removed not needed parameter from stream_alloc (nw)

it is set to same value in sound.c
This commit is contained in:
Miodrag Milanovic 2014-04-30 07:53:06 +00:00
parent 5b659a4906
commit 93b5b0e912
64 changed files with 70 additions and 70 deletions

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@ -120,7 +120,7 @@ void s2636_device::device_start()
save_item(NAME(m_bitmap));
save_item(NAME(m_collision_bitmap));
m_channel = machine().sound().stream_alloc(*this, 0, 1, machine().sample_rate(), this);
m_channel = machine().sound().stream_alloc(*this, 0, 1, machine().sample_rate());
save_item(NAME(m_size));
save_item(NAME(m_pos));
save_item(NAME(m_level));

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@ -70,7 +70,7 @@ void asc_device::static_set_type(device_t &device, int type)
void asc_device::device_start()
{
// create the stream
m_stream = machine().sound().stream_alloc(*this, 0, 2, 22257, this);
m_stream = machine().sound().stream_alloc(*this, 0, 2, 22257);
memset(m_regs, 0, sizeof(m_regs));

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@ -35,7 +35,7 @@ awacs_device::awacs_device(const machine_config &mconfig, const char *tag, devic
void awacs_device::device_start()
{
// create the stream
m_stream = machine().sound().stream_alloc(*this, 0, 2, 22050, this);
m_stream = machine().sound().stream_alloc(*this, 0, 2, 22050);
memset(m_regs, 0, sizeof(m_regs));

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@ -465,7 +465,7 @@ void c352_device::device_start()
m_sample_rate_base = clock() / 288;
m_stream = machine().sound().stream_alloc(*this, 0, 4, m_sample_rate_base, this);
m_stream = machine().sound().stream_alloc(*this, 0, 4, m_sample_rate_base);
// generate mulaw table for mulaw format samples
for (i = 0; i < 256; i++)

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@ -262,7 +262,7 @@ void c6280_device::device_start()
int rate = clock() / 16;
/* Create stereo stream */
m_stream = machine().sound().stream_alloc(*this, 0, 2, rate, this);
m_stream = machine().sound().stream_alloc(*this, 0, 2, rate);
/* Loudest volume level for table */
double level = 65535.0 / 6.0 / 32.0;

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@ -53,7 +53,7 @@ void dmadac_sound_device::device_start()
m_volume = 0x100;
/* allocate a stream channel */
m_channel = machine().sound().stream_alloc(*this, 0, 1, DEFAULT_SAMPLE_RATE, this);
m_channel = machine().sound().stream_alloc(*this, 0, 1, DEFAULT_SAMPLE_RATE);
/* register with the save state system */
save_item(NAME(m_bufin));

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@ -253,7 +253,7 @@ void es5503_device::device_start()
}
output_rate = (clock()/8)/34; // (input clock / 8) / # of oscs. enabled + 2
m_stream = machine().sound().stream_alloc(*this, 0, output_channels, output_rate, this);
m_stream = machine().sound().stream_alloc(*this, 0, output_channels, output_rate);
m_timer = timer_alloc(0, NULL);
m_timer->adjust(attotime::from_hz(output_rate), 0, attotime::from_hz(output_rate));

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@ -192,7 +192,7 @@ void es5506_device::device_start()
m_eslog = fopen("es.log", "w");
/* create the stream */
m_stream = machine().sound().stream_alloc(*this, 0, 2 * channels, clock() / (16*32), this);
m_stream = machine().sound().stream_alloc(*this, 0, 2 * channels, clock() / (16*32));
/* initialize the regions */
m_region_base[0] = m_region0 ? (UINT16 *)machine().root_device().memregion(m_region0)->base() : NULL;
@ -334,7 +334,7 @@ void es5505_device::device_start()
m_eslog = fopen("es.log", "w");
/* create the stream */
m_stream = machine().sound().stream_alloc(*this, 0, 2 * channels, clock() / (16*32), this);
m_stream = machine().sound().stream_alloc(*this, 0, 2 * channels, clock() / (16*32));
/* initialize the regions */
m_region_base[0] = m_region0 ? (UINT16 *)machine().root_device().memregion(m_region0)->base() : NULL;

