mirror of
https://github.com/holub/mame
synced 2025-05-25 15:25:33 +03:00
Improved ROZ layer in Soccer Superstars [David Haywood]
Fixed sprite transfers, sprite layout and added preliminary frame bit toggle, game is now somewhat playable without the pitch [Angelo Salese] ---------- Forwarded message ---------- From: David Haywood <neohaze@nildram.co.uk> Date: Mon, Nov 9, 2009 at 7:41 AM Subject: Soccer Superstars pitch To: Philip Bennett <p.j.bennett@gmail.com>, Angelo Salese <salese_corp_ltd@email.it> some mods to allow the Soccer Superstars pitch to be rendered with a debug key. The layout / bank select for it should now be correct. There is a lot of unknown data in the 'PSAC2 data rom' tho, which is probably for something else? (or it's bad?) Hold down W to show the ROZ output. I need to work out how the mixer works, because everything just crashes horribly if you attempt to use it right now due to unsafe code and cliprects ;-)
This commit is contained in:
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c83b81873e
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@ -963,13 +963,14 @@ static READ32_HANDLER( type1_roz_r2 )
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return ROM[offset];
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}
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static int sync_frame = 0;
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//static int sync_frame = 0;
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static READ32_HANDLER( type3_sync_r )
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{
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sync_frame ^= 0xffffffff;
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return sync_frame;
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if(video_screen_get_frame_number(space->machine->primary_screen) & 1)
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return 0xfffffffe | 1;
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else
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return 0xfffffffe | 0;
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}
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static int last_prot_op, last_prot_clk;
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@ -1196,17 +1197,20 @@ static ADDRESS_MAP_START( gx_type2_map, ADDRESS_SPACE_PROGRAM, 32 )
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AM_IMPORT_FROM(gx_base_memmap)
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ADDRESS_MAP_END
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extern WRITE32_HANDLER( konamigx_type3_psac2_bank_w );
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extern UINT32* konamigx_type3_psac2_bank;
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static ADDRESS_MAP_START( gx_type3_map, ADDRESS_SPACE_PROGRAM, 32 )
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AM_RANGE(0xd90000, 0xd97fff) AM_RAM
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AM_RANGE(0xcc0000, 0xcc0007) AM_WRITE(type4_prot_w)
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AM_RANGE(0xe00000, 0xe0001f) AM_RAM AM_BASE((UINT32**)&K053936_1_ctrl)
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AM_RANGE(0xe20000, 0xe20003) AM_WRITENOP
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AM_RANGE(0xe40000, 0xe40003) AM_WRITENOP
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AM_RANGE(0xe60000, 0xe60fff) AM_RAM AM_BASE((UINT32**)&K053936_1_linectrl)
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//AM_RANGE(0xcc0000, 0xcc0007) AM_WRITE(type4_prot_w)
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AM_RANGE(0xe00000, 0xe0001f) AM_RAM AM_BASE((UINT32**)&K053936_0_ctrl)
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//AM_RANGE(0xe20000, 0xe20003) AM_WRITENOP
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AM_RANGE(0xe40000, 0xe40003) AM_WRITE(konamigx_type3_psac2_bank_w) AM_BASE(&konamigx_type3_psac2_bank)
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AM_RANGE(0xe60000, 0xe60fff) AM_RAM AM_BASE((UINT32**)&K053936_0_linectrl)
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AM_RANGE(0xe80000, 0xe87fff) AM_RAM_WRITE(konamigx_555_palette_w) AM_BASE(&paletteram32) // main monitor palette (twice as large as reality)
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AM_RANGE(0xea0000, 0xea3fff) AM_RAM_WRITE(konamigx_555_palette2_w) AM_BASE(&gx_subpaletteram32) // sub monitor palette
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AM_RANGE(0xec0000, 0xec0003) AM_READ(type3_sync_r)
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AM_RANGE(0xf00000, 0xf07fff) AM_RAM
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//AM_RANGE(0xf00000, 0xf07fff) AM_RAM
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AM_IMPORT_FROM(gx_base_memmap)
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ADDRESS_MAP_END
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@ -1324,8 +1328,8 @@ static const gfx_layout bglayout_8bpp =
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RGN_FRAC(1,1),
