mirror of
https://github.com/holub/mame
synced 2025-04-20 23:42:22 +03:00
ichiban.cpp: fleshed out a bit. Needs correct banking
This commit is contained in:
parent
4a5f023397
commit
91f613b56d
@ -34,7 +34,9 @@ VSync - 60.5686Hz
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HSync - 15.510kHz
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Notes / TODO:
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- where and how are the opcodes at 0x8000 and the data at 0x18000 banked?
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- code and palette banking;
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- dips (are visible in the 'Analyser 2' page, just needs some time);
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- seems heavily inspired by the games in ichibanjyan.cpp. Consider merging.
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***************************************************************************/
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#include "emu.h"
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@ -55,6 +57,9 @@ public:
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ichibanjyan_state(const machine_config &mconfig, device_type type, const char *tag)
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: driver_device(mconfig, type, tag)
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, m_maincpu(*this, "maincpu")
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, m_palette(*this, "palette")
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, m_videoram(*this, "videoram")
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, m_key(*this, "KEY%u", 0U)
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{ }
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void ichibanjyan(machine_config &config);
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@ -68,8 +73,19 @@ protected:
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private:
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// devices
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required_device<cpu_device> m_maincpu;
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required_device<palette_device> m_palette;
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required_shared_ptr<uint8_t> m_videoram;
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required_ioport_array<10> m_key;
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uint8_t m_input_port_select;
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uint8_t player_1_port_r();
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uint8_t player_2_port_r();
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void input_port_select_w(uint8_t data);
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void control_w(uint8_t data);
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uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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void mem_map(address_map &map);
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void io_map(address_map &map);
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void opcodes_map(address_map &map);
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@ -81,52 +97,235 @@ void ichibanjyan_state::video_start()
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uint32_t ichibanjyan_state::screen_update( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect )
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{
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for (offs_t offs = 0; offs < 0x4000; offs++)
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{
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uint8_t data1 = m_videoram[offs + 0x0000];
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uint8_t data2 = m_videoram[offs + 0x4000];
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uint8_t y = (offs >> 6);
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uint8_t x = (offs << 2);
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for (int i = 0; i < 4; i++)
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{
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uint8_t pen = ((data2 >> 1) & 0x08) | ((data2 << 2) & 0x04) | ((data1 >> 3) & 0x02) | ((data1 >> 0) & 0x01);
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bitmap.pix(y, x) = m_palette->pen(pen);
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x = x + 1;
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data1 = data1 >> 1;
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data2 = data2 >> 1;
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}
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}
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return 0;
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}
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void ichibanjyan_state::input_port_select_w(uint8_t data)
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{
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m_input_port_select = data;
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}
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uint8_t ichibanjyan_state::player_1_port_r()
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{
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int ret = (m_key[0]->read() & 0xc0) | 0x3f;
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if ((m_input_port_select & 0x01) == 0) ret &= m_key[0]->read();
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if ((m_input_port_select & 0x02) == 0) ret &= m_key[1]->read();
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if ((m_input_port_select & 0x04) == 0) ret &= m_key[2]->read();
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if ((m_input_port_select & 0x08) == 0) ret &= m_key[3]->read();
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if ((m_input_port_select & 0x10) == 0) ret &= m_key[4]->read();
