mirror of
https://github.com/holub/mame
synced 2025-04-16 05:24:54 +03:00
New working machines
-------------------- Checker Challenger (model CR, 2 levels) [hap, Sean Riddle]
This commit is contained in:
parent
b6bf8b3851
commit
934eb69361
@ -2457,6 +2457,7 @@ files {
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MAME_DIR .. "src/mame/drivers/fidel_cc1.cpp",
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MAME_DIR .. "src/mame/drivers/fidel_cc10.cpp",
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MAME_DIR .. "src/mame/drivers/fidel_cc7.cpp",
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MAME_DIR .. "src/mame/drivers/fidel_checkc2.cpp",
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MAME_DIR .. "src/mame/drivers/fidel_chesster.cpp",
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MAME_DIR .. "src/mame/drivers/fidel_csc.cpp",
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MAME_DIR .. "src/mame/drivers/fidel_dames.cpp",
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@ -27,12 +27,14 @@ advertisements, but box and manual still simply name it Checker Challenger.
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******************************************************************************/
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#include "emu.h"
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#include "cpu/z80/z80.h"
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#include "machine/bankdev.h"
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#include "machine/i8255.h"
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#include "machine/timer.h"
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#include "sound/beep.h"
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#include "video/pwm.h"
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#include "speaker.h"
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// internal artwork
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@ -94,18 +96,13 @@ private:
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u8 ppi_portc_r();
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void ppi_portc_w(u8 data);
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u8 m_inp_mux;
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u8 m_led_select;
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u8 m_7seg_data;
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u8 m_inp_mux = 0;
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u8 m_led_select = 0;
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u8 m_7seg_data = 0;
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};
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void ccx_state::machine_start()
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{
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// zerofill
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m_inp_mux = 0;
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m_led_select = 0;
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m_7seg_data = 0;
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// register for savestates
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save_item(NAME(m_inp_mux));
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save_item(NAME(m_led_select));
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250
src/mame/drivers/fidel_checkc2.cpp
Normal file
250
src/mame/drivers/fidel_checkc2.cpp
Normal file
@ -0,0 +1,250 @@
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// license:BSD-3-Clause
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// copyright-holders:hap
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// thanks-to:Sean Riddle
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/******************************************************************************
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Fidelity Checker Challenger (CR)
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Even though it has fewer levels and presumedly a weaker program, this one
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is a couple of months newer than model ACR (fidel_cc10.cpp).
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Hardware notes:
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- PCB label: P261A
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- NEC uCOM-43 MCU, label D546C 055 (die label same)
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- 256x4 RAM (NEC D2101AL-4)
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- 4-digit 7seg led display + 2 other leds, no sound
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TODO:
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- according to the manual, the right digits should blink when the CPU
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opponent wants to make a double jump, but it doesn't blink on MAME
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******************************************************************************/
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#include "emu.h"
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#include "cpu/ucom4/ucom4.h"
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#include "video/pwm.h"
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// internal artwork
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#include "fidel_cr.lh" // clickable
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namespace {
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class cr_state : public driver_device
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{
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public:
