Added dummy license headers for MAME part (nw)

This commit is contained in:
Miodrag Milanovic 2015-05-07 10:43:17 +02:00
parent 3951e18032
commit 9089ec243a
2865 changed files with 5730 additions and 0 deletions

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// license:???
// copyright-holders:???
/* 8080bw.c *******************************************/ /* 8080bw.c *******************************************/
#include "emu.h" #include "emu.h"

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// license:???
// copyright-holders:???
/***************************************************************************** /*****************************************************************************
* *
* Asteroids Analog Sound system interface * Asteroids Analog Sound system interface

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
Astro Fighter hardware Astro Fighter hardware

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// license:???
// copyright-holders:???
/************************************************************************* /*************************************************************************
audio\atarifb.c audio\atarifb.c

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// license:???
// copyright-holders:???
/************************************************************************* /*************************************************************************
audio\avalnche.c audio\avalnche.c

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
Centuri Aztarac hardware Centuri Aztarac hardware

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// license:???
// copyright-holders:???
/************************************************************************* /*************************************************************************
Beezer 6522+6840 audio hardware Beezer 6522+6840 audio hardware

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// license:???
// copyright-holders:???
#include "emu.h" #include "emu.h"
#include "includes/blockade.h" #include "includes/blockade.h"

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// license:???
// copyright-holders:???
/************************************************************************* /*************************************************************************
audio\bsktball.c audio\bsktball.c

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// license:???
// copyright-holders:???

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// license:???
// copyright-holders:???
/* /*
Battlezone sound info, courtesy of Al Kossow: Battlezone sound info, courtesy of Al Kossow:

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// license:???
// copyright-holders:???
/************************************************************************* /*************************************************************************
audio\canyon.c audio\canyon.c

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// license:???
// copyright-holders:???
/*****************************************************************************/ /*****************************************************************************/
/* */ /* */
/* (C) Copyright Peter J.C.Clare */ /* (C) Copyright Peter J.C.Clare */

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
Cinematronics Cosmic Chasm hardware Cinematronics Cosmic Chasm hardware

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// license:???
// copyright-holders:???
#include "emu.h" #include "emu.h"
#include "sound/ay8910.h" #include "sound/ay8910.h"
#include "audio/cclimber.h" #include "audio/cclimber.h"

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// license:???
// copyright-holders:???
#include "emu.h" #include "emu.h"
#include "sound/samples.h" #include "sound/samples.h"
#include "includes/circus.h" #include "includes/circus.h"

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// license:???
// copyright-holders:???
#include "emu.h" #include "emu.h"
#include "sound/discrete.h" #include "sound/discrete.h"

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// license:???
// copyright-holders:???
/************************************************************************ /************************************************************************
* copsnrob Sound System Analog emulation * copsnrob Sound System Analog emulation
* Nov 2010, Derrick Renaud * Nov 2010, Derrick Renaud

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
Capcom CPS-3 Sound Hardware Capcom CPS-3 Sound Hardware

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
Capcom CPS-3 Sound Hardware Capcom CPS-3 Sound Hardware

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
Taito Crazy Balloon hardware Taito Crazy Balloon hardware

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
Data East Pinball BSMT2000 sound board Data East Pinball BSMT2000 sound board

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// license:???
// copyright-holders:???
#pragma once #pragma once
#ifndef __DECOBSMT_H__ #ifndef __DECOBSMT_H__

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// license:???
// copyright-holders:???
/* /*
* Depth Charge audio routines * Depth Charge audio routines
*/ */

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// license:???
// copyright-holders:???
#include "emu.h" #include "emu.h"
#include "cpu/mcs48/mcs48.h" #include "cpu/mcs48/mcs48.h"
#include "sound/nes_apu.h" #include "sound/nes_apu.h"

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// license:???
// copyright-holders:???
/************************************************************************* /*************************************************************************
audio\dragrace.c audio\dragrace.c

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
Sega Z80 Digital Sound Board Sega Z80 Digital Sound Board

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// license:???
// copyright-holders:???
#pragma once #pragma once
#ifndef __DSBZ80_H__ #ifndef __DSBZ80_H__

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// license:???
// copyright-holders:???
/************************************************************************* /*************************************************************************
audio\firetrk.c audio\firetrk.c

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// license:???
// copyright-holders:???
/* Clarue Flower sound driver. /* Clarue Flower sound driver.
Initial version was based on the Wiping sound driver, which was based on the old namco.c sound driver. Initial version was based on the Wiping sound driver, which was based on the old namco.c sound driver.

