Cleanup & version bump.

This commit is contained in:
Aaron Giles 2010-11-08 09:08:55 +00:00
parent 12111c21d0
commit 92b3dd111f
36 changed files with 782 additions and 782 deletions

View File

@ -148,7 +148,7 @@ private:
number_and_format m_stepval; // step value
UINT64 m_value; // live value of the parameter
astring m_curtext; // holding for a value string
simple_list<item> m_itemlist; // list of items
simple_list<item> m_itemlist; // list of items
};
@ -208,7 +208,7 @@ private:
private:
// internal state
output_argument * m_next; // link to next argument
parsed_expression m_expression; // expression for argument
parsed_expression m_expression; // expression for argument
UINT64 m_count; // number of repetitions
};
@ -217,8 +217,8 @@ private:
// internal state
script_entry * m_next; // link to next entry
parsed_expression m_condition; // condition under which this is executed
parsed_expression m_expression; // expression to execute
parsed_expression m_condition; // condition under which this is executed
parsed_expression m_expression; // expression to execute
astring m_format; // string format to print
simple_list<output_argument> m_arglist; // list of arguments
INT8 m_line; // which line to print on

View File

@ -925,7 +925,7 @@ public:
bool decode(const UINT16 word0, const UINT16 word1)
{
/* Note: This is a JJJF limited in the docs, but other opcodes sneak
in before cmp, so the same decode function can be used. */
in before cmp, so the same decode function can be used. */
decode_JJJF_table(BITSn(word0,0x07), BITSn(word0,0x08),
m_source, m_destination);
return true;
@ -950,7 +950,7 @@ public:
bool decode(const UINT16 word0, const UINT16 word1)
{
/* Note: This is a JJJF limited in the docs, but other opcodes sneak
in before cmp, so the same decode function can be used. */
in before cmp, so the same decode function can be used. */
decode_JJJF_table(BITSn(word0,0x07), BITSn(word0,0x08),
m_source, m_destination);
return true;
@ -2676,7 +2676,7 @@ public:
bool decode(const UINT16 word0, const UINT16 word1)
{
/* There are inconsistencies with the S1 & S2 operand ordering in the docs,
but since it's a multiply it doesn't matter */
but since it's a multiply it doesn't matter */
decode_QQQF_table(BITSn(word0,0x07), BITSn(word0,0x08),
m_source, m_source2, m_destination);
@ -2772,7 +2772,7 @@ public:
bool decode(const UINT16 word0, const UINT16 word1)
{
/* There are inconsistencies with the S1 & S2 operand ordering in the docs,
but since it's a multiply it doesn't matter */
but since it's a multiply it doesn't matter */
decode_QQQF_table(BITSn(word0,0x07), BITSn(word0,0x08),
m_source, m_source2, m_destination);

View File

@ -97,7 +97,7 @@ public:
int m_index; // user reported index
UINT8 m_enabled; // enabled?
offs_t m_address; // execution address
parsed_expression m_condition; // condition
parsed_expression m_condition; // condition
astring m_action; // action
};

View File

@ -37,24 +37,24 @@
****************************************************************************
Operator precedence
===================
0x0000 ( )
0x0001 ++ (postfix), -- (postfix)
0x0002 ++ (prefix), -- (prefix), ~, !, - (unary), + (unary), b@, w@, d@, q@
0x0003 *, /, %
0x0004 + -
0x0005 << >>
0x0006 < <= > >=
0x0007 == !=
0x0008 &
0x0009 ^
0x000a |
0x000b &&
0x000c ||
0x000d = *= /= %= += -= <<= >>= &= |= ^=
0x000e ,
0x000f func()
Operator precedence
===================
0x0000 ( )
0x0001 ++ (postfix), -- (postfix)
0x0002 ++ (prefix), -- (prefix), ~, !, - (unary), + (unary), b@, w@, d@, q@
0x0003 *, /, %
0x0004 + -
0x0005 << >>
0x0006 < <= > >=
0x0007 == !=
0x0008 &
0x0009 ^
0x000a |
0x000b &&
0x000c ||
0x000d = *= /= %= += -= <<= >>= &= |= ^=
0x000e ,
0x000f func()
***************************************************************************/
@ -156,8 +156,8 @@ private:
static void internal_setter(symbol_table &table, void *symref, UINT64 value);
// internal state
symbol_table::getter_func m_getter;
symbol_table::setter_func m_setter;
symbol_table::getter_func m_getter;
symbol_table::setter_func m_setter;
UINT64 m_value;
};

View File

@ -309,7 +309,7 @@ void asc_device::stream_generate(stream_sample_t **inputs, stream_sample_t **out
break;
}
// printf("rdA %04x rdB %04x wrA %04x wrB %04x (capA %04x B %04x)\n", m_fifo_a_rdptr, m_fifo_b_rdptr, m_fifo_a_wrptr, m_fifo_b_wrptr, m_fifo_cap_a, m_fifo_cap_b);
// printf("rdA %04x rdB %04x wrA %04x wrB %04x (capA %04x B %04x)\n", m_fifo_a_rdptr, m_fifo_b_rdptr, m_fifo_a_wrptr, m_fifo_b_wrptr, m_fifo_cap_a, m_fifo_cap_b);
}
//-------------------------------------------------
@ -320,7 +320,7 @@ READ8_MEMBER( asc_device::read )
{
UINT8 rv;
// printf("ASC: read at %x\n", offset);
// printf("ASC: read at %x\n", offset);
// not sure what actually happens when the CPU reads the FIFO...
if (offset < 0x400)
@ -394,7 +394,7 @@ READ8_MEMBER( asc_device::read )
rv = m_regs[R_FIFOSTAT-0x800];
}
// printf("Read FIFO stat = %02x\n", rv);
// printf("Read FIFO stat = %02x\n", rv);
// reading this register clears all bits
m_regs[R_FIFOSTAT-0x800] = 0;
@ -454,7 +454,7 @@ READ8_MEMBER( asc_device::read )
WRITE8_MEMBER( asc_device::write )
{
// printf("ASC: write %02x to %x\n", data, offset);
// printf("ASC: write %02x to %x\n", data, offset);
if (offset < 0x400)
{
@ -496,7 +496,7 @@ WRITE8_MEMBER( asc_device::write )
}
else
{
// printf("ASC: %02x to %x (was %x)\n", data, offset, m_regs[offset-0x800]);
// printf("ASC: %02x to %x (was %x)\n", data, offset, m_regs[offset-0x800]);
stream_update(m_stream);
switch (offset)
@ -531,7 +531,7 @@ WRITE8_MEMBER( asc_device::write )
break;
case R_WTCONTROL:
// printf("One-shot wavetable %02x\n", data);
// printf("One-shot wavetable %02x\n", data);
break;
case 0x811:

