New not working clone

------------------------------
Trident (Later version - Stern Pinball)
This commit is contained in:
Quench0 2017-10-17 00:10:22 +11:00
parent bb5c61bf21
commit 961527b7d3
2 changed files with 14 additions and 6 deletions

View File

@ -814,8 +814,14 @@ ROM_END
/-------------------------------*/ /-------------------------------*/
ROM_START(trident) ROM_START(trident)
ROM_REGION(0x1000, "roms", 0) ROM_REGION(0x1000, "roms", 0)
ROM_LOAD( "cpu_u2.716", 0x0000, 0x0800, CRC(934e49dd) SHA1(cbf6ca2759166f522f651825da0c75cf7248d3da)) ROM_LOAD( "25AROM_P11A.U2", 0x0000, 0x0800, CRC(6dcd6ad3) SHA1(f748acc8628c5013b630a5c7b25a1bf72e36b16d)) // 9316A-2920
ROM_LOAD( "cpu_u6.716", 0x0800, 0x0800, CRC(540bce56) SHA1(0b21385501b83e448403e0216371487ed54026b7)) ROM_LOAD( "25AROM_P12AU.U6", 0x0800, 0x0800, CRC(fb955a6f) SHA1(387080d5af318463475797fecff026d6db776a0c)) // 9316A-2921
ROM_END
ROM_START(tridento)
ROM_REGION(0x1000, "roms", 0)
ROM_LOAD( "25AROM_P11.U2", 0x0000, 0x0800, CRC(934e49dd) SHA1(cbf6ca2759166f522f651825da0c75cf7248d3da))
ROM_LOAD( "25AROM_P12U.U6", 0x0800, 0x0800, CRC(540bce56) SHA1(0b21385501b83e448403e0216371487ed54026b7))
ROM_END ROM_END
/*------------------------------------- /*-------------------------------------
@ -858,7 +864,8 @@ GAME( 1978, nugent, 0, st_mp100, mp100, st_mp100_state, 0, ROT0,
GAME( 1979, dracula, 0, st_mp100, mp100, st_mp100_state, 0, ROT0, "Stern", "Dracula (Pinball)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND ) GAME( 1979, dracula, 0, st_mp100, mp100, st_mp100_state, 0, ROT0, "Stern", "Dracula (Pinball)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
// different inputs // different inputs
GAME( 1979, trident, 0, st_mp100, mp200, st_mp100_state, 0, ROT0, "Stern", "Trident", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND ) GAME( 1979, trident, 0, st_mp100, mp200, st_mp100_state, 0, ROT0, "Stern", "Trident", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
GAME( 1979, hothand, 0, st_mp100, mp200, st_mp100_state, 0, ROT0, "Stern", "Hot Hand", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND ) GAME( 1979, tridento, trident, st_mp100, mp200, st_mp100_state, 0, ROT0, "Stern", "Trident (Older set)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
GAME( 1979, princess, 0, st_mp100, mp200, st_mp100_state, 0, ROT0, "Stern", "Cosmic Princess", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND ) GAME( 1979, hothand, 0, st_mp100, mp200, st_mp100_state, 0, ROT0, "Stern", "Hot Hand", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
GAME( 1979, magic, 0, st_mp100, mp200, st_mp100_state, 0, ROT0, "Stern", "Magic", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND ) GAME( 1979, princess, 0, st_mp100, mp200, st_mp100_state, 0, ROT0, "Stern", "Cosmic Princess", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
GAME( 1979, magic, 0, st_mp100, mp200, st_mp100_state, 0, ROT0, "Stern", "Magic", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND )

View File

@ -34944,6 +34944,7 @@ princess //
stars // stars //
stingray // stingray //
trident // trident //
tridento //
wildfyre // wildfyre //
@source:st_mp200.cpp @source:st_mp200.cpp