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@ -21,7 +21,7 @@ void esq_5505_5510_pump::device_start()
{
logerror("Clock = %d\n", clock());
m_stream = machine().sound().stream_alloc(*this, 8, 2, clock(), this);
m_stream = machine().sound().stream_alloc(*this, 8, 2, clock());
m_timer = timer_alloc(0);
m_timer->enable(false);

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@ -140,7 +140,7 @@ void hc55516_device::start_common(UINT8 _shiftreg_mask, int _active_clock_hi)
m_last_clock_state = 0;
/* create the stream */
m_channel = machine().sound().stream_alloc(*this, 0, 1, SAMPLE_RATE, this);
m_channel = machine().sound().stream_alloc(*this, 0, 1, SAMPLE_RATE);
save_item(NAME(m_last_clock_state));
save_item(NAME(m_digit));

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@ -43,7 +43,7 @@ void i5000snd_device::device_start()
m_lut_volume[0xff] = 0;
// create the stream
m_stream = machine().sound().stream_alloc(*this, 0, 2, clock() / 0x400, this);
m_stream = machine().sound().stream_alloc(*this, 0, 2, clock() / 0x400);
m_rom_base = (UINT16 *)device().machine().root_device().memregion(":i5000snd")->base();
m_rom_mask = device().machine().root_device().memregion(":i5000snd")->bytes() / 2 - 1;

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@ -181,7 +181,7 @@ void k007232_device::device_start()
for (int i = 0; i < 0x10; i++)
m_wreg[i] = 0;
m_stream = machine().sound().stream_alloc(*this, 0 , 2, clock()/128, this);
m_stream = machine().sound().stream_alloc(*this, 0 , 2, clock()/128);
KDAC_A_make_fncode();

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@ -96,7 +96,7 @@ void msm5205_device::device_start()
compute_tables();
/* stream system initialize */
m_stream = machine().sound().stream_alloc(*this, 0, 1, clock(), this);
m_stream = machine().sound().stream_alloc(*this, 0, 1, clock());
m_timer = machine().scheduler().timer_alloc(timer_expired_delegate(FUNC(msm5205_device::vclk_callback), this));
/* register for save states */

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@ -31,7 +31,7 @@ void msm5232_device::device_start()
init(clock(), rate);
m_stream = machine().sound().stream_alloc(*this, 0, 11, rate, this);
m_stream = machine().sound().stream_alloc(*this, 0, 11, rate);
/* register with the save state system */
machine().save().register_postload(save_prepost_delegate(FUNC(msm5232_device::postload), this));

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@ -439,7 +439,7 @@ void multipcm_device::device_start()
m_Rate=(float) clock() / MULTIPCM_CLOCKDIV;
m_stream = machine().sound().stream_alloc(*this, 0, 2, m_Rate, this);
m_stream = machine().sound().stream_alloc(*this, 0, 2, m_Rate);
//Volume+pan table
for(i=0;i<0x800;++i)

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@ -97,9 +97,9 @@ void namco_audio_device::device_start()
/* get stream channels */
if (m_stereo)
m_stream = machine().sound().stream_alloc(*this, 0, 2, m_sample_rate, this);
m_stream = machine().sound().stream_alloc(*this, 0, 2, m_sample_rate);
else
m_stream = machine().sound().stream_alloc(*this, 0, 1, m_sample_rate, this);
m_stream = machine().sound().stream_alloc(*this, 0, 1, m_sample_rate);
/* start with sound enabled, many games don't have a sound enable register */
m_sound_enable = 1;