View File

@ -547,7 +547,7 @@ DISCRETE_STEP(dsd_555_mstbl)
if (UNEXPECTED(DSD_555_MSTBL__C == 0))
{
/* The trigger voltage goes high because the cap circuit is open.
* and the cap discharges */
* and the cap discharges */
v_cap = info->v_pos; /* needed for cap output type */
context->cap_voltage = 0;

View File

@ -2300,7 +2300,7 @@ DISCRETE_STEP(dst_xtime_and)
//case XTIME__IN0_0__IN1_0__IN0_X__IN1_NOX:
//case XTIME__IN0_0__IN1_1__IN0_NOX__IN1_X:
//case XTIME__IN0_1__IN1_0__IN0_X__IN1_NOX:
// break;
// break;
case XTIME__IN0_1__IN1_1__IN0_NOX__IN1_NOX:
out = 1;
@ -2308,52 +2308,52 @@ DISCRETE_STEP(dst_xtime_and)
case XTIME__IN0_0__IN1_1__IN0_X__IN1_NOX:
/*
* in0 1 ------
* 0 -------
* ...^....^...
*
* in1 1 -------------
* 0
* ...^....^...
*
* out 1 ------
* 0 ------
* ...^....^...
*/
* in0 1 ------
* 0 -------
* ...^....^...
*
* in1 1 -------------
* 0
* ...^....^...
*
* out 1 ------
* 0 ------
* ...^....^...
*/
x_time = x_time0;
break;
case XTIME__IN0_1__IN1_0__IN0_NOX__IN1_X:
/*
* in0 1 -------------
* 0
* ...^....^...
*
* in1 1 ------
* 0 -------
* ...^....^...
*
* out 1 ------
* 0 ------
* ...^....^...
*/
* in0 1 -------------
* 0
* ...^....^...
*
* in1 1 ------
* 0 -------
* ...^....^...
*
* out 1 ------
* 0 ------
* ...^....^...
*/
x_time = x_time1;
break;
case XTIME__IN0_0__IN1_0__IN0_X__IN1_X:
/*
* in0 1 ----- -------
* 0 -------- ------
* ...^....^... ...^....^...
*
* in1 1 ------- -----
* 0 ------ --------
* ...^....^... ...^....^...
*
* out 1 ----- -----
* 0 ------- -------
* ...^....^... ...^....^...
*/
* in0 1 ----- -------
* 0 -------- ------
* ...^....^... ...^....^...
*
* in1 1 ------- -----
* 0 ------ --------
* ...^....^... ...^....^...
*
* out 1 ----- -----
* 0 ------- -------
* ...^....^... ...^....^...
*/
// use x_time of input that went to 0 first/longer
if (x_time0 >= x_time1)
x_time = x_time0;
@ -2363,92 +2363,92 @@ DISCRETE_STEP(dst_xtime_and)
case XTIME__IN0_0__IN1_1__IN0_X__IN1_X:
/*
* in0 1 ------- -----
* 0 ----- -------
* ...^....^... ...^....^...
*
* in1 1 ------- -----
* 0 ----- -------
* ...^....^... ...^....^...
*
* out 1 --
* 0 ----- ----- ------------
* ...^....^... ...^....^...
*/
* in0 1 ------- -----
* 0 ----- -------
* ...^....^... ...^....^...
*
* in1 1 ------- -----
* 0 ----- -------
* ...^....^... ...^....^...
*
* out 1 --
* 0 ----- ----- ------------
* ...^....^... ...^....^...
*/
// may have went high for a bit in this cycle
//if (x_time0 < x_time1)
// x_time = time1 - x_time0;
// x_time = time1 - x_time0;
break;
case XTIME__IN0_1__IN1_0__IN0_X__IN1_X:
/*
* in0 1 ------- -----
* 0 ----- -------
* ...^....^... ...^....^...
*
* in1 1 ------- -----
* 0 ----- -------
* ...^....^... ...^....^...
*
* out 1 --
* 0 ----- ----- ------------
* ...^....^... ...^....^...
*/
* in0 1 ------- -----
* 0 ----- -------
* ...^....^... ...^....^...
*
* in1 1 ------- -----
* 0 ----- -------
* ...^....^... ...^....^...
*
* out 1 --
* 0 ----- ----- ------------
* ...^....^... ...^....^...
*/
// may have went high for a bit in this cycle
//if (x_time0 > x_time1)
// x_time = x_time0 - x_time1;
// x_time = x_time0 - x_time1;
break;
case XTIME__IN0_1__IN1_1__IN0_NOX__IN1_X:
/*
* in0 1 ------------
* 0
* ...^....^...
*
* in1 1 ------
* 0 ------
* ...^....^...
*
* out 1 ------
* 0 ------
* ...^....^...
*/
* in0 1 ------------
* 0
* ...^....^...
*
* in1 1 ------
* 0 ------
* ...^....^...
*
* out 1 ------
* 0 ------
* ...^....^...
*/
out = 1;
x_time = x_time1;
break;
case XTIME__IN0_1__IN1_1__IN0_X__IN1_NOX:
/*
* in1 0 ------
* 0 ------
* ...^....^...
*
* in1 1 ------------
* 0
* ...^....^...
*
* out 1 ------
* 0 ------
* ...^....^...
*/
* in1 0 ------
* 0 ------
* ...^....^...
*
* in1 1 ------------
* 0
* ...^....^...
*
* out 1 ------
* 0 ------
* ...^....^...
*/
out = 1;
x_time = x_time0;
break;
case XTIME__IN0_1__IN1_1__IN0_X__IN1_X:
/*
* in0 1 ------ --------
* 0 ------ ----
* ...^....^... ...^....^...
*
* in1 1 -------- ------
* 0 ---- ------
* ...^....^... ...^....^...
*
* out 1 ------ ------
* 0 ------ ------
* ...^....^... ...^....^...
*/
* in0 1 ------ --------
* 0 ------ ----
* ...^....^... ...^....^...
*
* in1 1 -------- ------
* 0 ---- ------
* ...^....^... ...^....^...
*
* out 1 ------ ------
* 0 ------ ------
* ...^....^... ...^....^...
*/
out = 1;
if (x_time0 < x_time1)
x_time = x_time0;
@ -2520,7 +2520,7 @@ DISCRETE_STEP(dst_xtime_or)
//case XTIME__IN0_0__IN1_1__IN0_X__IN1_NOX:
//case XTIME__IN0_1__IN1_1__IN0_NOX__IN1_X:
//case XTIME__IN0_1__IN1_1__IN0_X__IN1_NOX:
// break;
// break;
case XTIME__IN0_0__IN1_0__IN0_NOX__IN1_NOX:
out = 0;
@ -2528,54 +2528,54 @@ DISCRETE_STEP(dst_xtime_or)
case XTIME__IN0_0__IN1_0__IN0_NOX__IN1_X:
