mirror of
https://github.com/holub/mame
synced 2025-04-16 13:34:55 +03:00
labyrunr.cpp, pcktgal.cpp: used finders and other small cleanups
This commit is contained in:
parent
b51d40ffd6
commit
926e59db2b
@ -1784,8 +1784,6 @@ files {
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MAME_DIR .. "src/mame/video/metlclsh.cpp",
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MAME_DIR .. "src/mame/drivers/mirage.cpp",
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MAME_DIR .. "src/mame/drivers/pcktgal.cpp",
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MAME_DIR .. "src/mame/includes/pcktgal.h",
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MAME_DIR .. "src/mame/video/pcktgal.cpp",
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MAME_DIR .. "src/mame/drivers/pktgaldx.cpp",
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MAME_DIR .. "src/mame/includes/pktgaldx.h",
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MAME_DIR .. "src/mame/video/pktgaldx.cpp",
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@ -2535,8 +2533,6 @@ files {
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MAME_DIR .. "src/mame/machine/zs01.cpp",
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MAME_DIR .. "src/mame/machine/zs01.h",
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MAME_DIR .. "src/mame/drivers/labyrunr.cpp",
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MAME_DIR .. "src/mame/includes/labyrunr.h",
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MAME_DIR .. "src/mame/video/labyrunr.cpp",
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MAME_DIR .. "src/mame/drivers/lethal.cpp",
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MAME_DIR .. "src/mame/includes/lethal.h",
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MAME_DIR .. "src/mame/video/lethal.cpp",
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@ -11,45 +11,329 @@
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***************************************************************************/
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#include "emu.h"
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#include "includes/labyrunr.h"
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#include "includes/konamipt.h"
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#include "video/k007121.h"
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#include "video/k051733.h"
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#include "cpu/m6809/hd6309.h"
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#include "machine/watchdog.h"
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#include "sound/ymopn.h"
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#include "emupal.h"
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#include "screen.h"
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#include "speaker.h"
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#include "tilemap.h"
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namespace {
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class labyrunr_state : public driver_device
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{
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public:
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labyrunr_state(const machine_config &mconfig, device_type type, const char *tag) :
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driver_device(mconfig, type, tag),
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m_maincpu(*this,"maincpu"),
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m_k007121(*this, "k007121"),
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m_gfxdecode(*this, "gfxdecode"),
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m_screen(*this, "screen"),
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m_palette(*this, "palette"),
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m_scrollram(*this, "scrollram"),
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m_spriteram(*this, "spriteram"),
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m_videoram(*this, "videoram%u", 1U),
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m_mainbank(*this, "mainbank")
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{ }
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void labyrunr(machine_config &config);
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protected:
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virtual void machine_start() override;
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virtual void video_start() override;
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private:
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// devices
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required_device<cpu_device> m_maincpu;
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required_device<k007121_device> m_k007121;
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required_device<gfxdecode_device> m_gfxdecode;
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required_device<screen_device> m_screen;
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required_device<palette_device> m_palette;
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// memory pointers
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required_shared_ptr<uint8_t> m_scrollram;
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required_shared_ptr<uint8_t> m_spriteram;
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required_shared_ptr_array<uint8_t, 2> m_videoram;
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required_memory_bank m_mainbank;
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// video-related
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tilemap_t *m_layer[2]{};
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rectangle m_clip[2]{};
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void bankswitch_w(uint8_t data);
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template <uint8_t Which> void vram_w(offs_t offset, uint8_t data);
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template <uint8_t Which> TILE_GET_INFO_MEMBER(get_tile_info);
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void palette(palette_device &palette) const;
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uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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DECLARE_WRITE_LINE_MEMBER(vblank_irq);
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INTERRUPT_GEN_MEMBER(timer_interrupt);
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void prg_map(address_map &map);
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};
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// video
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void labyrunr_state::palette(palette_device &palette) const
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{
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const uint8_t *color_prom = memregion("proms")->base();
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for (int pal = 0; pal < 8; pal++)
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{
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if (pal & 1)
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{
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// chars, no lookup table
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for (int i = 0; i < 0x100; i++)
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palette.set_pen_indirect((pal << 8) | i, (pal << 4) | (i & 0x0f));
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}
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else
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{
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// sprites
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for (int i = 0; i < 0x100; i++)
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{
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uint8_t const ctabentry = !color_prom[i] ? 0 : ((pal << 4) | (color_prom[i] & 0x0f));
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palette.set_pen_indirect((pal << 8) | i, ctabentry);
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}
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}
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}
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}
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/***************************************************************************
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Callbacks for the TileMap code
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***************************************************************************/
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template <uint8_t Which>
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TILE_GET_INFO_MEMBER(labyrunr_state::get_tile_info)
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{
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uint8_t ctrl_3 = m_k007121->ctrlram_r(3);
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uint8_t ctrl_4 = m_k007121->ctrlram_r(4);
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uint8_t ctrl_5 = m_k007121->ctrlram_r(5);
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uint8_t ctrl_6 = m_k007121->ctrlram_r(6);
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int attr = m_videoram[Which][tile_index];
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int code = m_videoram[Which][tile_index + 0x400];
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int bit0 = (ctrl_5 >> 0) & 0x03;
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int bit1 = (ctrl_5 >> 2) & 0x03;
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int bit2 = (ctrl_5 >> 4) & 0x03;
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int bit3 = (ctrl_5 >> 6) & 0x03;
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int bank = ((attr & 0x80) >> 7) |
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((attr >> (bit0 + 2)) & 0x02) |
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((attr >> (bit1 + 1)) & 0x04) |
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((attr >> (bit2 )) & 0x08) |
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((attr >> (bit3 - 1)) & 0x10) |
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((ctrl_3 & 0x01) << 5);
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int mask = (ctrl_4 & 0xf0) >> 4;
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bank = (bank & ~(mask << 1)) | ((ctrl_4 & mask) << 1);
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tileinfo.set(0,
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code + bank * 256,
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((ctrl_6 & 0x30) * 2 + 16) + (attr & 7),
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0);
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tileinfo.category = Which ? (attr & 0x40) >> 6 : 0;
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}
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/***************************************************************************
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Start the video hardware emulation.
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***************************************************************************/
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void labyrunr_state::video_start()
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{
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m_layer[0] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(labyrunr_state::get_tile_info<0>)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
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m_layer[1] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(labyrunr_state::get_tile_info<1>)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
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m_layer[0]->set_transparent_pen(0);
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m_layer[1]->set_transparent_pen(0);
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m_clip[0] = m_screen->visible_area();
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m_clip[0].min_x += 40;
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m_clip[1] = m_screen->visible_area();
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m_clip[1].max_x = 39;
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m_clip[1].min_x = 0;
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m_layer[0]->set_scroll_cols(32);
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}
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/***************************************************************************
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Memory Handlers
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***************************************************************************/
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template <uint8_t Which>
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void labyrunr_state::vram_w(offs_t offset, uint8_t data)
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{
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m_videoram[Which][offset] = data;
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m_layer[Which]->mark_tile_dirty(offset & 0x3ff);
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}
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/***************************************************************************
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Screen Refresh
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***************************************************************************/
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uint32_t labyrunr_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
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{
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uint8_t ctrl_0 = m_k007121->ctrlram_r(0);
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rectangle finalclip0, finalclip1;
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screen.priority().fill(0, cliprect);
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bitmap.fill(m_palette->black_pen(), cliprect);
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if (~m_k007121->ctrlram_r(3) & 0x20)
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{
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finalclip0 = m_clip[0];
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finalclip1 = m_clip[1];
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finalclip0 &= cliprect;
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finalclip1 &= cliprect;
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m_layer[0]->set_scrollx(0, ctrl_0 - 40);
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m_layer[1]->set_scrollx(0, 0);
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for (int i = 0; i < 32; i++)
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{
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// enable colscroll
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if ((m_k007121->ctrlram_r(1) & 6) == 6) // it's probably just one bit, but it's only used once in the game so I don't know which it's
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m_layer[0]->set_scrolly((i + 2) & 0x1f, m_k007121->ctrlram_r(2) + m_scrollram[i]);
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else
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m_layer[0]->set_scrolly((i + 2) & 0x1f, m_k007121->ctrlram_r(2));
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}
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m_layer[0]->draw(screen, bitmap, finalclip0, TILEMAP_DRAW_OPAQUE | TILEMAP_DRAW_CATEGORY(0), 0);
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m_k007121->sprites_draw(bitmap, cliprect, m_gfxdecode->gfx(0), *m_palette, m_spriteram, (m_k007121->ctrlram_r(6) & 0x30) * 2, 40, 0, screen.priority(), (m_k007121->ctrlram_r(3) & 0x40) >> 5);
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m_layer[0]->draw(screen, bitmap, finalclip0, TILEMAP_DRAW_OPAQUE | TILEMAP_DRAW_CATEGORY(1), 0);
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// we ignore the transparency because layer1 is drawn only at the top of the screen also covering sprites
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m_layer[1]->draw(screen, bitmap, finalclip1, TILEMAP_DRAW_OPAQUE, 0);
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}
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else
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{
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int use_clip3[2] = { 0, 0 };
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rectangle finalclip3;
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// custom cliprects needed for the weird effect used in the ending sequence to hide and show the needed part of text
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finalclip0.min_y = finalclip1.min_y = cliprect.min_y;
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finalclip0.max_y = finalclip1.max_y = cliprect.max_y;
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if (m_k007121->ctrlram_r(1) & 1)
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{
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finalclip0.min_x = cliprect.max_x - ctrl_0 + 8;
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finalclip0.max_x = cliprect.max_x;
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if (ctrl_0 >= 40)
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{
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finalclip1.min_x = cliprect.min_x;
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}
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else
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{
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use_clip3[0] = 1;
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finalclip1.min_x = 40 - ctrl_0;
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}
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finalclip1.max_x = cliprect.max_x - ctrl_0 + 8;
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}
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else
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{
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if (ctrl_0 >= 40)
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{
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finalclip0.min_x = cliprect.min_x;
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}
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else
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{
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use_clip3[1] = 1;
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finalclip0.min_x = 40 - ctrl_0;
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}
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finalclip0.max_x = cliprect.max_x - ctrl_0 + 8;
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finalclip1.min_x = cliprect.max_x - ctrl_0 + 8;
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finalclip1.max_x = cliprect.max_x;
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}
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if (use_clip3[0] || use_clip3[1])
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{
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finalclip3.min_y = cliprect.min_y;
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finalclip3.max_y = cliprect.max_y;
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finalclip3.min_x = cliprect.min_x;
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finalclip3.max_x = 40 - ctrl_0 - 8;
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}
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m_layer[0]->set_scrollx(0, ctrl_0 - 40);
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m_layer[1]->set_scrollx(0, ctrl_0 - 40);
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m_layer[0]->draw(screen, bitmap, finalclip0, TILEMAP_DRAW_CATEGORY(0), 0);
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if (use_clip3[0])
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m_layer[0]->draw(screen, bitmap, finalclip3, TILEMAP_DRAW_CATEGORY(0), 0);
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m_k007121->sprites_draw(bitmap, cliprect, m_gfxdecode->gfx(0), *m_palette, m_spriteram, (m_k007121->ctrlram_r(6) & 0x30) * 2,40,0,screen.priority(),(m_k007121->ctrlram_r(3) & 0x40) >> 5);
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m_layer[0]->draw(screen, bitmap, finalclip0, TILEMAP_DRAW_CATEGORY(1), 0);
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if (use_clip3[0])
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m_layer[0]->draw(screen, bitmap, finalclip3, TILEMAP_DRAW_CATEGORY(1), 0);
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m_layer[1]->draw(screen, bitmap, finalclip1, 0, 0);
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if (use_clip3[1])
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m_layer[1]->draw(screen, bitmap, finalclip3, 0, 0);
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}
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return 0;
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}
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// machine
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WRITE_LINE_MEMBER(labyrunr_state::vblank_irq)
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{
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if (state && (m_k007121->ctrlram_r(7) & 0x02))
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m_maincpu->set_input_line(HD6309_IRQ_LINE, HOLD_LINE);
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}
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INTERRUPT_GEN_MEMBER(labyrunr_state::labyrunr_timer_interrupt)
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INTERRUPT_GEN_MEMBER(labyrunr_state::timer_interrupt)
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{
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if (m_k007121->ctrlram_r(7) & 0x01)
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device.execute().pulse_input_line(INPUT_LINE_NMI, attotime::zero);
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}
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void labyrunr_state::labyrunr_bankswitch_w(uint8_t data)
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void labyrunr_state::bankswitch_w(uint8_t data)
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{
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if (data & 0xe0) popmessage("bankswitch %02x", data);
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if (data & 0xe0) logerror("bankswitch %02x", data);
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/* bits 0-2 = bank number */
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membank("bank1")->set_entry(data & 0x07); // shall we check if data&7 > #banks?
