New games marked as GAME_NOT_WORKING

------------------------------------
Unknown Entertainment Enterprises sound pcb (maybe Vampire?) [Jarrod Wright]
This commit is contained in:
Luca Elia 2015-08-22 17:11:23 +02:00
parent 44a87f8d29
commit 94fec04e06
3 changed files with 372 additions and 0 deletions

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@ -3579,6 +3579,7 @@ files {
MAME_DIR .. "src/mame/drivers/usgames.c",
MAME_DIR .. "src/mame/video/usgames.c",
MAME_DIR .. "src/mame/drivers/vamphalf.c",
MAME_DIR .. "src/mame/drivers/vampire.c",
MAME_DIR .. "src/mame/drivers/vcombat.c",
MAME_DIR .. "src/mame/drivers/vectrex.c",
MAME_DIR .. "src/mame/video/vectrex.c",

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@ -32182,3 +32182,4 @@ cocoloco // 198?, Petaco S.A.
alinvade
joystand // 1997 Yuvo
vampire // 1993 SoftLogic / Entertainment Enterprises

370
src/mame/drivers/vampire.c Normal file
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@ -0,0 +1,370 @@
// license:BSD-3-Clause
// copyright-holders:Luca Elia
/***************************************************************************
Sound board for an unknown game.
"Copyright (c) 1983 SoftLogic JAPAN" in the program rom.
The same PCB, with serial 025707, is allegedly for "Vampire" (prototype).
PCB:
Entertainment Enterprises Ltd. 1983 (sticker)
Serial No. 025402 (sticker)
MADE IN JAPAN (etched)
CPU: R6502P
RAM: M58725P (2KB)
I/O: R6522P (VIA)
Speech: Digitalker
Sound: AY-3-8910
Misc: XTAL 4MHz, DSW4, 42-pin connector
***************************************************************************/
#include "emu.h"
#include "cpu/m6502/m6502.h"
#include "sound/ay8910.h"
#include "sound/digitalk.h"
#include "machine/6522via.h"
#define MAIN_CLOCK XTAL_4MHz
class vampire_state : public driver_device
{
public:
vampire_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_audiocpu(*this, "audiocpu"),
m_digitalker(*this, "digitalker"),
m_aysnd(*this, "aysnd")
{
}
// devices
required_device<cpu_device> m_audiocpu;
required_device<digitalker_device> m_digitalker;
required_device<ay8910_device> m_aysnd;
// vars
UINT8 m_ay_cmd, m_ay_data;
UINT8 m_port_a, m_port_b;
UINT8 m_coin;
UINT8 m_bank;
UINT32 m_shift;
// screen updates
UINT32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
// handlers
DECLARE_READ8_MEMBER(via_a_in);
DECLARE_READ8_MEMBER(via_b_in);
DECLARE_WRITE8_MEMBER(via_a_out);
DECLARE_WRITE8_MEMBER(via_b_out);
DECLARE_WRITE_LINE_MEMBER(via_ca2_out);
DECLARE_WRITE_LINE_MEMBER(via_cb1_out);
DECLARE_WRITE_LINE_MEMBER(via_cb2_out);
DECLARE_WRITE_LINE_MEMBER(via_irq_out);
DECLARE_WRITE8_MEMBER(vampire_ay_w);
DECLARE_READ8_MEMBER(vampire_coin_r);
DECLARE_WRITE8_MEMBER(vampire_coin_w);
// digitalker
void digitalker_set_bank(UINT8 bank);
// driver_device overrides
virtual void machine_start();
virtual void machine_reset();
virtual void video_start();
};
// VIA
READ8_MEMBER(vampire_state::via_a_in)
{
UINT8 ret = 0;
logerror("%s: VIA read A: %02X\n", machine().describe_context(), ret);
return ret;
}
READ8_MEMBER(vampire_state::via_b_in)
{
UINT8 ret = 0;
logerror("%s: VIA read B: %02X\n", machine().describe_context(), ret);
return ret;
}
WRITE8_MEMBER(vampire_state::via_a_out)
{
m_port_a = data; // multiplexer
// logerror("%s: VIA write A = %02X\n", machine().describe_context(), data);
}
WRITE8_MEMBER(vampire_state::via_b_out)
{
m_port_b = data;
// logerror("%s: VIA write B = %02X\n", machine().describe_context(), data);
}
WRITE_LINE_MEMBER(vampire_state::via_ca2_out)
{
// logerror("%s: VIA write CA2 = %02X\n", machine().describe_context(), state);
}
WRITE_LINE_MEMBER(vampire_state::via_cb1_out)
{
// logerror("%s: VIA write CB1 = %02X\n", machine().describe_context(), state);
}
WRITE_LINE_MEMBER(vampire_state::via_cb2_out)
{
m_shift = ((m_shift << 1) & 0xffffff) | state;
// logerror("%s: VIA write CB2 = %02X\n", machine().describe_context(), state);
}
WRITE_LINE_MEMBER(vampire_state::via_irq_out)
{
m_audiocpu->set_input_line(INPUT_LINE_IRQ0, state ? ASSERT_LINE : CLEAR_LINE);
// logerror("%s: VIA write IRQ = %02X\n", machine().describe_context(), state);
}
// Video
void vampire_state::video_start()
{
}
UINT32 vampire_state::screen_update( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect )
{
// NMI on coin-in?