/*
* in0 1
* 0 -------------
* ...^....^...
*
* in1 1 ------
* 0 -------
* ...^....^...
*
* out 1 ------
* 0 ------
* ...^....^...
*/
* in0 1
* 0 -------------
* ...^....^...
*
* in1 1 ------
* 0 -------
* ...^....^...
*
* out 1 ------
* 0 ------
* ...^....^...
*/
out = 0;
x_time = x_time1;
break;
case XTIME__IN0_0__IN1_0__IN0_X__IN1_NOX:
/*
* in0 1 ------
* 0 -------
* ...^....^...
*
* in1 1
* 0 -------------
* ...^....^...
*
* out 1 ------
* 0 ------
* ...^....^...
*/
* in0 1 ------
* 0 -------
* ...^....^...
*
* in1 1
* 0 -------------
* ...^....^...
*
* out 1 ------
* 0 ------
* ...^....^...
*/
out = 0;
x_time = x_time0;
break;
case XTIME__IN0_0__IN1_0__IN0_X__IN1_X:
/*
* in0 1 ----- -------
* 0 -------- ------
* ...^....^... ...^....^...
*
* in1 1 ------- -----
* 0 ------ --------
* ...^....^... ...^....^...
*
* out 1 ------- -------
* 0 ----- -----
* ...^....^... ...^....^...
*/
* in0 1 ----- -------
* 0 -------- ------
* ...^....^... ...^....^...
*
* in1 1 ------- -----
* 0 ------ --------
* ...^....^... ...^....^...
*
* out 1 ------- -------
* 0 ----- -----
* ...^....^... ...^....^...
*/
out = 0;
// use x_time of input that was 1 last/longer
// this means at 0 for less x_time
@ -2587,94 +2587,94 @@ DISCRETE_STEP(dst_xtime_or)
case XTIME__IN0_0__IN1_1__IN0_NOX__IN1_X:
/*
* in0 1
* 0 ------------
* ...^....^...
*
* in1 1 ------
* 0 ------
* ...^....^...
*
* out 1 ------
* 0 ------
* ...^....^...
*/
* in0 1
* 0 ------------
* ...^....^...
*
* in1 1 ------
* 0 ------
* ...^....^...
*
* out 1 ------
* 0 ------
* ...^....^...
*/
x_time = x_time1;
break;
case XTIME__IN0_1__IN1_0__IN0_X__IN1_NOX:
/*
* in0 1 ------
* 0 ------
* ...^....^...
*
* in1 1
* 0 ------------
* ...^....^...
*
* out 1 ------
* 0 ------
* ...^....^...
*/
* in0 1 ------
* 0 ------
* ...^....^...
*
* in1 1
* 0 ------------
* ...^....^...
*
* out 1 ------
* 0 ------
* ...^....^...
*/
x_time = x_time0;
break;
case XTIME__IN0_0__IN1_1__IN0_X__IN1_X:
/*
* in0 1 ------- -----
* 0 ----- -------
* ...^....^... ...^....^...
*
* in1 1 ------- -----
* 0 ----- -------
* ...^....^... ...^....^...
*
* out 1 ------------ ----- -----
* 0 --
* ...^....^... ...^....^...
*/
* in0 1 ------- -----
* 0 ----- -------
* ...^....^... ...^....^...
*
* in1 1 ------- -----
* 0 ----- -------
* ...^....^... ...^....^...
*
* out 1 ------------ ----- -----
* 0 --
* ...^....^... ...^....^...
*/
// if (x_time0 > x_time1)
/* Not sure if it is better to use 1
* or the total energy which would smear the switch points together.
* Let's try just using 1 */
* or the total energy which would smear the switch points together.
* Let's try just using 1 */
//x_time = xtime_0 - xtime_1;
break;
case XTIME__IN0_1__IN1_0__IN0_X__IN1_X:
/*
* in0 1 ------- -----
* 0 ----- -------
* ...^....^... ...^....^...
*
* in1 1 ------- -----
* 0 ----- -------
* ...^....^... ...^....^...
*
* out 1 ------------ ----- -----
* 0 --
* ...^....^... ...^....^...
*/
* in0 1 ------- -----
* 0 ----- -------
* ...^....^... ...^....^...
*
* in1 1 ------- -----
* 0 ----- -------
* ...^....^... ...^....^...
*
* out 1 ------------ ----- -----
* 0 --
* ...^....^... ...^....^...
*/
//if (x_time0 < x_time1)
/* Not sure if it is better to use 1
* or the total energy which would smear the switch points together.
* Let's try just using 1 */
* or the total energy which would smear the switch points together.
* Let's try just using 1 */
//x_time = xtime_1 - xtime_0;
break;
case XTIME__IN0_1__IN1_1__IN0_X__IN1_X:
/*
* in0 1 ------ --------
* 0 ------ ----
* ...^....^... ...^....^...
*
* in1 1 -------- ------
* 0 ---- ------
* ...^....^... ...^....^...
*
* out 1 -------- --------
* 0 ---- ----
* ...^....^... ...^....^...
*/
* in0 1 ------ --------
* 0 ------ ----
* ...^....^... ...^....^...
*
* in1 1 -------- ------
* 0 ---- ------
* ...^....^... ...^....^...
*
* out 1 -------- --------
* 0 ---- ----
* ...^....^... ...^....^...
*/
if (x_time0 > x_time1)
x_time = x_time0;
else
@ -2740,7 +2740,7 @@ DISCRETE_STEP(dst_xtime_xor)
// these are all 1
//case XTIME__IN0_0__IN1_1__IN0_NOX__IN1_NOX:
//case XTIME__IN0_1__IN1_0__IN0_NOX__IN1_NOX:
// break;
// break;
case XTIME__IN0_1__IN1_1__IN0_NOX__IN1_NOX:
case XTIME__IN0_0__IN1_0__IN0_NOX__IN1_NOX:
@ -2749,196 +2749,196 @@ DISCRETE_STEP(dst_xtime_xor)
case XTIME__IN0_1__IN1_0__IN0_X__IN1_NOX:
/*
* in0 1 ------
* 0 ------
* ...^....^...
*
* in1 1
* 0 ------------
* ...^....^...
*
* out 1 ------
* 0 ------
* ...^....^...
*/
* in0 1 ------
* 0 ------
* ...^....^...
*
* in1 1
* 0 ------------
* ...^....^...
*
* out 1 ------
* 0 ------
* ...^....^...
*/
case XTIME__IN0_0__IN1_1__IN0_X__IN1_NOX:
/*
* in0 1 ------