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// bits 0-2 = bank number
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m_mainbank->set_entry(data & 0x07); // shall we check if data & 7 > #banks?
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/* bits 3 and 4 are coin counters */
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// bits 3 and 4 are coin counters
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machine().bookkeeping().coin_counter_w(0, data & 0x08);
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machine().bookkeeping().coin_counter_w(1, data & 0x10);
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}
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void labyrunr_state::labyrunr_map(address_map &map)
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void labyrunr_state::prg_map(address_map &map)
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{
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map(0x0000, 0x0007).w(m_k007121, FUNC(k007121_device::ctrl_w));
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map(0x0020, 0x005f).ram().share("scrollram");
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map(0x0020, 0x005f).ram().share(m_scrollram);
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map(0x0800, 0x0800).rw("ym1", FUNC(ym2203_device::data_r), FUNC(ym2203_device::data_w));
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map(0x0801, 0x0801).rw("ym1", FUNC(ym2203_device::status_r), FUNC(ym2203_device::address_w));
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map(0x0900, 0x0900).rw("ym2", FUNC(ym2203_device::data_r), FUNC(ym2203_device::data_w));
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@ -57,15 +341,15 @@ void labyrunr_state::labyrunr_map(address_map &map)
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map(0x0a00, 0x0a00).portr("P2");
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map(0x0a01, 0x0a01).portr("P1");
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map(0x0b00, 0x0b00).portr("SYSTEM");
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map(0x0c00, 0x0c00).w(FUNC(labyrunr_state::labyrunr_bankswitch_w));
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map(0x0c00, 0x0c00).w(FUNC(labyrunr_state::bankswitch_w));
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map(0x0d00, 0x0d1f).rw("k051733", FUNC(k051733_device::read), FUNC(k051733_device::write));
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map(0x0e00, 0x0e00).w("watchdog", FUNC(watchdog_timer_device::reset_w));
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map(0x1000, 0x10ff).ram().w(m_palette, FUNC(palette_device::write_indirect)).share("palette");
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map(0x1800, 0x1fff).ram();
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map(0x2000, 0x2fff).ram().share("spriteram");
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map(0x3000, 0x37ff).ram().w(FUNC(labyrunr_state::labyrunr_vram1_w)).share("videoram1");
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map(0x3800, 0x3fff).ram().w(FUNC(labyrunr_state::labyrunr_vram2_w)).share("videoram2");
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map(0x4000, 0x7fff).bankr("bank1");
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map(0x2000, 0x2fff).ram().share(m_spriteram);
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map(0x3000, 0x37ff).ram().w(FUNC(labyrunr_state::vram_w<0>)).share(m_videoram[0]);
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map(0x3800, 0x3fff).ram().w(FUNC(labyrunr_state::vram_w<1>)).share(m_videoram[1]);
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map(0x4000, 0x7fff).bankr(m_mainbank);
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map(0x8000, 0xffff).rom();
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}
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@ -95,7 +379,7 @@ static INPUT_PORTS_START( labyrunr )
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PORT_START("DSW1")
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KONAMI_COINAGE_LOC(DEF_STR( Free_Play ), DEF_STR( None ), SW1)
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/* "None" = coin slot B disabled */
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// "None" = coin slot B disabled
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PORT_START("DSW2")
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PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
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@ -148,7 +432,7 @@ static const gfx_layout gfxlayout =
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};
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static GFXDECODE_START( gfx_labyrunr )
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GFXDECODE_ENTRY( "gfx1", 0, gfxlayout, 0, 8*16 )
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GFXDECODE_ENTRY( "gfx", 0, gfxlayout, 0, 8*16 )
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GFXDECODE_END
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/***************************************************************************
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@ -161,30 +445,30 @@ void labyrunr_state::machine_start()
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{
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uint8_t *ROM = memregion("maincpu")->base();
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||||
|
||||
membank("bank1")->configure_entries(0, 6, &ROM[0x10000], 0x4000);
|
||||
m_mainbank->configure_entries(0, 6, &ROM[0x10000], 0x4000);
|
||||
}
|
||||
|
||||
void labyrunr_state::labyrunr(machine_config &config)
|
||||
{
|
||||
/* basic machine hardware */
|
||||
HD6309(config, m_maincpu, 3000000*4); /* 24MHz/8? */
|
||||
m_maincpu->set_addrmap(AS_PROGRAM, &labyrunr_state::labyrunr_map);
|
||||
m_maincpu->set_periodic_int(FUNC(labyrunr_state::labyrunr_timer_interrupt), attotime::from_hz(4*60));
|
||||
// basic machine hardware
|
||||
HD6309(config, m_maincpu, 3000000 * 4); // 24MHz / 8?
|
||||
m_maincpu->set_addrmap(AS_PROGRAM, &labyrunr_state::prg_map);
|
||||
m_maincpu->set_periodic_int(FUNC(labyrunr_state::timer_interrupt), attotime::from_hz(4 * 60));
|
||||
|
||||
WATCHDOG_TIMER(config, "watchdog");
|
||||
|
||||
/* video hardware */
|
||||
// video hardware
|
||||
screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
|
||||
screen.set_refresh_hz(60);
|
||||
screen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
|
||||
screen.set_size(37*8, 32*8);
|
||||
screen.set_visarea(0*8, 35*8-1, 2*8, 30*8-1);
|
||||
screen.set_screen_update(FUNC(labyrunr_state::screen_update_labyrunr));
|
||||
screen.set_screen_update(FUNC(labyrunr_state::screen_update));
|
||||
screen.set_palette(m_palette);
|
||||
screen.screen_vblank().set(FUNC(labyrunr_state::vblank_irq));
|
||||
|
||||
GFXDECODE(config, m_gfxdecode, m_palette, gfx_labyrunr);
|
||||
PALETTE(config, m_palette, FUNC(labyrunr_state::labyrunr_palette));
|
||||
PALETTE(config, m_palette, FUNC(labyrunr_state::palette));
|
||||
m_palette->set_format(palette_device::xBGR_555, 2*8*16*16, 128);
|
||||
|
||||
K007121(config, m_k007121, 0);
|
||||
@ -192,7 +476,7 @@ void labyrunr_state::labyrunr(machine_config &config)
|
||||
|
||||
K051733(config, "k051733", 0);
|
||||
|
||||
/* sound hardware */
|
||||
// sound hardware
|
||||
SPEAKER(config, "mono").front_center();
|
||||
|
||||
ym2203_device &ym1(YM2203(config, "ym1", 3000000));
|
||||
@ -219,53 +503,55 @@ void labyrunr_state::labyrunr(machine_config &config)
|
||||
***************************************************************************/
|
||||
|
||||
ROM_START( tricktrp )
|
||||
ROM_REGION( 0x28000, "maincpu", 0 ) /* code + banked roms */
|
||||
ROM_REGION( 0x28000, "maincpu", 0 ) // code + banked ROMs
|
||||
ROM_LOAD( "771e04", 0x10000, 0x08000, CRC(ba2c7e20) SHA1(713dcc0e65bf9431f2c0df9db1210346a9476a52) )
|
||||
ROM_CONTINUE( 0x08000, 0x08000 )
|
||||
ROM_LOAD( "771e03", 0x18000, 0x10000, CRC(d0d68036) SHA1(8589ee07e229259341a4cc22bc64de8f06536472) )
|
||||
|
||||
ROM_REGION( 0x40000, "gfx1", 0 )
|
||||
ROM_LOAD16_BYTE( "771e01a", 0x00000, 0x10000, CRC(103ffa0d) SHA1(1949c49ca3b243e4cfb5fb19ecd3a1e1492cfddd) ) /* tiles + sprites */
|
||||
ROM_REGION( 0x40000, "gfx", 0 )
|
||||
ROM_LOAD16_BYTE( "771e01a", 0x00000, 0x10000, CRC(103ffa0d) SHA1(1949c49ca3b243e4cfb5fb19ecd3a1e1492cfddd) ) // tiles + sprites
|
||||
ROM_LOAD16_BYTE( "771e01c", 0x00001, 0x10000, CRC(cfec5be9) SHA1(2b6a32e2608a70c47d1ec9b4de38b5c3a0898cde) )
|
||||
ROM_LOAD16_BYTE( "771d01b", 0x20000, 0x10000, CRC(07f2a71c) SHA1(63c79e75e71539e69d4d9d35e629a6021124f6d0) )
|
||||
ROM_LOAD16_BYTE( "771d01d", 0x20001, 0x10000, CRC(f6810a49) SHA1(b40e9f0d0919188a05c1990347da8dc8ff12d65a) )
|
||||
|
||||
ROM_REGION( 0x0100, "proms", 0 )
|
||||