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return ret;
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}
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uint8_t ichibanjyan_state::player_2_port_r()
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{
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int ret = (m_key[5]->read() & 0xc0) | 0x3f;
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if ((m_input_port_select & 0x01) == 0) ret &= m_key[5]->read();
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if ((m_input_port_select & 0x02) == 0) ret &= m_key[6]->read();
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if ((m_input_port_select & 0x04) == 0) ret &= m_key[7]->read();
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if ((m_input_port_select & 0x08) == 0) ret &= m_key[8]->read();
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if ((m_input_port_select & 0x10) == 0) ret &= m_key[9]->read();
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return ret;
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}
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void ichibanjyan_state::control_w(uint8_t data)
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{
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machine().bookkeeping().coin_counter_w(0, BIT(data, 1));
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// bit 2 always set? it's flip screen in most royalmah.cpp games
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}
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void ichibanjyan_state::mem_map(address_map &map)
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{
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map(0x0000, 0x6fff).rom().region("code", 0x10000);
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map(0x7000, 0x7fff).ram().share("nvram");
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map(0x8000, 0xffff).ram();
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map(0x8000, 0xffff).rom().region("code", 0x18000); // TODO: should be banked, as changing the offset to the other ROMs shows other graphics
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map(0x8000, 0xffff).writeonly().share(m_videoram);
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}
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void ichibanjyan_state::io_map(address_map &map)
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void ichibanjyan_state::io_map(address_map &map) // TODO: writes to 0x12 and 0x14, probably code and palette banking
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{
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map.global_mask(0xff);
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map(0x01, 0x01).r("aysnd", FUNC(ym2149_device::data_r));
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map(0x02, 0x03).w("aysnd", FUNC(ym2149_device::data_address_w));
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map(0x10, 0x10).portr("DSW-A").w(FUNC(ichibanjyan_state::control_w));
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map(0x11, 0x11).portr("SYSTEM").w(FUNC(ichibanjyan_state::input_port_select_w));
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map(0x12, 0x12).portr("DSW-B").nopw();
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map(0x13, 0x13).portr("DSW-C");
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map(0x14, 0x14).portr("DSW-D").nopw();
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map(0x16, 0x17).w("ymsnd", FUNC(ym2413_device::write));
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}
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void ichibanjyan_state::opcodes_map(address_map &map)
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{
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map(0x0000, 0x6fff).rom().region("code", 0);
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map(0x8000, 0xffff).rom().region("code", 0x8000);
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}
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static INPUT_PORTS_START( ichibanjyan )
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PORT_START("KEY0")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I )
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M )
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Payout") PORT_CODE(KEYCODE_O)
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_START("KEY1")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J )
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N )
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET )
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PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_START("KEY2")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K )
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI )
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON )
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PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_START("KEY3")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L )
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON )
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PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_START("KEY4")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP )
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP )
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL )
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PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_START("KEY5")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_PLAYER(2)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_PLAYER(2)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_PLAYER(2)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_PLAYER(2)