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cr_state(const machine_config &mconfig, device_type type, const char *tag) :
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driver_device(mconfig, type, tag),
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m_maincpu(*this, "maincpu"),
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m_display(*this, "display"),
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m_inputs(*this, "IN.%u", 0)
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{ }
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void cr(machine_config &config);
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protected:
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virtual void machine_start() override;
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private:
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// devices/pointers
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required_device<ucom4_cpu_device> m_maincpu;
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required_device<pwm_display_device> m_display;
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required_ioport_array<4> m_inputs;
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// I/O handlers
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void update_display();
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void segsel_w(u8 data);
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void seg0_w(u8 data);
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void seg1_w(u8 data);
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void control_w(u8 data);
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void ram_w(u8 data);
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u8 ram_r();
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void rama0_w(u8 data);
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void rama1_w(u8 data);
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u8 input_r();
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u8 m_ram[0x100];
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u8 m_ram_address = 0;
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u8 m_ram_data = 0;
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u8 m_ram_control = 0;
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u8 m_inp_mux = 0;
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u8 m_led_select = 0;
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u8 m_7seg_data = 0;
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};
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void cr_state::machine_start()
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{
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memset(m_ram, 0, sizeof(m_ram));
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// register for savestates
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save_item(NAME(m_ram));
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save_item(NAME(m_ram_address));
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save_item(NAME(m_ram_data));
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save_item(NAME(m_ram_control));
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save_item(NAME(m_inp_mux));
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save_item(NAME(m_led_select));
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save_item(NAME(m_7seg_data));
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}
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/******************************************************************************
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I/O
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******************************************************************************/
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void cr_state::update_display()
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{
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m_display->matrix(m_led_select, bitswap<7>(m_7seg_data,3,2,1,0,6,5,4));
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}
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void cr_state::segsel_w(u8 data)
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{
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// G: 7seg select
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m_led_select = (m_led_select & 0x30) | data;
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update_display();
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}
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void cr_state::seg0_w(u8 data)
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{
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// H: 7seg data(low)
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m_7seg_data = (m_7seg_data & 0xf0) | data;
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update_display();
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}
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void cr_state::seg1_w(u8 data)
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{
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// I: 7seg data(high)
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m_7seg_data = (m_7seg_data & 0x0f) | data << 4;
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update_display();
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}
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void cr_state::control_w(u8 data)
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{
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// F0,F1: direct leds
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m_led_select = (m_led_select & 0x0f) | (data << 4 & 0x30);