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
galaga.c galaga.c
Sound handler Sound handler

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
Galaxian-derived sound hardware Galaxian-derived sound hardware

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// license:???
// copyright-holders:???
#include "sound/discrete.h" #include "sound/discrete.h"
#define GAL_AUDIO "discrete" #define GAL_AUDIO "discrete"

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// license:???
// copyright-holders:???
/**************************************************************************** /****************************************************************************
* *
* geebee.c * geebee.c

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
Gomoku sound driver (quick hack of the Wiping sound driver) Gomoku sound driver (quick hack of the Wiping sound driver)

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// license:???
// copyright-holders:???
/************************************************************************** /**************************************************************************
Gorf/Votrax SC-01 Emulator Gorf/Votrax SC-01 Emulator

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// license:???
// copyright-holders:???
#include "emu.h" #include "emu.h"
#include "sound/samples.h" #include "sound/samples.h"
#include "includes/gotya.h" #include "includes/gotya.h"

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// license:???
// copyright-holders:???
/************************************************************************* /*************************************************************************
audio\grchamp.c audio\grchamp.c

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// license:???
// copyright-holders:???
/* Hyper NeoGeo 64 Audio */ /* Hyper NeoGeo 64 Audio */
// uses a V53A ( == V33A with extra peripherals eg. DMA, Timers, MMU giving virtual 24-bit address space etc.) // uses a V53A ( == V33A with extra peripherals eg. DMA, Timers, MMU giving virtual 24-bit address space etc.)

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// license:???
// copyright-holders:???
#include "emu.h" #include "emu.h"
#include "cpu/m6800/m6800.h" #include "cpu/m6800/m6800.h"
#include "audio/hyprolyb.h" #include "audio/hyprolyb.h"

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// license:???
// copyright-holders:???
#include "sound/msm5205.h" #include "sound/msm5205.h"
class hyprolyb_adpcm_device : public device_t, class hyprolyb_adpcm_device : public device_t,

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// license:???
// copyright-holders:???
/* /*
* Invinco sound routines * Invinco sound routines
*/ */

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
Irem M52/M62 sound hardware Irem M52/M62 sound hardware

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// license:???
// copyright-holders:???
#include "sound/ay8910.h" #include "sound/ay8910.h"
#include "sound/msm5205.h" #include "sound/msm5205.h"

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
Atari Return of the Jedi hardware Atari Return of the Jedi hardware

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// license:???
// copyright-holders:???
#include "emu.h" #include "emu.h"
#include "sound/tms3615.h" #include "sound/tms3615.h"
#include "includes/laserbat.h" #include "includes/laserbat.h"

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
Lunar Lander Specific Sound Code Lunar Lander Specific Sound Code

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
IREM "M72" sound hardware IREM "M72" sound hardware

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
M72 audio interface M72 audio interface

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// license:???
// copyright-holders:???
/************************************************************************ /************************************************************************
* m79amb Sound System Analog emulation * m79amb Sound System Analog emulation
* Nov 2008, Derrick Renaud * Nov 2008, Derrick Renaud

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// license:???
// copyright-holders:???
/************************************************************************ /************************************************************************
* madalien Sound System Analog emulation * madalien Sound System Analog emulation
* Aug 2008, Derrick Renaud * Aug 2008, Derrick Renaud

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// license:???
// copyright-holders:???
#include "emu.h" #include "emu.h"
#include "cpu/z80/z80.h" #include "cpu/z80/z80.h"
#include "cpu/mcs48/mcs48.h" #include "cpu/mcs48/mcs48.h"

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
meadows.c meadows.c
Sound handler Sound handler

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
Microprose sound hardware Microprose sound hardware

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
Midway 8080-based black and white hardware Midway 8080-based black and white hardware

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
Nintendo 8080 sound emulation Nintendo 8080 sound emulation

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// license:???
// copyright-holders:???
/************************************************************************* /*************************************************************************
audio\nitedrvr.c audio\nitedrvr.c

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// license:???
// copyright-holders:???
/************************************************************************ /************************************************************************
* Noraut/Kimble/Kramer Poker Sound System Analog emulation * Noraut/Kimble/Kramer Poker Sound System Analog emulation
* Sept 2009, Derrick Renaud & Roberto Fresca. * Sept 2009, Derrick Renaud & Roberto Fresca.

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// license:???
// copyright-holders:???
/************************************************************************* /*************************************************************************
audio\orbit.c audio\orbit.c

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// license:???
// copyright-holders:???
/**************************************************************************** /****************************************************************************
* *
* Phoenix sound hardware simulation - still very ALPHA! * Phoenix sound hardware simulation - still very ALPHA!

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// license:???
// copyright-holders:???
/**************************************************************************** /****************************************************************************
* *
* Sound hardware for Pleiades, Naughty Boy and Pop Flamer. * Sound hardware for Pleiades, Naughty Boy and Pop Flamer.

