skeletor V to S

This commit is contained in:
Michaël Banaan Ananas 2011-12-23 17:12:19 +00:00
parent 67213dd553
commit 9392a2dfbb
26 changed files with 263 additions and 263 deletions

View File

@ -219,15 +219,15 @@ ROM_START(tts_l1)
ROM_LOAD("tts_u22.256", 0x8000, 0x8000, NO_DUMP)
ROM_END
GAME(1987, gmine_l2, 0, williams_s11, williams_s11, williams_s11, ROT0, "Williams", "Gold Mine (Shuffle) (L-2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1986, grand_l4, 0, williams_s11, williams_s11, williams_s11, ROT0, "Williams", "Grand Lizard (L-4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1986, hs_l4, 0, williams_s11, williams_s11, williams_s11, ROT0, "Williams", "High Speed (L-4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1986, hs_l3, hs_l4, williams_s11, williams_s11, williams_s11, ROT0, "Williams", "High Speed (L-3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1986, rdkng_l4, 0, williams_s11, williams_s11, williams_s11, ROT0, "Williams", "Road Kings (L-4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1986, rdkng_l1, rdkng_l4, williams_s11, williams_s11, williams_s11, ROT0, "Williams", "Road Kings (L-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1986, rdkng_l2, rdkng_l4, williams_s11, williams_s11, williams_s11, ROT0, "Williams", "Road Kings (L-2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1986, rdkng_l3, rdkng_l4, williams_s11, williams_s11, williams_s11, ROT0, "Williams", "Road Kings (L-3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1987, tdawg_l1, 0, williams_s11, williams_s11, williams_s11, ROT0, "Williams", "Top Dawg (Shuffle) (L-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1987, shfin_l1, 0, williams_s11, williams_s11, williams_s11, ROT0, "Williams", "Shuffle Inn (Shuffle) (L-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1986, tts_l2, 0, williams_s11, williams_s11, williams_s11, ROT0, "Williams", "Tic-Tac-Strike (Shuffle) (L-2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1986, tts_l1, tts_l2, williams_s11, williams_s11, williams_s11, ROT0, "Williams", "Tic-Tac-Strike (Shuffle) (L-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1987, gmine_l2, 0, williams_s11, williams_s11, williams_s11, ROT0, "Williams", "Gold Mine (Shuffle) (L-2)", GAME_IS_SKELETON_MECHANICAL)
GAME(1986, grand_l4, 0, williams_s11, williams_s11, williams_s11, ROT0, "Williams", "Grand Lizard (L-4)", GAME_IS_SKELETON_MECHANICAL)
GAME(1986, hs_l4, 0, williams_s11, williams_s11, williams_s11, ROT0, "Williams", "High Speed (L-4)", GAME_IS_SKELETON_MECHANICAL)
GAME(1986, hs_l3, hs_l4, williams_s11, williams_s11, williams_s11, ROT0, "Williams", "High Speed (L-3)", GAME_IS_SKELETON_MECHANICAL)
GAME(1986, rdkng_l4, 0, williams_s11, williams_s11, williams_s11, ROT0, "Williams", "Road Kings (L-4)", GAME_IS_SKELETON_MECHANICAL)
GAME(1986, rdkng_l1, rdkng_l4, williams_s11, williams_s11, williams_s11, ROT0, "Williams", "Road Kings (L-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1986, rdkng_l2, rdkng_l4, williams_s11, williams_s11, williams_s11, ROT0, "Williams", "Road Kings (L-2)", GAME_IS_SKELETON_MECHANICAL)
GAME(1986, rdkng_l3, rdkng_l4, williams_s11, williams_s11, williams_s11, ROT0, "Williams", "Road Kings (L-3)", GAME_IS_SKELETON_MECHANICAL)
GAME(1987, tdawg_l1, 0, williams_s11, williams_s11, williams_s11, ROT0, "Williams", "Top Dawg (Shuffle) (L-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1987, shfin_l1, 0, williams_s11, williams_s11, williams_s11, ROT0, "Williams", "Shuffle Inn (Shuffle) (L-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1986, tts_l2, 0, williams_s11, williams_s11, williams_s11, ROT0, "Williams", "Tic-Tac-Strike (Shuffle) (L-2)", GAME_IS_SKELETON_MECHANICAL)
GAME(1986, tts_l1, tts_l2, williams_s11, williams_s11, williams_s11, ROT0, "Williams", "Tic-Tac-Strike (Shuffle) (L-1)", GAME_IS_SKELETON_MECHANICAL)

View File

@ -189,11 +189,11 @@ ROM_START(pb_l3)
ROM_RELOAD(0x10000+0x8000, 0x8000)
ROM_END
GAME(1987, f14_l1, 0, williams_s11a, williams_s11a, williams_s11a, ROT0, "Williams", "F14 Tomcat (L-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1987, f14_p3, f14_l1, williams_s11a, williams_s11a, williams_s11a, ROT0, "Williams", "F14 Tomcat (P-3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1987, f14_p4, f14_l1, williams_s11a, williams_s11a, williams_s11a, ROT0, "Williams", "F14 Tomcat (P-4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1987, fire_l3, 0, williams_s11a, williams_s11a, williams_s11a, ROT0, "Williams", "Fire! (L-3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1987, milln_l3, 0, williams_s11a, williams_s11a, williams_s11a, ROT0, "Williams", "Millionaire (L-3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1987, pb_l5, 0, williams_s11a, williams_s11a, williams_s11a, ROT0, "Williams", "Pinbot (L-5)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1987, pb_l2, pb_l5, williams_s11a, williams_s11a, williams_s11a, ROT0, "Williams", "Pinbot (L-2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1987, pb_l3, pb_l5, williams_s11a, williams_s11a, williams_s11a, ROT0, "Williams", "Pinbot (L-3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1987, f14_l1, 0, williams_s11a, williams_s11a, williams_s11a, ROT0, "Williams", "F14 Tomcat (L-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1987, f14_p3, f14_l1, williams_s11a, williams_s11a, williams_s11a, ROT0, "Williams", "F14 Tomcat (P-3)", GAME_IS_SKELETON_MECHANICAL)
GAME(1987, f14_p4, f14_l1, williams_s11a, williams_s11a, williams_s11a, ROT0, "Williams", "F14 Tomcat (P-4)", GAME_IS_SKELETON_MECHANICAL)
GAME(1987, fire_l3, 0, williams_s11a, williams_s11a, williams_s11a, ROT0, "Williams", "Fire! (L-3)", GAME_IS_SKELETON_MECHANICAL)
GAME(1987, milln_l3, 0, williams_s11a, williams_s11a, williams_s11a, ROT0, "Williams", "Millionaire (L-3)", GAME_IS_SKELETON_MECHANICAL)
GAME(1987, pb_l5, 0, williams_s11a, williams_s11a, williams_s11a, ROT0, "Williams", "Pinbot (L-5)", GAME_IS_SKELETON_MECHANICAL)
GAME(1987, pb_l2, pb_l5, williams_s11a, williams_s11a, williams_s11a, ROT0, "Williams", "Pinbot (L-2)", GAME_IS_SKELETON_MECHANICAL)
GAME(1987, pb_l3, pb_l5, williams_s11a, williams_s11a, williams_s11a, ROT0, "Williams", "Pinbot (L-3)", GAME_IS_SKELETON_MECHANICAL)