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update_display();
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// F2: RAM R/W, F3: RAM CE
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if ((data & 0xc) == 8 && ~m_ram_control & 2)
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m_ram[m_ram_address] = m_ram_data;
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m_ram_control = data >> 2;
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}
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void cr_state::ram_w(u8 data)
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{
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// C: RAM DI
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m_ram_data = data;
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}
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u8 cr_state::ram_r()
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{
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// B: RAM DO
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return m_ram[m_ram_address];
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}
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void cr_state::rama0_w(u8 data)
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{
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// E: RAM address(low), input mux
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m_ram_address = (m_ram_address & 0xf0) | data;
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m_inp_mux = data;
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}
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void cr_state::rama1_w(u8 data)
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{
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// D: RAM address(high)
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m_ram_address = (m_ram_address & 0x0f) | data << 4;
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}
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u8 cr_state::input_r()
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{
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u8 data = 0;
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// A: multiplexed inputs
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for (int i = 0; i < 4; i++)
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if (BIT(m_inp_mux, i))
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data |= m_inputs[i]->read();
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return data;
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}
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/******************************************************************************
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Input Ports
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******************************************************************************/
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static INPUT_PORTS_START( cr )
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PORT_START("IN.0")
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PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("0") PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_0_PAD)
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PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("PV") PORT_CODE(KEYCODE_V)
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PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("LV") PORT_CODE(KEYCODE_L)
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PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("RE") PORT_CODE(KEYCODE_R)
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PORT_START("IN.1")
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PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("1") PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD)
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PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("4") PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD)
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PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("7") PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD)
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PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("CL") PORT_CODE(KEYCODE_DEL) PORT_CODE(KEYCODE_BACKSPACE)
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PORT_START("IN.2")
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PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("2") PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD)
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PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("5") PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD)
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PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("8") PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD)
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PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("TO") PORT_CODE(KEYCODE_T)
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PORT_START("IN.3")
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PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("3") PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD)
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PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("6") PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD)
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PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("9") PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_9_PAD)
