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Fix compiling on older GCCs (including OS X PowerPC) [Aaron Giles]
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046250f179
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@ -776,7 +776,7 @@ public:
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// bind the actual object
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// bind the actual object
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void bind(bindable_object &object)
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void bind(bindable_object &object)
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{
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{
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m_object = (*m_caster)(object);
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m_object = (*this->m_caster)(object);
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if (m_rawfunction.u.funcptr != NULL)
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if (m_rawfunction.u.funcptr != NULL)
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m_function = reinterpret_cast<static_func>(delegate_convert_raw(m_object, m_rawfunction));
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m_function = reinterpret_cast<static_func>(delegate_convert_raw(m_object, m_rawfunction));
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}
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}
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@ -878,7 +878,7 @@ public:
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// bind the actual object
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// bind the actual object
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void bind(bindable_object &object)
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void bind(bindable_object &object)
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{
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{
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m_object = (*m_caster)(object);
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m_object = (*this->m_caster)(object);
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if (m_rawfunction.u.funcptr != NULL)
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if (m_rawfunction.u.funcptr != NULL)
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m_function = reinterpret_cast<static_func>(delegate_convert_raw(m_object, m_rawfunction));
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m_function = reinterpret_cast<static_func>(delegate_convert_raw(m_object, m_rawfunction));
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}
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}
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@ -980,7 +980,7 @@ public:
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// bind the actual object
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// bind the actual object
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void bind(bindable_object &object)
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void bind(bindable_object &object)
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{
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{
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m_object = (*m_caster)(object);
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m_object = (*this->m_caster)(object);
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if (m_rawfunction.u.funcptr != NULL)
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if (m_rawfunction.u.funcptr != NULL)
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m_function = reinterpret_cast<static_func>(delegate_convert_raw(m_object, m_rawfunction));
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m_function = reinterpret_cast<static_func>(delegate_convert_raw(m_object, m_rawfunction));
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}
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}
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@ -1082,7 +1082,7 @@ public:
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// bind the actual object
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// bind the actual object
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void bind(bindable_object &object)
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void bind(bindable_object &object)
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{
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{
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m_object = (*m_caster)(object);
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m_object = (*this->m_caster)(object);
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if (m_rawfunction.u.funcptr != NULL)
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if (m_rawfunction.u.funcptr != NULL)
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m_function = reinterpret_cast<static_func>(delegate_convert_raw(m_object, m_rawfunction));
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m_function = reinterpret_cast<static_func>(delegate_convert_raw(m_object, m_rawfunction));
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}
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}
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@ -1184,7 +1184,7 @@ public:
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// bind the actual object
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// bind the actual object
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void bind(bindable_object &object)
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void bind(bindable_object &object)
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{
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{
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m_object = (*m_caster)(object);
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m_object = (*this->m_caster)(object);
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if (m_rawfunction.u.funcptr != NULL)
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if (m_rawfunction.u.funcptr != NULL)
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m_function = reinterpret_cast<static_func>(delegate_convert_raw(m_object, m_rawfunction));
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m_function = reinterpret_cast<static_func>(delegate_convert_raw(m_object, m_rawfunction));
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}
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}
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