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8,
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{ 0, 1, 2, 3, 4, 5, 6, 7 },
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{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
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{ 0*128, 1*128, 2*128, 3*128, 4*128, 5*128, 6*128, 7*128, 8*128, 9*128, 10*128, 11*128, 12*128, 13*128, 14*128, 15*128 },
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{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
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16*128
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};
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@ -1394,7 +1398,7 @@ GFXDECODE_END
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/* type 3 & 4 games use a simple 8bpp decode for the 53936 */
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static GFXDECODE_START( type34 )
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GFXDECODE_ENTRY( "gfx3", 0, bglayout_8bpp, 0x0000, 8 )
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GFXDECODE_ENTRY( "gfx3", 0, bglayout_8bpp, 0x1000, 8 )
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GFXDECODE_END
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static MACHINE_DRIVER_START( konamigx )
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@ -1508,7 +1512,7 @@ static MACHINE_DRIVER_START( gxtype3 )
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MDRV_VIDEO_START(konamigx_type3)
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MDRV_PALETTE_LENGTH(16384)
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MDRV_SCREEN_MODIFY("screen")
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MDRV_SCREEN_SIZE(64*8, 32*8)
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MDRV_SCREEN_SIZE(128*8, 32*8)
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MDRV_SCREEN_VISIBLE_AREA(0, 64*8-1, 0, 32*8-1)
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MDRV_GFXDECODE(type34)
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MACHINE_DRIVER_END
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@ -2543,12 +2547,12 @@ ROM_START( soccerss )
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/* sprites */
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ROM_REGION( 0xc00000, "gfx2", ROMREGION_ERASE00 )
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ROM_LOAD32_WORD( "427a08.140", 0x000000, 2*1024*1024, CRC(221250af) SHA1(fd24e7f0e3024df5aa08506523953c5e35d2267b) )
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ROM_LOAD32_WORD( "427a09.137", 0x000002, 2*1024*1024, CRC(56bdd480) SHA1(01d164aedc77f71f6310cfd739c00b33289a2e7e) )
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ROM_LOAD32_WORD( "427a10.25r", 0x400000, 2*1024*1024, CRC(6b3ccb41) SHA1(b246ef350a430e60f0afd1b80ff48139c325e926) )
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ROM_LOAD32_WORD( "427a11.23r", 0x400002, 2*1024*1024, CRC(c1ca74c1) SHA1(b7286df8e59f8f1939ebf17aaf9345a857b0b100) )
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ROM_LOAD32_WORD( "427a12.21r", 0x800000, 2*1024*1024, CRC(97d6fd38) SHA1(8d2895850cafdea95db08c84e7eeea90a1921515) )
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ROM_LOAD32_WORD( "427a13.18r", 0x800002, 2*1024*1024, CRC(815a9b87) SHA1(7d9d5932fff7dd7aa4cbccf0c8d3784dc8042e70) )
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_48_WORD_ROM_LOAD( "427a13.18r", 0x000000, 2*1024*1024, CRC(815a9b87) SHA1(7d9d5932fff7dd7aa4cbccf0c8d3784dc8042e70) )
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_48_WORD_ROM_LOAD( "427a11.23r", 0x000002, 2*1024*1024, CRC(c1ca74c1) SHA1(b7286df8e59f8f1939ebf17aaf9345a857b0b100) )
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_48_WORD_ROM_LOAD( "427a09.137", 0x000004, 2*1024*1024, CRC(56bdd480) SHA1(01d164aedc77f71f6310cfd739c00b33289a2e7e) )
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_48_WORD_ROM_LOAD( "427a12.21r", 0x600000, 2*1024*1024, CRC(97d6fd38) SHA1(8d2895850cafdea95db08c84e7eeea90a1921515) )
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_48_WORD_ROM_LOAD( "427a10.25r", 0x600002, 2*1024*1024, CRC(6b3ccb41) SHA1(b246ef350a430e60f0afd1b80ff48139c325e926) )
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_48_WORD_ROM_LOAD( "427a08.140", 0x600004, 2*1024*1024, CRC(221250af) SHA1(fd24e7f0e3024df5aa08506523953c5e35d2267b) )
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/* PSAC2 tiles */
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ROM_REGION( 0x100000, "gfx3", ROMREGION_ERASE00 )
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@ -2556,7 +2560,19 @@ ROM_START( soccerss )
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/* PSAC2 map data */
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ROM_REGION( 0x080000, "gfx4", ROMREGION_ERASE00 )
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// 4 banks of 0x20000? (only the first 2 seem valid tho)
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// maybe this is CPU addressable and the 'garbage' is sprite related?