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PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("EN") PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD)
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INPUT_PORTS_END
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/******************************************************************************
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Machine Configs
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******************************************************************************/
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void cr_state::cr(machine_config &config)
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{
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/* basic machine hardware */
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NEC_D546(config, m_maincpu, 400000); // approximation
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m_maincpu->read_a().set(FUNC(cr_state::input_r));
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m_maincpu->read_b().set(FUNC(cr_state::ram_r));
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m_maincpu->write_c().set(FUNC(cr_state::ram_w));
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m_maincpu->write_d().set(FUNC(cr_state::rama1_w));
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m_maincpu->write_e().set(FUNC(cr_state::rama0_w));
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m_maincpu->write_f().set(FUNC(cr_state::control_w));
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m_maincpu->write_g().set(FUNC(cr_state::segsel_w));
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m_maincpu->write_h().set(FUNC(cr_state::seg0_w));
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m_maincpu->write_i().set(FUNC(cr_state::seg1_w));
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/* video hardware */
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PWM_DISPLAY(config, m_display).set_size(6, 7);
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m_display->set_segmask(0xf, 0x7f);
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config.set_default_layout(layout_fidel_cr);
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}
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/******************************************************************************
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ROM Definitions
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******************************************************************************/
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ROM_START( checkc2 )
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ROM_REGION( 0x0800, "maincpu", 0 )
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ROM_LOAD( "d546c-055", 0x0000, 0x0800, CRC(ee2de21e) SHA1(ca727093dc36dc15453bc5cca4e559fdc8242355) )
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ROM_END
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} // anonymous namespace
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/******************************************************************************
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Drivers
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******************************************************************************/
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// YEAR NAME PARENT CMP MACHINE INPUT CLASS INIT COMPANY, FULLNAME, FLAGS
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CONS( 1978, checkc2, 0, 0, cr, cr, cr_state, empty_init, "Fidelity Electronics", "Checker Challenger (model CR, 2 levels)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK | MACHINE_NO_SOUND_HW )
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@ -6,10 +6,10 @@
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Fidelity Dame Sensory Challenger (DSC)
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Hardware notes:
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- PCB label: 510-1030A01
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- Z80A CPU @ 3.9MHz
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- 8KB ROM(MOS 2364), 1KB RAM(2*TMM314APL)
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- 4-digit 7seg panel, sensory board with 50 buttons
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- PCB label 510-1030A01
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Instead of chess, it's a checkers game for once (international rules).
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@ -148,13 +148,15 @@ IFP: Impact Printer - also compatible with C64 apparently.
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******************************************************************************/
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#include "emu.h"
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#include "cpu/z80/z80.h"
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#include "machine/i8255.h"
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#include "machine/clock.h"
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#include "machine/sensorboard.h"
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#include "machine/z80pio.h"
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#include "machine/timer.h"
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#include "sound/s14001a.h"
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#include "video/pwm.h"
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#include "speaker.h"
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// internal artwork
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@ -169,7 +171,6 @@ public:
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vsc_state(const machine_config &mconfig, device_type type, const char *tag) :
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driver_device(mconfig, type, tag),
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m_maincpu(*this, "maincpu"),
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m_nmi_on(*this, "nmi_on"),
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m_z80pio(*this, "z80pio"),
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m_ppi8255(*this, "ppi8255"),
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m_board(*this, "board"),
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@ -189,7 +190,6 @@ protected:
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private:
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// devices/pointers
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required_device<cpu_device> m_maincpu;
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required_device<timer_device> m_nmi_on;
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required_device<z80pio_device> m_z80pio;
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required_device<i8255_device> m_ppi8255;
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required_device<sensorboard_device> m_board;
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@ -205,10 +205,6 @@ private:
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u8 main_io_trampoline_r(offs_t offset);
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void main_io_trampoline_w(offs_t offset, u8 data);
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// periodic interrupts
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template<int Line> TIMER_DEVICE_CALLBACK_MEMBER(nmi_on) { m_maincpu->set_input_line(Line, ASSERT_LINE); }
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template<int Line> TIMER_DEVICE_CALLBACK_MEMBER(nmi_off) { m_maincpu->set_input_line(Line, CLEAR_LINE); }
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// I/O handlers
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void update_display();
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u8 speech_r(offs_t offset);
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@ -426,10 +422,9 @@ void vsc_state::vsc(machine_config &config)
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m_maincpu->set_addrmap(AS_PROGRAM, &vsc_state::main_map);
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m_maincpu->set_addrmap(AS_IO, &vsc_state::main_io);
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const attotime nmi_period = attotime::from_hz(600); // 555 timer, ideal frequency is 600Hz (measurement was 587Hz)
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TIMER(config, m_nmi_on).configure_periodic(FUNC(vsc_state::nmi_on<INPUT_LINE_NMI>), nmi_period);
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m_nmi_on->set_start_delay(nmi_period - attotime::from_usec(845)); // active for 0.845ms (approx half)
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TIMER(config, "nmi_off").configure_periodic(FUNC(vsc_state::nmi_off<INPUT_LINE_NMI>), nmi_period);
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auto &nmi_clock(CLOCK(config, "nmi_clock", 600)); // 555 timer, ideal frequency is 600Hz (measurement was 587Hz)
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nmi_clock.set_pulse_width(attotime::from_usec(845)); // active for 0.845ms (approx half)
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nmi_clock.signal_handler().set_inputline(m_maincpu, INPUT_LINE_NMI);
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I8255(config, m_ppi8255);
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m_ppi8255->out_pa_callback().set(FUNC(vsc_state::ppi_porta_w));
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@ -10,7 +10,7 @@ known chips:
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serial device etc.
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----------------------------------------------------------------
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*055 uPD546C 1979, Fidelity Checker Challenger (CR)
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055 uPD546C 1978, Fidelity Checker Challenger (CR) -> fidel_checkc2.cpp
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@017 uPD552C 1979, Bambino UFO Master-Blaster Station (ET-02)
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@042 uPD552C 1980, Tomy Cosmic Combat (TN-??)
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174
src/mame/layout/fidel_cr.lay
Normal file
174
src/mame/layout/fidel_cr.lay
Normal file
@ -0,0 +1,174 @@
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<?xml version="1.0"?>
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<!--
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license:CC0
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-->
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<mamelayout version="2">
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<!-- define elements -->
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<element name="static_gray"><rect><color red="0.6" green="0.6" blue="0.6" /></rect></element>
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<element name="digit" defstate="0">
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<led7seg><color red="1.0" green="0.1" blue="0.15" /></led7seg>
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</element>
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<element name="led" defstate="0">
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<disk state="1"><color red="1.0" green="0.1" blue="0.15" /></disk>