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_PLAYER(2)
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_START("KEY6")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_PLAYER(2)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_PLAYER(2)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_PLAYER(2)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_PLAYER(2)
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_PLAYER(2)
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) PORT_PLAYER(2)
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PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_START("KEY7")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_PLAYER(2)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_PLAYER(2)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_PLAYER(2)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_PLAYER(2)
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_PLAYER(2)
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PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_START("KEY8")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_PLAYER(2)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_PLAYER(2)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_PLAYER(2)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_PLAYER(2)
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PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_START("KEY9")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) PORT_PLAYER(2)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) PORT_PLAYER(2)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) PORT_PLAYER(2)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_PLAYER(2)
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) PORT_PLAYER(2)
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) PORT_PLAYER(2)
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PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_START("SYSTEM")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN2 ) // "Note" ("Paper Money") = 10 Credits
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MEMORY_RESET )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) // Analizer (Statistics). This plus service mode give access to dip page
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PORT_SERVICE( 0x08, IP_ACTIVE_LOW )
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PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_START("DSW-A")
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PORT_DIPUNKNOWN_DIPLOC(0x01, 0x01, "DSW-A:1")
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PORT_DIPUNKNOWN_DIPLOC(0x02, 0x02, "DSW-A:2")
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PORT_DIPUNKNOWN_DIPLOC(0x04, 0x04, "DSW-A:3")
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PORT_DIPUNKNOWN_DIPLOC(0x08, 0x08, "DSW-A:4")
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PORT_DIPUNKNOWN_DIPLOC(0x10, 0x10, "DSW-A:5")
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PORT_DIPUNKNOWN_DIPLOC(0x20, 0x20, "DSW-A:6")
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PORT_DIPUNKNOWN_DIPLOC(0x40, 0x40, "DSW-A:7")
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PORT_DIPUNKNOWN_DIPLOC(0x80, 0x80, "DSW-A:8")
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PORT_START("DSW-B")
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PORT_DIPUNKNOWN_DIPLOC(0x01, 0x01, "DSW-B:1")
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PORT_DIPUNKNOWN_DIPLOC(0x02, 0x02, "DSW-B:2")
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PORT_DIPUNKNOWN_DIPLOC(0x04, 0x04, "DSW-B:3")
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PORT_DIPUNKNOWN_DIPLOC(0x08, 0x08, "DSW-B:4")
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PORT_DIPUNKNOWN_DIPLOC(0x10, 0x10, "DSW-B:5")
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PORT_DIPUNKNOWN_DIPLOC(0x20, 0x20, "DSW-B:6")
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PORT_DIPUNKNOWN_DIPLOC(0x40, 0x40, "DSW-B:7")
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PORT_DIPUNKNOWN_DIPLOC(0x80, 0x80, "DSW-B:8")
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PORT_START("DSW-C")
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PORT_DIPUNKNOWN_DIPLOC(0x01, 0x01, "DSW-C:1")
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PORT_DIPUNKNOWN_DIPLOC(0x02, 0x02, "DSW-C:2")
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PORT_DIPUNKNOWN_DIPLOC(0x04, 0x04, "DSW-C:3")
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PORT_DIPUNKNOWN_DIPLOC(0x08, 0x08, "DSW-C:4")
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PORT_DIPUNKNOWN_DIPLOC(0x10, 0x10, "DSW-C:5")
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PORT_DIPUNKNOWN_DIPLOC(0x20, 0x20, "DSW-C:6")
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PORT_DIPUNKNOWN_DIPLOC(0x40, 0x40, "DSW-C:7")
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PORT_DIPUNKNOWN_DIPLOC(0x80, 0x80, "DSW-C:8")
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PORT_START("DSW-D")
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PORT_DIPUNKNOWN_DIPLOC(0x01, 0x01, "DSW-D:1")
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PORT_DIPUNKNOWN_DIPLOC(0x02, 0x02, "DSW-D:2")
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PORT_DIPUNKNOWN_DIPLOC(0x04, 0x04, "DSW-D:3")
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PORT_DIPUNKNOWN_DIPLOC(0x08, 0x08, "DSW-D:4")
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PORT_DIPUNKNOWN_DIPLOC(0x10, 0x10, "DSW-D:5")
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PORT_DIPUNKNOWN_DIPLOC(0x20, 0x20, "DSW-D:6")
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PORT_DIPUNKNOWN_DIPLOC(0x40, 0x40, "DSW-D:7")
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PORT_DIPUNKNOWN_DIPLOC(0x80, 0x80, "DSW-D:8")
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INPUT_PORTS_END
