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star100: fix rightmost reels being cut off (nw)
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@ -759,9 +759,9 @@ UINT32 goldstar_state::screen_update_sangho(screen_device &screen, bitmap_ind16
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}
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// are these hardcoded, or registers?
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const rectangle visible1(0*8, (14+48)*8-1, 4*8, (4+7)*8-1);
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const rectangle visible2(0*8, (14+48)*8-1, 12*8, (12+7)*8-1);
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const rectangle visible3(0*8, (14+48)*8-1, 20*8, (20+7)*8-1);
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const rectangle visible1(0*8, (15+48)*8-1, 4*8, (4+7)*8-1);
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const rectangle visible2(0*8, (15+48)*8-1, 12*8, (12+7)*8-1);
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const rectangle visible3(0*8, (15+48)*8-1, 20*8, (20+7)*8-1);
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m_reel1_tilemap->draw(screen, bitmap, visible1, 0, 0);
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m_reel2_tilemap->draw(screen, bitmap, visible2, 0, 0);
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