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ROM_LOAD( "427a17.24c", 0x000000, 0x080000, CRC(fb6eb01f) SHA1(28cdb30ff70ee5fc7624e18fe048dd85dfa49ace) )
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/* 0x00000-0x1ffff pitch+crowd */
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/* 0x20000-0x2ffff attract screens */
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/* 0x30000-0x3ffff garbage? */
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/* 0x40000-0x4ffff blank */
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/* 0x50000-0x5ffff garbage? */
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/* 0x60000-0x6ffff blank */
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/* 0x70000-0x7ffff garbage? */
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/* sound data */
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ROM_REGION( 0x400000, "shared", 0 )
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@ -2587,12 +2603,12 @@ ROM_START( soccerssj )
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/* sprites */
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ROM_REGION( 0xc00000, "gfx2", ROMREGION_ERASE00 )
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ROM_LOAD32_WORD( "427a08.140", 0x000000, 2*1024*1024, CRC(221250af) SHA1(fd24e7f0e3024df5aa08506523953c5e35d2267b) )
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ROM_LOAD32_WORD( "427a09.137", 0x000002, 2*1024*1024, CRC(56bdd480) SHA1(01d164aedc77f71f6310cfd739c00b33289a2e7e) )
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ROM_LOAD32_WORD( "427a10.25r", 0x400000, 2*1024*1024, CRC(6b3ccb41) SHA1(b246ef350a430e60f0afd1b80ff48139c325e926) )
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ROM_LOAD32_WORD( "427a11.23r", 0x400002, 2*1024*1024, CRC(c1ca74c1) SHA1(b7286df8e59f8f1939ebf17aaf9345a857b0b100) )
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ROM_LOAD32_WORD( "427a12.21r", 0x800000, 2*1024*1024, CRC(97d6fd38) SHA1(8d2895850cafdea95db08c84e7eeea90a1921515) )
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ROM_LOAD32_WORD( "427a13.18r", 0x800002, 2*1024*1024, CRC(815a9b87) SHA1(7d9d5932fff7dd7aa4cbccf0c8d3784dc8042e70) )
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_48_WORD_ROM_LOAD( "427a13.18r", 0x000000, 2*1024*1024, CRC(815a9b87) SHA1(7d9d5932fff7dd7aa4cbccf0c8d3784dc8042e70) )
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_48_WORD_ROM_LOAD( "427a11.23r", 0x000002, 2*1024*1024, CRC(c1ca74c1) SHA1(b7286df8e59f8f1939ebf17aaf9345a857b0b100) )
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_48_WORD_ROM_LOAD( "427a09.137", 0x000004, 2*1024*1024, CRC(56bdd480) SHA1(01d164aedc77f71f6310cfd739c00b33289a2e7e) )
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_48_WORD_ROM_LOAD( "427a12.21r", 0x600000, 2*1024*1024, CRC(97d6fd38) SHA1(8d2895850cafdea95db08c84e7eeea90a1921515) )
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_48_WORD_ROM_LOAD( "427a10.25r", 0x600002, 2*1024*1024, CRC(6b3ccb41) SHA1(b246ef350a430e60f0afd1b80ff48139c325e926) )