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@ -157,7 +157,7 @@ void nesapu_device::device_start()
/* Initialize individual chips */
(m_APU.dpcm).memory = &machine().device(m_cpu_tag)->memory().space(AS_PROGRAM);
m_stream = machine().sound().stream_alloc(*this, 0, 1, rate, this);
m_stream = machine().sound().stream_alloc(*this, 0, 1, rate);
/* register for save */
for (int i = 0; i < 2; i++)

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@ -168,7 +168,7 @@ void okim6376_device::device_start()
m_ch2_update = 0;
m_st_pulses = 0;
/* generate the name and create the stream */
m_stream = machine().sound().stream_alloc(*this, 0, 1, clock() / m_divisor, this);
m_stream = machine().sound().stream_alloc(*this, 0, 1, clock() / m_divisor);
/* initialize the voices */
for (voice = 0; voice < OKIM6376_VOICES; voice++)

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@ -630,7 +630,7 @@ void s14001a_device::device_start()
m_SpeechRom = *region();
m_stream = machine().sound().stream_alloc(*this, 0, 1, clock() ? clock() : machine().sample_rate(), this);
m_stream = machine().sound().stream_alloc(*this, 0, 1, clock() ? clock() : machine().sample_rate());
}
//-------------------------------------------------

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@ -207,7 +207,7 @@ void scsp_device::device_start()
m_irq_cb.resolve_safe();
m_main_irq_cb.resolve_safe();
m_stream = machine().sound().stream_alloc(*this, 0, 2, 44100, this);
m_stream = machine().sound().stream_alloc(*this, 0, 2, 44100);
}
//-------------------------------------------------

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@ -289,7 +289,7 @@ void sn76477_device::device_config_complete()
void sn76477_device::device_start()
{
m_channel = machine().sound().stream_alloc(*this, 0, 1, machine().sample_rate(), this);
m_channel = machine().sound().stream_alloc(*this, 0, 1, machine().sample_rate());
if (clock() > 0)
{

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@ -149,7 +149,7 @@ void sn76496_base_device::device_start()
m_ready_handler.resolve_safe();
m_sound = machine().sound().stream_alloc(*this, 0, (m_stereo? 2:1), sample_rate, this);
m_sound = machine().sound().stream_alloc(*this, 0, (m_stereo? 2:1), sample_rate);
for (i = 0; i < 4; i++) m_volume[i] = 0;

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@ -77,7 +77,7 @@ void sp0250_device::device_start()
machine().scheduler().timer_pulse(attotime::from_hz(clock()) * CLOCK_DIVIDER, timer_expired_delegate(FUNC(sp0250_device::timer_tick), this));
}
m_stream = machine().sound().stream_alloc(*this, 0, 1, clock() / CLOCK_DIVIDER, this);
m_stream = machine().sound().stream_alloc(*this, 0, 1, clock() / CLOCK_DIVIDER);
save_item(NAME(m_amp));
save_item(NAME(m_pitch));

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@ -112,7 +112,7 @@ void sp0256_device::device_start()
m_drq_cb(1);
m_sby_cb(1);
m_stream = machine().sound().stream_alloc(*this, 0, 1, clock() / CLOCK_DIVIDER, this);
m_stream = machine().sound().stream_alloc(*this, 0, 1, clock() / CLOCK_DIVIDER);
/* -------------------------------------------------------------------- */
/* Configure our internal variables. */

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@ -117,7 +117,7 @@ void speaker_sound_device::device_start()
int i;
double x;
m_channel = machine().sound().stream_alloc(*this, 0, 1, machine().sample_rate(), this);
m_channel = machine().sound().stream_alloc(*this, 0, 1, machine().sample_rate());
m_level = 0;
for (i = 0; i < FILTER_LENGTH; i++)

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@ -294,7 +294,7 @@ void t6w28_device::device_start()
int i;
m_sample_rate = clock() / 16;
m_channel = machine().sound().stream_alloc(*this, 0, 2, m_sample_rate, this);
m_channel = machine().sound().stream_alloc(*this, 0, 2, m_sample_rate);
for (i = 0;i < 8;i++) m_volume[i] = 0;