View File

@ -876,50 +876,50 @@ ROM_START(whirl_l2)
ROM_RELOAD(0x20000+0x8000, 0x8000)
ROM_END
GAME(1989, bcats_l5, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Bad Cats (L-5)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1989, bcats_l2, bcats_l5, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Bad Cats (LA-2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1988, bnzai_l3, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Banzai Run (L-3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1988, bnzai_g3, bnzai_l3, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Banzai Run (L-3) Germany", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1988, bnzai_l1, bnzai_l3, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Banzai Run (L-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1988, bnzai_pa, bnzai_l3, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Banzai Run (P-A)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1987, bguns_l8, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Big Guns (L-8)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1987, bguns_l7, bguns_l8, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Big Guns (L-7)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1987, bguns_la, bguns_l8, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Big Guns (L-A)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1987, bguns_p1, bguns_l8, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Big Guns (P-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1989, bk2k_l4, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Black Knight 2000 (L-4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1989, bk2k_lg1, bk2k_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Black Knight 2000 (LG-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1989, bk2k_lg3, bk2k_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Black Knight 2000 (LG-3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1989, bk2k_pu1, bk2k_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Black Knight 2000 (PU-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1988, cycln_l5, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Cyclone (L-5)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1988, cycln_l4, cycln_l5, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Cyclone (L-4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1988, esha_la3, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Earthshaker (LA-3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1989, esha_ma3, esha_la3, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Earthshaker (Metallica) (LA-3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1989, esha_pr4, esha_la3, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Earthshaker (Family version) (PR-4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1988, esha_lg1, esha_la3, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Earthshaker (German) (LG-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1988, esha_lg2, esha_la3, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Earthshaker (German) (LG-2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1988, esha_la1, esha_la3, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Earthshaker (LA-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1988, esha_pa1, esha_la3, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Earthshaker (Prototype) (PA-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1989, eatpm_l4, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Bally", "Elvira and the Party Monsters (LA-4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1989, eatpm_l1, eatpm_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Bally", "Elvira and the Party Monsters (LA-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1989, eatpm_l2, eatpm_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Bally", "Elvira and the Party Monsters (LA-2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1989, eatpm_4g, eatpm_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Bally", "Elvira and the Party Monsters (LG-4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1989, eatpm_4u, eatpm_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Bally", "Elvira and the Party Monsters (LU-4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1989, eatpm_p7, eatpm_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Bally", "Elvira and the Party Monsters (PA-7)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1989, jokrz_l6, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Jokerz! (L-6)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1989, jokrz_l3, jokrz_l6, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Jokerz! (L-3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1989, mousn_l4, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Bally", "Mousin' Around! (LA-4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1989, mousn_l1, mousn_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Bally", "Mousin' Around! (LA-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1989, mousn_lu, mousn_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Bally", "Mousin' Around! (LU-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1989, mousn_lx, mousn_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Bally", "Mousin' Around! (LX-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1989, polic_l4, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Police Force (LA-4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1989, polic_l3, polic_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Police Force (LA-3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1989, polic_l2, polic_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Police Force (LA-2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1988, spstn_l5, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Space Station (L-5)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1988, swrds_l2, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Swords of Fury (L-2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1988, taxi_l4, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Taxi (Lola) (L-4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1988, taxi_l3, taxi_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Taxi (Marilyn) (L-3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1988, taxi_lg1, taxi_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Taxi (Marilyn) (L-1) Germany", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1989, tsptr_l3, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Bally", "Transporter the Rescue (L-3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1990, whirl_l3, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Whirlwind (L-3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1990, whirl_l2, whirl_l3, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Whirlwind (L-2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1990, whirl_lg3, whirl_l3, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Whirlwind (LG-3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1989, bcats_l5, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Bad Cats (L-5)", GAME_IS_SKELETON_MECHANICAL)
GAME(1989, bcats_l2, bcats_l5, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Bad Cats (LA-2)", GAME_IS_SKELETON_MECHANICAL)
GAME(1988, bnzai_l3, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Banzai Run (L-3)", GAME_IS_SKELETON_MECHANICAL)
GAME(1988, bnzai_g3, bnzai_l3, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Banzai Run (L-3) Germany", GAME_IS_SKELETON_MECHANICAL)
GAME(1988, bnzai_l1, bnzai_l3, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Banzai Run (L-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1988, bnzai_pa, bnzai_l3, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Banzai Run (P-A)", GAME_IS_SKELETON_MECHANICAL)
GAME(1987, bguns_l8, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Big Guns (L-8)", GAME_IS_SKELETON_MECHANICAL)
GAME(1987, bguns_l7, bguns_l8, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Big Guns (L-7)", GAME_IS_SKELETON_MECHANICAL)
GAME(1987, bguns_la, bguns_l8, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Big Guns (L-A)", GAME_IS_SKELETON_MECHANICAL)
GAME(1987, bguns_p1, bguns_l8, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Big Guns (P-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1989, bk2k_l4, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Black Knight 2000 (L-4)", GAME_IS_SKELETON_MECHANICAL)
GAME(1989, bk2k_lg1, bk2k_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Black Knight 2000 (LG-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1989, bk2k_lg3, bk2k_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Black Knight 2000 (LG-3)", GAME_IS_SKELETON_MECHANICAL)
GAME(1989, bk2k_pu1, bk2k_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Black Knight 2000 (PU-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1988, cycln_l5, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Cyclone (L-5)", GAME_IS_SKELETON_MECHANICAL)
GAME(1988, cycln_l4, cycln_l5, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Cyclone (L-4)", GAME_IS_SKELETON_MECHANICAL)
GAME(1988, esha_la3, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Earthshaker (LA-3)", GAME_IS_SKELETON_MECHANICAL)
GAME(1989, esha_ma3, esha_la3, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Earthshaker (Metallica) (LA-3)", GAME_IS_SKELETON_MECHANICAL)
GAME(1989, esha_pr4, esha_la3, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Earthshaker (Family version) (PR-4)", GAME_IS_SKELETON_MECHANICAL)
GAME(1988, esha_lg1, esha_la3, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Earthshaker (German) (LG-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1988, esha_lg2, esha_la3, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Earthshaker (German) (LG-2)", GAME_IS_SKELETON_MECHANICAL)
GAME(1988, esha_la1, esha_la3, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Earthshaker (LA-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1988, esha_pa1, esha_la3, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Earthshaker (Prototype) (PA-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1989, eatpm_l4, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Bally", "Elvira and the Party Monsters (LA-4)", GAME_IS_SKELETON_MECHANICAL)
GAME(1989, eatpm_l1, eatpm_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Bally", "Elvira and the Party Monsters (LA-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1989, eatpm_l2, eatpm_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Bally", "Elvira and the Party Monsters (LA-2)", GAME_IS_SKELETON_MECHANICAL)
GAME(1989, eatpm_4g, eatpm_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Bally", "Elvira and the Party Monsters (LG-4)", GAME_IS_SKELETON_MECHANICAL)
GAME(1989, eatpm_4u, eatpm_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Bally", "Elvira and the Party Monsters (LU-4)", GAME_IS_SKELETON_MECHANICAL)
GAME(1989, eatpm_p7, eatpm_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Bally", "Elvira and the Party Monsters (PA-7)", GAME_IS_SKELETON_MECHANICAL)
GAME(1989, jokrz_l6, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Jokerz! (L-6)", GAME_IS_SKELETON_MECHANICAL)
GAME(1989, jokrz_l3, jokrz_l6, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Jokerz! (L-3)", GAME_IS_SKELETON_MECHANICAL)
GAME(1989, mousn_l4, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Bally", "Mousin' Around! (LA-4)", GAME_IS_SKELETON_MECHANICAL)
GAME(1989, mousn_l1, mousn_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Bally", "Mousin' Around! (LA-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1989, mousn_lu, mousn_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Bally", "Mousin' Around! (LU-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1989, mousn_lx, mousn_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Bally", "Mousin' Around! (LX-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1989, polic_l4, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Police Force (LA-4)", GAME_IS_SKELETON_MECHANICAL)
GAME(1989, polic_l3, polic_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Police Force (LA-3)", GAME_IS_SKELETON_MECHANICAL)
GAME(1989, polic_l2, polic_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Police Force (LA-2)", GAME_IS_SKELETON_MECHANICAL)
GAME(1988, spstn_l5, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Space Station (L-5)", GAME_IS_SKELETON_MECHANICAL)
GAME(1988, swrds_l2, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Swords of Fury (L-2)", GAME_IS_SKELETON_MECHANICAL)
GAME(1988, taxi_l4, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Taxi (Lola) (L-4)", GAME_IS_SKELETON_MECHANICAL)
GAME(1988, taxi_l3, taxi_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Taxi (Marilyn) (L-3)", GAME_IS_SKELETON_MECHANICAL)
GAME(1988, taxi_lg1, taxi_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Taxi (Marilyn) (L-1) Germany", GAME_IS_SKELETON_MECHANICAL)
GAME(1989, tsptr_l3, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Bally", "Transporter the Rescue (L-3)", GAME_IS_SKELETON_MECHANICAL)
GAME(1990, whirl_l3, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Whirlwind (L-3)", GAME_IS_SKELETON_MECHANICAL)
GAME(1990, whirl_l2, whirl_l3, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Whirlwind (L-2)", GAME_IS_SKELETON_MECHANICAL)
GAME(1990, whirl_lg3, whirl_l3, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Whirlwind (LG-3)", GAME_IS_SKELETON_MECHANICAL)

