raiden.cpp: Fix graphical regression in raidenb and raidenub; improve set descriptions (nw)

This commit is contained in:
AJR 2019-11-06 16:27:31 -05:00
parent 976b45eaa1
commit 9404607605
3 changed files with 18 additions and 9 deletions

View File

@ -854,8 +854,8 @@ GAME( 1990, raidenk, raiden, raiden, raiden, raiden_state, init_raiden, ROT
GAME( 1990, raidenkb, raiden, raidenkb, raiden, raiden_state, init_raiden, ROT270, "bootleg", "Raiden (Korea, bootleg)", MACHINE_SUPPORTS_SAVE )
/* Alternate hardware; SEI8904 + SEI9008 PCBs. Main & Sub CPU code not encrypted */
GAME( 1990, raidenua, raiden, raidenu, raiden, raiden_state, empty_init, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden (US set 2)", MACHINE_SUPPORTS_SAVE )
GAME( 1990, raidenua, raiden, raidenu, raiden, raiden_state, empty_init, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden (US set 2, SEI8904 hardware)", MACHINE_SUPPORTS_SAVE )
/* Alternate hardware. Main, Sub & Sound CPU code not encrypted. It also sports Seibu custom CRTC. */
GAME( 1990, raidenb, raiden, raidenb, raiden, raidenb_state, empty_init, ROT270, "Seibu Kaihatsu", "Raiden (set 3)", MACHINE_SUPPORTS_SAVE )
GAME( 1990, raidenub, raiden, raidenb, raiden, raidenb_state, empty_init, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden (US set 3)", MACHINE_SUPPORTS_SAVE )
GAME( 1990, raidenb, raiden, raidenb, raiden, raidenb_state, empty_init, ROT270, "Seibu Kaihatsu", "Raiden (set 3, newer hardware)", MACHINE_SUPPORTS_SAVE )
GAME( 1990, raidenub, raiden, raidenb, raiden, raidenb_state, empty_init, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden (US set 3, newer hardware)", MACHINE_SUPPORTS_SAVE )

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@ -56,7 +56,8 @@ protected:
DECLARE_WRITE16_MEMBER(raiden_text_w);
private:
void common_video_start();
required_device<cpu_device> m_subcpu;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;

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@ -222,14 +222,11 @@ TILE_GET_INFO_MEMBER(raiden_state::get_text_tile_info)
SET_TILE_INFO_MEMBER(0, tile, color, 0);
}
void raiden_state::video_start()
void raiden_state::common_video_start()
{
m_bg_layer = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(raiden_state::get_back_tile_info)), TILEMAP_SCAN_COLS, 16,16, 32,32);
m_fg_layer = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(raiden_state::get_fore_tile_info)), TILEMAP_SCAN_COLS, 16,16, 32,32);
m_tx_layer = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(raiden_state::get_text_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32,32);
m_fg_layer->set_transparent_pen(15);
m_tx_layer->set_transparent_pen(15);
save_item(NAME(m_bg_layer_enabled));
save_item(NAME(m_fg_layer_enabled));
@ -238,9 +235,20 @@ void raiden_state::video_start()
save_item(NAME(m_flipscreen));
}
void raiden_state::video_start()
{
common_video_start();
m_tx_layer = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(raiden_state::get_text_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32,32);
m_tx_layer->set_transparent_pen(15);
}
void raidenb_state::video_start()
{
raiden_state::video_start();
common_video_start();
m_tx_layer = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(raidenb_state::get_text_tile_info)), TILEMAP_SCAN_COLS, 8, 8, 32,32);
m_tx_layer->set_transparent_pen(15);
save_item(NAME(m_raidenb_scroll_ram));
}