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@ -225,7 +225,7 @@ void upd7759_device::device_start()
m_sample_offset_shift = (type() == UPD7759) ? 1 : 0;
/* allocate a stream channel */
m_channel = machine().sound().stream_alloc(*this, 0, 1, clock()/4, this);
m_channel = machine().sound().stream_alloc(*this, 0, 1, clock()/4);
/* compute the stepping rate based on the chip's clock speed */
m_step = 4 * FRAC_ONE;
@ -300,7 +300,7 @@ void upd7756_device::device_start()
m_sample_offset_shift = (type() == UPD7759) ? 1 : 0;
/* allocate a stream channel */
m_channel = machine().sound().stream_alloc(*this, 0, 1, clock()/4, this);
m_channel = machine().sound().stream_alloc(*this, 0, 1, clock()/4);
/* compute the stepping rate based on the chip's clock speed */
m_step = 4 * FRAC_ONE;

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@ -216,7 +216,7 @@ void vlm5030_device::device_start()
m_rom = region()->base();
m_address_mask = (region()->bytes() - 1) & 0xffff;
m_channel = machine().sound().stream_alloc(*this, 0, 1, clock() / 440, this);
m_channel = machine().sound().stream_alloc(*this, 0, 1, clock() / 440);
/* don't restore "UINT8 *m_rom" when use vlm5030_set_rom() */

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@ -39,7 +39,7 @@ vrc6snd_device::vrc6snd_device(const machine_config &mconfig, const char *tag, d
void vrc6snd_device::device_start()
{
m_stream = machine().sound().stream_alloc(*this, 0, 1, clock(), this);
m_stream = machine().sound().stream_alloc(*this, 0, 1, clock());
m_freqctrl = m_pulsectrl[0] = m_pulsectrl[1] = 0;
m_pulsefrql[0] = m_pulsefrql[1] = m_pulsefrqh[0] = m_pulsefrqh[1] = 0;

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@ -55,9 +55,9 @@ void wave_device::device_start()
speaker_device_iterator spkiter(machine().root_device());
int speakers = spkiter.count();
if (speakers > 1)
machine().sound().stream_alloc(*this, 0, 2, machine().sample_rate(), this);
machine().sound().stream_alloc(*this, 0, 2, machine().sample_rate());
else
machine().sound().stream_alloc(*this, 0, 1, machine().sample_rate(), this);
machine().sound().stream_alloc(*this, 0, 1, machine().sample_rate());
}
//-------------------------------------------------

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@ -118,7 +118,7 @@ void x1_010_device::device_start()
LOG_SOUND(("masterclock = %d rate = %d\n", clock(), m_rate ));
/* get stream channels */
m_stream = machine().sound().stream_alloc(*this, 0, 2, m_rate, this);
m_stream = machine().sound().stream_alloc(*this, 0, 2, m_rate);
save_item(NAME(m_rate));
save_item(NAME(m_sound_enable));

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@ -48,7 +48,7 @@ ymz770_device::ymz770_device(const machine_config &mconfig, const char *tag, dev
void ymz770_device::device_start()
{
// create the stream
m_stream = machine().sound().stream_alloc(*this, 0, 2, 16000, this);
m_stream = machine().sound().stream_alloc(*this, 0, 2, 16000);
m_rom_base = *region();
m_rom_limit = region()->bytes() * 8;

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@ -71,7 +71,7 @@ void amiga_sound_device::device_start()
}
/* create the stream */
m_stream = machine().sound().stream_alloc(*this, 0, 4, clock() / CLOCK_DIVIDER, this);
m_stream = machine().sound().stream_alloc(*this, 0, 4, clock() / CLOCK_DIVIDER);
}