View File

@ -345,27 +345,27 @@ ROM_START(strax_p7)
ROM_END
GAME(1990, bbnny_l2, 0, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "Bugs Bunny Birthday Ball (L-2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1990, bbnny_lu, bbnny_l2, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "Bugs Bunny Birthday Ball (LU-2) European", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1990, diner_l4, 0, williams_s11c, williams_s11c, williams_s11c, ROT0, "Williams", "Diner (L-4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1990, diner_l3, diner_l4, williams_s11c, williams_s11c, williams_s11c, ROT0, "Williams", "Diner (L-3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1990, diner_l1, diner_l4, williams_s11c, williams_s11c, williams_s11c, ROT0, "Williams", "Diner (L-1) Europe", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1990, dd_l2, 0, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "Dr. Dude (LA-2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1990, dd_p6, dd_l2, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "Dr. Dude (PA-6)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1990, pool_l7, 0, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "Pool Sharks (LA-7)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1990, pool_l6, pool_l7, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "Pool Sharks (LA-6)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1990, pool_le2, pool_l7, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "Pool Sharks (LE-2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1989, pool_p7, pool_l7, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "Pool Sharks (PA-7)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1990, radcl_l1, 0, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "Radical (L-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1990, radcl_g1, radcl_l1, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "Radical (G-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1990, radcl_p3, radcl_l1, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "Radical (P-3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1990, rvrbt_l3, 0, williams_s11c, williams_s11c, williams_s11c, ROT0, "Williams", "Riverboat Gambler (L-3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1990, rollr_l2, 0, williams_s11c, williams_s11c, williams_s11c, ROT0, "Williams", "Rollergames (L-2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1991, rollr_ex, rollr_l2, williams_s11c, williams_s11c, williams_s11c, ROT0, "Williams", "Rollergames (EXPERIMENTAL)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1991, rollr_e1, rollr_l2, williams_s11c, williams_s11c, williams_s11c, ROT0, "Williams", "Rollergames (PU-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1991, rollr_p2, rollr_l2, williams_s11c, williams_s11c, williams_s11c, ROT0, "Williams", "Rollergames (PA-2 / PA-1 Sound)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1990, rollr_l3, rollr_l2, williams_s11c, williams_s11c, williams_s11c, ROT0, "Williams", "Rollergames (LU-3) Europe", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1990, rollr_g3, rollr_l2, williams_s11c, williams_s11c, williams_s11c, ROT0, "Williams", "Rollergames (LG-3) Germany", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1990, gs_l3, gs_l4, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "The Bally Game Show (L-3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1990, gs_l4, 0, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "The Bally Game Show (L-4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1990, strax_p7, 0, williams_s11c, williams_s11c, williams_s11c, ROT0, "Williams", "Star Trax (domestic prototype)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1990, bbnny_l2, 0, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "Bugs Bunny Birthday Ball (L-2)", GAME_IS_SKELETON_MECHANICAL)
GAME(1990, bbnny_lu, bbnny_l2, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "Bugs Bunny Birthday Ball (LU-2) European", GAME_IS_SKELETON_MECHANICAL)
GAME(1990, diner_l4, 0, williams_s11c, williams_s11c, williams_s11c, ROT0, "Williams", "Diner (L-4)", GAME_IS_SKELETON_MECHANICAL)
GAME(1990, diner_l3, diner_l4, williams_s11c, williams_s11c, williams_s11c, ROT0, "Williams", "Diner (L-3)", GAME_IS_SKELETON_MECHANICAL)
GAME(1990, diner_l1, diner_l4, williams_s11c, williams_s11c, williams_s11c, ROT0, "Williams", "Diner (L-1) Europe", GAME_IS_SKELETON_MECHANICAL)
GAME(1990, dd_l2, 0, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "Dr. Dude (LA-2)", GAME_IS_SKELETON_MECHANICAL)
GAME(1990, dd_p6, dd_l2, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "Dr. Dude (PA-6)", GAME_IS_SKELETON_MECHANICAL)
GAME(1990, pool_l7, 0, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "Pool Sharks (LA-7)", GAME_IS_SKELETON_MECHANICAL)
GAME(1990, pool_l6, pool_l7, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "Pool Sharks (LA-6)", GAME_IS_SKELETON_MECHANICAL)
GAME(1990, pool_le2, pool_l7, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "Pool Sharks (LE-2)", GAME_IS_SKELETON_MECHANICAL)
GAME(1989, pool_p7, pool_l7, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "Pool Sharks (PA-7)", GAME_IS_SKELETON_MECHANICAL)
GAME(1990, radcl_l1, 0, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "Radical (L-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1990, radcl_g1, radcl_l1, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "Radical (G-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1990, radcl_p3, radcl_l1, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "Radical (P-3)", GAME_IS_SKELETON_MECHANICAL)
GAME(1990, rvrbt_l3, 0, williams_s11c, williams_s11c, williams_s11c, ROT0, "Williams", "Riverboat Gambler (L-3)", GAME_IS_SKELETON_MECHANICAL)
GAME(1990, rollr_l2, 0, williams_s11c, williams_s11c, williams_s11c, ROT0, "Williams", "Rollergames (L-2)", GAME_IS_SKELETON_MECHANICAL)
GAME(1991, rollr_ex, rollr_l2, williams_s11c, williams_s11c, williams_s11c, ROT0, "Williams", "Rollergames (EXPERIMENTAL)", GAME_IS_SKELETON_MECHANICAL)
GAME(1991, rollr_e1, rollr_l2, williams_s11c, williams_s11c, williams_s11c, ROT0, "Williams", "Rollergames (PU-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1991, rollr_p2, rollr_l2, williams_s11c, williams_s11c, williams_s11c, ROT0, "Williams", "Rollergames (PA-2 / PA-1 Sound)", GAME_IS_SKELETON_MECHANICAL)
GAME(1990, rollr_l3, rollr_l2, williams_s11c, williams_s11c, williams_s11c, ROT0, "Williams", "Rollergames (LU-3) Europe", GAME_IS_SKELETON_MECHANICAL)
GAME(1990, rollr_g3, rollr_l2, williams_s11c, williams_s11c, williams_s11c, ROT0, "Williams", "Rollergames (LG-3) Germany", GAME_IS_SKELETON_MECHANICAL)
GAME(1990, gs_l3, gs_l4, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "The Bally Game Show (L-3)", GAME_IS_SKELETON_MECHANICAL)
GAME(1990, gs_l4, 0, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "The Bally Game Show (L-4)", GAME_IS_SKELETON_MECHANICAL)
GAME(1990, strax_p7, 0, williams_s11c, williams_s11c, williams_s11c, ROT0, "Williams", "Star Trax (domestic prototype)", GAME_IS_SKELETON_MECHANICAL)

View File

@ -123,8 +123,8 @@ ROM_START(wldcp_l1)
ROM_END
GAME( 1977, httip_l1, 0, williams_s3, williams_s3, williams_s3, ROT0, "Williams", "Hot Tip (L-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME( 1977, lucky_l1, 0, williams_s3, williams_s3, williams_s3, ROT0, "Williams", "Lucky Seven (L-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME( 1978, wldcp_l1, 0, williams_s3, williams_s3, williams_s3, ROT0, "Williams", "World Cup Soccer (L-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME( 1978, cntct_l1, 0, williams_s3, williams_s3, williams_s3, ROT0, "Williams", "Contact (L-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME( 1978, disco_l1, 0, williams_s3, williams_s3, williams_s3, ROT0, "Williams", "Disco Fever (L-1", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME( 1977, httip_l1, 0, williams_s3, williams_s3, williams_s3, ROT0, "Williams", "Hot Tip (L-1)", GAME_IS_SKELETON_MECHANICAL)
GAME( 1977, lucky_l1, 0, williams_s3, williams_s3, williams_s3, ROT0, "Williams", "Lucky Seven (L-1)", GAME_IS_SKELETON_MECHANICAL)
GAME( 1978, wldcp_l1, 0, williams_s3, williams_s3, williams_s3, ROT0, "Williams", "World Cup Soccer (L-1)", GAME_IS_SKELETON_MECHANICAL)
GAME( 1978, cntct_l1, 0, williams_s3, williams_s3, williams_s3, ROT0, "Williams", "Contact (L-1)", GAME_IS_SKELETON_MECHANICAL)
GAME( 1978, disco_l1, 0, williams_s3, williams_s3, williams_s3, ROT0, "Williams", "Disco Fever (L-1", GAME_IS_SKELETON_MECHANICAL)