* 0 -------
* ...^....^...
*
* in1 1 -------------
* 0
* ...^....^...
*
* out 1 ------
* 0 ------
* ...^....^...
*/
* in0 1 ------
* 0 -------
* ...^....^...
*
* in1 1 -------------
* 0
* ...^....^...
*
* out 1 ------
* 0 ------
* ...^....^...
*/
x_time = x_time0;
break;
case XTIME__IN0_0__IN1_1__IN0_NOX__IN1_X:
/*
* in0 1
* 0 ------------
* ...^....^...
*
* in1 1 ------
* 0 ------
* ...^....^...
*
* out 1 ------
* 0 ------
* ...^....^...
*/
* in0 1
* 0 ------------
* ...^....^...
*
* in1 1 ------
* 0 ------
* ...^....^...
*
* out 1 ------
* 0 ------
* ...^....^...
*/
case XTIME__IN0_1__IN1_0__IN0_NOX__IN1_X:
/*
* in0 1 -------------
* 0
* ...^....^...
*
* in1 1 ------
* 0 -------
* ...^....^...
*
* out 1 ------
* 0 ------
* ...^....^...
*/
* in0 1 -------------
* 0
* ...^....^...
*
* in1 1 ------
* 0 -------
* ...^....^...
*
* out 1 ------
* 0 ------
* ...^....^...
*/
x_time = x_time1;
break;
case XTIME__IN0_0__IN1_0__IN0_X__IN1_NOX:
/*
* in0 1 ------
* 0 ------
* ...^....^...
*
* in1 1
* 0 ------------
* ...^....^...
*
* out 1 ------
* 0 ------
* ...^....^...
*/
* in0 1 ------
* 0 ------
* ...^....^...
*
* in1 1
* 0 ------------
* ...^....^...
*
* out 1 ------
* 0 ------
* ...^....^...
*/
case XTIME__IN0_1__IN1_1__IN0_X__IN1_NOX:
/*
* in1 0 ------
* 0 ------
* ...^....^...
*
* in1 1 ------------
* 0
* ...^....^...
*
* out 1 ------
* 0 ------
* ...^....^...
*/
* in1 0 ------
* 0 ------
* ...^....^...
*
* in1 1 ------------
* 0
* ...^....^...
*
* out 1 ------
* 0 ------
* ...^....^...
*/
out = 0;
x_time = x_time0;
break;
case XTIME__IN0_0__IN1_0__IN0_NOX__IN1_X:
/*
* in0 1
* 0 ------------
* ...^....^...
*
* in1 1 ------
* 0 ------
* ...^....^...
*
* out 1 ------
* 0 ------
* ...^....^...
*/
* in0 1
* 0 ------------
* ...^....^...
*
* in1 1 ------
* 0 ------
* ...^....^...
*
* out 1 ------
* 0 ------
* ...^....^...
*/
case XTIME__IN0_1__IN1_1__IN0_NOX__IN1_X:
/*
* in0 1 ------------
* 0
* ...^....^...
*
* in1 1 ------
* 0 ------
* ...^....^...
*
* out 1 ------
* 0 ------
* ...^....^...
*/
* in0 1 ------------
* 0
* ...^....^...
*
* in1 1 ------
* 0 ------
* ...^....^...
*
* out 1 ------
* 0 ------
* ...^....^...
*/
out = 0;
x_time = x_time1;
break;
case XTIME__IN0_0__IN1_0__IN0_X__IN1_X:
/*
* in0 1 ----- -------
* 0 ------- -----
* ...^....^... ...^....^...
*
* in1 1 ------- -----
* 0 ----- -------
* ...^....^... ...^....^...
*
* out 1 -- --
* 0 ----- ----- ----- -----
* ...^....^... ...^....^...
*/
* in0 1 ----- -------
* 0 ------- -----
* ...^....^... ...^....^...
*
* in1 1 ------- -----
* 0 ----- -------
* ...^....^... ...^....^...
*
* out 1 -- --
* 0 ----- ----- ----- -----
* ...^....^... ...^....^...
*/
case XTIME__IN0_1__IN1_1__IN0_X__IN1_X:
/*
* in0 1 ------ --------
* 0 ------ ----
* ...^....^... ...^....^...
*
* in1 1 -------- ------
* 0 ---- ------
* ...^....^... ...^....^...
*
* out 1 -- --
* 0 ---- ------ ---- ------
* ...^....^... ...^....^...
*/
* in0 1 ------ --------
* 0 ------ ----
* ...^....^... ...^....^...
*
* in1 1 -------- ------
* 0 ---- ------
* ...^....^... ...^....^...
*
* out 1 -- --
* 0 ---- ------ ---- ------
* ...^....^... ...^....^...
*/
out = 0;
/* Not sure if it is better to use 0
* or the total energy which would smear the switch points together.
* Let's try just using 0 */
* or the total energy which would smear the switch points together.
* Let's try just using 0 */
// x_time = abs(x_time0 - x_time1);
break;
case XTIME__IN0_0__IN1_1__IN0_X__IN1_X:
/*
* in0 1 ------- -----
* 0 ----- -------
* ...^....^... ...^....^...
*
* in1 1 ------- -----
* 0 ----- -------
* ...^....^... ...^....^...
*
* out 1 ----- ----- ----- -----
* 0 -- --
* ...^....^... ...^....^...
*/
* in0 1 ------- -----
* 0 ----- -------
* ...^....^... ...^....^...
*
* in1 1 ------- -----
* 0 ----- -------
* ...^....^... ...^....^...
*
* out 1 ----- ----- ----- -----
* 0 -- --
* ...^....^... ...^....^...
*/
case XTIME__IN0_1__IN1_0__IN0_X__IN1_X:
/*
* in0 1 ------- -----
* 0 ----- -------
* ...^....^... ...^....^...
*
* in1 1 ------- -----
* 0 ----- -------
* ...^....^... ...^....^...
*
* out 1 ----- ----- ----- -----
* 0 -- --
* ...^....^... ...^....^...
*/
* in0 1 ------- -----
* 0 ----- -------
* ...^....^... ...^....^...
*
* in1 1 ------- -----
* 0 ----- -------
* ...^....^... ...^....^...
*
* out 1 ----- ----- ----- -----
* 0 -- --
* ...^....^... ...^....^...
*/
/* Not sure if it is better to use 1
* or the total energy which would smear the switch points together.
* Let's try just using 1 */
* or the total energy which would smear the switch points together.
* Let's try just using 1 */
// x_time = 1.0 - abs(x_time0 - x_time1);
break;
}