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<disk state="0"><color red="0.1" green="0.01" blue="0.015" /></disk>
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</element>
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<element name="hl" defstate="0">
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<text string=" ">
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<bounds x="0.0" y="0.0" width="1.0" height="1.0" />
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<color red="0.0" green="0.0" blue="0.0" />
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</text>
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<rect state="1">
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<bounds x="0.0" y="0.0" width="1.0" height="1.0" />
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<color red="0.0" green="0.0" blue="0.0" />
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</rect>
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</element>
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<element name="text_win"><text string="I WIN"><color red="0.6" green="0.6" blue="0.6" /></text></element>
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<element name="text_lose"><text string="I LOSE"><color red="0.6" green="0.6" blue="0.6" /></text></element>
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<element name="text_from"><text string="FROM"><color red="0.6" green="0.6" blue="0.6" /></text></element>
|
||||
<element name="text_to"><text string="TO"><color red="0.6" green="0.6" blue="0.6" /></text></element>
|
||||
|
||||
<element name="text_b1">
|
||||
<rect><color red="0.6" green="0.6" blue="0.6" /></rect>
|
||||
<text string="RE"><color red="0.04" green="0.04" blue="0.04" /></text>
|
||||
</element>
|
||||
<element name="text_b2">
|
||||
<rect><color red="0.6" green="0.6" blue="0.6" /></rect>
|
||||
<text string="CL"><color red="0.04" green="0.04" blue="0.04" /></text>
|
||||
</element>
|
||||
<element name="text_b3">
|
||||
<rect><color red="0.6" green="0.6" blue="0.6" /></rect>
|
||||
<text string="TO"><color red="0.04" green="0.04" blue="0.04" /></text>
|
||||
</element>
|
||||
<element name="text_b4">
|
||||
<rect><color red="0.6" green="0.6" blue="0.6" /></rect>
|
||||
<text string="EN"><color red="0.04" green="0.04" blue="0.04" /></text>
|
||||
</element>
|
||||
<element name="text_b5">
|
||||
<rect><color red="0.6" green="0.6" blue="0.6" /></rect>
|
||||
<text string="LV"><color red="0.04" green="0.04" blue="0.04" /></text>
|
||||
</element>
|
||||
<element name="text_b6">
|
||||
<rect><color red="0.6" green="0.6" blue="0.6" /></rect>
|
||||
<text string="7"><color red="0.04" green="0.04" blue="0.04" /></text>
|
||||
</element>
|
||||
<element name="text_b7">
|
||||
<rect><color red="0.6" green="0.6" blue="0.6" /></rect>
|
||||
<text string="8"><color red="0.04" green="0.04" blue="0.04" /></text>
|
||||
</element>
|
||||
<element name="text_b8">
|
||||
<rect><color red="0.6" green="0.6" blue="0.6" /></rect>
|
||||
<text string="9"><color red="0.04" green="0.04" blue="0.04" /></text>
|
||||
</element>
|
||||
<element name="text_b9">
|
||||
<rect><color red="0.6" green="0.6" blue="0.6" /></rect>
|
||||
<text string="PV"><color red="0.04" green="0.04" blue="0.04" /></text>
|
||||
</element>
|
||||
<element name="text_b10">
|
||||
<rect><color red="0.6" green="0.6" blue="0.6" /></rect>
|
||||
<text string="4"><color red="0.04" green="0.04" blue="0.04" /></text>
|
||||
</element>
|
||||
<element name="text_b11">
|
||||
<rect><color red="0.6" green="0.6" blue="0.6" /></rect>
|
||||
<text string="5"><color red="0.04" green="0.04" blue="0.04" /></text>
|
||||
</element>
|
||||
<element name="text_b12">
|
||||
<rect><color red="0.6" green="0.6" blue="0.6" /></rect>
|
||||
<text string="6"><color red="0.04" green="0.04" blue="0.04" /></text>
|
||||
</element>
|
||||
<element name="text_b13">
|
||||
<rect><color red="0.6" green="0.6" blue="0.6" /></rect>
|
||||
<text string="0"><color red="0.04" green="0.04" blue="0.04" /></text>
|
||||
</element>
|
||||
<element name="text_b14">
|
||||
<rect><color red="0.6" green="0.6" blue="0.6" /></rect>
|
||||
<text string="1"><color red="0.04" green="0.04" blue="0.04" /></text>
|
||||
</element>
|
||||
<element name="text_b15">
|
||||
<rect><color red="0.6" green="0.6" blue="0.6" /></rect>
|
||||
<text string="2"><color red="0.04" green="0.04" blue="0.04" /></text>
|
||||
</element>
|
||||
<element name="text_b16">
|
||||
<rect><color red="0.6" green="0.6" blue="0.6" /></rect>
|
||||
<text string="3"><color red="0.04" green="0.04" blue="0.04" /></text>
|
||||
</element>
|
||||
|
||||
|
||||
<!-- build screen -->
|
||||
|
||||
<view name="Internal Layout">
|
||||
<bounds left="-0.5" right="18" top="7.7" bottom="36" />
|
||||
|
||||
<!-- 7segs/leds -->
|
||||
<element ref="text_win"><bounds x="0.7" y="8.2" width="8" height="2" /></element>
|
||||
<element ref="text_lose"><bounds x="10.5" y="8.2" width="8" height="2" /></element>
|
||||
<element name="4.a" ref="led"><bounds x="0" y="8.5" width="1.5" height="1.5" /></element>
|
||||
<element name="5.a" ref="led"><bounds x="9.5" y="8.5" width="1.5" height="1.5" /></element>
|
||||
|
||||
<element ref="text_from"><bounds x="0" y="17.2" width="8" height="2" /></element>
|
||||
<element ref="text_to"><bounds x="9.5" y="17.2" width="8" height="2" /></element>
|
||||
|
||||
<element name="digit0" ref="digit"><bounds x="0" y="11" width="4" height="6" /></element>
|
||||
<element name="digit1" ref="digit"><bounds x="4" y="11" width="4" height="6" /></element>
|
||||
<element name="digit2" ref="digit"><bounds x="9.5" y="11" width="4" height="6" /></element>
|
||||
<element name="digit3" ref="digit"><bounds x="13.5" y="11" width="4" height="6" /></element>
