1]->set_scrolldx(-0x60, -0x60 + 2);
|
||||
m_tilemap_16x16[0]->set_scrolldx(-0x60 + 2, -0x60);
|
||||
m_tilemap_16x16[1]->set_scrolldx(-0x60, -0x60 + 2);
|
||||
|
||||
m_tilemap[1]->set_transparent_pen(0x00);
|
||||
m_tilemap_16x16[1]->set_transparent_pen(0x00);
|
||||
}
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
|
||||
Screen Drawing
|
||||
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
u32 esd16_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
|
||||
{
|
||||
int layers_ctrl = -1;
|
||||
|
||||
screen.priority().fill(0, cliprect);
|
||||
|
||||
#ifdef MAME_DEBUG
|
||||
if (machine().input().code_pressed(KEYCODE_Z))
|
||||
{
|
||||
int msk = 0;
|
||||
if (machine().input().code_pressed(KEYCODE_Q)) msk |= 1;
|
||||
if (machine().input().code_pressed(KEYCODE_W)) msk |= 2;
|
||||
if (machine().input().code_pressed(KEYCODE_A)) msk |= 4;
|
||||
if (msk != 0) layers_ctrl &= msk;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (layers_ctrl & 1)
|
||||
{
|
||||
if (m_layersize[0] & 0x0001)
|
||||
{
|
||||
m_tilemap_16x16[0]->set_scrollx(0, m_scroll[0][0]);
|
||||
m_tilemap_16x16[0]->set_scrolly(0, m_scroll[0][1]);
|
||||
m_tilemap_16x16[0]->draw(screen, bitmap, cliprect, 0, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_tilemap[0]->set_scrollx(0, m_scroll[0][0]);
|
||||
m_tilemap[0]->set_scrolly(0, m_scroll[0][1]);
|
||||
m_tilemap[0]->draw(screen, bitmap, cliprect, 0, 0);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
bitmap.fill(0, cliprect);
|
||||
}
|
||||
|
||||
|
||||
if (layers_ctrl & 2)
|
||||
{
|
||||
if (m_layersize[0] & 0x0002)
|
||||
{
|
||||
m_tilemap_16x16[1]->set_scrollx(0, m_scroll[1][0]);
|
||||
m_tilemap_16x16[1]->set_scrolly(0, m_scroll[1][1]);
|
||||
m_tilemap_16x16[1]->draw(screen, bitmap, cliprect, 0, 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_tilemap[1]->set_scrollx(0, m_scroll[1][0]);
|
||||
m_tilemap[1]->set_scrolly(0, m_scroll[1][1]);
|
||||
m_tilemap[1]->draw(screen, bitmap, cliprect, 0, 1);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (layers_ctrl & 4) m_sprgen->draw_sprites(bitmap, cliprect, m_spriteram, 0x400);
|
||||
|
||||
// popmessage("%04x %04x %04x %04x %04x",head_unknown1[0],head_layersize[0],head_unknown3[0],head_unknown4[0],head_unknown5[0]);
|
||||
return 0;
|
||||
}
|
Loading…
Reference in New Issue
Block a user