ROM_LOAD( "771d02.08d", 0x0000, 0x0100, CRC(3d34bb5a) SHA1(3f3c845f1197457244e7c7e4f9b2a03c278613e4) ) /* sprite lookup table */
|
||||
/* there is no char lookup table */
|
||||
ROM_LOAD( "771d02.08d", 0x0000, 0x0100, CRC(3d34bb5a) SHA1(3f3c845f1197457244e7c7e4f9b2a03c278613e4) ) // sprite lookup table
|
||||
// there is no char lookup table
|
||||
ROM_END
|
||||
|
||||
ROM_START( labyrunr )
|
||||
ROM_REGION( 0x28000, "maincpu", 0 ) /* code + banked roms */
|
||||
ROM_REGION( 0x28000, "maincpu", 0 ) // code + banked ROMs
|
||||
ROM_LOAD( "771j04.10f", 0x10000, 0x08000, CRC(354a41d0) SHA1(302e8f5c469ad3f615aeca8005ebde6b6051aaae) )
|
||||
ROM_CONTINUE( 0x08000, 0x08000 )
|
||||
ROM_LOAD( "771j03.08f", 0x18000, 0x10000, CRC(12b49044) SHA1(e9b22fb093cfb746a9767e94ef5deef98bed5b7a) )
|
||||
|
||||
ROM_REGION( 0x40000, "gfx1", 0 )
|
||||
ROM_LOAD( "771d01.14a", 0x00000, 0x40000, CRC(15c8f5f9) SHA1(e4235e1315d0331f3ce5047834a68764ed43aa4b) ) /* tiles + sprites */
|
||||
ROM_REGION( 0x40000, "gfx", 0 )
|
||||
ROM_LOAD( "771d01.14a", 0x00000, 0x40000, CRC(15c8f5f9) SHA1(e4235e1315d0331f3ce5047834a68764ed43aa4b) ) // tiles + sprites
|
||||
|
||||
ROM_REGION( 0x0100, "proms", 0 )
|
||||
ROM_LOAD( "771d02.08d", 0x0000, 0x0100, CRC(3d34bb5a) SHA1(3f3c845f1197457244e7c7e4f9b2a03c278613e4) ) /* sprite lookup table */
|
||||
/* there is no char lookup table */
|
||||
ROM_LOAD( "771d02.08d", 0x0000, 0x0100, CRC(3d34bb5a) SHA1(3f3c845f1197457244e7c7e4f9b2a03c278613e4) ) // sprite lookup table
|
||||
// there is no char lookup table
|
||||
ROM_END
|
||||
|
||||
ROM_START( labyrunrk )
|
||||
ROM_REGION( 0x28000, "maincpu", 0 ) /* code + banked roms */
|
||||
ROM_REGION( 0x28000, "maincpu", 0 ) // code + banked ROMs
|
||||
ROM_LOAD( "771k04.10f", 0x10000, 0x08000, CRC(9816ab35) SHA1(6efb0332f4a62f20889f212682ee7225e4a182a9) )
|
||||
ROM_CONTINUE( 0x08000, 0x08000 )
|
||||
ROM_LOAD( "771k03.8f", 0x18000, 0x10000, CRC(48d732ae) SHA1(8bc7917397f32cf5f995b3763ae921725e27de05) )
|
||||
|
||||
ROM_REGION( 0x40000, "gfx1", 0 )
|
||||
ROM_LOAD16_BYTE( "771d01a.13a", 0x00000, 0x10000, CRC(0cd1ed1a) SHA1(eac6c106de28acc54535ae1fb99f778c1ed4013e) ) /* tiles + sprites */
|
||||
ROM_REGION( 0x40000, "gfx", 0 )
|
||||
ROM_LOAD16_BYTE( "771d01a.13a", 0x00000, 0x10000, CRC(0cd1ed1a) SHA1(eac6c106de28acc54535ae1fb99f778c1ed4013e) ) // tiles + sprites
|
||||
ROM_LOAD16_BYTE( "771d01c.13a", 0x00001, 0x10000, CRC(d75521fe) SHA1(72f0c4d9511bc70d77415f50be93293026305bd5) )
|
||||
ROM_LOAD16_BYTE( "771d01b", 0x20000, 0x10000, CRC(07f2a71c) SHA1(63c79e75e71539e69d4d9d35e629a6021124f6d0) )
|
||||
ROM_LOAD16_BYTE( "771d01d", 0x20001, 0x10000, CRC(f6810a49) SHA1(b40e9f0d0919188a05c1990347da8dc8ff12d65a) )
|
||||
|
||||
ROM_REGION( 0x0100, "proms", 0 )
|
||||
ROM_LOAD( "771d02.08d", 0x0000, 0x0100, CRC(3d34bb5a) SHA1(3f3c845f1197457244e7c7e4f9b2a03c278613e4) ) /* sprite lookup table */
|
||||
/* there is no char lookup table */
|
||||
ROM_LOAD( "771d02.08d", 0x0000, 0x0100, CRC(3d34bb5a) SHA1(3f3c845f1197457244e7c7e4f9b2a03c278613e4) ) // sprite lookup table
|
||||
// there is no char lookup table
|
||||
ROM_END
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
|
||||
GAME( 1987, tricktrp, 0, labyrunr, labyrunr, labyrunr_state, empty_init, ROT90, "Konami", "Trick Trap (World?)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1987, labyrunr, tricktrp, labyrunr, labyrunr, labyrunr_state, empty_init, ROT90, "Konami", "Labyrinth Runner (Japan)", MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -15,30 +15,172 @@
|
||||
***************************************************************************/
|
||||
|
||||
#include "emu.h"
|
||||
#include "includes/pcktgal.h"
|
||||
|
||||
#include "machine/deco222.h"
|
||||
#include "video/decbac06.h"
|
||||
|
||||
#include "cpu/m6502/m6502.h"
|
||||
#include "sound/ymopn.h"
|
||||
#include "machine/gen_latch.h"
|
||||
#include "sound/msm5205.h"
|
||||
#include "sound/ymopl.h"
|
||||
#include "machine/deco222.h"
|
||||
#include "sound/ymopn.h"
|
||||
|
||||
#include "emupal.h"
|
||||
#include "screen.h"
|
||||
#include "speaker.h"
|
||||
|
||||
|
||||
namespace {
|
||||
|
||||
class pcktgal_state : public driver_device
|
||||
{
|
||||
public:
|
||||
pcktgal_state(const machine_config &mconfig, device_type type, const char *tag) :
|
||||
driver_device(mconfig, type, tag),
|
||||
m_maincpu(*this, "maincpu"),
|
||||
m_audiocpu(*this, "audiocpu"),
|
||||
m_msm(*this, "msm"),
|
||||
m_tilegen(*this, "tilegen"),
|
||||
m_gfxdecode(*this, "gfxdecode"),
|
||||
m_palette(*this, "palette"),
|
||||
m_soundlatch(*this, "soundlatch"),
|
||||
m_spriteram(*this, "spriteram"),
|
||||
m_mainbank(*this, "mainbank%u", 0U),
|
||||
m_soundbank(*this, "soundbank")
|
||||
{ }
|
||||
|
||||
void init_original();
|
||||
|
||||
void bootleg(machine_config &config);
|
||||
void pcktgal(machine_config &config);
|
||||
void pcktgal2(machine_config &config);
|
||||
|
||||
protected:
|
||||
virtual void machine_start() override;
|
||||
|
||||
private:
|
||||
required_device<cpu_device> m_maincpu;
|
||||
required_device<cpu_device> m_audiocpu;
|
||||
required_device<msm5205_device> m_msm;
|
||||
required_device<deco_bac06_device> m_tilegen;
|
||||
required_device<gfxdecode_device> m_gfxdecode;
|
||||
required_device<palette_device> m_palette;
|
||||
required_device<generic_latch_8_device> m_soundlatch;
|
||||
|
||||
required_shared_ptr<uint8_t> m_spriteram;
|
||||
required_memory_bank_array<2> m_mainbank;
|
||||
required_memory_bank m_soundbank;
|
||||
|
||||
uint16_t m_msm5205next = 0;
|
||||
uint8_t m_toggle = 0;
|
||||
|
||||
void bank_w(uint8_t data);
|
||||
void sound_bank_w(uint8_t data);
|
||||
void sound_w(uint8_t data);
|
||||
void adpcm_data_w(uint8_t data);
|
||||
uint8_t sound_unk_r();
|
||||
DECLARE_WRITE_LINE_MEMBER(adpcm_int);
|
||||
|
||||
void palette(palette_device &palette) const;
|
||||
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
|
||||
uint32_t screen_update_bootleg(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
|
||||
void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, bool flip_screen);
|
||||
|
||||
void main_map(address_map &map);
|
||||
void sound_map(address_map &map);
|
||||
};
|
||||
|
||||
|
||||
// video
|
||||
|
||||
|
||||
void pcktgal_state::palette(palette_device &palette) const
|
||||
{
|
||||
uint8_t const *const color_prom = memregion("proms")->base();
|
||||
|
||||
for (int i = 0; i < palette.entries(); i++)
|
||||
{
|
||||
int bit0 = BIT(color_prom[i], 0);
|
||||
int bit1 = BIT(color_prom[i], 1);
|
||||
int bit2 = BIT(color_prom[i], 2);
|
||||
int bit3 = BIT(color_prom[i], 3);
|
||||
int const r = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3;
|
||||
bit0 = BIT(color_prom[i], 4);
|
||||
bit1 = BIT(color_prom[i], 5);
|
||||
bit2 = BIT(color_prom[i], 6);
|
||||
bit3 = BIT(color_prom[i], 7);
|
||||
int const g = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3;
|
||||
bit0 = BIT(color_prom[i + palette.entries()], 0);
|
||||
bit1 = BIT(color_prom[i + palette.entries()], 1);
|
||||
bit2 = BIT(color_prom[i + palette.entries()], 2);
|
||||
bit3 = BIT(color_prom[i + palette.entries()], 3);
|
||||
int const b = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3;
|
||||
|
||||
palette.set_pen_color(i, rgb_t(r, g, b));
|
||||
}
|
||||
}
|
||||
|
||||
void pcktgal_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, bool flip_screen)
|
||||
{
|
||||
for (int offs = 0; offs < m_spriteram.bytes(); offs += 4)
|
||||
{
|
||||
if (m_spriteram[offs] != 0xf8)
|
||||
{
|
||||
int sx = 240 - m_spriteram[offs + 2];
|
||||
int sy = 240 - m_spriteram[offs];
|
||||
|
||||
int flipx = m_spriteram[offs + 1] & 0x04;
|
||||
int flipy = m_spriteram[offs + 1] & 0x02;
|
||||
if (flip_screen) {
|
||||
sx = 240 - sx;
|
||||
sy = 240 - sy;
|
||||
if (flipx) flipx = 0; else flipx = 1;
|
||||
if (flipy) flipy = 0; else flipy = 1;
|
||||
}
|
||||
|
||||
m_gfxdecode->gfx(1)->transpen(bitmap, cliprect,
|
||||
m_spriteram[offs + 3] + ((m_spriteram[offs + 1] & 1) << 8),
|
||||
(m_spriteram[offs + 1] & 0x70) >> 4,
|
||||
flipx, flipy,
|
||||
sx, sy, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t pcktgal_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
|
||||
{
|
||||
bool flip = m_tilegen->get_flip_state();
|
||||
m_tilegen->set_flip_screen(flip);
|
||||
m_tilegen->deco_bac06_pf_draw(screen, bitmap, cliprect, TILEMAP_DRAW_OPAQUE, 0);
|
||||
draw_sprites(bitmap, cliprect, flip);
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint32_t pcktgal_state::screen_update_bootleg(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
|
||||
{
|
||||
bool flip = m_tilegen->get_flip_state();
|
||||
m_tilegen->set_flip_screen(flip);
|
||||
// the bootleg doesn't properly set the tilemap registers, because it's on non-original hardware, which probably doesn't have the flexible tilemaps.