View File

@ -245,16 +245,16 @@ ROM_START(tstrk_l1)
ROM_END
GAME(1979, flash_l1, 0, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "Flash (L-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1979, flash_t1, flash_l1, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "Flash (T-1) Ted Estes", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1978, phnix_l1, 0, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "Phoenix (L-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1978, pkrno_l1, 0, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "Pokerino (L-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1979, stlwr_l2, 0, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "Stellar Wars (L-2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1978, pomp_l1, 0, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "Pompeii (Shuffle) (L-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1978, arist_l1, 0, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "Aristocrat (Shuffle) (L-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1978, topaz_l1, 0, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "Topaz (Shuffle) (L-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1979, taurs_l1, 0, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "Taurus (Shuffle) (L-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1979, kingt_l1, 0, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "King Tut (Shuffle) (L-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1980, omni_l1, 0, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "Omni (Shuffle) (L-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1983, bstrk_l1, 0, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "Big Strike (Shuffle) (L-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1983, tstrk_l1, 0, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "Triple Strike (Shuffle) (L-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1979, flash_l1, 0, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "Flash (L-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1979, flash_t1, flash_l1, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "Flash (T-1) Ted Estes", GAME_IS_SKELETON_MECHANICAL)
GAME(1978, phnix_l1, 0, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "Phoenix (L-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1978, pkrno_l1, 0, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "Pokerino (L-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1979, stlwr_l2, 0, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "Stellar Wars (L-2)", GAME_IS_SKELETON_MECHANICAL)
GAME(1978, pomp_l1, 0, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "Pompeii (Shuffle) (L-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1978, arist_l1, 0, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "Aristocrat (Shuffle) (L-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1978, topaz_l1, 0, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "Topaz (Shuffle) (L-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1979, taurs_l1, 0, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "Taurus (Shuffle) (L-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1979, kingt_l1, 0, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "King Tut (Shuffle) (L-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1980, omni_l1, 0, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "Omni (Shuffle) (L-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1983, bstrk_l1, 0, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "Big Strike (Shuffle) (L-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1983, tstrk_l1, 0, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "Triple Strike (Shuffle) (L-1)", GAME_IS_SKELETON_MECHANICAL)

View File

@ -344,19 +344,19 @@ ROM_START(trizn_t1)
ROM_END
GAME(1979, blkou_l1, 0, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Blackout (L-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1979, blkou_t1, blkou_l1, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Blackout (T-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1979, blkou_f1, blkou_l1, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Blackout (L-1, French Speech)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1980, frpwr_l6, 0, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Firepower (L-6)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1980, frpwr_t6, frpwr_l6, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Firepower (T-6)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1980, frpwr_l2, frpwr_l6, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Firepower (L-2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1979, grgar_l1, 0, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Gorgar (L-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1979, grgar_t1, grgar_l1, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Gorgar (T-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1979, lzbal_l2, 0, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Laser Ball (L-2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1980, lzbal_t2, lzbal_l2, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Laser Ball (T-2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1979, tmwrp_l2, 0, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Time Warp (L-2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1979, tmwrp_t2, tmwrp_l2, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Time Warp (T-2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1980, scrpn_l1, 0, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Scorpion (L-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1980, scrpn_t1, scrpn_l1, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Scorpion (T-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1978, trizn_l1, 0, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Tri Zone (L-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1978, trizn_t1, trizn_l1, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Tri Zone (T-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1979, blkou_l1, 0, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Blackout (L-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1979, blkou_t1, blkou_l1, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Blackout (T-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1979, blkou_f1, blkou_l1, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Blackout (L-1, French Speech)", GAME_IS_SKELETON_MECHANICAL)
GAME(1980, frpwr_l6, 0, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Firepower (L-6)", GAME_IS_SKELETON_MECHANICAL)
GAME(1980, frpwr_t6, frpwr_l6, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Firepower (T-6)", GAME_IS_SKELETON_MECHANICAL)
GAME(1980, frpwr_l2, frpwr_l6, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Firepower (L-2)", GAME_IS_SKELETON_MECHANICAL)
GAME(1979, grgar_l1, 0, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Gorgar (L-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1979, grgar_t1, grgar_l1, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Gorgar (T-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1979, lzbal_l2, 0, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Laser Ball (L-2)", GAME_IS_SKELETON_MECHANICAL)
GAME(1980, lzbal_t2, lzbal_l2, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Laser Ball (T-2)", GAME_IS_SKELETON_MECHANICAL)
GAME(1979, tmwrp_l2, 0, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Time Warp (L-2)", GAME_IS_SKELETON_MECHANICAL)
GAME(1979, tmwrp_t2, tmwrp_l2, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Time Warp (T-2)", GAME_IS_SKELETON_MECHANICAL)
GAME(1980, scrpn_l1, 0, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Scorpion (L-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1980, scrpn_t1, scrpn_l1, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Scorpion (T-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1978, trizn_l1, 0, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Tri Zone (L-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1978, trizn_t1, trizn_l1, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Tri Zone (T-1)", GAME_IS_SKELETON_MECHANICAL)

View File

@ -125,7 +125,7 @@ ROM_START(alpok_f6)
ROM_END
GAME(1980, algar_l1, 0, williams_s6a, williams_s6a, williams_s6a, ROT0, "Williams", "Algar (L-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1980, alpok_l6, 0, williams_s6a, williams_s6a, williams_s6a, ROT0, "Williams", "Alien Poker (L-6)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1980, alpok_l2, alpok_l6, williams_s6a, williams_s6a, williams_s6a, ROT0, "Williams", "Alien Poker (L-2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1980, alpok_f6, alpok_l6, williams_s6a, williams_s6a, williams_s6a, ROT0, "Williams", "Alien Poker (L-6 French speech)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1980, algar_l1, 0, williams_s6a, williams_s6a, williams_s6a, ROT0, "Williams", "Algar (L-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1980, alpok_l6, 0, williams_s6a, williams_s6a, williams_s6a, ROT0, "Williams", "Alien Poker (L-6)", GAME_IS_SKELETON_MECHANICAL)
GAME(1980, alpok_l2, alpok_l6, williams_s6a, williams_s6a, williams_s6a, ROT0, "Williams", "Alien Poker (L-2)", GAME_IS_SKELETON_MECHANICAL)
GAME(1980, alpok_f6, alpok_l6, williams_s6a, williams_s6a, williams_s6a, ROT0, "Williams", "Alien Poker (L-6 French speech)", GAME_IS_SKELETON_MECHANICAL)

View File

@ -424,22 +424,22 @@ ROM_START(ratrc_l1)
ROM_END
GAME(1982, vrkon_l1, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Varkon (L-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1981, barra_l1, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Barracora (L-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1980, bk_l4, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Black Knight (L-4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1980, bk_f4, bk_l4, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Black Knight (L-4, French speech)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1980, bk_l3, bk_l4, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Black Knight (L-3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1980, csmic_l1, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Cosmic Gunfight (L-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1982, dfndr_l4, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Defender (L-4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1983, fpwr2_l2, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Firepower II (L-2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1981, hypbl_l4, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "HyperBall (L-4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1983, jst_l2, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Joust (L-2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1981, jngld_l2, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Jungle Lord (L-2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1983, lsrcu_l2, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Laser Cue (L-2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1981, pharo_l2, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Pharaoh (L-2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1981, solar_l2, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Solar Fire (L-2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1984, strlt_l1, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Star Light (L-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1982, tmfnt_l5, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Time Fantasy (L-5)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1982, wrlok_l3, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Warlok (L-3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1982, thund_p1, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Thunderball (P-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1983, ratrc_l1, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Rat Race (L-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1982, vrkon_l1, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Varkon (L-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1981, barra_l1, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Barracora (L-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1980, bk_l4, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Black Knight (L-4)", GAME_IS_SKELETON_MECHANICAL)
GAME(1980, bk_f4, bk_l4, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Black Knight (L-4, French speech)", GAME_IS_SKELETON_MECHANICAL)
GAME(1980, bk_l3, bk_l4, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Black Knight (L-3)", GAME_IS_SKELETON_MECHANICAL)
GAME(1980, csmic_l1, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Cosmic Gunfight (L-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1982, dfndr_l4, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Defender (L-4)", GAME_IS_SKELETON_MECHANICAL)
GAME(1983, fpwr2_l2, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Firepower II (L-2)", GAME_IS_SKELETON_MECHANICAL)
GAME(1981, hypbl_l4, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "HyperBall (L-4)", GAME_IS_SKELETON_MECHANICAL)
GAME(1983, jst_l2, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Joust (L-2)", GAME_IS_SKELETON_MECHANICAL)
GAME(1981, jngld_l2, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Jungle Lord (L-2)", GAME_IS_SKELETON_MECHANICAL)
GAME(1983, lsrcu_l2, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Laser Cue (L-2)", GAME_IS_SKELETON_MECHANICAL)
GAME(1981, pharo_l2, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Pharaoh (L-2)", GAME_IS_SKELETON_MECHANICAL)
GAME(1981, solar_l2, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Solar Fire (L-2)", GAME_IS_SKELETON_MECHANICAL)
GAME(1984, strlt_l1, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Star Light (L-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1982, tmfnt_l5, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Time Fantasy (L-5)", GAME_IS_SKELETON_MECHANICAL)
GAME(1982, wrlok_l3, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Warlok (L-3)", GAME_IS_SKELETON_MECHANICAL)
GAME(1982, thund_p1, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Thunderball (P-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1983, ratrc_l1, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Rat Race (L-1)", GAME_IS_SKELETON_MECHANICAL)