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_48_WORD_ROM_LOAD( "427a08.140", 0x600004, 2*1024*1024, CRC(221250af) SHA1(fd24e7f0e3024df5aa08506523953c5e35d2267b) )
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/* PSAC2 tiles */
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ROM_REGION( 0x100000, "gfx3", ROMREGION_ERASE00 )
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@ -2631,12 +2647,12 @@ ROM_START( soccerssja )
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/* sprites */
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ROM_REGION( 0xc00000, "gfx2", ROMREGION_ERASE00 )
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ROM_LOAD32_WORD( "427a08.140", 0x000000, 2*1024*1024, CRC(221250af) SHA1(fd24e7f0e3024df5aa08506523953c5e35d2267b) )
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ROM_LOAD32_WORD( "427a09.137", 0x000002, 2*1024*1024, CRC(56bdd480) SHA1(01d164aedc77f71f6310cfd739c00b33289a2e7e) )
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ROM_LOAD32_WORD( "427a10.25r", 0x400000, 2*1024*1024, CRC(6b3ccb41) SHA1(b246ef350a430e60f0afd1b80ff48139c325e926) )
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ROM_LOAD32_WORD( "427a11.23r", 0x400002, 2*1024*1024, CRC(c1ca74c1) SHA1(b7286df8e59f8f1939ebf17aaf9345a857b0b100) )
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ROM_LOAD32_WORD( "427a12.21r", 0x800000, 2*1024*1024, CRC(97d6fd38) SHA1(8d2895850cafdea95db08c84e7eeea90a1921515) )
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ROM_LOAD32_WORD( "427a13.18r", 0x800002, 2*1024*1024, CRC(815a9b87) SHA1(7d9d5932fff7dd7aa4cbccf0c8d3784dc8042e70) )
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_48_WORD_ROM_LOAD( "427a13.18r", 0x000000, 2*1024*1024, CRC(815a9b87) SHA1(7d9d5932fff7dd7aa4cbccf0c8d3784dc8042e70) )
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_48_WORD_ROM_LOAD( "427a11.23r", 0x000002, 2*1024*1024, CRC(c1ca74c1) SHA1(b7286df8e59f8f1939ebf17aaf9345a857b0b100) )
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_48_WORD_ROM_LOAD( "427a09.137", 0x000004, 2*1024*1024, CRC(56bdd480) SHA1(01d164aedc77f71f6310cfd739c00b33289a2e7e) )
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_48_WORD_ROM_LOAD( "427a12.21r", 0x600000, 2*1024*1024, CRC(97d6fd38) SHA1(8d2895850cafdea95db08c84e7eeea90a1921515) )
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_48_WORD_ROM_LOAD( "427a10.25r", 0x600002, 2*1024*1024, CRC(6b3ccb41) SHA1(b246ef350a430e60f0afd1b80ff48139c325e926) )
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_48_WORD_ROM_LOAD( "427a08.140", 0x600004, 2*1024*1024, CRC(221250af) SHA1(fd24e7f0e3024df5aa08506523953c5e35d2267b) )
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/* PSAC2 tiles */
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ROM_REGION( 0x100000, "gfx3", ROMREGION_ERASE00 )
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@ -2675,12 +2691,12 @@ ROM_START( soccerssa )
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/* sprites */
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ROM_REGION( 0xc00000, "gfx2", ROMREGION_ERASE00 )