View File

@ -68,16 +68,16 @@
#define UTF8_MULTIPLY "\xc3\x97" /* multiplication symbol */
#define UTF8_DEGREES "\xc2\xb0" /* degrees symbol */
#define a_RING "\xc3\xa5" /* small a with a ring */
#define a_UMLAUT "\xc3\xa4" /* small a with an umlaut */
#define o_UMLAUT "\xc3\xb6" /* small o with an umlaut */
#define u_UMLAUT "\xc3\xbc" /* small u with an umlaut */
#define a_RING "\xc3\xa5" /* small a with a ring */
#define a_UMLAUT "\xc3\xa4" /* small a with an umlaut */
#define o_UMLAUT "\xc3\xb6" /* small o with an umlaut */
#define u_UMLAUT "\xc3\xbc" /* small u with an umlaut */
#define e_ACUTE "\xc3\xa9" /* small e with an acute */
#define A_RING "\xc3\x85" /* capital A with a ring */
#define A_UMLAUT "\xc3\x84" /* capital A with an umlaut */
#define O_UMLAUT "\xc3\x96" /* capital O with an umlaut */
#define U_UMLAUT "\xc3\x9c" /* capital U with an umlaut */
#define A_RING "\xc3\x85" /* capital A with a ring */
#define A_UMLAUT "\xc3\x84" /* capital A with an umlaut */
#define O_UMLAUT "\xc3\x96" /* capital O with an umlaut */
#define U_UMLAUT "\xc3\x9c" /* capital U with an umlaut */
#define E_ACUTE "\xc3\x89" /* capital E with an acute */
#define UTF8_LEFT "\xe2\x86\x90" /* cursor left */

View File

@ -184,7 +184,7 @@ static const discrete_555_cc_desc copsnrob_motor01_555cc =
DISC_555_OUT_COUNT_R | DISCRETE_555_CC_TO_DISCHARGE_PIN,
5, /* v_pos */
DEFAULT_555_CC_SOURCE,
1, /* v_out_high - ignored */
1, /* v_out_high - ignored */
0.6 /* v_cc_junction */
};
@ -202,7 +202,7 @@ static const discrete_555_cc_desc copsnrob_motor01_555cc =
#define COPSNROB_MOTOR01(_output, _input, _num) \
/* simulate the RC connected to the transistor with a DAC */ \
DISCRETE_DAC_R1(COPSNROB_MOTOR01_NODE(_num, 0), \
_input, 4.2, &copsnrob_motor01_cc_dac) /* DATA; VDATA - TTL with light load */ \
_input, 4.2, &copsnrob_motor01_cc_dac) /* DATA; VDATA - TTL with light load */ \
DISCRETE_555_CC(COPSNROB_MOTOR01_NODE(_num, 1), /* IC F2, pin 10 from IC F3, pin 9 */ \
1, /* RESET - IC F3, pin 10 */ \
COPSNROB_MOTOR01_NODE(_num, 0), /* VIN */ \
@ -222,7 +222,7 @@ static const discrete_555_cc_desc copsnrob_motor01_555cc =
COPSNROB_MOTOR01_NODE(_num, 3), 2, /* INP1, INP2 */ \
"02&2/12*+") /* get bits ready for DAC */\
DISCRETE_DAC_R1(_output, \
COPSNROB_MOTOR01_NODE(_num, 4), 4.2, &copsnrob_motor01_out_dac) /* DATA; VDATA - TTL with light load */
COPSNROB_MOTOR01_NODE(_num, 4), 4.2, &copsnrob_motor01_out_dac) /* DATA; VDATA - TTL with light load */
/************************************************
* MOTOR0/1 Definition Start
@ -235,7 +235,7 @@ static const discrete_555_cc_desc copsnrob_motor01_555cc =
#define COPSNROB_MOTOR23(_output, _input, _num) \
/* simulate the RC connected to the 555 CV pin with a DAC */ \
DISCRETE_DAC_R1(COPSNROB_MOTOR23_NODE(_num, 0), \
_input, 4.2, &copsnrob_motor23_cv_dac) /* DATA; VDATA - TTL with light load */ \
_input, 4.2, &copsnrob_motor23_cv_dac) /* DATA; VDATA - TTL with light load */ \
DISCRETE_555_ASTABLE_CV(COPSNROB_MOTOR23_NODE(_num, 1), /* IC J2, pin 5 */ \
1, /* RESET */ \
COPSNROB_R64, COPSNROB_R42, COPSNROB_C24, \
@ -294,8 +294,8 @@ DISCRETE_STEP(copsnrob_custom_noise)
t_used += node->info->sample_time;
/* This clock will never run faster then the sample rate,
* so we do not bother to check.
*/
* so we do not bother to check.
*/
if (t_used > t1)
{
/* calculate the overshoot time */
@ -403,10 +403,10 @@ DISCRETE_STEP(copsnrob_zings_555_monostable)
/* From testing a real IC */
/* Trigger going low overides everything. It forces the FF/Output high.
* If Threshold is high, the output will still go high as long as trigger is low.
* The output will then go low when trigger rises above it's 1/3VCC value.
* If threshold is below it's 2/3VCC value, the output will remain high.
*/
* If Threshold is high, the output will still go high as long as trigger is low.
* The output will then go low when trigger rises above it's 1/3VCC value.
* If threshold is below it's 2/3VCC value, the output will remain high.
*/
if (ff_set)
{
flip_flop = 1;
@ -550,9 +550,9 @@ DISCRETE_STEP(copsnrob_zings_555_astable)
v_trigger = v_cap1 / 3;
/* This oscillator will never create a frequency greater then 1/2 the sample rate,
* so we won't worry about missing samples */
* so we won't worry about missing samples */
/* No need to optimize the charge circuit. It always charges/discharges to a voltage
* greater then it will ever reach. */
* greater then it will ever reach. */
if (flip_flop)
{
/* charge */
@ -619,15 +619,15 @@ static const discrete_custom_info copsnrob_zings_555_astable =
DISCRETE_SOUND_START(copsnrob)
/************************************************
* Input register mapping
************************************************/
* Input register mapping
************************************************/
DISCRETE_INPUT_LOGIC(COPSNROB_MOTOR0_INV)
DISCRETE_INPUT_LOGIC(COPSNROB_MOTOR1_INV)
DISCRETE_INPUT_LOGIC(COPSNROB_MOTOR2_INV)
DISCRETE_INPUT_LOGIC(COPSNROB_MOTOR3_INV)
/* !! DISABLED UNTIL ADDRESS IS FOUND !! */
// DISCRETE_INPUTX_LOGIC(COPSNROB_ZINGS_INV, 4, 0, 0)
// DISCRETE_INPUT_LOGIC(COPSNROB_FIRES_INV)
// DISCRETE_INPUTX_LOGIC(COPSNROB_ZINGS_INV, 4, 0, 0)
// DISCRETE_INPUT_LOGIC(COPSNROB_FIRES_INV)
DISCRETE_INPUT_NOT(COPSNROB_CRASH_INV) /* inverted for counter use */
DISCRETE_INPUT_LOGIC(COPSNROB_SCREECH_INV)
DISCRETE_INPUT_NOT(COPSNROB_AUDIO_ENABLE) /* IC A1, pins 2 & 12 */
@ -639,20 +639,20 @@ DISCRETE_SOUND_START(copsnrob)
DISCRETE_CONSTANT(COPSNROB_FIRES_INV, 4) /* data bit will be normally high */
/************************************************
* MOTOR0/1
************************************************/
* MOTOR0/1
************************************************/
COPSNROB_MOTOR01(COPSNROB_MOTOR0_SND, COPSNROB_MOTOR0_INV, 0)
COPSNROB_MOTOR01(COPSNROB_MOTOR1_SND, COPSNROB_MOTOR1_INV, 1)
/************************************************
* MOTOR2/3
************************************************/
* MOTOR2/3
************************************************/
COPSNROB_MOTOR23(COPSNROB_MOTOR2_SND, COPSNROB_MOTOR2_INV, 0)
COPSNROB_MOTOR23(COPSNROB_MOTOR3_SND, COPSNROB_MOTOR3_INV, 1)
/************************************************
* CRASH
************************************************/
* CRASH
************************************************/
DISCRETE_CUSTOM1(COPSNROB_NOISE_1, /* IC J2, pin 10 */
COPSNROB_2V, /* CLK */
&copsnrob_custom_noise)
@ -672,13 +672,13 @@ DISCRETE_SOUND_START(copsnrob)
&copsnrob_crash_dac)
/************************************************
* SCREECH
************************************************/
* SCREECH
************************************************/
DISCRETE_CONSTANT(COPSNROB_SCREECH_SND, 0)
/************************************************
* FZ (Fires, Zings)
************************************************/
* FZ (Fires, Zings)
************************************************/
DISCRETE_CUSTOM3(NODE_60, /* IC D3, pin 5 */
/* We can ignore R47 & R48 */
COPSNROB_ZINGS_INV, /* IC D3, pin 6 */
@ -699,8 +699,8 @@ DISCRETE_SOUND_START(copsnrob)
COPSNROB_R73 / COPSNROB_R26)
/************************************************
* MIXER
************************************************/
* MIXER
************************************************/
DISCRETE_MIXER5(NODE_90, /* IC B3, pin 3 */
COPSNROB_AUDIO_ENABLE, /* ENAB */
COPSNROB_MOTOR1_SND, COPSNROB_MOTOR0_SND, COPSNROB_FZ_SND, COPSNROB_SCREECH_SND, COPSNROB_CRASH_SND,