View File

@ -71,5 +71,5 @@ ROM_START(pfevr_p3)
ROM_RELOAD(0x8000, 0x4000)
ROM_END
GAME(1984, pfevr_l2, 0, williams_s8, williams_s8, williams_s8, ROT0, "Williams", "Pennant Fever Baseball (L-2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1984, pfevr_p3, pfevr_l2, williams_s8, williams_s8, williams_s8, ROT0, "Williams", "Pennant Fever Baseball (P-3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1984, pfevr_l2, 0, williams_s8, williams_s8, williams_s8, ROT0, "Williams", "Pennant Fever Baseball (L-2)", GAME_IS_SKELETON_MECHANICAL)
GAME(1984, pfevr_p3, pfevr_l2, williams_s8, williams_s8, williams_s8, ROT0, "Williams", "Pennant Fever Baseball (P-3)", GAME_IS_SKELETON_MECHANICAL)

View File

@ -158,11 +158,11 @@ ROM_START(alcat_l7)
ROM_LOAD("acs_u22.bin", 0x8000, 0x8000, CRC(56c1011a) SHA1(c817a3410c643617f3643897b8f529ae78546b0d))
ROM_END
GAME(1985, comet_l4, comet_l5, williams_s9, williams_s9, williams_s9, ROT0, "Williams", "Comet (L-4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1985, comet_l5, 0, williams_s9, williams_s9, williams_s9, ROT0, "Williams", "Comet (L-5)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1985, sorcr_l1, sorcr_l2, williams_s9, williams_s9, williams_s9, ROT0, "Williams", "Sorcerer (L-1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1985, sorcr_l2, 0, williams_s9, williams_s9, williams_s9, ROT0, "Williams", "Sorcerer (L-2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1984, sshtl_l7, 0, williams_s9, williams_s9, williams_s9, ROT0, "Williams", "Space Shuttle (L-7)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1985, alcat_l7, 0, williams_s9, williams_s9, williams_s9, ROT0, "Williams", "Alley Cats (Shuffle) (L-7)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1984, szone_l5, 0, williams_s9, williams_s9, williams_s9, ROT0, "Williams", "Strike Zone (Shuffle) (L-5)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1984, szone_l2, szone_l5, williams_s9, williams_s9, williams_s9, ROT0, "Williams", "Strike Zone (Shuffle) (L-2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1985, comet_l4, comet_l5, williams_s9, williams_s9, williams_s9, ROT0, "Williams", "Comet (L-4)", GAME_IS_SKELETON_MECHANICAL)
GAME(1985, comet_l5, 0, williams_s9, williams_s9, williams_s9, ROT0, "Williams", "Comet (L-5)", GAME_IS_SKELETON_MECHANICAL)
GAME(1985, sorcr_l1, sorcr_l2, williams_s9, williams_s9, williams_s9, ROT0, "Williams", "Sorcerer (L-1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1985, sorcr_l2, 0, williams_s9, williams_s9, williams_s9, ROT0, "Williams", "Sorcerer (L-2)", GAME_IS_SKELETON_MECHANICAL)
GAME(1984, sshtl_l7, 0, williams_s9, williams_s9, williams_s9, ROT0, "Williams", "Space Shuttle (L-7)", GAME_IS_SKELETON_MECHANICAL)
GAME(1985, alcat_l7, 0, williams_s9, williams_s9, williams_s9, ROT0, "Williams", "Alley Cats (Shuffle) (L-7)", GAME_IS_SKELETON_MECHANICAL)
GAME(1984, szone_l5, 0, williams_s9, williams_s9, williams_s9, ROT0, "Williams", "Strike Zone (Shuffle) (L-5)", GAME_IS_SKELETON_MECHANICAL)
GAME(1984, szone_l2, szone_l5, williams_s9, williams_s9, williams_s9, ROT0, "Williams", "Strike Zone (Shuffle) (L-2)", GAME_IS_SKELETON_MECHANICAL)

View File

@ -73,4 +73,4 @@ ROM_START(sleicpin)
ROM_LOAD("sp02-1_1.rom", 0x00000, 0x80000, CRC(0e4851a0) SHA1(0692ee2df0b560e2013db9c03fd27c6eb12e618d))
ROM_END
GAME(1993, sleicpin, 0, sleic, sleic, sleic, ROT0, "Sleic", "Sleic Pin Ball", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1993, sleicpin, 0, sleic, sleic, sleic, ROT0, "Sleic", "Sleic Pin Ball", GAME_IS_SKELETON_MECHANICAL)

View File

@ -60,4 +60,4 @@ ROM_START(spectra)
ROM_END
GAME(1979, spectra, 0, spectra, spectra, spectra, ROT0, "Valley", "Spectra IV", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1979, spectra, 0, spectra, spectra, spectra, ROT0, "Valley", "Spectra IV", GAME_IS_SKELETON_MECHANICAL)

View File

@ -128,7 +128,7 @@ ROM_END
/ Verne's World (1996)
/-------------------------------------------------------------------*/
GAME(1993, bushido, 0, spinb, spinb, spinb, ROT0, "Inder/Spinball", "Bushido", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1993, bushidoa, bushido, spinb, spinb, spinb, ROT0, "Inder/Spinball", "Bushido (alternate set)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1996, jolypark, 0, spinb, spinb, spinb, ROT0, "Spinball", "Jolly Park", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1995, mach2, 0, spinb, spinb, spinb, ROT0, "Spinball", "Mach 2", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1993, bushido, 0, spinb, spinb, spinb, ROT0, "Inder/Spinball", "Bushido", GAME_IS_SKELETON_MECHANICAL)
GAME(1993, bushidoa, bushido, spinb, spinb, spinb, ROT0, "Inder/Spinball", "Bushido (alternate set)", GAME_IS_SKELETON_MECHANICAL)
GAME(1996, jolypark, 0, spinb, spinb, spinb, ROT0, "Spinball", "Jolly Park", GAME_IS_SKELETON_MECHANICAL)
GAME(1995, mach2, 0, spinb, spinb, spinb, ROT0, "Spinball", "Mach 2", GAME_IS_SKELETON_MECHANICAL)

View File

@ -167,15 +167,15 @@ ROM_START(wildfyre)
ROM_RELOAD( 0xf800, 0x0800)
ROM_END
GAME(1979, princess, 0, st_mp100, st_mp100, st_mp100, ROT0, "Stern", "Cosmic Princess", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1979, dracula, 0, st_mp100, st_mp100, st_mp100, ROT0, "Stern", "Dracula", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1979, hothand, 0, st_mp100, st_mp100, st_mp100, ROT0, "Stern", "Hot Hand", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1978, lectrono, 0, st_mp100, st_mp100, st_mp100, ROT0, "Stern", "Lectronamo", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1979, magic, 0, st_mp100, st_mp100, st_mp100, ROT0, "Stern", "Magic", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1978, memlane, 0, st_mp100, st_mp100, st_mp100, ROT0, "Stern", "Memory Lane", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1978, nugent, 0, st_mp100, st_mp100, st_mp100, ROT0, "Stern", "Nugent", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1977, pinball, 0, st_mp100, st_mp100, st_mp100, ROT0, "Stern", "Pinball", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1978, stars, 0, st_mp100, st_mp100, st_mp100, ROT0, "Stern", "Stars", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1977, stingray, 0, st_mp100, st_mp100, st_mp100, ROT0, "Stern", "Stingray", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1979, trident, 0, st_mp100, st_mp100, st_mp100, ROT0, "Stern", "Trident", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1978, wildfyre, 0, st_mp100, st_mp100, st_mp100, ROT0, "Stern", "Wildfyre", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1979, princess, 0, st_mp100, st_mp100, st_mp100, ROT0, "Stern", "Cosmic Princess", GAME_IS_SKELETON_MECHANICAL)
GAME(1979, dracula, 0, st_mp100, st_mp100, st_mp100, ROT0, "Stern", "Dracula", GAME_IS_SKELETON_MECHANICAL)
GAME(1979, hothand, 0, st_mp100, st_mp100, st_mp100, ROT0, "Stern", "Hot Hand", GAME_IS_SKELETON_MECHANICAL)
GAME(1978, lectrono, 0, st_mp100, st_mp100, st_mp100, ROT0, "Stern", "Lectronamo", GAME_IS_SKELETON_MECHANICAL)
GAME(1979, magic, 0, st_mp100, st_mp100, st_mp100, ROT0, "Stern", "Magic", GAME_IS_SKELETON_MECHANICAL)
GAME(1978, memlane, 0, st_mp100, st_mp100, st_mp100, ROT0, "Stern", "Memory Lane", GAME_IS_SKELETON_MECHANICAL)
GAME(1978, nugent, 0, st_mp100, st_mp100, st_mp100, ROT0, "Stern", "Nugent", GAME_IS_SKELETON_MECHANICAL)
GAME(1977, pinball, 0, st_mp100, st_mp100, st_mp100, ROT0, "Stern", "Pinball", GAME_IS_SKELETON_MECHANICAL)
GAME(1978, stars, 0, st_mp100, st_mp100, st_mp100, ROT0, "Stern", "Stars", GAME_IS_SKELETON_MECHANICAL)
GAME(1977, stingray, 0, st_mp100, st_mp100, st_mp100, ROT0, "Stern", "Stingray", GAME_IS_SKELETON_MECHANICAL)
GAME(1979, trident, 0, st_mp100, st_mp100, st_mp100, ROT0, "Stern", "Trident", GAME_IS_SKELETON_MECHANICAL)
GAME(1978, wildfyre, 0, st_mp100, st_mp100, st_mp100, ROT0, "Stern", "Wildfyre", GAME_IS_SKELETON_MECHANICAL)