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ROM_LOAD32_WORD( "427a08.140", 0x000000, 2*1024*1024, CRC(221250af) SHA1(fd24e7f0e3024df5aa08506523953c5e35d2267b) )
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ROM_LOAD32_WORD( "427a09.137", 0x000002, 2*1024*1024, CRC(56bdd480) SHA1(01d164aedc77f71f6310cfd739c00b33289a2e7e) )
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ROM_LOAD32_WORD( "427a10.25r", 0x400000, 2*1024*1024, CRC(6b3ccb41) SHA1(b246ef350a430e60f0afd1b80ff48139c325e926) )
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ROM_LOAD32_WORD( "427a11.23r", 0x400002, 2*1024*1024, CRC(c1ca74c1) SHA1(b7286df8e59f8f1939ebf17aaf9345a857b0b100) )
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ROM_LOAD32_WORD( "427a12.21r", 0x800000, 2*1024*1024, CRC(97d6fd38) SHA1(8d2895850cafdea95db08c84e7eeea90a1921515) )
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ROM_LOAD32_WORD( "427a13.18r", 0x800002, 2*1024*1024, CRC(815a9b87) SHA1(7d9d5932fff7dd7aa4cbccf0c8d3784dc8042e70) )
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_48_WORD_ROM_LOAD( "427a13.18r", 0x000000, 2*1024*1024, CRC(815a9b87) SHA1(7d9d5932fff7dd7aa4cbccf0c8d3784dc8042e70) )
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_48_WORD_ROM_LOAD( "427a11.23r", 0x000002, 2*1024*1024, CRC(c1ca74c1) SHA1(b7286df8e59f8f1939ebf17aaf9345a857b0b100) )
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_48_WORD_ROM_LOAD( "427a09.137", 0x000004, 2*1024*1024, CRC(56bdd480) SHA1(01d164aedc77f71f6310cfd739c00b33289a2e7e) )
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_48_WORD_ROM_LOAD( "427a12.21r", 0x600000, 2*1024*1024, CRC(97d6fd38) SHA1(8d2895850cafdea95db08c84e7eeea90a1921515) )
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_48_WORD_ROM_LOAD( "427a10.25r", 0x600002, 2*1024*1024, CRC(6b3ccb41) SHA1(b246ef350a430e60f0afd1b80ff48139c325e926) )
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_48_WORD_ROM_LOAD( "427a08.140", 0x600004, 2*1024*1024, CRC(221250af) SHA1(fd24e7f0e3024df5aa08506523953c5e35d2267b) )
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/* PSAC2 tiles */
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ROM_REGION( 0x100000, "gfx3", ROMREGION_ERASE00 )
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SET_TILE_INFO(0, tileno, colour, TILE_FLIPYX(flipx));
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}
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/* Soccer Superstars (tile and flip bits now TRUSTED) */
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static TILE_GET_INFO( get_gx_psac3_tile_info )
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UINT32* konamigx_type3_psac2_bank;
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int konamigx_type3_psac2_actual_bank;
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int konamigx_type3_psac2_actual_last_bank = 0;
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WRITE32_HANDLER( konamigx_type3_psac2_bank_w )
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{
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// other bits are used for something...
