machine/bagman: correct license/copyright holder

This commit is contained in:
hap 2021-10-04 21:30:31 +02:00
parent b0337fc500
commit 973952141c
2 changed files with 8 additions and 11 deletions

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@ -1275,10 +1275,10 @@ GAME( 1984, sbagman2, sbagman, sbagman, sbagman, bagman_state, empty_init,
GAME( 1984, sbagmani, sbagman, sbagmani, sbagman, bagman_state, empty_init, ROT90, "Valadon Automation (Itisa license)", "Super Bagman (Itisa, Spain)", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE ) // Different color PROMs, needs correct decoding
GAME( 1984, sbagmans, sbagman, sbagman, sbagman, bagman_state, empty_init, ROT270, "Valadon Automation (Stern Electronics license)", "Super Bagman (Stern Electronics)", MACHINE_SUPPORTS_SAVE )
GAME( 1983, pickin, 0, pickin, pickin, pickin_state, empty_init, ROT270, "Valadon Automation", "Pickin'", MACHINE_SUPPORTS_SAVE )
GAME( 1983, pickin, 0, pickin, pickin, pickin_state, empty_init, ROT270, "Valadon Automation", "Pickin'", MACHINE_SUPPORTS_SAVE )
GAME( 1983, botanic, 0, botanic, botanici, pickin_state, empty_init, ROT90, "Itisa", "Botanic (English / Spanish, set 1)", MACHINE_SUPPORTS_SAVE )
GAME( 1983, botanic2, botanic, bagman, botanici2, bagman_state, empty_init, ROT90, "Itisa", "Botanic (English / Spanish, set 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE ) // At the title screen, Botanic in corrupted in the first loop, OK from the second on. Colors likely wrong, too. Has a leftover 5110.
GAME( 1984, botanicf, botanic, botanic, botanicf, pickin_state, empty_init, ROT270, "Itisa (Valadon Automation license)", "Botanic (French)", MACHINE_SUPPORTS_SAVE )
GAME( 1983, botanic, 0, botanic, botanici, pickin_state, empty_init, ROT90, "Itisa", "Botanic (English / Spanish, set 1)", MACHINE_SUPPORTS_SAVE )
GAME( 1983, botanic2, botanic, bagman, botanici2, bagman_state, empty_init, ROT90, "Itisa", "Botanic (English / Spanish, set 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE ) // At the title screen, Botanic in corrupted in the first loop, OK from the second on. Colors likely wrong, too.
GAME( 1984, botanicf, botanic, botanic, botanicf, pickin_state, empty_init, ROT270, "Itisa (Valadon Automation license)", "Botanic (French)", MACHINE_SUPPORTS_SAVE )
GAME( 1984, squaitsa, 0, botanic, squaitsa, squaitsa_state, empty_init, ROT0, "Itisa", "Squash (Itisa)", MACHINE_SUPPORTS_SAVE )
GAME( 1984, squaitsa, 0, botanic, squaitsa, squaitsa_state, empty_init, ROT0, "Itisa", "Squash (Itisa)", MACHINE_SUPPORTS_SAVE )

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@ -1,11 +1,8 @@
// license:BSD-3-Clause
// copyright-holders:Nicola Salmoria
// license:GPL-2.0+
// copyright-holders:Jarek Burczynski
/***************************************************************************
bagman.c
Functions to emulate general aspects of the machine (RAM, ROM, interrupts,
I/O ports)
Bagman protection emulation
***************************************************************************/