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@ -112,7 +112,7 @@ void beezer_sound_device::device_start()
m_sh6840_clocks_per_sample = (int)(((double)SH6840_CLOCK / (double)sample_rate) * (double)(1 << 24));
/* allocate the stream */
m_stream = machine().sound().stream_alloc(*this, 0, 1, sample_rate, this);
m_stream = machine().sound().stream_alloc(*this, 0, 1, sample_rate);
m_maincpu = machine().device<cpu_device>("maincpu");
save_item(NAME(m_sh6840_volume));

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@ -74,7 +74,7 @@ void dsbz80_device::device_start()
{
UINT8 *rom_base = machine().root_device().memregion("mpeg")->base();
decoder = new mpeg_audio(rom_base, mpeg_audio::L2, false, 0);
machine().sound().stream_alloc(*this, 0, 2, 32000, this);
machine().sound().stream_alloc(*this, 0, 2, 32000);
}
//-------------------------------------------------

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@ -197,7 +197,7 @@ void exidy_sound_device::common_sh_start()
m_sh6840_clocks_per_sample = (int)((double)SH6840_CLOCK / (double)sample_rate * (double)(1 << 24));
/* allocate the stream */
m_stream = machine().sound().stream_alloc(*this, 0, 1, sample_rate, this);
m_stream = machine().sound().stream_alloc(*this, 0, 1, sample_rate);
m_maincpu = machine().device<cpu_device>("maincpu");
sh6840_register_state_globals();

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@ -117,7 +117,7 @@ void exidy440_sound_device::device_start()
m_channel_frequency[3] = clock()/2;
/* get stream channels */
m_stream = machine().sound().stream_alloc(*this, 0, 2, clock(), this);
m_stream = machine().sound().stream_alloc(*this, 0, 2, clock());
/* allocate the sample cache */
length = machine().root_device().memregion("cvsd")->bytes() * 16 + MAX_CACHE_ENTRIES * sizeof(sound_cache_entry);

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@ -46,7 +46,7 @@ void flower_sound_device::device_start()
flower_sound_channel *voice;
m_effect_timer = timer_alloc(TIMER_CLOCK_EFFECT);
m_stream = machine().sound().stream_alloc(*this, 0, 1, MIXER_SAMPLERATE, this);
m_stream = machine().sound().stream_alloc(*this, 0, 1, MIXER_SAMPLERATE);
m_mixer_buffer = auto_alloc_array(machine(), short, MIXER_SAMPLERATE);
make_mixer_table(8, MIXER_DEFGAIN);

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@ -49,7 +49,7 @@ void geebee_sound_device::device_start()
m_decay[0x7fff - i] = (INT16) (0x7fff/exp(1.0*i/4096));
/* 1V = HSYNC = 18.432MHz / 3 / 2 / 384 = 8000Hz */
m_channel = machine().sound().stream_alloc(*this, 0, 1, 18432000 / 3 / 2 / 384, this);
m_channel = machine().sound().stream_alloc(*this, 0, 1, 18432000 / 3 / 2 / 384);
m_vcount = 0;
m_volume_timer = timer_alloc(TIMER_VOLUME_DECAY);

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@ -197,7 +197,7 @@ void micro3d_sound_device::device_config_complete()
void micro3d_sound_device::device_start()
{
/* Allocate the stream */
m_stream = machine().sound().stream_alloc(*this, 0, 2, machine().sample_rate(), this);
m_stream = machine().sound().stream_alloc(*this, 0, 2, machine().sample_rate());
filter_init(machine(), &m_filter, machine().sample_rate());
configure_filter(&m_noise_filters[0], 2.7e3 + 2.7e3, 1.0e-6);

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@ -98,7 +98,7 @@ void phoenix_sound_device::device_start()
m_poly18[i] = bits;
}
m_channel = machine().sound().stream_alloc(*this, 0, 1, machine().sample_rate(), this);
m_channel = machine().sound().stream_alloc(*this, 0, 1, machine().sample_rate());
save_item(NAME(m_sound_latch_a));
save_item(NAME(m_c24_state.counter));