View File

@ -910,18 +910,18 @@ DISCRETE_TASK_START(1)
4.14, 0.151) /* INP0; INP1 (measured) */
/* Breadboarded measurements IC 5K, pin 7
D.R. Oct 2010
V Hz
0.151 3139
0.25 2883
0.5 2820
0.75 3336
1 3805
2 6498
3 9796
4 13440
4.14 13980
*/
D.R. Oct 2010
V Hz
0.151 3139
0.25 2883
0.5 2820
0.75 3336
1 3805
2 6498
3 9796
4 13440
4.14 13980
*/
DISCRETE_74LS624(NODE_113, /* IC 5K, pin 7 */
1, /* ENAB */
@ -942,18 +942,18 @@ DISCRETE_TASK_START(1)
0.135, 4.15) /* measured Low/High */
/* Breadboarded measurements IC 5K, pin 10
D.R. Oct 2010
V Hz
0.135 14450 - measured 74LS04 low
0.25 13320
0.5 12980
0.75 15150
1 17270
2 28230
3 41910
4 56950
4.15 59400 - measured 74LS04 high
*/
D.R. Oct 2010
V Hz
0.135 14450 - measured 74LS04 low
0.25 13320
0.5 12980
0.75 15150
1 17270
2 28230
3 41910
4 56950
4.15 59400 - measured 74LS04 high
*/
DISCRETE_74LS624(NODE_118, /* IC 5K, pin 10 */
1, /* ENAB */
@ -984,18 +984,18 @@ DISCRETE_TASK_START(2)
DISCRETE_MIXER2(NODE_13, 1, NODE_11, NODE_12, &dkongjr_s1_mixer_desc)
/* Breadboarded measurements IC 8L, pin 10
D.R. Oct 2010
V Hz
0.151 313
0.25 288
0.5 275
0.75 324
1 370
2 635
3 965
4 1325
4.14 1378
*/
D.R. Oct 2010
V Hz
0.151 313
0.25 288
0.5 275
0.75 324
1 370
2 635
3 965
4 1325
4.14 1378
*/
DISCRETE_74LS624(NODE_14, /* IC 8L, pin 10 */
1, /* ENAB */
@ -1015,8 +1015,8 @@ DISCRETE_TASK_START(2)
DISCRETE_TASK_END()
/************************************************
* SOUND2 - climbing
************************************************/
* SOUND2 - climbing
************************************************/
DISCRETE_TASK_START(1)
/* the noise source clock is a 74LS629 IC 7P, pin 10.
@ -1048,18 +1048,18 @@ DISCRETE_TASK_START(1)
0.134, 4.16) /* measured Low/High */
/* Breadboarded measurements IC 7P, pin 7
D.R. Oct 2010
V Hz
0.134 570
0.25 538
0.5 489
0.75 560
1 636
2 1003
3 1484
4 2016
4.16 2111
*/
D.R. Oct 2010
V Hz
0.134 570
0.25 538
0.5 489
0.75 560
1 636
2 1003
3 1484
4 2016
4.16 2111
*/
DISCRETE_74LS624(NODE_91, /* IC 7P, pin 7 */
1, /* ENAB */
NODE_90, DK_SUP_V, /* VMOD - IC 7P, pin 2, VRNG */
@ -1072,8 +1072,8 @@ DISCRETE_TASK_START(1)
DISCRETE_TASK_END()
/************************************************
* DAC
************************************************/
* DAC
************************************************/
DISCRETE_TASK_START(1)
DISCRETE_INPUT_BUFFER(DS_DAC, 0)
@ -1094,8 +1094,8 @@ DISCRETE_TASK_START(1)
DISCRETE_TASK_END()
/************************************************
* Amplifier
************************************************/
* Amplifier
************************************************/
DISCRETE_TASK_START(3)
DISCRETE_MIXER5(NODE_288, 1, DS_OUT_SOUND9, DS_OUT_SOUND0, DS_OUT_SOUND2, DS_OUT_SOUND1, DS_OUT_DAC, &dkongjr_mixer_desc)
@ -1106,9 +1106,9 @@ DISCRETE_TASK_START(3)
DISCRETE_CRFILTER(NODE_295, NODE_288, 1000, JR_C13)
/* approx -1.805V to 2.0V when playing, but turn on sound peaks at 2.36V */
/* we will set the full wav range to 1.18V which will cause clipping on the turn on
* sound and explosions. The real game would do this when the volume is turned up too.
* Reducing MAME's master volume to 50% will provide full unclipped volume.
*/
* sound and explosions. The real game would do this when the volume is turned up too.
* Reducing MAME's master volume to 50% will provide full unclipped volume.
*/
DISCRETE_OUTPUT(NODE_295, 32767.0/1.18)
DISCRETE_TASK_END()