|
||||
m_tilegen->deco_bac06_pf_draw_bootleg(screen, bitmap, cliprect, TILEMAP_DRAW_OPAQUE, 0, 2, 0);
|
||||
draw_sprites(bitmap, cliprect, flip);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
// machine
|
||||
|
||||
/***************************************************************************/
|
||||
|
||||
void pcktgal_state::bank_w(uint8_t data)
|
||||
{
|
||||
if (data & 1) { membank("bank1")->set_entry(0); }
|
||||
else { membank("bank1")->set_entry(1); }
|
||||
m_mainbank[0]->set_entry(data & 1);
|
||||
|
||||
if (data & 2) { membank("bank2")->set_entry(0); }
|
||||
else { membank("bank2")->set_entry(1); }
|
||||
m_mainbank[1]->set_entry((data & 2) >> 1);
|
||||
}
|
||||
|
||||
void pcktgal_state::sound_bank_w(uint8_t data)
|
||||
{
|
||||
membank("bank3")->set_entry((data >> 2) & 1);
|
||||
m_soundbank->set_entry((data >> 2) & 1);
|
||||
m_msm->reset_w((data & 2) >> 1);
|
||||
}
|
||||
|
||||
@ -73,35 +215,34 @@ uint8_t pcktgal_state::sound_unk_r()
|
||||
|
||||
/***************************************************************************/
|
||||
|
||||
void pcktgal_state::pcktgal_map(address_map &map)
|
||||
void pcktgal_state::main_map(address_map &map)
|
||||
{
|
||||
map(0x0000, 0x07ff).ram();
|
||||
map(0x0800, 0x0fff).rw(m_tilegen, FUNC(deco_bac06_device::pf_data_8bit_r), FUNC(deco_bac06_device::pf_data_8bit_w));
|
||||
map(0x1000, 0x11ff).ram().share("spriteram");
|
||||
map(0x1000, 0x11ff).ram().share(m_spriteram);
|
||||
map(0x1800, 0x1800).portr("P1");
|
||||
map(0x1800, 0x1807).w(m_tilegen, FUNC(deco_bac06_device::pf_control0_8bit_w));
|
||||
map(0x1810, 0x181f).rw(m_tilegen, FUNC(deco_bac06_device::pf_control1_8bit_r), FUNC(deco_bac06_device::pf_control1_8bit_w));
|
||||
|
||||
map(0x1a00, 0x1a00).portr("P2").w(FUNC(pcktgal_state::sound_w));
|
||||
map(0x1c00, 0x1c00).portr("DSW").w(FUNC(pcktgal_state::bank_w));
|
||||
map(0x4000, 0x5fff).bankr("bank1");
|
||||
map(0x6000, 0x7fff).bankr("bank2");
|
||||
map(0x4000, 0x5fff).bankr(m_mainbank[0]);
|
||||
map(0x6000, 0x7fff).bankr(m_mainbank[1]);
|
||||
map(0x8000, 0xffff).rom();
|
||||
}
|
||||
|
||||
|
||||
/***************************************************************************/
|
||||
|
||||
void pcktgal_state::pcktgal_sound_map(address_map &map)
|
||||
void pcktgal_state::sound_map(address_map &map)
|
||||
{
|
||||
map(0x0000, 0x07ff).ram();
|
||||
map(0x0800, 0x0801).w("ym1", FUNC(ym2203_device::write));
|
||||
map(0x1000, 0x1001).w("ym2", FUNC(ym3812_device::write));
|
||||
map(0x1800, 0x1800).w(FUNC(pcktgal_state::adpcm_data_w)); /* ADPCM data for the MSM5205 chip */
|
||||
map(0x1800, 0x1800).w(FUNC(pcktgal_state::adpcm_data_w)); // ADPCM data for the MSM5205 chip
|
||||
map(0x2000, 0x2000).w(FUNC(pcktgal_state::sound_bank_w));
|
||||
map(0x3000, 0x3000).r(m_soundlatch, FUNC(generic_latch_8_device::read));
|
||||
map(0x3400, 0x3400).r(FUNC(pcktgal_state::sound_unk_r));
|
||||
map(0x4000, 0x7fff).bankr("bank3");
|
||||
map(0x4000, 0x7fff).bankr(m_soundbank);
|
||||
map(0x8000, 0xffff).rom();
|
||||
}
|
||||
|
||||
@ -159,56 +300,56 @@ INPUT_PORTS_END
|
||||
|
||||
static const gfx_layout charlayout =
|
||||
{
|
||||
8,8, /* 8*8 characters */
|
||||
8,8, // 8*8 characters
|
||||
4096,
|
||||
4,
|
||||
{ 0x10000*8, 0, 0x18000*8, 0x8000*8 },
|
||||
{ 0, 1, 2, 3, 4, 5, 6, 7 },
|
||||
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
|
||||
8*8 /* every char takes 8 consecutive bytes */
|
||||
8*8 // every char takes 8 consecutive bytes
|
||||
};
|
||||
|
||||
static const gfx_layout bootleg_charlayout =
|
||||
{
|
||||
8,8, /* 8*8 characters */
|
||||
8,8, // 8*8 characters
|
||||
4096,
|
||||
4,
|
||||
{ 0x18000*8, 0x8000*8, 0x10000*8, 0 },
|
||||
{ 0, 1, 2, 3, 4, 5, 6, 7 },
|
||||
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
|
||||
8*8 /* every char takes 8 consecutive bytes */
|
||||
8*8 // every char takes 8 consecutive bytes
|
||||
};
|
||||
|
||||
static const gfx_layout spritelayout =
|
||||
{
|
||||
16,16, /* 16*16 sprites */
|
||||
1024, /* 1024 sprites */
|
||||
2, /* 2 bits per pixel */
|
||||
16,16, // 16*16 sprites
|
||||
1024, // 1024 sprites
|
||||
2, // 2 bits per pixel
|
||||
{ 0x8000*8, 0 },
|
||||
{ 128+0, 128+1, 128+2, 128+3, 128+4, 128+5, 128+6, 128+7, 0, 1, 2, 3, 4, 5, 6, 7 },
|
||||
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
|
||||
32*8 /* every char takes 8 consecutive bytes */
|
||||
32*8 // every char takes 8 consecutive bytes
|
||||
};
|
||||
|
||||
static const gfx_layout bootleg_spritelayout =
|
||||
{
|
||||
16,16, /* 16*16 sprites */
|
||||
1024, /* 1024 sprites */
|
||||
2, /* 2 bits per pixel */
|
||||
16,16, // 16*16 sprites
|
||||
1024, // 1024 sprites
|
||||
2, // 2 bits per pixel
|
||||
{ 0x8000*8, 0 },
|
||||
{ 128+7, 128+6, 128+5, 128+4, 128+3, 128+2, 128+1, 128+0, 7, 6, 5, 4, 3, 2, 1, 0 },
|
||||
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
|
||||
32*8 /* every char takes 8 consecutive bytes */
|
||||
32*8 // every char takes 8 consecutive bytes
|
||||
};
|
||||
|
||||
static GFXDECODE_START( gfx_pcktgal )
|
||||
GFXDECODE_ENTRY( "gfx1", 0x00000, charlayout, 256, 16 ) /* chars */
|
||||
GFXDECODE_ENTRY( "gfx2", 0x00000, spritelayout, 0, 8 ) /* sprites */
|
||||
GFXDECODE_ENTRY( "chars", 0x00000, charlayout, 256, 16 )
|
||||
GFXDECODE_ENTRY( "sprites", 0x00000, spritelayout, 0, 8 )
|
||||
GFXDECODE_END
|
||||
|
||||
static GFXDECODE_START( gfx_bootleg )
|
||||
GFXDECODE_ENTRY( "gfx1", 0x00000, bootleg_charlayout, 256, 16 ) /* chars */
|
||||
GFXDECODE_ENTRY( "gfx2", 0x00000, bootleg_spritelayout, 0, 8 ) /* sprites */
|
||||
GFXDECODE_ENTRY( "chars", 0x00000, bootleg_charlayout, 256, 16 )
|
||||
GFXDECODE_ENTRY( "sprites", 0x00000, bootleg_spritelayout, 0, 8 )
|
||||
GFXDECODE_END
|
||||
|
||||
|
||||
@ -217,9 +358,11 @@ GFXDECODE_END
|
||||
|
||||
void pcktgal_state::machine_start()
|
||||
{
|
||||
membank("bank1")->configure_entries(0, 2, memregion("maincpu")->base() + 0x4000, 0xc000);
|
||||
membank("bank2")->configure_entries(0, 2, memregion("maincpu")->base() + 0x6000, 0xc000);
|
||||
membank("bank3")->configure_entries(0, 2, memregion("audiocpu")->base() + 0x10000, 0x4000);
|
||||
m_mainbank[0]->configure_entry(0, memregion("maincpu")->base());
|
||||
m_mainbank[0]->configure_entry(1, memregion("maincpu")->base() + 0x4000);
|
||||
m_mainbank[1]->configure_entry(0, memregion("maincpu")->base() + 0x2000);
|
||||
m_mainbank[1]->configure_entry(1, memregion("maincpu")->base() + 0x6000);
|
||||
m_soundbank->configure_entries(0, 2, memregion("audiocpu")->base(), 0x4000);
|
||||
|
||||
save_item(NAME(m_msm5205next));
|
||||
save_item(NAME(m_toggle));
|
||||
@ -227,33 +370,33 @@ void pcktgal_state::machine_start()
|
||||
|
||||
void pcktgal_state::pcktgal(machine_config &config)
|
||||
{
|
||||
/* basic machine hardware */
|
||||
// basic machine hardware
|
||||
M6502(config, m_maincpu, 2000000);
|
||||
m_maincpu->set_addrmap(AS_PROGRAM, &pcktgal_state::pcktgal_map);
|
||||
m_maincpu->set_addrmap(AS_PROGRAM, &pcktgal_state::main_map);
|
||||
|
||||
DECO_222(config, m_audiocpu, 1500000);
|
||||
m_audiocpu->set_addrmap(AS_PROGRAM, &pcktgal_state::pcktgal_sound_map);
|
||||
/* IRQs are caused by the ADPCM chip */
|
||||
/* NMIs are caused by the main CPU */
|
||||
m_audiocpu->set_addrmap(AS_PROGRAM, &pcktgal_state::sound_map);
|
||||
// IRQs are caused by the ADPCM chip
|
||||
// NMIs are caused by the main CPU
|
||||
|
||||
/* video hardware */
|
||||
// video hardware
|
||||
screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
|
||||
screen.set_refresh_hz(60);
|
||||
screen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
|
||||
screen.set_size(32*8, 32*8);
|
||||
screen.set_visarea(0*8, 32*8-1, 2*8, 30*8-1);
|
||||
screen.set_screen_update(FUNC(pcktgal_state::screen_update_pcktgal));
|
||||
screen.set_screen_update(FUNC(pcktgal_state::screen_update));
|
||||
screen.set_palette(m_palette);
|
||||
screen.screen_vblank().set_inputline(m_maincpu, INPUT_LINE_NMI);
|
||||
|
||||
GFXDECODE(config, m_gfxdecode, "palette", gfx_pcktgal);
|
||||
PALETTE(config, m_palette, FUNC(pcktgal_state::pcktgal_palette), 512);
|
||||
PALETTE(config, m_palette, FUNC(pcktgal_state::palette), 512);
|
||||
|
||||
DECO_BAC06(config, m_tilegen, 0);
|
||||