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@ -668,7 +668,7 @@ void pleiads_sound_device::common_start()
m_poly18[i] = bits;
}
m_channel = machine().sound().stream_alloc(*this, 0, 1, machine().sample_rate(), this);
m_channel = machine().sound().stream_alloc(*this, 0, 1, machine().sample_rate());
save_item(NAME(m_sound_latch_a));
save_item(NAME(m_sound_latch_b));

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@ -57,7 +57,7 @@ void sega005_sound_device::device_start()
segag80r_state *state = machine().driver_data<segag80r_state>();
/* create the stream */
m_sega005_stream = machine().sound().stream_alloc(*this, 0, 1, SEGA005_COUNTER_FREQ, this);
m_sega005_stream = machine().sound().stream_alloc(*this, 0, 1, SEGA005_COUNTER_FREQ);
/* create a timer for the 555 */
m_sega005_sound_timer = machine().scheduler().timer_alloc(timer_expired_delegate(FUNC(sega005_sound_device::sega005_auto_timer), this));

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@ -296,7 +296,7 @@ void usb_sound_device::device_start()
m_work_ram = auto_alloc_array(machine(), UINT8, 0x400);
/* create a sound stream */
m_stream = machine().sound().stream_alloc(*this, 0, 1, SAMPLE_RATE, this);
m_stream = machine().sound().stream_alloc(*this, 0, 1, SAMPLE_RATE);
/* initialize state */
m_noise_shift = 0x15555;

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@ -542,7 +542,7 @@ void seibu_adpcm_device::device_config_complete()
void seibu_adpcm_device::device_start()
{
m_playing = 0;
m_stream = machine().sound().stream_alloc(*this, 0, 1, clock(), this);
m_stream = machine().sound().stream_alloc(*this, 0, 1, clock());
m_base = machine().root_device().memregion(m_rom_region)->base();
m_adpcm.reset();
}

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@ -175,7 +175,7 @@ void snes_sound_device::device_config_complete()
void snes_sound_device::device_start()
{
m_channel = machine().sound().stream_alloc(*this, 0, 2, 32000, this);
m_channel = machine().sound().stream_alloc(*this, 0, 2, 32000);
m_ram = auto_alloc_array_clear(machine(), UINT8, SNES_SPCRAM_SIZE);

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@ -393,7 +393,7 @@ void snk6502_sound_device::device_start()
// 38.99 Hz update (according to schematic)
set_music_clock(M_LN2 * (RES_K(18) * 2 + RES_K(1)) * CAP_U(1));
m_tone_stream = machine().sound().stream_alloc(*this, 0, 1, SAMPLE_RATE, this);
m_tone_stream = machine().sound().stream_alloc(*this, 0, 1, SAMPLE_RATE);
}
inline void snk6502_sound_device::validate_tone_channel(int channel)

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@ -42,7 +42,7 @@ void turrett_device::device_start()
m_direct = &space().direct();
// Create the sound stream
m_stream = machine().sound().stream_alloc(*this, 0, 2, 44100, this);
m_stream = machine().sound().stream_alloc(*this, 0, 2, 44100);
// Create the volume table
for (int i = 0; i < 0x4f; ++i)

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@ -102,7 +102,7 @@ void tx1_sound_device::device_start()
/* Allocate the stream */
m_stream = machine().sound().stream_alloc(*this, 0, 2, machine().sample_rate(), this);
m_stream = machine().sound().stream_alloc(*this, 0, 2, machine().sample_rate());
m_freq_to_step = (double)(1 << TX1_FRAC) / (double)machine().sample_rate();
/* Compute the engine resistor weights */
@ -382,7 +382,7 @@ void buggyboy_sound_device::device_start()
m_eng_voltages[i] = combine_4_weights(aweights, BIT(tmp[i], 0), BIT(tmp[i], 1), BIT(tmp[i], 2), BIT(tmp[i], 3));
/* Allocate the stream */
m_stream = machine().sound().stream_alloc(*this, 0, 2, machine().sample_rate(), this);
m_stream = machine().sound().stream_alloc(*this, 0, 2, machine().sample_rate());
m_freq_to_step = (double)(1 << 24) / (double)machine().sample_rate();
}