View File

@ -346,26 +346,26 @@ ROM_START(st_game)
ROM_END
//GAME(1982, cue, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Cue", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1980, ali, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Ali", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1980, biggame, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Big Game", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1981, catacomp, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Catacomb (Pinball)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1980, cheetah, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Cheetah", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1982, dragfist, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Dragonfist", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1980, flight2k, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Flight 2000", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1981, freefall, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Freefall", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1980, galaxypi, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Galaxy", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1981, ironmaid, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Iron Maiden", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1984, lazrlord, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Lazer Lord", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1981, lightnin, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Lightning", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1979, meteorp, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Meteor (Stern)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1980, nineball, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Nine Ball", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1982, orbitor1, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Orbitor 1", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1980, quicksil, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Quicksilver", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1980, seawitch, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Seawitch", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1981, splitsec, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Split Second", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1980, stargzr, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Stargazer", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1981, viperp, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Viper (Pinball)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1985, gamatron, flight2k, st_mp200, st_mp200, st_mp200, ROT0, "Pinstar", "Gamatron", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1978, blkshpsq, 0, st_mp200, st_mp200, st_mp200, ROT0, "Astro", "Black Sheep Squadron", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(198?, st_game, 0, st_mp200, st_mp200, st_mp200, ROT0, "<unknown>", "unknown pinball game", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
//GAME(1982, cue, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Cue", GAME_IS_SKELETON_MECHANICAL)
GAME(1980, ali, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Ali", GAME_IS_SKELETON_MECHANICAL)
GAME(1980, biggame, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Big Game", GAME_IS_SKELETON_MECHANICAL)
GAME(1981, catacomp, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Catacomb (Pinball)", GAME_IS_SKELETON_MECHANICAL)
GAME(1980, cheetah, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Cheetah", GAME_IS_SKELETON_MECHANICAL)
GAME(1982, dragfist, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Dragonfist", GAME_IS_SKELETON_MECHANICAL)
GAME(1980, flight2k, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Flight 2000", GAME_IS_SKELETON_MECHANICAL)
GAME(1981, freefall, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Freefall", GAME_IS_SKELETON_MECHANICAL)
GAME(1980, galaxypi, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Galaxy", GAME_IS_SKELETON_MECHANICAL)
GAME(1981, ironmaid, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Iron Maiden", GAME_IS_SKELETON_MECHANICAL)
GAME(1984, lazrlord, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Lazer Lord", GAME_IS_SKELETON_MECHANICAL)
GAME(1981, lightnin, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Lightning", GAME_IS_SKELETON_MECHANICAL)
GAME(1979, meteorp, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Meteor (Stern)", GAME_IS_SKELETON_MECHANICAL)
GAME(1980, nineball, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Nine Ball", GAME_IS_SKELETON_MECHANICAL)
GAME(1982, orbitor1, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Orbitor 1", GAME_IS_SKELETON_MECHANICAL)
GAME(1980, quicksil, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Quicksilver", GAME_IS_SKELETON_MECHANICAL)
GAME(1980, seawitch, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Seawitch", GAME_IS_SKELETON_MECHANICAL)
GAME(1981, splitsec, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Split Second", GAME_IS_SKELETON_MECHANICAL)
GAME(1980, stargzr, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Stargazer", GAME_IS_SKELETON_MECHANICAL)
GAME(1981, viperp, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Viper (Pinball)", GAME_IS_SKELETON_MECHANICAL)
GAME(1985, gamatron, flight2k, st_mp200, st_mp200, st_mp200, ROT0, "Pinstar", "Gamatron", GAME_IS_SKELETON_MECHANICAL)
GAME(1978, blkshpsq, 0, st_mp200, st_mp200, st_mp200, ROT0, "Astro", "Black Sheep Squadron", GAME_IS_SKELETON_MECHANICAL)
GAME(198?, st_game, 0, st_mp200, st_mp200, st_mp200, ROT0, "<unknown>", "unknown pinball game", GAME_IS_SKELETON_MECHANICAL)

View File

@ -59,5 +59,5 @@ ROM_START( st_vulkn )
ROM_END
GAME(199?, st_ohla, 0, stellafr, stellafr, 0, ROT0, "Stella", "Oh La La (Stella)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL|GAME_NO_SOUND )
GAME(199?, st_vulkn, 0, stellafr, stellafr, 0, ROT0, "Stella", "Vulkan (Stella)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL|GAME_NO_SOUND )
GAME(199?, st_ohla, 0, stellafr, stellafr, 0, ROT0, "Stella", "Oh La La (Stella)", GAME_IS_SKELETON_MECHANICAL )
GAME(199?, st_vulkn, 0, stellafr, stellafr, 0, ROT0, "Stella", "Vulkan (Stella)", GAME_IS_SKELETON_MECHANICAL )

View File

@ -255,5 +255,5 @@ ROM_START( sm_ultng )
ROM_END
GAME( 1981, sm_ngacc, 0, summit, summit, 0, ROT270, "Summit Coin", "Nudge Accumulator (Summit Coin)", GAME_NOT_WORKING|GAME_NO_SOUND )
GAME( 1981, sm_ultng, 0, summit, summit, 0, ROT270, "Summit Coin", "Ultimate Nudge (Summit Coin)", GAME_NOT_WORKING|GAME_NO_SOUND )
GAME( 1981, sm_ngacc, 0, summit, summit, 0, ROT270, "Summit Coin", "Nudge Accumulator (Summit Coin)", GAME_IS_SKELETON )
GAME( 1981, sm_ultng, 0, summit, summit, 0, ROT270, "Summit Coin", "Ultimate Nudge (Summit Coin)", GAME_IS_SKELETON )