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// license:???
// copyright-holders:???
#include "sound/tms36xx.h" #include "sound/tms36xx.h"
struct pl_t_state struct pl_t_state

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
polepos.c polepos.c
Sound handler Sound handler

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
Poly-Play Poly-Play

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// license:???
// copyright-holders:???
/************************************************************************* /*************************************************************************
audio\poolshrk.c audio\poolshrk.c

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// license:???
// copyright-holders:???
/* /*
* Pulsar sound routines * Pulsar sound routines
* *

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// license:???
// copyright-holders:???
/************************************************************************* /*************************************************************************
audio\qix.c audio\qix.c

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
Irem Red Alert hardware Irem Red Alert hardware

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// license:???
// copyright-holders:???
/************************************************************************* /*************************************************************************
Atari Red Baron sound hardware Atari Red Baron sound hardware

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// license:???
// copyright-holders:???
//************************************************************************** //**************************************************************************
// TYPE DEFINITIONS // TYPE DEFINITIONS
//************************************************************************** //**************************************************************************

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// license:???
// copyright-holders:???
/* /*
* s11c_bg.c - Williams System 11C background music (M68B09E + YM2151 + HC55516 + DAC) * s11c_bg.c - Williams System 11C background music (M68B09E + YM2151 + HC55516 + DAC)
* *

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// license:???
// copyright-holders:???
/* /*
* s11c_bg.h - Williams System 11C background sound (M68B09E + YM2151 + HC55516 + DAC) * s11c_bg.h - Williams System 11C background sound (M68B09E + YM2151 + HC55516 + DAC)
* *

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
This file contains functions to emulate the sound hardware found on This file contains functions to emulate the sound hardware found on

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// license:???
// copyright-holders:???
/************************************************************************* /*************************************************************************
Sega vector hardware Sega vector hardware

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
Sega Model 1 sound board (68000 + 2x 315-5560 "MultiPCM") Sega Model 1 sound board (68000 + 2x 315-5560 "MultiPCM")

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// license:???
// copyright-holders:???
#pragma once #pragma once
#ifndef __SEGAM1AUDIO_H__ #ifndef __SEGAM1AUDIO_H__

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
Seibu Sound System v1.02, designed 1986 by Seibu Kaihatsu Seibu Sound System v1.02, designed 1986 by Seibu Kaihatsu

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
Seibu Sound System v1.02, games using this include: Seibu Sound System v1.02, games using this include:

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// license:???
// copyright-holders:???
#include "emu.h" #include "emu.h"
#include "includes/senjyo.h" #include "includes/senjyo.h"

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// license:???
// copyright-holders:???
/************************************************************************* /*************************************************************************
audio\skydiver.c audio\skydiver.c

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// license:???
// copyright-holders:???
/************************************************************************ /************************************************************************
* skyraid Sound System Analog emulation * skyraid Sound System Analog emulation
* Sept 2009, Derrick Renaud * Sept 2009, Derrick Renaud

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
snes_snd.c snes_snd.c

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// license:???
// copyright-holders:???
/***************************************************************************** /*****************************************************************************
* *
* audio/snes_spc.h * audio/snes_spc.h

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// license:???
// copyright-holders:???
/* from Andrew Scott (ascott@utkux.utcc.utk.edu) */ /* from Andrew Scott (ascott@utkux.utcc.utk.edu) */
/* /*

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
Space Firebird hardware Space Firebird hardware

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
Sigma Spiders hardware Sigma Spiders hardware

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// license:???
// copyright-holders:???
/************************************************************************* /*************************************************************************
audio\sprint2.c audio\sprint2.c

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// license:???
// copyright-holders:???
/************************************************************************* /*************************************************************************
audio\sprint4.c audio\sprint4.c

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
Atari Sprint 4 + Ultra Tank Audio Atari Sprint 4 + Ultra Tank Audio

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// license:???
// copyright-holders:???
/************************************************************************ /************************************************************************
* sprint8 Sound System Analog emulation * sprint8 Sound System Analog emulation
* Sept 2009, Derrick Renaud * Sept 2009, Derrick Renaud

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// license:???
// copyright-holders:???
/************************************************************************ /************************************************************************
* starshp1 Sound System Analog emulation * starshp1 Sound System Analog emulation
* Aug 2008, Derrick Renaud * Aug 2008, Derrick Renaud

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
Atari Star Wars hardware Atari Star Wars hardware

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// license:???
// copyright-holders:???
/************************************************************************* /*************************************************************************
audio\subs.c audio\subs.c

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// license:???
// copyright-holders:???
/* /*
SunA 8 Bit Games samples SunA 8 Bit Games samples

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
Toshiba T5182 die map, by Jonathan Gevaryahu AKA Lord Nightmare, Toshiba T5182 die map, by Jonathan Gevaryahu AKA Lord Nightmare,

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// license:???
// copyright-holders:???
#include "sound/2151intf.h" #include "sound/2151intf.h"
#include "cpu/z80/z80.h" #include "cpu/z80/z80.h"

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
Taito Ensoniq ES5505-based sound hardware Taito Ensoniq ES5505-based sound hardware

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
Taito Ensoniq ES5505-based sound hardware Taito Ensoniq ES5505-based sound hardware

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
Taito Zoom ZSG-2 sound board Taito Zoom ZSG-2 sound board

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// license:???
// copyright-holders:???
/*************************************************************************** /***************************************************************************
Taito Zoom ZSG-2 sound board Taito Zoom ZSG-2 sound board

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