m_tilegen->set_gfx_region_wide(0, 0, 0);
|
||||
m_tilegen->set_gfxdecode_tag(m_gfxdecode);
|
||||
|
||||
/* sound hardware */
|
||||
// sound hardware
|
||||
SPEAKER(config, "mono").front_center();
|
||||
|
||||
GENERIC_LATCH_8(config, m_soundlatch);
|
||||
@ -271,190 +414,167 @@ void pcktgal_state::bootleg(machine_config &config)
|
||||
{
|
||||
pcktgal(config);
|
||||
m_gfxdecode->set_info(gfx_bootleg);
|
||||
subdevice<screen_device>("screen")->set_screen_update(FUNC(pcktgal_state::screen_update_pcktgalb));
|
||||
subdevice<screen_device>("screen")->set_screen_update(FUNC(pcktgal_state::screen_update_bootleg));
|
||||
}
|
||||
|
||||
void pcktgal_state::pcktgal2(machine_config &config)
|
||||
{
|
||||
pcktgal(config);
|
||||
M6502(config.replace(), m_audiocpu, 1500000); /* doesn't use the encrypted 222 */
|
||||
m_audiocpu->set_addrmap(AS_PROGRAM, &pcktgal_state::pcktgal_sound_map);
|
||||
M6502(config.replace(), m_audiocpu, 1500000); // doesn't use the encrypted 222
|
||||
m_audiocpu->set_addrmap(AS_PROGRAM, &pcktgal_state::sound_map);
|
||||
}
|
||||
|
||||
/***************************************************************************/
|
||||
|
||||
ROM_START( pcktgal )
|
||||
ROM_REGION( 0x14000, "maincpu", 0 ) /* 64k for code + 16k for banks */
|
||||
ROM_LOAD( "eb04.j7", 0x10000, 0x4000, CRC(8215d60d) SHA1(ac26dfce7e215be21f2a17f864c5e966b8b8322e) )
|
||||
ROM_CONTINUE( 0x04000, 0xc000)
|
||||
/* 4000-7fff is banked but code falls through from 7fff to 8000, so */
|
||||
/* I have to load the bank directly at 4000. */
|
||||
ROM_REGION( 0x10000, "maincpu", 0 )
|
||||
ROM_LOAD( "eb04.j7", 0x00000, 0x10000, CRC(8215d60d) SHA1(ac26dfce7e215be21f2a17f864c5e966b8b8322e) )
|
||||
|
||||
ROM_REGION( 0x18000, "audiocpu", 0 ) /* 96k for code + 96k for decrypted opcodes */
|
||||
ROM_LOAD( "eb03.f2", 0x10000, 0x8000, CRC(cb029b02) SHA1(fbb3da08ed05ae73fbeeb13e0e2ff735aaf83db8) )
|
||||
ROM_CONTINUE( 0x08000, 0x8000 )
|
||||
ROM_REGION( 0x10000, "audiocpu", 0 )
|
||||
ROM_LOAD( "eb03.f2", 0x00000, 0x10000, CRC(cb029b02) SHA1(fbb3da08ed05ae73fbeeb13e0e2ff735aaf83db8) )
|
||||
|
||||
ROM_REGION( 0x20000, "gfx1", 0 )
|
||||
ROM_REGION( 0x20000, "chars", 0 )
|
||||
ROM_LOAD( "eb01.d11", 0x00000, 0x10000, CRC(63542c3d) SHA1(4f42af99a6d9d4766afe0bebe10d6a97811a0082) )
|
||||
ROM_LOAD( "eb02.d12", 0x10000, 0x10000, CRC(a9dcd339) SHA1(245824ab86cdfe4b842ce1be0af60f2ff4c6ae07) )
|
||||
|
||||
ROM_REGION( 0x10000, "gfx2", 0 )
|
||||
ROM_REGION( 0x10000, "sprites", 0 )
|
||||
ROM_LOAD( "eb00.a1", 0x00000, 0x10000, CRC(6c1a14a8) SHA1(03201197304c5f1d854b8c4f4a5c78336b51f872) )
|
||||
|
||||
ROM_REGION( 0x0400, "proms", 0 )
|
||||
ROM_LOAD( "eb05.k14", 0x0000, 0x0200, CRC(3b6198cb) SHA1(d32b364cfce99637998ca83ad21783f80364dd65) ) /* 82s147.084 */
|
||||
ROM_LOAD( "eb06.k15", 0x0200, 0x0200, CRC(1fbd4b59) SHA1(84e20329003cf09b849b49e1d83edc330d49f404) ) /* 82s131.101 */
|
||||
ROM_LOAD( "eb05.k14", 0x0000, 0x0200, CRC(3b6198cb) SHA1(d32b364cfce99637998ca83ad21783f80364dd65) ) // 82s147.084
|
||||
ROM_LOAD( "eb06.k15", 0x0200, 0x0200, CRC(1fbd4b59) SHA1(84e20329003cf09b849b49e1d83edc330d49f404) ) // 82s131.101
|
||||
ROM_END
|
||||
|
||||
ROM_START( pcktgalb ) /* bootleg - "Yada East Corporation" */
|
||||
ROM_REGION( 0x14000, "maincpu", 0 ) /* 64k for code + 16k for banks */
|
||||
ROM_LOAD( "sexybill.001", 0x10000, 0x4000, CRC(4acb3e84) SHA1(c83d03969587c6be80fb8fc84afe250907674a44) )
|
||||
ROM_CONTINUE( 0x04000, 0xc000)
|
||||
/* 4000-7fff is banked but code falls through from 7fff to 8000, so */
|
||||
/* I have to load the bank directly at 4000. */
|
||||
ROM_START( pcktgalb ) // bootleg - "Yada East Corporation"
|
||||
ROM_REGION( 0x10000, "maincpu", 0 )
|
||||
ROM_LOAD( "sexybill.001", 0x00000, 0x10000, CRC(4acb3e84) SHA1(c83d03969587c6be80fb8fc84afe250907674a44) )
|
||||
|
||||
ROM_REGION( 0x18000, "audiocpu", 0 ) /* 96k for code + 96k for decrypted opcodes */
|
||||
ROM_LOAD( "eb03.f2", 0x10000, 0x8000, CRC(cb029b02) SHA1(fbb3da08ed05ae73fbeeb13e0e2ff735aaf83db8) )
|
||||
ROM_CONTINUE( 0x08000, 0x8000 )
|
||||
ROM_REGION( 0x10000, "audiocpu", 0 )
|
||||
ROM_LOAD( "eb03.f2", 0x00000, 0x10000, CRC(cb029b02) SHA1(fbb3da08ed05ae73fbeeb13e0e2ff735aaf83db8) )
|
||||
|
||||
ROM_REGION( 0x20000, "gfx1", 0 )
|
||||
ROM_REGION( 0x20000, "chars", 0 )
|
||||
ROM_LOAD( "sexybill.005", 0x00000, 0x10000, CRC(3128dc7b) SHA1(d011181e544b8284ecdf54578da5469804e06c63) )
|
||||
ROM_LOAD( "sexybill.006", 0x10000, 0x10000, CRC(0fc91eeb) SHA1(9d9a54c8dd41c10d07aabb6a2d8dbaf35c6e4533) )
|
||||
|
||||
ROM_REGION( 0x10000, "gfx2", 0 )
|
||||
ROM_REGION( 0x10000, "sprites", 0 )
|
||||
ROM_LOAD( "sexybill.003", 0x00000, 0x08000, CRC(58182daa) SHA1(55ce4b0ea2cb1c559c12815c9e453624e0d95515) )
|
||||
ROM_LOAD( "sexybill.004", 0x08000, 0x08000, CRC(33a67af6) SHA1(6d9c04658ed75b970821a5c8b1f60c3c08fdda0a) )
|
||||
|
||||
ROM_REGION( 0x0400, "proms", 0 )
|
||||
ROM_LOAD( "eb05.k14", 0x0000, 0x0200, CRC(3b6198cb) SHA1(d32b364cfce99637998ca83ad21783f80364dd65) ) /* 82s147.084 */
|
||||
ROM_LOAD( "eb06.k15", 0x0200, 0x0200, CRC(1fbd4b59) SHA1(84e20329003cf09b849b49e1d83edc330d49f404) ) /* 82s131.101 */
|
||||
ROM_LOAD( "eb05.k14", 0x0000, 0x0200, CRC(3b6198cb) SHA1(d32b364cfce99637998ca83ad21783f80364dd65) ) // 82s147.084
|
||||
ROM_LOAD( "eb06.k15", 0x0200, 0x0200, CRC(1fbd4b59) SHA1(84e20329003cf09b849b49e1d83edc330d49f404) ) // 82s131.101
|
||||
|
||||
ROM_REGION( 0x0400, "plds", 0 ) // same as official sets?
|
||||
ROM_LOAD( "pal16l8", 0x0000, 0x0104, CRC(b8d4b318) SHA1(6dd68892501c9b61714aaa7a3cfe14cc8ad1a877) )
|
||||
ROM_LOAD( "pal16r6", 0x0200, 0x0104, CRC(43aad537) SHA1(892104f4315d7a739718ce32b910694ea9b13fae) ) /* also seen peel18CV8 used on other boards */
|
||||
ROM_LOAD( "pal16r6", 0x0200, 0x0104, CRC(43aad537) SHA1(892104f4315d7a739718ce32b910694ea9b13fae) ) // also seen peel18CV8 used on other boards
|
||||
ROM_END
|
||||
|
||||
ROM_START( pcktgal2 )
|
||||
ROM_REGION( 0x14000, "maincpu", 0 ) /* 64k for code + 16k for banks */
|
||||
ROM_LOAD( "eb04-2.j7", 0x10000, 0x4000, CRC(0c7f2905) SHA1(882dbc1888a0149486c1fac5568dc3d297c2dadd) )
|
||||
ROM_CONTINUE( 0x04000, 0xc000)
|
||||
/* 4000-7fff is banked but code falls through from 7fff to 8000, so */
|
||||
/* I have to load the bank directly at 4000. */
|
||||
ROM_REGION( 0x10000, "maincpu", 0 )
|
||||
ROM_LOAD( "eb04-2.j7", 0x00000, 0x10000, CRC(0c7f2905) SHA1(882dbc1888a0149486c1fac5568dc3d297c2dadd) )
|
||||
|
||||
ROM_REGION( 0x18000, "audiocpu", 0 ) /* audio cpu */
|
||||
ROM_LOAD( "eb03-2.f2", 0x10000, 0x8000, CRC(9408ffb4) SHA1(ddcb67da4acf3d986d54ad10404f213528a8bb62) )
|
||||
ROM_CONTINUE( 0x08000, 0x8000)
|
||||
ROM_REGION( 0x10000, "audiocpu", 0 )
|
||||
ROM_LOAD( "eb03-2.f2", 0x00000, 0x10000, CRC(9408ffb4) SHA1(ddcb67da4acf3d986d54ad10404f213528a8bb62) )
|
||||
|
||||
ROM_REGION( 0x20000, "gfx1", 0 )
|
||||
ROM_REGION( 0x20000, "chars", 0 )
|
||||
ROM_LOAD( "eb01-2.rom", 0x00000, 0x10000, CRC(e52b1f97) SHA1(4814fe3b2eb08ac173e09ffadc6e5daa9affa1a0) )
|
||||
ROM_LOAD( "eb02-2.rom", 0x10000, 0x10000, CRC(f30d965d) SHA1(a787457b33ad39e78fcf8da0715fab7a63869bf9) )
|
||||
|
||||
ROM_REGION( 0x10000, "gfx2", 0 )
|
||||
ROM_REGION( 0x10000, "sprites", 0 )
|
||||
ROM_LOAD( "eb00.a1", 0x00000, 0x10000, CRC(6c1a14a8) SHA1(03201197304c5f1d854b8c4f4a5c78336b51f872) )
|
||||
|
||||
ROM_REGION( 0x0400, "proms", 0 )
|
||||
ROM_LOAD( "eb05.k14", 0x0000, 0x0200, CRC(3b6198cb) SHA1(d32b364cfce99637998ca83ad21783f80364dd65) ) /* 82s147.084 */
|
||||
ROM_LOAD( "eb06.k15", 0x0200, 0x0200, CRC(1fbd4b59) SHA1(84e20329003cf09b849b49e1d83edc330d49f404) ) /* 82s131.101 */
|
||||
ROM_LOAD( "eb05.k14", 0x0000, 0x0200, CRC(3b6198cb) SHA1(d32b364cfce99637998ca83ad21783f80364dd65) ) // 82s147.084
|
||||
ROM_LOAD( "eb06.k15", 0x0200, 0x0200, CRC(1fbd4b59) SHA1(84e20329003cf09b849b49e1d83edc330d49f404) ) // 82s131.101
|
||||
ROM_END
|
||||
|
||||
ROM_START( pcktgal2j )
|
||||
ROM_REGION( 0x14000, "maincpu", 0 ) /* 64k for code + 16k for banks */
|
||||
ROM_LOAD( "eb04-2.j7", 0x10000, 0x4000, CRC(0c7f2905) SHA1(882dbc1888a0149486c1fac5568dc3d297c2dadd) )
|
||||
ROM_CONTINUE( 0x04000, 0xc000)
|
||||
/* 4000-7fff is banked but code falls through from 7fff to 8000, so */
|
||||
