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https://github.com/holub/mame
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asteroid.c: fixed save state problem for astdelux1 (nw)
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@ -1013,7 +1013,11 @@ DRIVER_INIT_MEMBER(asteroid_state,asterock)
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m_maincpu->space(AS_PROGRAM).install_read_handler(0x2000, 0x2007, read8_delegate(FUNC(asteroid_state::asterock_IN0_r),this));
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m_maincpu->space(AS_PROGRAM).install_read_handler(0x2000, 0x2007, read8_delegate(FUNC(asteroid_state::asterock_IN0_r),this));
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}
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}
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DRIVER_INIT_MEMBER(asteroid_state,astdelux)
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{
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save_item(NAME(m_astdelux_bankswitch));
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machine().save().register_postload(save_prepost_delegate(FUNC(asteroid_state::astdelux_bankswitch_restore), this));
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}
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/*************************************
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/*************************************
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*
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*
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@ -1032,9 +1036,9 @@ GAME( 1979, meteorts, asteroid, asteroid, asteroid, driver_device, 0,
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GAME( 1979, meteorho, asteroid, asteroid, asteroid, driver_device, 0, ROT0, "bootleg (Hoei)", "Meteor (bootleg of Asteroids)", GAME_SUPPORTS_SAVE )
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GAME( 1979, meteorho, asteroid, asteroid, asteroid, driver_device, 0, ROT0, "bootleg (Hoei)", "Meteor (bootleg of Asteroids)", GAME_SUPPORTS_SAVE )
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GAME( 1979, hyperspc, asteroid, asteroid, asteroid, driver_device, 0, ROT0, "bootleg (Rumiano)", "Hyperspace (bootleg of Asteroids)", GAME_SUPPORTS_SAVE )
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GAME( 1979, hyperspc, asteroid, asteroid, asteroid, driver_device, 0, ROT0, "bootleg (Rumiano)", "Hyperspace (bootleg of Asteroids)", GAME_SUPPORTS_SAVE )
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GAMEL(1980, astdelux, 0, astdelux, astdelux, driver_device, 0, ROT0, "Atari", "Asteroids Deluxe (rev 3)", GAME_SUPPORTS_SAVE, layout_astdelux )
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GAMEL(1980, astdelux, 0, astdelux, astdelux, asteroid_state, astdelux, ROT0, "Atari", "Asteroids Deluxe (rev 3)", GAME_SUPPORTS_SAVE, layout_astdelux )
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GAMEL(1980, astdelux2, astdelux, astdelux, astdelux, driver_device, 0, ROT0, "Atari", "Asteroids Deluxe (rev 2)", GAME_SUPPORTS_SAVE, layout_astdelux )
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GAMEL(1980, astdelux2, astdelux, astdelux, astdelux, asteroid_state, astdelux, ROT0, "Atari", "Asteroids Deluxe (rev 2)", GAME_SUPPORTS_SAVE, layout_astdelux )
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GAMEL(1980, astdelux1, astdelux, astdelux, astdelux, driver_device, 0, ROT0, "Atari", "Asteroids Deluxe (rev 1)", GAME_SUPPORTS_SAVE, layout_astdelux )
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GAMEL(1980, astdelux1, astdelux, astdelux, astdelux, asteroid_state, astdelux, ROT0, "Atari", "Asteroids Deluxe (rev 1)", GAME_SUPPORTS_SAVE, layout_astdelux )
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GAME( 1979, llander, 0, llander, llander, driver_device, 0, ROT0, "Atari", "Lunar Lander (rev 2)", GAME_SUPPORTS_SAVE )
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GAME( 1979, llander, 0, llander, llander, driver_device, 0, ROT0, "Atari", "Lunar Lander (rev 2)", GAME_SUPPORTS_SAVE )
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GAME( 1979, llander1, llander, llander, llander1, driver_device, 0, ROT0, "Atari", "Lunar Lander (rev 1)", GAME_SUPPORTS_SAVE )
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GAME( 1979, llander1, llander, llander, llander1, driver_device, 0, ROT0, "Atari", "Lunar Lander (rev 1)", GAME_SUPPORTS_SAVE )
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@ -12,15 +12,25 @@ class asteroid_state : public driver_device
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public:
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public:
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asteroid_state(const machine_config &mconfig, device_type type, const char *tag)
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asteroid_state(const machine_config &mconfig, device_type type, const char *tag)
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: driver_device(mconfig, type, tag),
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: driver_device(mconfig, type, tag),
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m_ram1(*this, "ram1"),
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m_ram2(*this, "ram2"),
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m_discrete(*this, "discrete") ,
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m_maincpu(*this, "maincpu"),
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m_maincpu(*this, "maincpu"),
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m_dvg(*this, "dvg") { }
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m_dvg(*this, "dvg"),
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m_discrete(*this, "discrete"),
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m_ram1(*this, "ram1"),
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m_ram2(*this, "ram2") { }
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/* devices */
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required_device<cpu_device> m_maincpu;
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required_device<dvg_device> m_dvg;
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required_device<discrete_device> m_discrete;
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/* memory pointers */
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optional_shared_ptr<UINT8> m_ram1;
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optional_shared_ptr<UINT8> m_ram1;
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optional_shared_ptr<UINT8> m_ram2;
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optional_shared_ptr<UINT8> m_ram2;
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required_device<discrete_device> m_discrete;
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int m_astdelux_bankswitch; // for postload
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void astdelux_bankswitch_restore();
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DECLARE_WRITE8_MEMBER(astdelux_coin_counter_w);
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DECLARE_WRITE8_MEMBER(astdelux_coin_counter_w);
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DECLARE_WRITE8_MEMBER(llander_led_w);