UINT8 coin = (~ioport("INPUTS")->read()) & 0x03;
m_audiocpu->set_input_line(INPUT_LINE_NMI, coin ? ASSERT_LINE : CLEAR_LINE);
// Play the digitalker samples (it's not hooked up yet)
static UINT8 sample = 0, bank = 0;
if (screen.machine().input().code_pressed_once(KEYCODE_Q))
--bank;
if (screen.machine().input().code_pressed_once(KEYCODE_W))
++bank;
bank %= 3;
digitalker_set_bank(bank);
if (screen.machine().input().code_pressed_once(KEYCODE_A))
--sample;
if (screen.machine().input().code_pressed_once(KEYCODE_S))
++sample;
if (screen.machine().input().code_pressed_once(KEYCODE_Z))
{
m_digitalker->digitalker_0_cms_w(CLEAR_LINE);
m_digitalker->digitalker_0_cs_w(CLEAR_LINE);
address_space &space = m_audiocpu->space(AS_PROGRAM);
m_digitalker->digitalker_data_w(space, 0, sample, 0xff);
m_digitalker->digitalker_0_wr_w(ASSERT_LINE);
m_digitalker->digitalker_0_wr_w(CLEAR_LINE);
m_digitalker->digitalker_0_wr_w(ASSERT_LINE);
}
popmessage("COIN: %02X VIAB: %02X\nCOUNT: %02X %02X %02X\nSAMPLE: %02X (B%X)",
m_coin, m_port_b,
(m_shift >> 16) & 0xff, (m_shift >> 8) & 0xff, (m_shift >> 0) & 0xff, // 3 x 7-seg?
sample, bank
);
return 0;
}
// Sound
#if 0
READ8_MEMBER(scramble_state::vampire_digitalker_intr_r)
{
return m_digitalker->digitalker_0_intr_r();
}
WRITE8_MEMBER(scramble_state::vampire_digitalker_control_w)
{
m_digitalker->digitalker_0_cs_w (data & 1 ? ASSERT_LINE : CLEAR_LINE);
m_digitalker->digitalker_0_cms_w(data & 2 ? ASSERT_LINE : CLEAR_LINE);
m_digitalker->digitalker_0_wr_w (data & 4 ? ASSERT_LINE : CLEAR_LINE);
}
#endif
WRITE8_MEMBER(vampire_state::vampire_ay_w)
{
if (offset)
{
m_ay_data = data;
return;
}
if (m_ay_cmd == 0x00 && data == 0x03)
{
m_aysnd->address_w(space, offset, m_ay_data, mem_mask);
// logerror("%s: AY addr = %02X\n", machine().describe_context(), m_ay_data);
}
else if (m_ay_cmd == 0x00 && data == 0x02)
{
m_aysnd->data_w(space, offset, m_ay_data, mem_mask);
// logerror("%s: AY data = %02X\n", machine().describe_context(), m_ay_data);
}
m_ay_cmd = data;
}
// Memory Map
READ8_MEMBER(vampire_state::vampire_coin_r)
{
UINT8 ret = ioport("DSW")->read(); // bits 0-3
UINT8 inp = ioport("INPUTS")->read(); // bit 7 (multiplexed)
for (int i = 0; i < 8; ++i)
if ( ((~m_port_a) & (1 << i)) && ((~inp) & (1 << i)) )
ret &= 0x7f;
return ret;
}
WRITE8_MEMBER(vampire_state::vampire_coin_w)
{
m_coin = data;
// coin_counter_w(machine(), 0, data & 0x01);
// coin_counter_w(machine(), 1, data & 0x02);
coin_lockout_w(machine(), 0, data & 0x01);
coin_lockout_w(machine(), 1, data & 0x02);
}
//M58725P - 2KB
static ADDRESS_MAP_START( vampire_map, AS_PROGRAM, 8, vampire_state )
AM_RANGE(0x0000, 0x00ff) AM_RAM
AM_RANGE(0x0100, 0x01ff) AM_RAM
AM_RANGE(0x4000, 0x400f) AM_DEVREADWRITE("via6522", via6522_device, read, write)
AM_RANGE(0x8000, 0x8000) AM_READ(vampire_coin_r)
AM_RANGE(0xa000, 0xa001) AM_WRITE(vampire_ay_w)
AM_RANGE(0xc000, 0xc000) AM_WRITE(vampire_coin_w)
AM_RANGE(0xf000, 0xffff) AM_ROM AM_REGION("audiocpu", 0)
ADDRESS_MAP_END
// Inputs
static INPUT_PORTS_START( vampire )
PORT_START("INPUTS")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(1) // coin 1 (start music)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(1) // coin 2 (start music)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) // ?
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) // (stop music)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) // (stop music)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) // ?