/* I have to load the bank directly at 4000. */
|
||||
ROM_REGION( 0x10000, "maincpu", 0 )
|
||||
ROM_LOAD( "eb04-2.j7", 0x00000, 0x10000, CRC(0c7f2905) SHA1(882dbc1888a0149486c1fac5568dc3d297c2dadd) )
|
||||
|
||||
ROM_REGION( 0x18000, "audiocpu", 0 ) /* audio cpu */
|
||||
ROM_LOAD( "eb03-2.f2", 0x10000, 0x8000, CRC(9408ffb4) SHA1(ddcb67da4acf3d986d54ad10404f213528a8bb62) )
|
||||
ROM_CONTINUE( 0x08000, 0x8000)
|
||||
ROM_REGION( 0x10000, "audiocpu", 0 )
|
||||
ROM_LOAD( "eb03-2.f2", 0x00000, 0x10000, CRC(9408ffb4) SHA1(ddcb67da4acf3d986d54ad10404f213528a8bb62) )
|
||||
|
||||
ROM_REGION( 0x20000, "gfx1", 0 )
|
||||
ROM_REGION( 0x20000, "chars", 0 )
|
||||
ROM_LOAD( "eb01-2.d11", 0x00000, 0x10000, CRC(8f42ab1a) SHA1(315fb26bbe004c08629a0a3a6e9d129768119e6b) )
|
||||
ROM_LOAD( "eb02-2.d12", 0x10000, 0x10000, CRC(f394cb35) SHA1(f351b8b6fd8a6637ef9031f7a410a334da8ea5ae) )
|
||||
|
||||
ROM_REGION( 0x10000, "gfx2", 0 )
|
||||
ROM_REGION( 0x10000, "sprites", 0 )
|
||||
ROM_LOAD( "eb00.a1", 0x00000, 0x10000, CRC(6c1a14a8) SHA1(03201197304c5f1d854b8c4f4a5c78336b51f872) )
|
||||
|
||||
ROM_REGION( 0x0400, "proms", 0 )
|
||||
ROM_LOAD( "eb05.k14", 0x0000, 0x0200, CRC(3b6198cb) SHA1(d32b364cfce99637998ca83ad21783f80364dd65) ) /* 82s147.084 */
|
||||
ROM_LOAD( "eb06.k15", 0x0200, 0x0200, CRC(1fbd4b59) SHA1(84e20329003cf09b849b49e1d83edc330d49f404) ) /* 82s131.101 */
|
||||
ROM_LOAD( "eb05.k14", 0x0000, 0x0200, CRC(3b6198cb) SHA1(d32b364cfce99637998ca83ad21783f80364dd65) ) // 82s147.084
|
||||
ROM_LOAD( "eb06.k15", 0x0200, 0x0200, CRC(1fbd4b59) SHA1(84e20329003cf09b849b49e1d83edc330d49f404) ) // 82s131.101
|
||||
ROM_END
|
||||
|
||||
ROM_START( spool3 )
|
||||
ROM_REGION( 0x14000, "maincpu", 0 ) /* 64k for code + 16k for banks */
|
||||
ROM_LOAD( "eb04-2.j7", 0x10000, 0x4000, CRC(0c7f2905) SHA1(882dbc1888a0149486c1fac5568dc3d297c2dadd) )
|
||||
ROM_CONTINUE( 0x04000, 0xc000)
|
||||
/* 4000-7fff is banked but code falls through from 7fff to 8000, so */
|
||||
/* I have to load the bank directly at 4000. */
|
||||
ROM_REGION( 0x10000, "maincpu", 0 )
|
||||
ROM_LOAD( "eb04-2.j7", 0x00000, 0x10000, CRC(0c7f2905) SHA1(882dbc1888a0149486c1fac5568dc3d297c2dadd) )
|
||||
|
||||
ROM_REGION( 0x18000, "audiocpu", 0 ) /* audio cpu */
|
||||
ROM_LOAD( "eb03-2.f2", 0x10000, 0x8000, CRC(9408ffb4) SHA1(ddcb67da4acf3d986d54ad10404f213528a8bb62) )
|
||||
ROM_CONTINUE( 0x08000, 0x8000)
|
||||
ROM_REGION( 0x10000, "audiocpu", 0 )
|
||||
ROM_LOAD( "eb03-2.f2", 0x00000, 0x10000, CRC(9408ffb4) SHA1(ddcb67da4acf3d986d54ad10404f213528a8bb62) )
|
||||
|
||||
ROM_REGION( 0x20000, "gfx1", 0 )
|
||||
ROM_REGION( 0x20000, "chars", 0 )
|
||||
ROM_LOAD( "deco2.bin", 0x00000, 0x10000, CRC(0a23f0cf) SHA1(8554215001ffc9e6f141e57cc11b400a853f89f2) )
|
||||
ROM_LOAD( "deco3.bin", 0x10000, 0x10000, CRC(55ea7c45) SHA1(a8a6ff0c8a5aaee3afbfc3e71a171fb1d2360b45) )
|
||||
|
||||
ROM_REGION( 0x10000, "gfx2", 0 )
|
||||
ROM_REGION( 0x10000, "sprites", 0 )
|
||||
ROM_LOAD( "eb00.a1", 0x00000, 0x10000, CRC(6c1a14a8) SHA1(03201197304c5f1d854b8c4f4a5c78336b51f872) )
|
||||
|
||||
ROM_REGION( 0x0400, "proms", 0 )
|
||||
ROM_LOAD( "eb05.k14", 0x0000, 0x0200, CRC(3b6198cb) SHA1(d32b364cfce99637998ca83ad21783f80364dd65) ) /* 82s147.084 */
|
||||
ROM_LOAD( "eb06.k15", 0x0200, 0x0200, CRC(1fbd4b59) SHA1(84e20329003cf09b849b49e1d83edc330d49f404) ) /* 82s131.101 */
|
||||
ROM_LOAD( "eb05.k14", 0x0000, 0x0200, CRC(3b6198cb) SHA1(d32b364cfce99637998ca83ad21783f80364dd65) ) // 82s147.084
|
||||
ROM_LOAD( "eb06.k15", 0x0200, 0x0200, CRC(1fbd4b59) SHA1(84e20329003cf09b849b49e1d83edc330d49f404) ) // 82s131.101
|
||||
ROM_END
|
||||
|
||||
ROM_START( spool3i )
|
||||
ROM_REGION( 0x14000, "maincpu", 0 ) /* 64k for code + 16k for banks */
|
||||
ROM_LOAD( "de1.bin", 0x10000, 0x4000, CRC(a59980fe) SHA1(64b55af4d0b314d14184784e9f817b56be0f24f2) )
|
||||
ROM_CONTINUE( 0x04000, 0xc000)
|
||||
/* 4000-7fff is banked but code falls through from 7fff to 8000, so */
|
||||
/* I have to load the bank directly at 4000. */
|
||||
ROM_REGION( 0x10000, "maincpu", 0 )
|
||||
ROM_LOAD( "de1.bin", 0x00000, 0x10000, CRC(a59980fe) SHA1(64b55af4d0b314d14184784e9f817b56be0f24f2) )
|
||||
|
||||
ROM_REGION( 0x18000, "audiocpu", 0 ) /* audio cpu */
|
||||
ROM_LOAD( "eb03-2.f2", 0x10000, 0x8000, CRC(9408ffb4) SHA1(ddcb67da4acf3d986d54ad10404f213528a8bb62) )
|
||||
ROM_CONTINUE( 0x08000, 0x8000)
|
||||
ROM_REGION( 0x10000, "audiocpu", 0 )
|
||||
ROM_LOAD( "eb03-2.f2", 0x00000, 0x10000, CRC(9408ffb4) SHA1(ddcb67da4acf3d986d54ad10404f213528a8bb62) )
|
||||
|
||||
ROM_REGION( 0x20000, "gfx1", 0 )
|
||||
ROM_REGION( 0x20000, "chars", 0 )
|
||||
ROM_LOAD( "deco2.bin", 0x00000, 0x10000, CRC(0a23f0cf) SHA1(8554215001ffc9e6f141e57cc11b400a853f89f2) )
|
||||
ROM_LOAD( "deco3.bin", 0x10000, 0x10000, CRC(55ea7c45) SHA1(a8a6ff0c8a5aaee3afbfc3e71a171fb1d2360b45) )
|
||||
|
||||
ROM_REGION( 0x10000, "gfx2", 0 )
|
||||
ROM_REGION( 0x10000, "sprites", 0 )
|
||||
ROM_LOAD( "eb00.a1", 0x00000, 0x10000, CRC(6c1a14a8) SHA1(03201197304c5f1d854b8c4f4a5c78336b51f872) )
|
||||
|
||||
ROM_REGION( 0x0400, "proms", 0 )
|
||||
ROM_LOAD( "eb05.k14", 0x0000, 0x0200, CRC(3b6198cb) SHA1(d32b364cfce99637998ca83ad21783f80364dd65) ) /* 82s147.084 */
|
||||
ROM_LOAD( "eb06.k15", 0x0200, 0x0200, CRC(1fbd4b59) SHA1(84e20329003cf09b849b49e1d83edc330d49f404) ) /* 82s131.101 */
|
||||
ROM_LOAD( "eb05.k14", 0x0000, 0x0200, CRC(3b6198cb) SHA1(d32b364cfce99637998ca83ad21783f80364dd65) ) // 82s147.084
|
||||
ROM_LOAD( "eb06.k15", 0x0200, 0x0200, CRC(1fbd4b59) SHA1(84e20329003cf09b849b49e1d83edc330d49f404) ) // 82s131.101
|
||||
ROM_END
|
||||
|
||||
/***************************************************************************/
|
||||
|
||||
|
||||
|
||||
void pcktgal_state::init_pcktgal()
|
||||
void pcktgal_state::init_original()
|
||||
{
|
||||
uint8_t *rom = memregion("gfx1")->base();
|
||||
const int len = memregion("gfx1")->bytes();
|
||||
uint8_t *rom = memregion("chars")->base();
|
||||
const int len = memregion("chars")->bytes();
|
||||
|
||||
/* Tile graphics roms have some swapped lines, original version only */
|
||||
// Tile graphics ROMs have some swapped lines, original version only
|
||||
for (int i = 0x00000; i < len; i += 32)
|
||||
{
|
||||
int temp[16];
|
||||
for (int j = 0; j < 16; j++)
|
||||
{
|
||||
temp[j] = rom[i+j+16];
|
||||
rom[i+j+16] = rom[i+j];
|
||||
rom[i+j] = temp[j];
|
||||
temp[j] = rom[i + j + 16];
|
||||
rom[i + j + 16] = rom[i + j];
|
||||
rom[i + j] = temp[j];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
|
||||
/***************************************************************************/
|
||||
|
||||
GAME( 1987, pcktgal, 0, pcktgal, pcktgal, pcktgal_state, init_pcktgal, ROT0, "Data East Corporation", "Pocket Gal (Japan)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1987, pcktgal, 0, pcktgal, pcktgal, pcktgal_state, init_original, ROT0, "Data East Corporation", "Pocket Gal (Japan)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1987, pcktgalb, pcktgal, bootleg, pcktgal, pcktgal_state, empty_init, ROT0, "bootleg", "Pocket Gal (Yada East bootleg)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1989, pcktgal2, pcktgal, pcktgal2,pcktgal, pcktgal_state, init_pcktgal, ROT0, "Data East Corporation", "Pocket Gal 2 (English)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1989, pcktgal2j,pcktgal, pcktgal2,pcktgal, pcktgal_state, init_pcktgal, ROT0, "Data East Corporation", "Pocket Gal 2 (Japanese)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1989, spool3, pcktgal, pcktgal2,pcktgal, pcktgal_state, init_pcktgal, ROT0, "Data East Corporation", "Super Pool III (English)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1990, spool3i, pcktgal, pcktgal2,pcktgal, pcktgal_state, init_pcktgal, ROT0, "Data East Corporation (I-Vics license)", "Super Pool III (I-Vics)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1989, pcktgal2, pcktgal, pcktgal2,pcktgal, pcktgal_state, init_original, ROT0, "Data East Corporation", "Pocket Gal 2 (English)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1989, pcktgal2j,pcktgal, pcktgal2,pcktgal, pcktgal_state, init_original, ROT0, "Data East Corporation", "Pocket Gal 2 (Japanese)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1989, spool3, pcktgal, pcktgal2,pcktgal, pcktgal_state, init_original, ROT0, "Data East Corporation", "Super Pool III (English)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1990, spool3i, pcktgal, pcktgal2,pcktgal, pcktgal_state, init_original, ROT0, "Data East Corporation (I-Vics license)", "Super Pool III (I-Vics)", MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -1,72 +0,0 @@