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DECLARE_WRITE8_MEMBER(llander_led_w);
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DECLARE_READ8_MEMBER(asteroid_IN0_r);
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DECLARE_READ8_MEMBER(asteroid_IN0_r);
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@ -30,13 +40,6 @@ public:
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DECLARE_WRITE8_MEMBER(asteroid_bank_switch_w);
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DECLARE_WRITE8_MEMBER(asteroid_bank_switch_w);
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DECLARE_WRITE8_MEMBER(astdelux_bank_switch_w);
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DECLARE_WRITE8_MEMBER(astdelux_bank_switch_w);
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DECLARE_WRITE8_MEMBER(astdelux_led_w);
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DECLARE_WRITE8_MEMBER(astdelux_led_w);
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DECLARE_CUSTOM_INPUT_MEMBER(clock_r);
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DECLARE_DRIVER_INIT(asterock);
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DECLARE_DRIVER_INIT(asteroidb);
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virtual void machine_reset();
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INTERRUPT_GEN_MEMBER(asteroid_interrupt);
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INTERRUPT_GEN_MEMBER(asterock_interrupt);
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INTERRUPT_GEN_MEMBER(llander_interrupt);
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DECLARE_WRITE8_MEMBER(asteroid_explode_w);
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DECLARE_WRITE8_MEMBER(asteroid_explode_w);
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DECLARE_WRITE8_MEMBER(asteroid_thump_w);
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DECLARE_WRITE8_MEMBER(asteroid_thump_w);
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DECLARE_WRITE8_MEMBER(asteroid_sounds_w);
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DECLARE_WRITE8_MEMBER(asteroid_sounds_w);
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@ -44,9 +47,19 @@ public:
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DECLARE_WRITE8_MEMBER(asteroid_noise_reset_w);
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DECLARE_WRITE8_MEMBER(asteroid_noise_reset_w);
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DECLARE_WRITE8_MEMBER(llander_snd_reset_w);
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DECLARE_WRITE8_MEMBER(llander_snd_reset_w);
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DECLARE_WRITE8_MEMBER(llander_sounds_w);
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DECLARE_WRITE8_MEMBER(llander_sounds_w);
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DECLARE_CUSTOM_INPUT_MEMBER(clock_r);
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INTERRUPT_GEN_MEMBER(asteroid_interrupt);
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INTERRUPT_GEN_MEMBER(asterock_interrupt);
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INTERRUPT_GEN_MEMBER(llander_interrupt);
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DECLARE_DRIVER_INIT(asterock);
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DECLARE_DRIVER_INIT(asteroidb);
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DECLARE_DRIVER_INIT(astdelux);
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virtual void machine_reset();
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DECLARE_MACHINE_RESET(llander);
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DECLARE_MACHINE_RESET(llander);
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required_device<cpu_device> m_maincpu;
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required_device<dvg_device> m_dvg;
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};
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};
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/*----------- defined in audio/asteroid.c -----------*/
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/*----------- defined in audio/asteroid.c -----------*/
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@ -112,7 +112,13 @@ WRITE8_MEMBER(asteroid_state::asteroid_bank_switch_w)
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WRITE8_MEMBER(asteroid_state::astdelux_bank_switch_w)
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WRITE8_MEMBER(asteroid_state::astdelux_bank_switch_w)
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{
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{
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if (data & 0x80)
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m_astdelux_bankswitch = data;
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astdelux_bankswitch_restore();
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}
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void asteroid_state::astdelux_bankswitch_restore()
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{
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if (m_astdelux_bankswitch & 0x80)
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{
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{
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membank("bank1")->set_base(m_ram2);
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membank("bank1")->set_base(m_ram2);
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membank("bank2")->set_base(m_ram1);
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membank("bank2")->set_base(m_ram1);
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@ -124,13 +130,11 @@ WRITE8_MEMBER(asteroid_state::astdelux_bank_switch_w)
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}
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}
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}
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}
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WRITE8_MEMBER(asteroid_state::astdelux_led_w)
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WRITE8_MEMBER(asteroid_state::astdelux_led_w)
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{
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{
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set_led_status(machine(), offset, (data & 0x80) ? 0 : 1);
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set_led_status(machine(), offset, (data & 0x80) ? 0 : 1);
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}
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}
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void asteroid_state::machine_reset()
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void asteroid_state::machine_reset()
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{
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{
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asteroid_bank_switch_w(m_maincpu->space(AS_PROGRAM), 0, 0);
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asteroid_bank_switch_w(m_maincpu->space(AS_PROGRAM), 0, 0);
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