From 922a6fc563d168aec3b6f4dfde642ee0843c14cc Mon Sep 17 00:00:00 2001 From: Scott Stone Date: Tue, 14 Jul 2009 19:23:57 +0000 Subject: [PATCH] Fixed #03308: overdriv: Game Resets at "Ram Check" This was caused by some incorrect cpu -> tag assignments. --- src/mame/drivers/overdriv.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/mame/drivers/overdriv.c b/src/mame/drivers/overdriv.c index ee6db5dbff4..55078195c54 100644 --- a/src/mame/drivers/overdriv.c +++ b/src/mame/drivers/overdriv.c @@ -163,7 +163,7 @@ static WRITE16_HANDLER( cpuA_ctrl_w ) if (ACCESSING_BITS_0_7) { /* bit 0 probably enables the second 68000 */ - cputag_set_input_line(space->machine, "maincpu", INPUT_LINE_RESET, (data & 0x01) ? CLEAR_LINE : ASSERT_LINE); + cputag_set_input_line(space->machine, "sub", INPUT_LINE_RESET, (data & 0x01) ? CLEAR_LINE : ASSERT_LINE); /* bit 1 is clear during service mode - function unknown */ @@ -211,12 +211,12 @@ static WRITE16_HANDLER( overdriv_soundirq_w ) static WRITE16_HANDLER( overdriv_cpuB_irq5_w ) { - cputag_set_input_line(space->machine, "audiocpu", 5, HOLD_LINE); + cputag_set_input_line(space->machine, "sub", 5, HOLD_LINE); } static WRITE16_HANDLER( overdriv_cpuB_irq6_w ) { - cputag_set_input_line(space->machine, "audiocpu", 6, HOLD_LINE); + cputag_set_input_line(space->machine, "sub", 6, HOLD_LINE); }