|
||||
// license:BSD-3-Clause
|
||||
// copyright-holders:Nicola Salmoria
|
||||
/*************************************************************************
|
||||
|
||||
Labyrinth Runner
|
||||
|
||||
*************************************************************************/
|
||||
#ifndef MAME_INCLUDES_LABYRUNR_H
|
||||
#define MAME_INCLUDES_LABYRUNR_H
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "video/k007121.h"
|
||||
#include "video/k051733.h"
|
||||
#include "emupal.h"
|
||||
#include "screen.h"
|
||||
#include "tilemap.h"
|
||||
|
||||
class labyrunr_state : public driver_device
|
||||
{
|
||||
public:
|
||||
labyrunr_state(const machine_config &mconfig, device_type type, const char *tag) :
|
||||
driver_device(mconfig, type, tag),
|
||||
m_k007121(*this, "k007121"),
|
||||
m_maincpu(*this,"maincpu"),
|
||||
m_scrollram(*this, "scrollram"),
|
||||
m_spriteram(*this, "spriteram"),
|
||||
m_videoram1(*this, "videoram1"),
|
||||
m_videoram2(*this, "videoram2"),
|
||||
m_gfxdecode(*this, "gfxdecode"),
|
||||
m_screen(*this, "screen"),
|
||||
m_palette(*this, "palette")
|
||||
{ }
|
||||
|
||||
void labyrunr(machine_config &config);
|
||||
|
||||
private:
|
||||
/* devices */
|
||||
required_device<k007121_device> m_k007121;
|
||||
|
||||
required_device<cpu_device> m_maincpu;
|
||||
/* memory pointers */
|
||||
required_shared_ptr<uint8_t> m_scrollram;
|
||||
required_shared_ptr<uint8_t> m_spriteram;
|
||||
required_shared_ptr<uint8_t> m_videoram1;
|
||||
required_shared_ptr<uint8_t> m_videoram2;
|
||||
|
||||
required_device<gfxdecode_device> m_gfxdecode;
|
||||
required_device<screen_device> m_screen;
|
||||
required_device<palette_device> m_palette;
|
||||
|
||||
/* video-related */
|
||||
tilemap_t *m_layer0 = nullptr;
|
||||
tilemap_t *m_layer1 = nullptr;
|
||||
rectangle m_clip0{};
|
||||
rectangle m_clip1{};
|
||||
|
||||
void labyrunr_bankswitch_w(uint8_t data);
|
||||
void labyrunr_vram1_w(offs_t offset, uint8_t data);
|
||||
void labyrunr_vram2_w(offs_t offset, uint8_t data);
|
||||
TILE_GET_INFO_MEMBER(get_tile_info0);
|
||||
TILE_GET_INFO_MEMBER(get_tile_info1);
|
||||
virtual void machine_start() override;
|
||||
virtual void video_start() override;
|
||||
void labyrunr_palette(palette_device &palette) const;
|
||||
uint32_t screen_update_labyrunr(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
|
||||
DECLARE_WRITE_LINE_MEMBER(vblank_irq);
|
||||
INTERRUPT_GEN_MEMBER(labyrunr_timer_interrupt);
|
||||
void labyrunr_map(address_map &map);
|
||||
};
|
||||
|
||||
#endif // MAME_INCLUDES_LABYRUNR_H
|
@ -1,62 +0,0 @@
|
||||
// license:BSD-3-Clause
|
||||
// copyright-holders:Bryan McPhail
|
||||
#ifndef MAME_INCLUDES_PCKTGAL_H
|
||||
#define MAME_INCLUDES_PCKTGAL_H
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "machine/gen_latch.h"
|
||||
#include "sound/msm5205.h"
|
||||
#include "video/decbac06.h"
|
||||
#include "emupal.h"
|
||||
|
||||
class pcktgal_state : public driver_device
|
||||
{
|
||||
public:
|
||||
pcktgal_state(const machine_config &mconfig, device_type type, const char *tag) :
|
||||
driver_device(mconfig, type, tag),
|
||||
m_maincpu(*this, "maincpu"),
|
||||
m_audiocpu(*this, "audiocpu"),
|
||||
m_msm(*this, "msm"),
|
||||
m_tilegen(*this, "tilegen"),
|
||||
m_gfxdecode(*this, "gfxdecode"),
|
||||
m_palette(*this, "palette"),
|
||||
m_soundlatch(*this, "soundlatch"),
|
||||
m_spriteram(*this, "spriteram")
|
||||
{ }
|
||||
|
||||
required_device<cpu_device> m_maincpu;
|
||||
required_device<cpu_device> m_audiocpu;
|
||||
required_device<msm5205_device> m_msm;
|
||||
required_device<deco_bac06_device> m_tilegen;
|
||||
required_device<gfxdecode_device> m_gfxdecode;
|
||||
required_device<palette_device> m_palette;
|
||||
required_device<generic_latch_8_device> m_soundlatch;
|
||||
|
||||
required_shared_ptr<uint8_t> m_spriteram;
|
||||
|
||||
int m_msm5205next = 0;
|
||||
int m_toggle = 0;
|
||||
|
||||
void bank_w(uint8_t data);
|
||||
void sound_bank_w(uint8_t data);
|
||||
void sound_w(uint8_t data);
|
||||
void adpcm_data_w(uint8_t data);
|
||||
uint8_t sound_unk_r();
|
||||
DECLARE_WRITE_LINE_MEMBER(adpcm_int);
|
||||
|
||||
void init_pcktgal();
|
||||
void pcktgal_palette(palette_device &palette) const;
|
||||
virtual void machine_start() override;
|
||||
|
||||
uint32_t screen_update_pcktgal(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
|
||||
uint32_t screen_update_pcktgalb(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
|
||||
void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, bool flip_screen);
|
||||
void bootleg(machine_config &config);
|
||||
void pcktgal(machine_config &config);
|
||||
void pcktgal2(machine_config &config);
|
||||
void pcktgal_map(address_map &map);
|
||||
void pcktgal_sound_map(address_map &map);
|
||||
};
|
||||
|
||||
#endif // MAME_INCLUDES_PCKTGAL_H
|
@ -1,260 +0,0 @@
|
||||
// license:BSD-3-Clause
|
||||
// copyright-holders:Nicola Salmoria
|
||||
#include "emu.h"
|
||||
|
||||
#include "includes/labyrunr.h"
|
||||
|
||||
void labyrunr_state::labyrunr_palette(palette_device &palette) const
|
||||
{
|
||||
const uint8_t *color_prom = memregion("proms")->base();
|
||||
|
||||
for (int pal = 0; pal < 8; pal++)
|
||||
{
|
||||
if (pal & 1)
|
||||
{
|
||||
// chars, no lookup table
|
||||
for (int i = 0; i < 0x100; i++)
|
||||
palette.set_pen_indirect((pal << 8) | i, (pal << 4) | (i & 0x0f));
|
||||
}
|
||||
else
|
||||
{
|
||||
// sprites
|
||||
for (int i = 0; i < 0x100; i++)
|
||||
{
|
||||
uint8_t const ctabentry = !color_prom[i] ? 0 : ((pal << 4) | (color_prom[i] & 0x0f));
|
||||
|
||||
palette.set_pen_indirect((pal << 8) | i, ctabentry);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Callbacks for the TileMap code
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
TILE_GET_INFO_MEMBER(labyrunr_state::get_tile_info0)
|
||||
{
|
||||
uint8_t ctrl_3 = m_k007121->ctrlram_r(3);
|
||||
uint8_t ctrl_4 = m_k007121->ctrlram_r(4);
|
||||
uint8_t ctrl_5 = m_k007121->ctrlram_r(5);
|
||||
uint8_t ctrl_6 = m_k007121->ctrlram_r(6);
|
||||
int attr = m_videoram1[tile_index];
|
||||
int code = m_videoram1[tile_index + 0x400];
|
||||
int bit0 = (ctrl_5 >> 0) & 0x03;
|
||||
int bit1 = (ctrl_5 >> 2) & 0x03;
|
||||
int bit2 = (ctrl_5 >> 4) & 0x03;
|
||||
int bit3 = (ctrl_5 >> 6) & 0x03;
|
||||
int bank = ((attr & 0x80) >> 7) |
|
||||
((attr >> (bit0+2)) & 0x02) |
|
||||
((attr >> (bit1+1)) & 0x04) |
|
||||
((attr >> (bit2 )) & 0x08) |
|
||||
((attr >> (bit3-1)) & 0x10) |
|
||||
((ctrl_3 & 0x01) << 5);
|
||||
int mask = (ctrl_4 & 0xf0) >> 4;
|
||||
|
||||
bank = (bank & ~(mask << 1)) | ((ctrl_4 & mask) << 1);
|
||||
|
||||
tileinfo.set(0,
|
||||
code + bank * 256,
|
||||
((ctrl_6 & 0x30) * 2 + 16)+(attr & 7),
|
||||
0);
|
||||
tileinfo.category = (attr & 0x40) >> 6;
|
||||
}
|
||||
|
||||
TILE_GET_INFO_MEMBER(labyrunr_state::get_tile_info1)
|
||||
{
|
||||
uint8_t ctrl_3 = m_k007121->ctrlram_r(3);
|
||||
uint8_t ctrl_4 = m_k007121->ctrlram_r(4);
|
||||
uint8_t ctrl_5 = m_k007121->ctrlram_r(5);
|
||||
uint8_t ctrl_6 = m_k007121->ctrlram_r(6);
|
||||
int attr = m_videoram2[tile_index];
|
||||
int code = m_videoram2[tile_index + 0x400];
|
||||
int bit0 = (ctrl_5 >> 0) & 0x03;
|
||||
int bit1 = (ctrl_5 >> 2) & 0x03;
|
||||
int bit2 = (ctrl_5 >> 4) & 0x03;
|
||||
int bit3 = (ctrl_5 >> 6) & 0x03;
|
||||
int bank = ((attr & 0x80) >> 7) |
|
||||
((attr >> (bit0+2)) & 0x02) |
|
||||
((attr >> (bit1+1)) & 0x04) |
|
||||
((attr >> (bit2 )) & 0x08) |
|
||||
((attr >> (bit3-1)) & 0x10) |
|
||||
((ctrl_3 & 0x01) << 5);
|
||||
int mask = (ctrl_4 & 0xf0) >> 4;
|
||||
|
||||
bank = (bank & ~(mask << 1)) | ((ctrl_4 & mask) << 1);
|
||||
|
||||
tileinfo.set(0,
|
||||
code+bank*256,
|
||||
((ctrl_6 & 0x30) * 2 + 16) + (attr & 7),
|
||||
0);
|
||||
}
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Start the video hardware emulation.