View File

@ -145,15 +145,15 @@
static DISCRETE_SOUND_START(mario)
/************************************************
* Input register mapping for mario
************************************************/
* Input register mapping for mario
************************************************/
/* DISCRETE_INPUT_DATA */
DISCRETE_INPUT_NOT(DS_SOUND7_INV) /* IC 7L, pin 8 */
/************************************************
* SOUND0
************************************************/
* SOUND0
************************************************/
DISCRETE_TASK_START(1)
DISCRETE_INPUT_PULSE(DS_SOUND0_INV, 1) /* IC 4C, pin 15 */
@ -164,27 +164,27 @@ static DISCRETE_SOUND_START(mario)
/* Breadboarded measurements IC 1J, pin 10
D.R. Oct 2010
V Hz
0.115 14470
0.250 15190
0.500 14980
0.750 18150
1.000 21690
2.000 38790
3.000 58580
4.000 79890
0.115 14470
0.250 15190
0.500 14980
0.750 18150
1.000 21690
2.000 38790
3.000 58580
4.000 79890
*/
/* Breadboarded measurements IC 2J, pin 10
D.R. Oct 2010
V Hz
0.116 2458
0.250 2593
0.500 2540
0.750 3081
1.000 3676
2.000 6590
3.000 9974
4.000 13620
0.116 2458
0.250 2593
0.500 2540
0.750 3081
1.000 3676
2.000 6590
3.000 9974
4.000 13620
*/
/* covert logic to measured voltage */
@ -214,8 +214,8 @@ static DISCRETE_SOUND_START(mario)
DISCRETE_TASK_END()
/************************************************
* SOUND1
************************************************/
* SOUND1
************************************************/
DISCRETE_TASK_START(1)
DISCRETE_INPUT_PULSE(DS_SOUND1_INV, 1) /* IC 4C, pin 14 */
@ -226,27 +226,27 @@ static DISCRETE_SOUND_START(mario)
/* Breadboarded measurements IC 1J, pin 7
D.R. Oct 2010
V Hz
0.116 1380
0.250 1448
0.500 1419
0.750 1717
1.000 2053
2.000 3677
3.000 5561
4.000 7610
0.116 1380
0.250 1448
0.500 1419
0.750 1717
1.000 2053
2.000 3677
3.000 5561
4.000 7610
*/
/* Breadboarded measurements IC 2J, pin 7
D.R. Oct 2010
V Hz
0.112 8030
0.250 8490
0.500 8326
0.750 10030
1.000 12000
2.000 21460
3.000 32540
4.000 44300
0.112 8030
0.250 8490
0.500 8326
0.750 10030
1.000 12000
2.000 21460
3.000 32540
4.000 44300
*/
/* covert logic to measured voltage */
@ -276,8 +276,8 @@ static DISCRETE_SOUND_START(mario)
DISCRETE_TASK_END()
/************************************************
* SOUND7
************************************************/
* SOUND7
************************************************/
DISCRETE_TASK_START(1)
DISCRETE_COUNTER(NODE_100, /* IC 3H */
@ -349,8 +349,8 @@ static DISCRETE_SOUND_START(mario)
DISCRETE_TASK_END()
/************************************************
* DAC
************************************************/
* DAC
************************************************/
/* following the resistor DAC are two opamps. The first is a 1:1 amplifier, the second
* is a filter circuit. Simulation in LTSPICE shows, that the following is equivalent:
@ -366,14 +366,14 @@ static DISCRETE_SOUND_START(mario)
&mario_dac_amp)
/* This provides a close simulation of the IC 3M, pin 10 filter circuit */
/* The Measured and SPICEd low freq gain is 1, it then has a high frequency
* drop close to the following RC filter. */
* drop close to the following RC filter. */
DISCRETE_RCFILTER_VREF(DS_OUT_DAC, NODE_171, RES_K(750), CAP_P(180), 2.5)
DISCRETE_TASK_END()
/************************************************
* MIXER
************************************************/
* MIXER
************************************************/
DISCRETE_TASK_START(2)
DISCRETE_MIXER4(NODE_297,
@ -382,9 +382,9 @@ static DISCRETE_SOUND_START(mario)
&mario_mixer)
/* approx -0.625V to 0.980V when playing, but turn on sound peaks at 2.38V */
/* we will set the full wav range to 1.19V which will cause clipping on the turn on
* sound. The real game would do this when the volume is turned up too.
* Reducing MAME's master volume to 50% will provide full unclipped volume.
*/
* sound. The real game would do this when the volume is turned up too.
* Reducing MAME's master volume to 50% will provide full unclipped volume.
*/
DISCRETE_OUTPUT(NODE_297, 32767.0/1.19)
DISCRETE_TASK_END()

