Typo fix: softwares → software

Software is uncountable. At most, we can use "pieces of software" or so.
This commit is contained in:
Jordi Mallach 2016-03-31 23:38:58 +02:00
parent 80890952a7
commit 94ad873787
5 changed files with 7 additions and 7 deletions

View File

@ -136,7 +136,7 @@ void datfile_manager::init_history()
int swcount = 0; int swcount = 0;
int count = index_datafile(m_histidx, swcount); int count = index_datafile(m_histidx, swcount);
osd_printf_verbose("History.dat games found = %i\n", count); osd_printf_verbose("History.dat games found = %i\n", count);
osd_printf_verbose("History.dat softwares found = %i\n", swcount); osd_printf_verbose("History.dat software found = %i\n", swcount);
osd_printf_verbose("Rev = %s\n", m_history_rev.c_str()); osd_printf_verbose("Rev = %s\n", m_history_rev.c_str());
} }

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@ -4,7 +4,7 @@
ui/selsoft.cpp ui/selsoft.cpp
UI softwares menu. UI software menu.
***************************************************************************/ ***************************************************************************/
@ -517,7 +517,7 @@ void ui_menu_select_software::populate()
} }
//------------------------------------------------- //-------------------------------------------------
// build a list of softwares // build a list of software
//------------------------------------------------- //-------------------------------------------------
void ui_menu_select_software::build_software_list() void ui_menu_select_software::build_software_list()
@ -678,7 +678,7 @@ void ui_menu_select_software::custom_render(void *selectedref, float top, float
// determine the text for the header // determine the text for the header
int vis_item = (m_search[0] != 0) ? visible_items : (m_has_empty_start ? visible_items - 1 : visible_items); int vis_item = (m_search[0] != 0) ? visible_items : (m_has_empty_start ? visible_items - 1 : visible_items);
tempbuf[0] = string_format(_("%1$s %2$s ( %3$d / %4$d softwares )"), emulator_info::get_appname(), bare_build_version, vis_item, m_swinfo.size() - 1); tempbuf[0] = string_format(_("%1$s %2$s ( %3$d / %4$d software )"), emulator_info::get_appname(), bare_build_version, vis_item, m_swinfo.size() - 1);
tempbuf[1] = string_format(_("Driver: \"%1$s\" software list "), m_driver->description); tempbuf[1] = string_format(_("Driver: \"%1$s\" software list "), m_driver->description);
if (sw_filters::actual == UI_SW_REGION && m_filter.region.ui.size() != 0) if (sw_filters::actual == UI_SW_REGION && m_filter.region.ui.size() != 0)

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@ -4,7 +4,7 @@
ui/selsoft.h ui/selsoft.h
UI softwares menu. UI software menu.
***************************************************************************/ ***************************************************************************/
#pragma once #pragma once

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@ -19,7 +19,7 @@ if the LOAD key is accidentally pressed quickly while using the system, which wo
erase everything in memory and all data up to that point and re-load the software from erase everything in memory and all data up to that point and re-load the software from
scratch. When loading is activated application software is read from floppies. scratch. When loading is activated application software is read from floppies.
The softwares are not point and click auto-generation type conversational CAD/CAM The software are not point and click auto-generation type conversational CAD/CAM
applications. The earlier 'non-Symbolic' software requires knowledge of programming in APT applications. The earlier 'non-Symbolic' software requires knowledge of programming in APT
and other languages of the era. The 'Symbolic' software has menus and asks questions and and other languages of the era. The 'Symbolic' software has menus and asks questions and
the blanks must be filled in correctly. The graphics are mostly made of lines but are the blanks must be filled in correctly. The graphics are mostly made of lines but are

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@ -907,7 +907,7 @@ MACHINE_START_MEMBER(sms_state,sms)
// a F0 pattern on power up; F0 = RET P. // a F0 pattern on power up; F0 = RET P.
// This initialization breaks some Game Gear games though (e.g. // This initialization breaks some Game Gear games though (e.g.
// tempojr), suggesting that not all systems had the same initialization. // tempojr), suggesting that not all systems had the same initialization.
// This also breaks some homebrew softwares (e.g. Nine Pixels). // This also breaks some homebrew software (e.g. Nine Pixels).
// For the moment we apply this to systems that have the Japanese SMS // For the moment we apply this to systems that have the Japanese SMS
// cartridge slot. // cartridge slot.
if (m_has_jpn_sms_cart_slot) if (m_has_jpn_sms_cart_slot)