View File

@ -604,40 +604,40 @@ ROM_START(mrblkz80)
ROM_RELOAD( 0xf000, 0x1000)
ROM_END
GAME(198?, taitest, 0, taito, taito, taito, ROT0, "Taito", "Taito Test Fixture", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1981, cavnegro, 0, taito, taito, taito, ROT0, "Taito", "Cavaleiro Negro", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1981, cavnegro1, cavnegro, taito, taito, taito, ROT0, "Taito", "Cavaleiro Negro (alternate set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1981, cavnegro2, cavnegro, taito, taito, taito, ROT0, "Taito", "Cavaleiro Negro (alternate set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1981, cosmic, 0, taito, taito, taito, ROT0, "Taito", "Cosmic", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1980, drakor, 0, taito, taito, taito, ROT0, "Taito", "Drakor", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1981, fireact, 0, taito, taito, taito, ROT0, "Taito", "Fire Action", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(198?, fireactd, 0, taito, taito, taito, ROT0, "Taito", "Fire Action Deluxe", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1982, gemini2k, 0, taito, taito, taito, ROT0, "Taito", "Gemini 2000", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1982, gemini2k1, gemini2k, taito, taito, taito, ROT0, "Taito", "Gemini 2000 (alternate set)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1982, gork, 0, taito, taito, taito, ROT0, "Taito", "Gork", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1982, hawkman, 0, taito, taito, taito, ROT0, "Taito", "Hawkman", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1982, hawkman1, hawkman, taito, taito, taito, ROT0, "Taito", "Hawkman (alternate set)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1981, ladylukt, 0, taito, taito, taito, ROT0, "Taito", "Lady Luck (Taito)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1982, lunelle, 0, taito, taito, taito, ROT0, "Taito", "Lunelle", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1980, meteort, 0, taito, taito, taito, ROT0, "Taito", "Meteor (Taito)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1984, mrblack, 0, taito, taito, taito, ROT0, "Taito", "Mr. Black", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1985, mrblack1, mrblack, taito, taito, taito, ROT0, "Taito", "Mr. Black (alternate set)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1980, obaoba, 0, taito, taito, taito, ROT0, "Taito", "Oba-Oba", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1980, obaoba1, obaoba, taito, taito, taito, ROT0, "Taito", "Oba-Oba (alternate set)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(198?, polar, 0, taito, taito, taito, ROT0, "Taito", "Polar Explorer", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1982, rally, 0, taito, taito, taito, ROT0, "Taito", "Rally", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1982, sharkt, 0, taito, taito, taito, ROT0, "Taito", "Shark (Taito)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1979, shock, 0, taito, taito, taito, ROT0, "Taito", "Shock", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1982, snake, 0, taito, taito, taito, ROT0, "Taito", "Snake Machine", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1985, sshuttle, 0, taito, taito, taito, ROT0, "Taito", "Space Shuttle (Taito)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1985, sshuttle1, sshuttle, taito, taito, taito, ROT0, "Taito", "Space Shuttle (Taito) (alternate set)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1982, stest, 0, taito, taito, taito, ROT0, "Taito", "Speed Test", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1981, sureshop, 0, taito, taito, taito, ROT0, "Taito", "Sure Shot (Pinball)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1982, titan, 0, taito, taito, taito, ROT0, "Taito", "Titan", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1982, titan1, titan, taito, taito, taito, ROT0, "Taito", "Titan (alternate set)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(198?, vegast, ladylukt, taito, taito, taito, ROT0, "Taito", "Vegas (Taito)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(198?, voleybal, 0, taito, taito, taito, ROT0, "Taito", "Voley Ball", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1982, vortexp, 0, taito, taito, taito, ROT0, "Taito", "Vortex (Pinball)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1982, zarza, 0, taito, taito, taito, ROT0, "Taito", "Zarza", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1982, zarza1, zarza, taito, taito, taito, ROT0, "Taito", "Zarza (alternate set)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(198?, mrblkz80, mrblack, taito, taito, taito, ROT0, "Taito", "Mr. Black (Z-80 CPU)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(198?, taitest, 0, taito, taito, taito, ROT0, "Taito", "Taito Test Fixture", GAME_IS_SKELETON_MECHANICAL)
GAME(1981, cavnegro, 0, taito, taito, taito, ROT0, "Taito", "Cavaleiro Negro", GAME_IS_SKELETON_MECHANICAL)
GAME(1981, cavnegro1, cavnegro, taito, taito, taito, ROT0, "Taito", "Cavaleiro Negro (alternate set 1)", GAME_IS_SKELETON_MECHANICAL)
GAME(1981, cavnegro2, cavnegro, taito, taito, taito, ROT0, "Taito", "Cavaleiro Negro (alternate set 2)", GAME_IS_SKELETON_MECHANICAL)
GAME(1981, cosmic, 0, taito, taito, taito, ROT0, "Taito", "Cosmic", GAME_IS_SKELETON_MECHANICAL)
GAME(1980, drakor, 0, taito, taito, taito, ROT0, "Taito", "Drakor", GAME_IS_SKELETON_MECHANICAL)
GAME(1981, fireact, 0, taito, taito, taito, ROT0, "Taito", "Fire Action", GAME_IS_SKELETON_MECHANICAL)
GAME(198?, fireactd, 0, taito, taito, taito, ROT0, "Taito", "Fire Action Deluxe", GAME_IS_SKELETON_MECHANICAL)
GAME(1982, gemini2k, 0, taito, taito, taito, ROT0, "Taito", "Gemini 2000", GAME_IS_SKELETON_MECHANICAL)
GAME(1982, gemini2k1, gemini2k, taito, taito, taito, ROT0, "Taito", "Gemini 2000 (alternate set)", GAME_IS_SKELETON_MECHANICAL)
GAME(1982, gork, 0, taito, taito, taito, ROT0, "Taito", "Gork", GAME_IS_SKELETON_MECHANICAL)
GAME(1982, hawkman, 0, taito, taito, taito, ROT0, "Taito", "Hawkman", GAME_IS_SKELETON_MECHANICAL)
GAME(1982, hawkman1, hawkman, taito, taito, taito, ROT0, "Taito", "Hawkman (alternate set)", GAME_IS_SKELETON_MECHANICAL)
GAME(1981, ladylukt, 0, taito, taito, taito, ROT0, "Taito", "Lady Luck (Taito)", GAME_IS_SKELETON_MECHANICAL)
GAME(1982, lunelle, 0, taito, taito, taito, ROT0, "Taito", "Lunelle", GAME_IS_SKELETON_MECHANICAL)
GAME(1980, meteort, 0, taito, taito, taito, ROT0, "Taito", "Meteor (Taito)", GAME_IS_SKELETON_MECHANICAL)
GAME(1984, mrblack, 0, taito, taito, taito, ROT0, "Taito", "Mr. Black", GAME_IS_SKELETON_MECHANICAL)
GAME(1985, mrblack1, mrblack, taito, taito, taito, ROT0, "Taito", "Mr. Black (alternate set)", GAME_IS_SKELETON_MECHANICAL)
GAME(1980, obaoba, 0, taito, taito, taito, ROT0, "Taito", "Oba-Oba", GAME_IS_SKELETON_MECHANICAL)
GAME(1980, obaoba1, obaoba, taito, taito, taito, ROT0, "Taito", "Oba-Oba (alternate set)", GAME_IS_SKELETON_MECHANICAL)
GAME(198?, polar, 0, taito, taito, taito, ROT0, "Taito", "Polar Explorer", GAME_IS_SKELETON_MECHANICAL)
GAME(1982, rally, 0, taito, taito, taito, ROT0, "Taito", "Rally", GAME_IS_SKELETON_MECHANICAL)
GAME(1982, sharkt, 0, taito, taito, taito, ROT0, "Taito", "Shark (Taito)", GAME_IS_SKELETON_MECHANICAL)
GAME(1979, shock, 0, taito, taito, taito, ROT0, "Taito", "Shock", GAME_IS_SKELETON_MECHANICAL)
GAME(1982, snake, 0, taito, taito, taito, ROT0, "Taito", "Snake Machine", GAME_IS_SKELETON_MECHANICAL)
GAME(1985, sshuttle, 0, taito, taito, taito, ROT0, "Taito", "Space Shuttle (Taito)", GAME_IS_SKELETON_MECHANICAL)
GAME(1985, sshuttle1, sshuttle, taito, taito, taito, ROT0, "Taito", "Space Shuttle (Taito) (alternate set)", GAME_IS_SKELETON_MECHANICAL)
GAME(1982, stest, 0, taito, taito, taito, ROT0, "Taito", "Speed Test", GAME_IS_SKELETON_MECHANICAL)
GAME(1981, sureshop, 0, taito, taito, taito, ROT0, "Taito", "Sure Shot (Pinball)", GAME_IS_SKELETON_MECHANICAL)
GAME(1982, titan, 0, taito, taito, taito, ROT0, "Taito", "Titan", GAME_IS_SKELETON_MECHANICAL)
GAME(1982, titan1, titan, taito, taito, taito, ROT0, "Taito", "Titan (alternate set)", GAME_IS_SKELETON_MECHANICAL)
GAME(198?, vegast, ladylukt, taito, taito, taito, ROT0, "Taito", "Vegas (Taito)", GAME_IS_SKELETON_MECHANICAL)
GAME(198?, voleybal, 0, taito, taito, taito, ROT0, "Taito", "Voley Ball", GAME_IS_SKELETON_MECHANICAL)
GAME(1982, vortexp, 0, taito, taito, taito, ROT0, "Taito", "Vortex (Pinball)", GAME_IS_SKELETON_MECHANICAL)
GAME(1982, zarza, 0, taito, taito, taito, ROT0, "Taito", "Zarza", GAME_IS_SKELETON_MECHANICAL)
GAME(1982, zarza1, zarza, taito, taito, taito, ROT0, "Taito", "Zarza (alternate set)", GAME_IS_SKELETON_MECHANICAL)
GAME(198?, mrblkz80, mrblack, taito, taito, taito, ROT0, "Taito", "Mr. Black (Z-80 CPU)", GAME_IS_SKELETON_MECHANICAL)

View File

@ -52,4 +52,4 @@ ROM_START(xforce)
ROM_LOAD16_BYTE("ic17", 0x000000, 0x8000, CRC(122ef649) SHA1(0b425f81869bc359841377a91c39f44395502bff))
ROM_END
GAME(1987, xforce, 0, techno, techno, techno, ROT0, "Tecnoplay", "X Force", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1987, xforce, 0, techno, techno, techno, ROT0, "Tecnoplay", "X Force", GAME_IS_SKELETON_MECHANICAL)