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COMBINE_DATA(&konamigx_type3_psac2_bank[offset]);
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konamigx_type3_psac2_actual_bank = (konamigx_type3_psac2_bank[0] & 0x10000000) >> 28;
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if (konamigx_type3_psac2_actual_bank!=konamigx_type3_psac2_actual_last_bank)
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{
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tilemap_mark_all_tiles_dirty (gx_psac_tilemap);
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konamigx_type3_psac2_actual_last_bank = konamigx_type3_psac2_actual_bank;
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}
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}
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/* Soccer Superstars (tile and flip bits now TRUSTED) */
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static TILE_GET_INFO( get_gx_psac3_tile_info )
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{
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int tileno, colour, flip;
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UINT8 *tmap = memory_region(machine, "gfx4");
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tileno = tmap[tile_index*2] | ((tmap[(tile_index*2)+1] & 0x0f)<<8);
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colour = (psac_colorbase << 8);
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int base_index = tile_index;
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if (konamigx_type3_psac2_actual_bank)
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base_index+=0x20000/2;
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tileno = tmap[base_index*2] | ((tmap[(base_index*2)+1] & 0x0f)<<8);
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colour = (tmap[(base_index*2)+1]&0xc0)>>6;
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flip = 0;
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if (tmap[(tile_index*2)+1] & 0x20) flip |= TILE_FLIPX;
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if (tmap[(tile_index*2)+1] & 0x10) flip |= TILE_FLIPY;
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if (tmap[(base_index*2)+1] & 0x20) flip |= TILE_FLIPY;
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if (tmap[(base_index*2)+1] & 0x10) flip |= TILE_FLIPX;
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SET_TILE_INFO(0, tileno, colour, flip);
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}
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}
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/* PSAC4 */
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/* these tilemaps are weird in both format and content, one of them
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@ -302,11 +329,16 @@ VIDEO_START(konamigx_6bpp)
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VIDEO_START(konamigx_type3)
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{
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K056832_vh_start(machine, "gfx1", K056832_BPP_6, 0, NULL, konamigx_type2_tile_callback, 0);
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K055673_vh_start(machine, "gfx2", K055673_LAYOUT_GX6, -53, -23, konamigx_type2_sprite_callback);
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_gxcommoninit(machine);
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_gxcommoninitnosprites(machine);
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gx_psac_tilemap = tilemap_create(machine, get_gx_psac3_tile_info, tilemap_scan_rows, 16, 16, 256, 1024);
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gx_rozenable = 1;
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gx_psac_tilemap = tilemap_create(machine, get_gx_psac3_tile_info, tilemap_scan_cols, 16, 16, 256, 256);
|
||||
gx_rozenable = 0;
|
||||
gx_specialrozenable = 2;
|
||||
|
||||
|
||||
//tilemap_set_flip(gx_psac_tilemap, TILEMAP_FLIPX| TILEMAP_FLIPY);
|
||||
|
||||
K053936_wraparound_enable(0, 1);
|
||||
K053936GP_set_offset(0, 0, 0);
|
||||
@ -477,19 +509,32 @@ VIDEO_UPDATE(konamigx)
|
||||
if (dirty) K056832_MarkAllTilemapsDirty();
|
||||
|
||||
// Type-1
|
||||
if (gx_specialrozenable)
|
||||
if (gx_specialrozenable == 1)
|
||||
{
|
||||
K053936_0_zoom_draw(gxtype1_roz_dstbitmap, &gxtype1_roz_dstbitmapclip,gx_psac_tilemap, 0,0,0); // height data
|
||||
K053936_0_zoom_draw(gxtype1_roz_dstbitmap2,&gxtype1_roz_dstbitmapclip,gx_psac_tilemap2,0,0,0); // colour data (+ some voxel height data?)
|
||||
}
|
||||
|
||||
if (gx_rozenable)
|
||||
konamigx_mixer(screen->machine, bitmap, cliprect, 0, 0, gx_psac_tilemap, GXSUB_8BPP, 0);
|
||||
else
|
||||
|
||||
|
||||
// if (gx_rozenable)
|
||||
// konamigx_mixer(screen->machine, bitmap, cliprect, 0, 0, gx_psac_tilemap, GXSUB_8BPP, 0);
|
||||
// else
|
||||
konamigx_mixer(screen->machine, bitmap, cliprect, 0, 0, 0, 0, 0);
|
||||
|
||||
// hack, draw the roz tilemap if W is held
|
||||
// todo: fix so that it works with the mixer without crashing(!)
|
||||
if (gx_specialrozenable == 2)
|
||||
{
|
||||
if ( input_code_pressed(screen->machine, KEYCODE_W) )
|
||||
{
|
||||
K053936_0_zoom_draw(bitmap, cliprect,gx_psac_tilemap, 0,0,0); // soccerss playfield
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* Hack! draw type-1 roz layer here for testing purposes only */
|
||||
if (gx_specialrozenable)
|
||||
if (gx_specialrozenable == 1)
|
||||
{
|
||||
const pen_t *paldata = screen->machine->pens;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user