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@ -59,7 +59,7 @@ void warpwarp_sound_device::device_start()
for (int i = 0; i < 0x8000; i++)
m_decay[0x7fff - i] = (INT16) (0x7fff/exp(1.0*i/4096));
m_channel = machine().sound().stream_alloc(*this, 0, 1, CLOCK_16H, this);
m_channel = machine().sound().stream_alloc(*this, 0, 1, CLOCK_16H);
m_sound_volume_timer = timer_alloc(TIMER_SOUND_VOLUME_DECAY);
m_music_volume_timer = timer_alloc(TIMER_MUSIC_VOLUME_DECAY);

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@ -51,7 +51,7 @@ void wiping_sound_device::device_start()
sound_channel *voice;
/* get stream channels */
m_stream = machine().sound().stream_alloc(*this, 0, 1, samplerate, this);
m_stream = machine().sound().stream_alloc(*this, 0, 1, samplerate);
/* allocate a pair of buffers to mix into - 1 second's worth should be more than enough */
m_mixer_buffer = auto_alloc_array_clear(machine(), short, 2 * samplerate);

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@ -59,7 +59,7 @@ void mjkjidai_adpcm_device::device_config_complete()
void mjkjidai_adpcm_device::device_start()
{
m_playing = 0;
m_stream = machine().sound().stream_alloc(*this, 0, 1, clock(), this);
m_stream = machine().sound().stream_alloc(*this, 0, 1, clock());
m_base = machine().root_device().memregion("adpcm")->base();
m_adpcm.reset();

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@ -141,7 +141,7 @@ void renegade_adpcm_device::device_config_complete()
void renegade_adpcm_device::device_start()
{
m_playing = 0;
m_stream = machine().sound().stream_alloc(*this, 0, 1, clock(), this);
m_stream = machine().sound().stream_alloc(*this, 0, 1, clock());
m_base = machine().root_device().memregion("adpcm")->base();
m_adpcm.reset();

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@ -56,7 +56,7 @@ arcadia_sound_device::arcadia_sound_device(const machine_config &mconfig, const
//-------------------------------------------------
void arcadia_sound_device::device_start()
{
m_channel = machine().sound().stream_alloc(*this, 0, 1, UVI_PAL*OSAMP, this);
m_channel = machine().sound().stream_alloc(*this, 0, 1, UVI_PAL*OSAMP);
m_lfsr = LFSR_INIT;
m_tval = 1;
logerror("arcadia_sound start\n");

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@ -31,7 +31,7 @@ dai_sound_device::dai_sound_device(const machine_config &mconfig, const char *ta
void dai_sound_device::device_start()
{
m_mixer_channel = machine().sound().stream_alloc(*this, 0, 2, machine().sample_rate(), this);
m_mixer_channel = machine().sound().stream_alloc(*this, 0, 2, machine().sample_rate());
}
//-------------------------------------------------

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@ -107,7 +107,7 @@ void dave_device::device_start()
the volumes are mixed internally and output as left and right volume */
/* 3 tone channels + 1 noise channel */
m_sound_stream_var = machine().sound().stream_alloc(*this, 0, 2, machine().sample_rate(), this);
m_sound_stream_var = machine().sound().stream_alloc(*this, 0, 2, machine().sample_rate());
}

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@ -125,7 +125,7 @@ void gameboy_sound_device::device_config_complete()
void gameboy_sound_device::device_start()
{
m_channel = machine().sound().stream_alloc(*this, 0, 2, machine().sample_rate(), this);
m_channel = machine().sound().stream_alloc(*this, 0, 2, machine().sample_rate());
m_rate = machine().sample_rate();
save_item(NAME(m_snd_regs));