View File

@ -8,7 +8,7 @@
* Cheese Chase
* Ultimate Tennis
* Stone Ball
* Shooting Star (not emulated)
* Shooting Star (not emulated)
Known bugs:
* measured against a real PCB, the games run slightly too fast
@ -1028,17 +1028,17 @@ ROM_END
Shooting Star:
- Small pcb "gewehr controller" (gun controller) adp 1994
romless MCU 80c31BH-3 16P philips
27c256 eprom "2207 7b42c5"
LC36648L-10
8 connectors
3X led
osc 12.0000M
romless MCU 80c31BH-3 16P philips
27c256 eprom "2207 7b42c5"
LC36648L-10
8 connectors
3X led
osc 12.0000M
- common adp cpu board adp 1994.12
MC68ec0000FN8
2x 27c1001 eproms
2x mk48t08b-15 timekeeper RAM
MC68ec0000FN8
2x 27c1001 eproms
2x mk48t08b-15 timekeeper RAM
- common adp i/o board (see adp.c ) with MC68681 an YM2149F
@ -1047,34 +1047,34 @@ Shooting Star:
- a couple of tiny boards with some logic parts
- Art & Magic jamma pcb, 11 connectors (jamma not connected) "am005c0494 0310"
MC68000p12
TMS34010fnl-40
fpga actel a1020a pl84c 16b.u110
cpld xilinx xc7236a 0 25 15b.u111
MC68681p
ramdac adv476kn80e 03-56 os
Oki M6295
25.000mhz
40.000mhz
MC68000p12
TMS34010fnl-40
fpga actel a1020a pl84c 16b.u110
cpld xilinx xc7236a 0 25 15b.u111
MC68681p
ramdac adv476kn80e 03-56 os
Oki M6295
25.000mhz
40.000mhz
13 pals/gals (not dumped) labelled:
a&m005c0494 06a u126
a&m005c0494 03a u125
a&m005c0494 02a u307
a&m005c0494 18a u306
a&m005c0494 17a u305
a&m005c0494 05a u206
a&m005c0494 01a u205
a&m005c0494 04a u601
a&m005c0494 08a u916
a&m005c0494 07a u705
a&m005c0494 10a u917
a&m005c0494 09a u903
a&m005c0494 11a u112
13 pals/gals (not dumped) labelled:
a&m005c0494 06a u126
a&m005c0494 03a u125
a&m005c0494 02a u307
a&m005c0494 18a u306
a&m005c0494 17a u305
a&m005c0494 05a u206
a&m005c0494 01a u205
a&m005c0494 04a u601
a&m005c0494 08a u916
a&m005c0494 07a u705
a&m005c0494 10a u917
a&m005c0494 09a u903
a&m005c0494 11a u112
27c2001 near oki "a&m005c0494 12a"
2x 27c010 68k labelled u101 and u102
2x 27c040 "a&m005c0494 13a" and "a&m005c0494 14a"
27c2001 near oki "a&m005c0494 12a"
2x 27c010 68k labelled u101 and u102
2x 27c040 "a&m005c0494 13a" and "a&m005c0494 14a"
Shooting Star

View File

@ -3919,7 +3919,7 @@ ROM_END
/**** Fun World Quiz ****
Fun World Quiz
Öhlinger Ges.m.b.H.
?hlinger Ges.m.b.H.
Horizontal Display
Currents

View File

@ -5005,7 +5005,7 @@ static TIMER_CALLBACK( segacd_hock_callback )
if(hock_cmd)
{
// segacd_cdd.ctrl &= ~4; // clear HOCK flag
// segacd_cdd.ctrl &= ~4; // clear HOCK flag
segacd_cdd_rx[0] = (segacd_cdd.buffer[0] & 0xf0) >> 4;
segacd_cdd_rx[1] = (segacd_cdd.buffer[0] & 0x0f) >> 0;
@ -5577,7 +5577,7 @@ static void segacd_cdd_seek(running_machine *machine)
track_num = cdrom_get_track(segacd.cd, frame);
segacd.current_frame = frame;
// printf("%02x %02x %02x %02x\n",m,s,f,track_num);
// printf("%02x %02x %02x %02x\n",m,s,f,track_num);
segacd_cdd.ctrl &= 0xfeff;
segacd_cdd.ctrl |= (( segacd.toc->tracks[track_num-1].trktype == CD_TRACK_AUDIO ) ? 0x000 : 0x100);

View File

@ -4683,7 +4683,7 @@ BOMULEUL CHAJARA SEGA ST-V 1997/04/11
DRIVER( gundmct ) /* 2001.03 Mobile Suit Gundam: Federation vs. Zeon (cartridge) */
/* 2001.04 Shakatto Tambourine Motto Norinori Shinkyoku Tsuika */
DRIVER( dygolf ) /* 2001.04 Dynamic Golf */
DRIVER( zerogu2 ) /* 2001.05 Zero Gunner 2 */
DRIVER( zerogu2 ) /* 2001.05 Zero Gunner 2 */
DRIVER( monkeyba ) /* 2001.05 Monkey Ball */
DRIVER( cvsgd ) /* 2001.06 Capcom vs. SNK Pro */
/* 2001.06 Crackin' DJ Part2 */

View File

@ -11,7 +11,7 @@
lkage_scroll[0x05]: background layer vertical scroll
lkage_vreg[0]: 0x00,0x04
0x02: tx tile bank select (bygone only?)
0x02: tx tile bank select (bygone only?)
0x04: fg tile bank select
0x08: ?

View File

@ -59,8 +59,8 @@ public:
virtual void update(bool skip_redraw);
// debugger overridables
// virtual void init_debugger();
// virtual void wait_for_debugger(device_t &device, bool firststop);
// virtual void init_debugger();
// virtual void wait_for_debugger(device_t &device, bool firststop);
// audio overridables
virtual void update_audio_stream(const INT16 *buffer, int samples_this_frame);

View File

@ -146,7 +146,7 @@ public:
virtual void update(bool skip_redraw);
// debugger overridables
// virtual void init_debugger();
// virtual void init_debugger();
virtual void wait_for_debugger(device_t &device, bool firststop);
// audio overridables

View File

@ -10,4 +10,4 @@
***************************************************************************/
extern const char build_version[];
const char build_version[] = "0.140 ("__DATE__")";
const char build_version[] = "0.140u1 ("__DATE__")";