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static const gfx_layout charlayout =
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{
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8,8,
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RGN_FRAC(1,1),
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8,
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{ 0, 1, 2, 3, 4, 5, 6, 7 },
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{ STEP8( 0*512, 8 ) },
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{ STEP8( 0*512, 8*8 ) },
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8*8*8
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};
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static GFXDECODE_START( gfx_ichibanjyan )
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GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 1 )
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GFXDECODE_ENTRY( "gfx2", 0, charlayout, 0, 1 )
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GFXDECODE_END
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void ichibanjyan_state::machine_start()
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{
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m_input_port_select = 0;
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save_item(NAME(m_input_port_select));
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}
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void ichibanjyan_state::machine_reset()
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@ -141,22 +340,25 @@ void ichibanjyan_state::ichibanjyan(machine_config &config)
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m_maincpu->set_addrmap(AS_PROGRAM, &ichibanjyan_state::mem_map);
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m_maincpu->set_addrmap(AS_IO, &ichibanjyan_state::io_map);
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m_maincpu->set_addrmap(AS_OPCODES, &ichibanjyan_state::opcodes_map);
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m_maincpu->set_vblank_int("screen", FUNC(ichibanjyan_state::irq0_line_hold));
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NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0);
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// video hardware
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screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
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screen.set_raw(18.432_MHz_XTAL / 3, 396, 0, 320, 256, 0, 224); // dimensions guessed
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screen.set_raw(18.432_MHz_XTAL / 3, 256, 0, 255, 256, 0, 247); // dimensions guessed
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screen.set_screen_update(FUNC(ichibanjyan_state::screen_update));
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screen.set_palette("palette");
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GFXDECODE(config, "gfxdecode", "palette", gfx_ichibanjyan);
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PALETTE(config, "palette", palette_device::RGB_444_PROMS, "proms", 512);
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// sound hardware
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SPEAKER(config, "mono").front_center();
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YM2149(config, "aysnd", 18.432_MHz_XTAL / 12).add_route(ALL_OUTPUTS, "mono", 0.30);
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ym2149_device &ay(YM2149(config, "aysnd", 18.432_MHz_XTAL / 12));
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ay.port_a_read_callback().set(FUNC(ichibanjyan_state::player_1_port_r));
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ay.port_b_read_callback().set(FUNC(ichibanjyan_state::player_2_port_r));
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ay.add_route(ALL_OUTPUTS, "mono", 0.30);
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YM2413(config, "ymsnd", 18.432_MHz_XTAL / 6).add_route(ALL_OUTPUTS, "mono", 0.5);
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}
|
||||
@ -169,14 +371,10 @@ void ichibanjyan_state::ichibanjyan(machine_config &config)
|
||||
***************************************************************************/
|
||||
|
||||
ROM_START( ichiban )
|
||||
ROM_REGION( 0x20000, "code", 0 ) // opcodes in first half are mixed with pseudo-random garbage
|
||||
ROM_LOAD( "3.u15", 0, 0x20000, CRC(76240568) SHA1(cf055d1eaae25661a49ec4722a2c7caca862e66a) )
|
||||
|
||||
ROM_REGION( 0x20000, "gfx1", 0 )
|
||||
ROM_LOAD( "1.u28", 0, 0x20000, CRC(2caa4d3f) SHA1(5e5af164880140b764c097a65388c22ba5ea572b) )
|
||||
|
||||
ROM_REGION( 0x20000, "gfx2", 0 )
|
||||
ROM_LOAD( "2.u14", 0, 0x20000, CRC(b4834d8e) SHA1(836ddf7586dc5440faf88f5ec50a32265e9a0ec8) )
|
||||
ROM_REGION( 0x60000, "code", 0 ) // opcodes in first half are mixed with pseudo-random garbage
|
||||
ROM_LOAD( "3.u15", 0x00000, 0x20000, CRC(76240568) SHA1(cf055d1eaae25661a49ec4722a2c7caca862e66a) )
|
||||
ROM_LOAD( "2.u14", 0x20000, 0x20000, CRC(b4834d8e) SHA1(836ddf7586dc5440faf88f5ec50a32265e9a0ec8) )
|
||||
ROM_LOAD( "1.u28", 0x40000, 0x20000, CRC(2caa4d3f) SHA1(5e5af164880140b764c097a65388c22ba5ea572b) ) // ?
|
||||
|
||||
ROM_REGION( 0x600, "proms", 0 )
|
||||
ROM_LOAD( "mjr.u36", 0x000, 0x200, CRC(31cd7a90) SHA1(1525ad19d748561a52626e4ab13df67d9bedf3b8) )
|
||||
@ -187,4 +385,4 @@ ROM_END
|
||||
} // Anonymous namespace
|
||||
|
||||
|
||||
GAME( 199?, ichiban, 0, ichibanjyan, ichibanjyan, ichibanjyan_state, empty_init, ROT0, "Excel", "Ichi Ban Jyan", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
|
||||
GAME( 199?, ichiban, 0, ichibanjyan, ichibanjyan, ichibanjyan_state, empty_init, ROT180, "Excel", "Ichi Ban Jyan", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND ) // should just need correct banking
|
||||
|
Loading…
Reference in New Issue
Block a user