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@ -187,7 +187,7 @@ void lynx_sound_device::init()
void lynx_sound_device::device_start()
{
m_mixer_channel = machine().sound().stream_alloc(*this, 0, 1, machine().sample_rate(), this);
m_mixer_channel = machine().sound().stream_alloc(*this, 0, 1, machine().sample_rate());
m_usec_per_sample = 1000000 / machine().sample_rate();
m_timer_delegate.bind_relative_to(*owner());
init();
@ -197,7 +197,7 @@ void lynx_sound_device::device_start()
void lynx2_sound_device::device_start()
{
m_mixer_channel = machine().sound().stream_alloc(*this, 0, 2, machine().sample_rate(), this);
m_mixer_channel = machine().sound().stream_alloc(*this, 0, 2, machine().sample_rate());
m_usec_per_sample = 1000000 / machine().sample_rate();
m_timer_delegate.bind_relative_to(*owner());
init();

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@ -61,7 +61,7 @@ void mac_sound_device::device_start()
mac_state *mac = machine().driver_data<mac_state>();
m_snd_cache = auto_alloc_array_clear(machine(), UINT8, SND_CACHE_SIZE);
m_mac_stream = machine().sound().stream_alloc(*this, 0, 1, MAC_SAMPLE_RATE, this);
m_mac_stream = machine().sound().stream_alloc(*this, 0, 1, MAC_SAMPLE_RATE);
m_ram = machine().device<ram_device>(RAM_TAG);
m_mac_model = mac->m_model;

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@ -43,7 +43,7 @@ void socrates_snd_device::device_start()
m_DAC_output = 0x00; /* output */
m_state[0] = m_state[1] = m_state[2] = 0;
m_accum[0] = m_accum[1] = m_accum[2] = 0xFF;
m_stream = machine().sound().stream_alloc(*this, 0, 1, clock() ? clock() : machine().sample_rate(), this);
m_stream = machine().sound().stream_alloc(*this, 0, 1, clock() ? clock() : machine().sample_rate());
}

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@ -31,7 +31,7 @@ void tvc_sound_device::device_start()
// resolve callbacks
m_write_sndint.resolve_safe();
m_stream = machine().sound().stream_alloc(*this, 0, 1, machine().sample_rate(), this );
m_stream = machine().sound().stream_alloc(*this, 0, 1, machine().sample_rate());
m_sndint_timer = timer_alloc(TIMER_SNDINT);
}

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@ -239,7 +239,7 @@ void upd1771c_device::device_start()
m_timer = machine().scheduler().timer_alloc(timer_expired_delegate(FUNC(upd1771c_device::ack_callback),this));
m_channel = machine().sound().stream_alloc(*this, 0, 1, clock() / 4, this);
m_channel = machine().sound().stream_alloc(*this, 0, 1, clock() / 4);
save_item(NAME(m_packet));
save_item(NAME(m_index));

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@ -208,7 +208,7 @@ void vboysnd_device::device_start()
int i;
// create the stream
m_stream = machine().sound().stream_alloc(*this, 0, 2, AUDIO_FREQ, this);
m_stream = machine().sound().stream_alloc(*this, 0, 2, AUDIO_FREQ);
for (i=0; i<2048; i++)
waveFreq2LenTbl[i] = AUDIO_FREQ / (5000000.0/(float)((2048-i) * 32));

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@ -65,7 +65,7 @@ void pv1000_sound_device::device_config_complete()
void pv1000_sound_device::device_start()
{
m_sh_channel = machine().sound().stream_alloc(*this, 0, 1, clock() / 1024, this);
m_sh_channel = machine().sound().stream_alloc(*this, 0, 1, clock() / 1024);
save_item(NAME(m_voice[0].count));
save_item(NAME(m_voice[0].period));