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON4 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON5 )
PORT_START("DSW")
PORT_DIPNAME( 0x03, 0x00, "Coins Per Credit?" ) PORT_DIPLOCATION("SW1:1,2")
PORT_DIPSETTING( 0x00, "1" )
PORT_DIPSETTING( 0x01, "2" )
PORT_DIPSETTING( 0x02, "3" )
PORT_DIPSETTING( 0x03, "4" )
PORT_DIPNAME( 0x0c, 0x00, "Music Delay?" ) PORT_DIPLOCATION("SW1:3,4")
PORT_DIPSETTING( 0x00, "40" )
PORT_DIPSETTING( 0x04, "60" )
PORT_DIPSETTING( 0x08, "80" )
PORT_DIPSETTING( 0x0c, "100" )
PORT_BIT( 0x70, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SPECIAL ) // multiplexed inputs
INPUT_PORTS_END
// Machine
void vampire_state::machine_start()
{
}
void vampire_state::digitalker_set_bank(UINT8 bank)
{
if (m_bank != bank)
{
UINT8 *src = memregion("samples")->base();
UINT8 *dst = memregion("digitalker")->base();
memcpy(dst, src + bank * 0x4000, 0x4000);
m_bank = bank;
}
}
void vampire_state::machine_reset()
{
m_bank = -1;
digitalker_set_bank(0);
}
static MACHINE_CONFIG_START( vampire, vampire_state )
// basic machine hardware
MCFG_CPU_ADD("audiocpu", M6502, MAIN_CLOCK/2)
MCFG_CPU_PROGRAM_MAP(vampire_map)
// MCFG_CPU_VBLANK_INT_DRIVER("screen", vampire_state, irq0_line_hold)
// MCFG_CPU_VBLANK_INT_DRIVER("screen", vampire_state, nmi_line_pulse)
// via
MCFG_DEVICE_ADD("via6522", VIA6522, MAIN_CLOCK/4)
MCFG_VIA6522_READPA_HANDLER(READ8(vampire_state,via_a_in))
MCFG_VIA6522_READPB_HANDLER(READ8(vampire_state,via_b_in))
MCFG_VIA6522_WRITEPA_HANDLER(WRITE8(vampire_state, via_a_out))
MCFG_VIA6522_WRITEPB_HANDLER(WRITE8(vampire_state, via_b_out))
MCFG_VIA6522_CA2_HANDLER(WRITELINE(vampire_state, via_ca2_out))
MCFG_VIA6522_CB1_HANDLER(WRITELINE(vampire_state, via_cb1_out))
MCFG_VIA6522_CB2_HANDLER(WRITELINE(vampire_state, via_cb2_out))
MCFG_VIA6522_IRQ_HANDLER(WRITELINE(vampire_state, via_irq_out)/*DEVWRITELINE("audiocpu", m6502_device, write_irq4)*/)
// video hardware
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_UPDATE_DRIVER(vampire_state, screen_update)
MCFG_SCREEN_SIZE(256, 256)
MCFG_SCREEN_VISIBLE_AREA(0, 256-1, 0, 256-1)
MCFG_SCREEN_PALETTE("palette")
MCFG_PALETTE_ADD("palette", 16)
// sound hardware
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("aysnd", AY8910, MAIN_CLOCK/2)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30)
MCFG_DIGITALKER_ADD("digitalker", MAIN_CLOCK)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.16)
MACHINE_CONFIG_END
// ROMs
ROM_START( vampire )
ROM_REGION( 0x1000, "audiocpu", 0 )
ROM_LOAD( "1.5d", 0x0000, 0x1000, CRC(6ab050be) SHA1(ebecae855e22e9c3c46bdee51f84fd5352bf191a) )
ROM_REGION( 0x4000, "digitalker", ROMREGION_ERASE00 )
// bank switched (from samples region)
ROM_REGION( 0xc000, "samples", 0 )
ROM_LOAD( "9.2a", 0x0000, 0x2000, CRC(059b3725) SHA1(5837bee1ef34ce19a3101b851ca55029776e4b3e) ) // digitalker header
ROM_LOAD( "8.2b", 0x2000, 0x2000, CRC(679da4e1) SHA1(01a5b9dd132c1b0de97c153d7de226f5bf357338) )
ROM_LOAD( "7.2c", 0x4000, 0x2000, CRC(f8461b33) SHA1(717a8842e0ce9ba94dd59504a324bede4844e389) ) // digitalker header
ROM_LOAD( "6.2d", 0x6000, 0x2000, CRC(156c91e0) SHA1(6017d4b5609b214a6e66dcd76493a7d1442c04d4) )
ROM_LOAD( "5.3a", 0x8000, 0x2000, CRC(19904604) SHA1(633c211a9a822cdf597a6f3c221ae9c8d6482e82) ) // digitalker header
ROM_LOAD( "4.3b", 0xa000, 0x2000, CRC(c3386d51) SHA1(7882e88db55ba914be81075e4b2d76e246c34d3b) )
ROM_END
GAME( 1983, vampire, 0, vampire, vampire, driver_device, 0, ROT270, "SoftLogic (Entertainment Enterprises, Ltd. license)", "Vampire?", MACHINE_NOT_WORKING )