View File

@ -84,4 +84,4 @@ ROM_START(tokyocop)
ROM_END
GAME( 2003, tokyocop, 0, tokyocop, tokyocop, 0, ROT0, "Gaelco", "Tokyo Cop (Italy)", GAME_NOT_WORKING|GAME_NO_SOUND )
GAME( 2003, tokyocop, 0, tokyocop, tokyocop, 0, ROT0, "Gaelco", "Tokyo Cop (Italy)", GAME_IS_SKELETON )

View File

@ -671,14 +671,14 @@ ROM_END
GAME( 2002, triforce, 0, triforcegd, triforce, 0, ROT0, "Sega", "Triforce Bios", GAME_NO_SOUND|GAME_NOT_WORKING|GAME_IS_BIOS_ROOT )
GAME( 2002, vs2002j, triforce, triforcegd, triforce, 0, ROT0, "Sega", "Virtua Striker 2002 (GDT-0001)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 2002, vs2002ex, triforce, triforcegd, triforce, 0, ROT0, "Sega", "Virtua Striker 2002 (GDT-0002)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 2003, avalons, triforce, triforcegd, triforce, 0, ROT0, "Sega", "The Key Of Avalon - The Wizard Master - Server (GDT-0005C) (V4.001)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 2003, gekpurya, triforce, triforcegd, triforce, 0, ROT0, "Sega", "Gekitou Pro Yakyuu Mizushima Shinji All Stars vs. Pro Yakyuu (Rev C) (GDT-0008C)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 2004, avalon13, triforce, triforcegd, triforce, 0, ROT0, "Sega", "The Key Of Avalon 1.3 - Chaotic Sabbat - Client (GDT-0010C) (V4.000)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 2004, tfupdate, triforce, triforcegd, triforce, 0, ROT0, "Sega", "Triforce DIMM Updater (GDT-0011)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 2004, vs4j, triforce, triforcegd, triforce, 0, ROT0, "Sega", "Virtua Striker 4 (Japan) (GDT-0013E)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 2004, vs4, triforce, triforcegd, triforce, 0, ROT0, "Sega", "Virtua Striker 4 (Export) (GDT-0015)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 2004, avalon20, triforce, triforcegd, triforce, 0, ROT0, "Sega", "The Key Of Avalon 2.0 - Eutaxy and Commandment - Client (GDT-0017B) (V3.001)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 2006, vs42006, triforce, triforcegd, triforce, 0, ROT0, "Sega", "Virtua Striker 4 Ver.2006 (Japan) (Rev D) (GDT-0020D)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 2002, triforce, 0, triforcegd, triforce, 0, ROT0, "Sega", "Triforce Bios", GAME_IS_SKELETON|GAME_IS_BIOS_ROOT )
GAME( 2002, vs2002j, triforce, triforcegd, triforce, 0, ROT0, "Sega", "Virtua Striker 2002 (GDT-0001)", GAME_IS_SKELETON )
GAME( 2002, vs2002ex, triforce, triforcegd, triforce, 0, ROT0, "Sega", "Virtua Striker 2002 (GDT-0002)", GAME_IS_SKELETON )
GAME( 2003, avalons, triforce, triforcegd, triforce, 0, ROT0, "Sega", "The Key Of Avalon - The Wizard Master - Server (GDT-0005C) (V4.001)", GAME_IS_SKELETON )
GAME( 2003, gekpurya, triforce, triforcegd, triforce, 0, ROT0, "Sega", "Gekitou Pro Yakyuu Mizushima Shinji All Stars vs. Pro Yakyuu (Rev C) (GDT-0008C)", GAME_IS_SKELETON )
GAME( 2004, avalon13, triforce, triforcegd, triforce, 0, ROT0, "Sega", "The Key Of Avalon 1.3 - Chaotic Sabbat - Client (GDT-0010C) (V4.000)", GAME_IS_SKELETON )
GAME( 2004, tfupdate, triforce, triforcegd, triforce, 0, ROT0, "Sega", "Triforce DIMM Updater (GDT-0011)", GAME_IS_SKELETON )
GAME( 2004, vs4j, triforce, triforcegd, triforce, 0, ROT0, "Sega", "Virtua Striker 4 (Japan) (GDT-0013E)", GAME_IS_SKELETON )
GAME( 2004, vs4, triforce, triforcegd, triforce, 0, ROT0, "Sega", "Virtua Striker 4 (Export) (GDT-0015)", GAME_IS_SKELETON )
GAME( 2004, avalon20, triforce, triforcegd, triforce, 0, ROT0, "Sega", "The Key Of Avalon 2.0 - Eutaxy and Commandment - Client (GDT-0017B) (V3.001)", GAME_IS_SKELETON )
GAME( 2006, vs42006, triforce, triforcegd, triforce, 0, ROT0, "Sega", "Virtua Striker 4 Ver.2006 (Japan) (Rev D) (GDT-0020D)", GAME_IS_SKELETON )

View File

@ -153,4 +153,4 @@ ROM_START( turrett )
ROM_END
GAME( 2001, turrett, 0, turrett, turrett, 0, ROT0, "Dell Electronics (Namco license)", "Turret Tower", GAME_NOT_WORKING | GAME_NO_SOUND )
GAME( 2001, turrett, 0, turrett, turrett, 0, ROT0, "Dell Electronics (Namco license)", "Turret Tower", GAME_IS_SKELETON )

View File

@ -739,5 +739,5 @@ ROM_START( unkfra )
ROM_END
GAME(19??, unkfr, 0, unkfr, unkfr, 0, ROT0, "<unknown>", "Unknown Fruit Machine ROMs (set 1)", GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL)
GAME(19??, unkfra, 0, unkfr, unkfr, 0, ROT0, "<unknown>", "Unknown Fruit Machine ROMs (set 2)", GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL)
GAME(19??, unkfr, 0, unkfr, unkfr, 0, ROT0, "<unknown>", "Unknown Fruit Machine ROMs (set 1)", GAME_IS_SKELETON_MECHANICAL)
GAME(19??, unkfra, 0, unkfr, unkfr, 0, ROT0, "<unknown>", "Unknown Fruit Machine ROMs (set 2)", GAME_IS_SKELETON_MECHANICAL)

View File

@ -157,9 +157,9 @@ DRIVER_INIT( unkpcp )
{
}
GAME(199?, up_dbldx, 0, unkpcp, unkpcp, unkpcp, ROT0, "Pcp", "Double Deluxe (Pcp)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL|GAME_NO_SOUND )
GAME(199?, up_nudbk, 0, unkpcp, unkpcp, unkpcp, ROT0, "Pcp", "Nudge Break (Pcp)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL|GAME_NO_SOUND )
GAME(199?, up_sstrk, 0, unkpcp, unkpcp, unkpcp, ROT0, "Pcp", "Starstruck (Pcp)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL|GAME_NO_SOUND )
GAME(199?, up_xpres, 0, unkpcp, unkpcp, unkpcp, ROT0, "Pcp", "Xpress (Pcp)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL|GAME_NO_SOUND )
GAME(199?, up_roll, 0, unkpcp, unkpcp, unkpcp, ROT0, "Pcp", "Roll Up (Pcp)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL|GAME_NO_SOUND )
GAME(199?, up_bluec, 0, unkpcp, unkpcp, unkpcp, ROT0, "Pcp", "Blue Chip (Pcp)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL|GAME_NO_SOUND )
GAME(199?, up_dbldx, 0, unkpcp, unkpcp, unkpcp, ROT0, "Pcp", "Double Deluxe (Pcp)", GAME_IS_SKELETON_MECHANICAL )
GAME(199?, up_nudbk, 0, unkpcp, unkpcp, unkpcp, ROT0, "Pcp", "Nudge Break (Pcp)", GAME_IS_SKELETON_MECHANICAL )
GAME(199?, up_sstrk, 0, unkpcp, unkpcp, unkpcp, ROT0, "Pcp", "Starstruck (Pcp)", GAME_IS_SKELETON_MECHANICAL )
GAME(199?, up_xpres, 0, unkpcp, unkpcp, unkpcp, ROT0, "Pcp", "Xpress (Pcp)", GAME_IS_SKELETON_MECHANICAL )
GAME(199?, up_roll, 0, unkpcp, unkpcp, unkpcp, ROT0, "Pcp", "Roll Up (Pcp)", GAME_IS_SKELETON_MECHANICAL )
GAME(199?, up_bluec, 0, unkpcp, unkpcp, unkpcp, ROT0, "Pcp", "Blue Chip (Pcp)", GAME_IS_SKELETON_MECHANICAL )

View File

@ -57,4 +57,4 @@ ROM_END
/-------------------------------------------------------------------*/
GAME(1986, break86, 0, vd, vd, vd, ROT0, "Videodens", "Break '86", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1986, break86, 0, vd, vd, vd, ROT0, "Videodens", "Break '86", GAME_IS_SKELETON_MECHANICAL)