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https://github.com/holub/mame
synced 2025-05-20 12:48:53 +03:00
Typo fix: softwares → software
Software is uncountable. At most, we can use "pieces of software" or so.
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@ -136,7 +136,7 @@ void datfile_manager::init_history()
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int swcount = 0;
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int count = index_datafile(m_histidx, swcount);
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osd_printf_verbose("History.dat games found = %i\n", count);
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osd_printf_verbose("History.dat softwares found = %i\n", swcount);
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osd_printf_verbose("History.dat software found = %i\n", swcount);
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osd_printf_verbose("Rev = %s\n", m_history_rev.c_str());
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}
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@ -4,7 +4,7 @@
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ui/selsoft.cpp
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UI softwares menu.
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UI software menu.
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***************************************************************************/
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@ -517,7 +517,7 @@ void ui_menu_select_software::populate()
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}
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//-------------------------------------------------
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// build a list of softwares
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// build a list of software
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//-------------------------------------------------
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void ui_menu_select_software::build_software_list()
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@ -678,7 +678,7 @@ void ui_menu_select_software::custom_render(void *selectedref, float top, float
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// determine the text for the header
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int vis_item = (m_search[0] != 0) ? visible_items : (m_has_empty_start ? visible_items - 1 : visible_items);
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tempbuf[0] = string_format(_("%1$s %2$s ( %3$d / %4$d softwares )"), emulator_info::get_appname(), bare_build_version, vis_item, m_swinfo.size() - 1);
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tempbuf[0] = string_format(_("%1$s %2$s ( %3$d / %4$d software )"), emulator_info::get_appname(), bare_build_version, vis_item, m_swinfo.size() - 1);
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tempbuf[1] = string_format(_("Driver: \"%1$s\" software list "), m_driver->description);
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if (sw_filters::actual == UI_SW_REGION && m_filter.region.ui.size() != 0)
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@ -4,7 +4,7 @@
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ui/selsoft.h
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UI softwares menu.
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UI software menu.
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***************************************************************************/
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#pragma once
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@ -19,7 +19,7 @@ if the LOAD key is accidentally pressed quickly while using the system, which wo
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erase everything in memory and all data up to that point and re-load the software from
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scratch. When loading is activated application software is read from floppies.
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The softwares are not point and click auto-generation type conversational CAD/CAM
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The software are not point and click auto-generation type conversational CAD/CAM
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applications. The earlier 'non-Symbolic' software requires knowledge of programming in APT
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and other languages of the era. The 'Symbolic' software has menus and asks questions and
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the blanks must be filled in correctly. The graphics are mostly made of lines but are
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@ -907,7 +907,7 @@ MACHINE_START_MEMBER(sms_state,sms)
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// a F0 pattern on power up; F0 = RET P.
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// This initialization breaks some Game Gear games though (e.g.
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// tempojr), suggesting that not all systems had the same initialization.
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// This also breaks some homebrew softwares (e.g. Nine Pixels).
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// This also breaks some homebrew software (e.g. Nine Pixels).
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// For the moment we apply this to systems that have the Japanese SMS
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// cartridge slot.
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if (m_has_jpn_sms_cart_slot)
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