|
||||
|
||||
<!-- button panel -->
|
||||
<element ref="static_gray"><bounds x="0" y="20" width="4" height="3.5" /></element>
|
||||
<element ref="static_gray"><bounds x="4.5" y="20" width="4" height="3.5" /></element>
|
||||
<element ref="static_gray"><bounds x="9" y="20" width="4" height="3.5" /></element>
|
||||
<element ref="static_gray"><bounds x="13.5" y="20" width="4" height="3.5" /></element>
|
||||
<element ref="static_gray"><bounds x="0" y="24" width="4" height="3.5" /></element>
|
||||
<element ref="static_gray"><bounds x="4.5" y="24" width="4" height="3.5" /></element>
|
||||
<element ref="static_gray"><bounds x="9" y="24" width="4" height="3.5" /></element>
|
||||
<element ref="static_gray"><bounds x="13.5" y="24" width="4" height="3.5" /></element>
|
||||
<element ref="static_gray"><bounds x="0" y="28" width="4" height="3.5" /></element>
|
||||
<element ref="static_gray"><bounds x="4.5" y="28" width="4" height="3.5" /></element>
|
||||
<element ref="static_gray"><bounds x="9" y="28" width="4" height="3.5" /></element>
|
||||
<element ref="static_gray"><bounds x="13.5" y="28" width="4" height="3.5" /></element>
|
||||
<element ref="static_gray"><bounds x="0" y="32" width="4" height="3.5" /></element>
|
||||
<element ref="static_gray"><bounds x="4.5" y="32" width="4" height="3.5" /></element>
|
||||
<element ref="static_gray"><bounds x="9" y="32" width="4" height="3.5" /></element>
|
||||
<element ref="static_gray"><bounds x="13.5" y="32" width="4" height="3.5" /></element>
|
||||
|
||||
<element ref="text_b1"><bounds x="0.1" y="20.75" width="3.8" height="2" /></element>
|
||||
<element ref="text_b2"><bounds x="4.6" y="20.75" width="3.8" height="2" /></element>
|
||||
<element ref="text_b3"><bounds x="9.1" y="20.75" width="3.8" height="2" /></element>
|
||||
<element ref="text_b4"><bounds x="13.6" y="20.75" width="3.8" height="2" /></element>
|
||||
<element ref="text_b5"><bounds x="0.1" y="24.75" width="3.8" height="2" /></element>
|
||||
<element ref="text_b6"><bounds x="4.6" y="24.75" width="3.8" height="2" /></element>
|
||||
<element ref="text_b7"><bounds x="9.1" y="24.75" width="3.8" height="2" /></element>
|
||||
<element ref="text_b8"><bounds x="13.6" y="24.75" width="3.8" height="2" /></element>
|
||||
<element ref="text_b9"><bounds x="0.1" y="28.75" width="3.8" height="2" /></element>
|
||||
<element ref="text_b10"><bounds x="4.6" y="28.75" width="3.8" height="2" /></element>
|
||||
<element ref="text_b11"><bounds x="9.1" y="28.75" width="3.8" height="2" /></element>
|
||||
<element ref="text_b12"><bounds x="13.6" y="28.75" width="3.8" height="2" /></element>
|
||||
<element ref="text_b13"><bounds x="0.1" y="32.75" width="3.8" height="2" /></element>
|
||||
<element ref="text_b14"><bounds x="4.6" y="32.75" width="3.8" height="2" /></element>
|
||||
<element ref="text_b15"><bounds x="9.1" y="32.75" width="3.8" height="2" /></element>
|
||||
<element ref="text_b16"><bounds x="13.6" y="32.75" width="3.8" height="2" /></element>
|
||||
|
||||
<element ref="hl" inputtag="RESET" inputmask="0x01"><bounds x="0" y="20" width="4" height="3.5" /><color alpha="0.2" /></element>
|
||||
<element ref="hl" inputtag="IN.1" inputmask="0x01"><bounds x="4.5" y="20" width="4" height="3.5" /><color alpha="0.2" /></element>
|
||||
<element ref="hl" inputtag="IN.2" inputmask="0x01"><bounds x="9" y="20" width="4" height="3.5" /><color alpha="0.2" /></element>
|
||||
<element ref="hl" inputtag="IN.3" inputmask="0x01"><bounds x="13.5" y="20" width="4" height="3.5" /><color alpha="0.2" /></element>
|
||||
<element ref="hl" inputtag="IN.0" inputmask="0x02"><bounds x="0" y="24" width="4" height="3.5" /><color alpha="0.2" /></element>
|
||||
<element ref="hl" inputtag="IN.1" inputmask="0x02"><bounds x="4.5" y="24" width="4" height="3.5" /><color alpha="0.2" /></element>
|
||||
<element ref="hl" inputtag="IN.2" inputmask="0x02"><bounds x="9" y="24" width="4" height="3.5" /><color alpha="0.2" /></element>
|
||||
<element ref="hl" inputtag="IN.3" inputmask="0x02"><bounds x="13.5" y="24" width="4" height="3.5" /><color alpha="0.2" /></element>
|
||||
<element ref="hl" inputtag="IN.0" inputmask="0x04"><bounds x="0" y="28" width="4" height="3.5" /><color alpha="0.2" /></element>
|
||||
<element ref="hl" inputtag="IN.1" inputmask="0x04"><bounds x="4.5" y="28" width="4" height="3.5" /><color alpha="0.2" /></element>
|
||||
<element ref="hl" inputtag="IN.2" inputmask="0x04"><bounds x="9" y="28" width="4" height="3.5" /><color alpha="0.2" /></element>
|
||||
<element ref="hl" inputtag="IN.3" inputmask="0x04"><bounds x="13.5" y="28" width="4" height="3.5" /><color alpha="0.2" /></element>
|
||||
<element ref="hl" inputtag="IN.0" inputmask="0x08"><bounds x="0" y="32" width="4" height="3.5" /><color alpha="0.2" /></element>
|
||||
<element ref="hl" inputtag="IN.1" inputmask="0x08"><bounds x="4.5" y="32" width="4" height="3.5" /><color alpha="0.2" /></element>
|
||||
<element ref="hl" inputtag="IN.2" inputmask="0x08"><bounds x="9" y="32" width="4" height="3.5" /><color alpha="0.2" /></element>
|
||||
<element ref="hl" inputtag="IN.3" inputmask="0x08"><bounds x="13.5" y="32" width="4" height="3.5" /><color alpha="0.2" /></element>
|
||||
|
||||
</view>
|
||||
</mamelayout>
|
@ -13820,6 +13820,9 @@ backgamc //
|
||||
cc7 //
|
||||
cc7a //
|
||||
|
||||
@source:fidel_checkc2.cpp
|
||||
checkc2
|
||||
|
||||
@source:fidel_chesster.cpp
|
||||
chesster //
|
||||
chesstera //
|
||||
|
@ -316,6 +316,7 @@ fidel_card.cpp
|
||||
fidel_cc1.cpp
|
||||
fidel_cc10.cpp
|
||||
fidel_cc7.cpp
|
||||
fidel_checkc2.cpp
|
||||
fidel_chesster.cpp
|
||||
fidel_csc.cpp
|
||||
fidel_dames.cpp
|
||||
|
Loading…
Reference in New Issue
Block a user