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
void labyrunr_state::video_start()
|
||||
{
|
||||
m_layer0 = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(labyrunr_state::get_tile_info0)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
|
||||
m_layer1 = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(labyrunr_state::get_tile_info1)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
|
||||
|
||||
m_layer0->set_transparent_pen(0);
|
||||
m_layer1->set_transparent_pen(0);
|
||||
|
||||
m_clip0 = m_screen->visible_area();
|
||||
m_clip0.min_x += 40;
|
||||
|
||||
m_clip1 = m_screen->visible_area();
|
||||
m_clip1.max_x = 39;
|
||||
m_clip1.min_x = 0;
|
||||
|
||||
m_layer0->set_scroll_cols(32);
|
||||
}
|
||||
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Memory Handlers
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
void labyrunr_state::labyrunr_vram1_w(offs_t offset, uint8_t data)
|
||||
{
|
||||
m_videoram1[offset] = data;
|
||||
m_layer0->mark_tile_dirty(offset & 0x3ff);
|
||||
}
|
||||
|
||||
void labyrunr_state::labyrunr_vram2_w(offs_t offset, uint8_t data)
|
||||
{
|
||||
m_videoram2[offset] = data;
|
||||
m_layer1->mark_tile_dirty(offset & 0x3ff);
|
||||
}
|
||||
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Screen Refresh
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
uint32_t labyrunr_state::screen_update_labyrunr(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
|
||||
{
|
||||
uint8_t ctrl_0 = m_k007121->ctrlram_r(0);
|
||||
rectangle finalclip0, finalclip1;
|
||||
|
||||
screen.priority().fill(0, cliprect);
|
||||
bitmap.fill(m_palette->black_pen(), cliprect);
|
||||
|
||||
if (~m_k007121->ctrlram_r(3) & 0x20)
|
||||
{
|
||||
int i;
|
||||
|
||||
finalclip0 = m_clip0;
|
||||
finalclip1 = m_clip1;
|
||||
|
||||
finalclip0 &= cliprect;
|
||||
finalclip1 &= cliprect;
|
||||
|
||||
m_layer0->set_scrollx(0, ctrl_0 - 40);
|
||||
m_layer1->set_scrollx(0, 0);
|
||||
|
||||
for(i = 0; i < 32; i++)
|
||||
{
|
||||
/* enable colscroll */
|
||||
if((m_k007121->ctrlram_r(1) & 6) == 6) // it's probably just one bit, but it's only used once in the game so I don't know which it's
|
||||
m_layer0->set_scrolly((i + 2) & 0x1f, m_k007121->ctrlram_r(2) + m_scrollram[i]);
|
||||
else
|
||||
m_layer0->set_scrolly((i + 2) & 0x1f, m_k007121->ctrlram_r(2));
|
||||
}
|
||||
|
||||
m_layer0->draw(screen, bitmap, finalclip0, TILEMAP_DRAW_OPAQUE | TILEMAP_DRAW_CATEGORY(0), 0);
|
||||
m_k007121->sprites_draw(bitmap, cliprect, m_gfxdecode->gfx(0), *m_palette, m_spriteram,(m_k007121->ctrlram_r(6) & 0x30) * 2, 40,0,screen.priority(),(m_k007121->ctrlram_r(3) & 0x40) >> 5);
|
||||
m_layer0->draw(screen, bitmap, finalclip0, TILEMAP_DRAW_OPAQUE | TILEMAP_DRAW_CATEGORY(1), 0);
|
||||
/* we ignore the transparency because layer1 is drawn only at the top of the screen also covering sprites */
|
||||
m_layer1->draw(screen, bitmap, finalclip1, TILEMAP_DRAW_OPAQUE, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
int use_clip3[2] = { 0, 0 };
|
||||
rectangle finalclip3;
|
||||
|
||||
/* custom cliprects needed for the weird effect used in the endinq sequence to hide and show the needed part of text */
|
||||
finalclip0.min_y = finalclip1.min_y = cliprect.min_y;
|
||||
finalclip0.max_y = finalclip1.max_y = cliprect.max_y;
|
||||
|
||||
if(m_k007121->ctrlram_r(1) & 1)
|
||||
{
|
||||
finalclip0.min_x = cliprect.max_x - ctrl_0 + 8;
|
||||
finalclip0.max_x = cliprect.max_x;
|
||||
|
||||
if(ctrl_0 >= 40)
|
||||
{
|
||||
finalclip1.min_x = cliprect.min_x;
|
||||
}
|
||||
else
|
||||
{
|
||||
use_clip3[0] = 1;
|
||||
|
||||
finalclip1.min_x = 40 - ctrl_0;
|
||||
}
|
||||
|
||||
finalclip1.max_x = cliprect.max_x - ctrl_0 + 8;
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
if(ctrl_0 >= 40)
|
||||
{
|
||||
finalclip0.min_x = cliprect.min_x;
|
||||
}
|
||||
else
|
||||
{
|
||||
use_clip3[1] = 1;
|
||||
|
||||
finalclip0.min_x = 40 - ctrl_0;
|
||||
}
|
||||
|
||||
finalclip0.max_x = cliprect.max_x - ctrl_0 + 8;
|
||||
|
||||
finalclip1.min_x = cliprect.max_x - ctrl_0 + 8;
|
||||
finalclip1.max_x = cliprect.max_x;
|
||||
}
|
||||
|
||||
if(use_clip3[0] || use_clip3[1])
|
||||
{
|
||||
finalclip3.min_y = cliprect.min_y;
|
||||
finalclip3.max_y = cliprect.max_y;
|
||||
finalclip3.min_x = cliprect.min_x;
|
||||
finalclip3.max_x = 40 - ctrl_0 - 8;
|
||||
}
|
||||
|
||||
m_layer0->set_scrollx(0, ctrl_0 - 40);
|
||||
m_layer1->set_scrollx(0, ctrl_0 - 40);
|
||||
|
||||
m_layer0->draw(screen, bitmap, finalclip0, TILEMAP_DRAW_CATEGORY(0), 0);
|
||||
if(use_clip3[0])
|
||||
m_layer0->draw(screen, bitmap, finalclip3, TILEMAP_DRAW_CATEGORY(0), 0);
|
||||
|
||||
m_k007121->sprites_draw(bitmap, cliprect, m_gfxdecode->gfx(0), *m_palette, m_spriteram, (m_k007121->ctrlram_r(6) & 0x30) * 2,40,0,screen.priority(),(m_k007121->ctrlram_r(3) & 0x40) >> 5);
|
||||
|
||||
m_layer0->draw(screen, bitmap, finalclip0, TILEMAP_DRAW_CATEGORY(1), 0);
|
||||
if(use_clip3[0])
|
||||
m_layer0->draw(screen, bitmap, finalclip3, TILEMAP_DRAW_CATEGORY(1), 0);
|
||||
|
||||
m_layer1->draw(screen, bitmap, finalclip1, 0, 0);
|
||||
if(use_clip3[1])
|
||||
m_layer1->draw(screen, bitmap, finalclip3, 0, 0);
|
||||
|
||||
}
|
||||
return 0;
|
||||
}
|
@ -1,81 +0,0 @@
|
||||
// license:BSD-3-Clause
|
||||
// copyright-holders:Bryan McPhail
|
||||
#include "emu.h"
|
||||
#include "includes/pcktgal.h"
|
||||
|
||||
void pcktgal_state::pcktgal_palette(palette_device &palette) const
|
||||
{
|
||||
uint8_t const *const color_prom = memregion("proms")->base();
|
||||
|
||||
for (int i = 0; i < palette.entries(); i++)
|
||||
{
|
||||
int bit0, bit1, bit2, bit3;
|
||||
|
||||
bit0 = BIT(color_prom[i], 0);
|
||||
bit1 = BIT(color_prom[i], 1);
|
||||
bit2 = BIT(color_prom[i], 2);
|
||||
bit3 = BIT(color_prom[i], 3);
|
||||
int const r = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3;
|
||||
bit0 = BIT(color_prom[i], 4);
|
||||
bit1 = BIT(color_prom[i], 5);
|
||||
bit2 = BIT(color_prom[i], 6);
|
||||
bit3 = BIT(color_prom[i], 7);
|
||||
int const g = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3;
|
||||
bit0 = BIT(color_prom[i + palette.entries()], 0);
|
||||
bit1 = BIT(color_prom[i + palette.entries()], 1);
|
||||
bit2 = BIT(color_prom[i + palette.entries()], 2);
|
||||
bit3 = BIT(color_prom[i + palette.entries()], 3);
|
||||
int const b = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3;
|
||||
|
||||
palette.set_pen_color(i, rgb_t(r, g, b));
|
||||
}
|
||||
}
|
||||
|
||||
void pcktgal_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, bool flip_screen)
|
||||
{
|
||||
for (int offs = 0;offs < m_spriteram.bytes();offs += 4)
|
||||
{
|
||||
if (m_spriteram[offs] != 0xf8)
|
||||
{
|
||||
int sx,sy,flipx,flipy;
|
||||
|
||||
|
||||
sx = 240 - m_spriteram[offs+2];
|
||||
sy = 240 - m_spriteram[offs];
|
||||
|
||||
flipx = m_spriteram[offs+1] & 0x04;
|
||||
flipy = m_spriteram[offs+1] & 0x02;
|
||||
if (flip_screen) {
|
||||
sx=240-sx;
|
||||
sy=240-sy;
|
||||
if (flipx) flipx=0; else flipx=1;
|
||||
if (flipy) flipy=0; else flipy=1;
|
||||
}
|
||||
|
||||
m_gfxdecode->gfx(1)->transpen(bitmap,cliprect,
|
||||
m_spriteram[offs+3] + ((m_spriteram[offs+1] & 1) << 8),
|
||||
(m_spriteram[offs+1] & 0x70) >> 4,
|
||||
flipx,flipy,
|
||||
sx,sy,0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t pcktgal_state::screen_update_pcktgal(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
|
||||
{
|
||||
bool flip = m_tilegen->get_flip_state();
|
||||
m_tilegen->set_flip_screen(flip);
|
||||
m_tilegen->deco_bac06_pf_draw(screen,bitmap,cliprect,TILEMAP_DRAW_OPAQUE, 0);
|
||||
draw_sprites(bitmap, cliprect, flip);
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint32_t pcktgal_state::screen_update_pcktgalb(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
|
||||
{
|
||||
bool flip = m_tilegen->get_flip_state();
|
||||
m_tilegen->set_flip_screen(flip);
|
||||
// the bootleg doesn't properly set the tilemap registers, because it's on non-original hardware, which probably doesn't have the flexible tilemaps.
|
||||
m_tilegen->deco_bac06_pf_draw_bootleg(screen, bitmap,cliprect,TILEMAP_DRAW_OPAQUE, 0, 2, 0);
|
||||
draw_sprites(bitmap, cliprect, flip);
|
||||
return 0;
|
||||
}
|
Loading…
Reference in New Issue
Block a user