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sstrangr: correct company string,
aburner: make 'prequel' a parent set
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@ -4720,11 +4720,11 @@ void segaxbd_new_state_double::init_gprider_double()
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//**************************************************************************
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// YEAR, NAME, PARENT, MACHINE, INPUT, STATE, INIT, MONITOR,COMPANY,FULLNAME,FLAGS
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GAME( 1987, aburner, 0, sega_aburner2, aburner, segaxbd_new_state, init_aburner2, ROT0, "Sega", "After Burner", 0 )
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GAME( 1987, aburner2, 0, sega_aburner2, aburner2, segaxbd_new_state, init_aburner2, ROT0, "Sega", "After Burner II", 0 )
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GAME( 1987, aburner2g, aburner2, sega_aburner2, aburner2, segaxbd_new_state, init_aburner2, ROT0, "Sega", "After Burner II (German)", 0 )
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GAME( 1987, aburner, aburner2, sega_aburner2, aburner, segaxbd_new_state, init_aburner2, ROT0,"Sega", "After Burner", 0 )
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GAME( 1987, thndrbld, 0, sega_xboard_fd1094, thndrbld, segaxbd_new_state, empty_init, ROT0, "Sega", "Thunder Blade (upright) (FD1094 317-0056)", 0 )
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GAME( 1987, thndrbld1, thndrbld, sega_xboard, thndrbd1, segaxbd_new_state, empty_init, ROT0, "Sega", "Thunder Blade (deluxe/standing) (unprotected)", 0 )
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@ -4762,7 +4762,6 @@ GAME( 1990, gpriderj,gprider, sega_xboard_fd1094_double, gprider_double, segaxb
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GAME( 1991, rascot, 0, sega_rascot, rascot, segaxbd_new_state, empty_init, ROT0, "Sega", "Royal Ascot (Japan, terminal?)", MACHINE_NODEVICE_LAN | MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
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// decrypted bootlegs
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GAME( 1987, thndrbldd, thndrbld, sega_xboard, thndrbld, segaxbd_new_state, empty_init, ROT0, "bootleg", "Thunder Blade (upright) (bootleg of FD1094 317-0056 set)", 0 )
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GAME( 1989, racherod, rachero, sega_xboard, rachero, segaxbd_new_state, empty_init, ROT0, "bootleg", "Racing Hero (bootleg of FD1094 317-0144 set)", 0 )
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@ -374,4 +374,4 @@ ROM_END
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*
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*************************************/
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GAME( 1982, mole, 0, mole, mole, mole_state, empty_init, ROT0, "Yachiyo Electronics, Ltd.", "Mole Attack", MACHINE_SUPPORTS_SAVE )
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GAME( 1982, mole, 0, mole, mole, mole_state, empty_init, ROT0, "Yachiyo Electronics", "Mole Attack", MACHINE_SUPPORTS_SAVE )
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@ -322,9 +322,11 @@ TODO:
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#include "emu.h"
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#include "cpu/i8085/i8085.h"
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#include "sound/samples.h"
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#include "sound/sn76477.h"
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#include "emupal.h"
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#include "screen.h"
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#include "speaker.h"
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@ -689,5 +691,5 @@ ROM_END
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} // anonymous namespace
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GAMEL( 1978, sstrangr, 0, sstrangr, sstrangr, sstrangr_state, empty_init, ROT270, "Yachiyo Electronics, Ltd.", "Space Stranger", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_sstrangr )
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GAME( 1979, sstrangr2, sstrangr, sstrngr2, sstrngr2, sstrangr_state, empty_init, ROT270, "Yachiyo Electronics, Ltd.", "Space Stranger 2", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
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GAMEL( 1978, sstrangr, 0, sstrangr, sstrangr, sstrangr_state, empty_init, ROT270, "Yachiyo Electric", "Space Stranger", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_sstrangr )
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GAME( 1979, sstrangr2, sstrangr, sstrngr2, sstrngr2, sstrangr_state, empty_init, ROT270, "Yachiyo Electric", "Space Stranger 2", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
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