Clean-ups and version bump

This commit is contained in:
Angelo Salese 2012-02-05 15:14:28 +00:00
parent fa5445fa87
commit 97685083b1
29 changed files with 172 additions and 172 deletions

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@ -1115,7 +1115,7 @@ ui_menu_control_device_image::ui_menu_control_device_image(running_machine &mach
sld = 0;
if (image->software_list_name()) {
software_list_device_iterator iter(machine.config().root_device());
software_list_device_iterator iter(machine.config().root_device());
for (const software_list_device *swlist = iter.first(); swlist != NULL; swlist = iter.next())
{
if (strcmp(swlist->list_name(),image->software_list_name())==0) sld = swlist;

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@ -220,13 +220,13 @@ void centronics_printer_device::device_start()
/* get printer device */
m_printer = subdevice<printer_image_device>("printer");
/* register for state saving */
save_item(NAME(m_auto_fd));
save_item(NAME(m_strobe));
save_item(NAME(m_busy));
save_item(NAME(m_ack));
save_item(NAME(m_data));
save_item(NAME(m_data));
}
void centronics_printer_device::device_reset()
@ -267,4 +267,4 @@ void centronics_printer_device::init_prime_w(UINT8 state)
SLOT_INTERFACE_START(centronics_printer)
SLOT_INTERFACE("printer", CENTRONICS_PRINTER)
SLOT_INTERFACE_END
SLOT_INTERFACE_END

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@ -26,15 +26,15 @@ public:
virtual void strobe_w(UINT8 state) { m_strobe = state; }
virtual void init_prime_w(UINT8 state) { m_init = state; }
virtual void autofeed_w(UINT8 state) { m_auto_fd = state; }
virtual UINT8 ack_r() { return m_ack;}
virtual UINT8 busy_r(){ return m_busy; }
virtual UINT8 pe_r() { return m_pe;}
virtual UINT8 not_busy_r() { return !m_busy; }
virtual UINT8 vcc_r() { return TRUE; }
virtual UINT8 fault_r() { return m_fault; }
virtual UINT8 fault_r() { return m_fault; }
virtual void set_line(int line, int state) { if (state) m_data |= 1 << line; else m_data &= ~(1 << line); }
protected:
protected:
UINT8 m_strobe;
UINT8 m_busy;
UINT8 m_ack;
@ -55,14 +55,14 @@ struct centronics_interface
// ======================> centronics_device
class centronics_device : public device_t,
public centronics_interface,
public centronics_interface,
public device_slot_interface
{
public:
// construction/destruction
centronics_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock);
virtual ~centronics_device();
DECLARE_WRITE8_MEMBER( write ) { if (m_dev) m_dev->write(data); }
DECLARE_READ8_MEMBER( read ) { return (m_dev) ? m_dev->read() : 0x00; }
@ -79,14 +79,14 @@ public:
DECLARE_WRITE_LINE_MEMBER( strobe_w ) { if (m_dev) m_dev->strobe_w(state); }
DECLARE_WRITE_LINE_MEMBER( init_prime_w ) { if (m_dev) m_dev->init_prime_w(state); }
DECLARE_WRITE_LINE_MEMBER( autofeed_w ) { if (m_dev) m_dev->autofeed_w(state); }
DECLARE_READ_LINE_MEMBER( ack_r ) { return (m_dev) ? m_dev->ack_r() : 0;}
DECLARE_READ_LINE_MEMBER( busy_r ){ return (m_dev) ? m_dev->busy_r() : 1; }
DECLARE_READ_LINE_MEMBER( pe_r ) { return (m_dev) ? m_dev->pe_r() : 0;}
DECLARE_READ_LINE_MEMBER( not_busy_r ) { return (m_dev) ? m_dev->not_busy_r() : 0; }
DECLARE_READ_LINE_MEMBER( vcc_r ) { return (m_dev) ? m_dev->vcc_r() : 0; }
DECLARE_READ_LINE_MEMBER( fault_r ) { return (m_dev) ? m_dev->fault_r() : 0; }
DECLARE_READ_LINE_MEMBER( fault_r ) { return (m_dev) ? m_dev->fault_r() : 0; }
void out_ack(UINT8 param) { m_out_ack_func(param); }
void out_busy(UINT8 param) { m_out_busy_func(param); }
void out_not_busy(UINT8 param) { m_out_not_busy_func(param); }
@ -126,7 +126,7 @@ public:
// optional centronics overrides
virtual void strobe_w(UINT8 state);
virtual void init_prime_w(UINT8 state);
virtual void init_prime_w(UINT8 state);
virtual UINT8 read() { return 0x00; }
protected:
// device-level overrides
@ -153,7 +153,7 @@ SLOT_INTERFACE_EXTERN(centronics_printer);
#define MCFG_CENTRONICS_PRINTER_ADD(_tag, _intf) \
MCFG_CENTRONICS_ADD(_tag, _intf, centronics_printer, "printer", NULL) \
/***************************************************************************
DEFAULT INTERFACES
***************************************************************************/

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@ -5,7 +5,7 @@
TODO:
- HOLD mechanism
- IRQ ACK
- why skns tries to read uninitialized registers?
- why skns tries to read uninitialized registers?
***************************************************************************/

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@ -42,7 +42,7 @@ public:
DECLARE_READ8_MEMBER( xram_r );
DECLARE_WRITE8_MEMBER( rtc_w );
DECLARE_WRITE8_MEMBER( xram_w );
private:
private:
UINT8 read(int xramsel, offs_t offset);
void write(int xramsel, offs_t offset, UINT8 data);
void field_interrupts();
@ -50,10 +50,10 @@ private:
static TIMER_CALLBACK( rtc_SQW_callback );
static TIMER_CALLBACK( rtc_begin_update_callback );
static TIMER_CALLBACK( rtc_end_update_callback );
void rtc_SQW_cb();
void rtc_begin_update_cb();
void rtc_end_update_cb();
void rtc_end_update_cb();
/* 64 8-bit registers (10 clock registers, 4 control/status registers, and
50 bytes of user RAM) */
UINT8 m_regs[64];

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@ -1,5 +1,5 @@
/* samples.c
Playback of pre-recorded samples. Used for high-level simulation of discrete sound circuits
where proper low-level simulation isn't available. Also used for tape loops and similar.

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@ -532,39 +532,39 @@ static void svga_vh_rgb8(running_machine &machine, bitmap_rgb32 &bitmap, const r
static void svga_vh_rgb15(running_machine &machine, bitmap_rgb32 &bitmap, const rectangle &cliprect)
{
#define MV(x) (vga.memory[x]+(vga.memory[x+1]<<8))
#define IV 0xff000000
#define MV(x) (vga.memory[x]+(vga.memory[x+1]<<8))
#define IV 0xff000000
int height = vga.crtc.maximum_scan_line * (vga.crtc.scan_doubling + 1);
int xi;
int yi;
int xm;
int pos, line, column, c, addr, curr_addr;
int pos, line, column, c, addr, curr_addr;
UINT32 *bitmapline;
// UINT16 mask_comp;
UINT32 *bitmapline;
// UINT16 mask_comp;
/* line compare is screen sensitive */
// mask_comp = 0xff | (TLINES & 0x300);
curr_addr = 0;
yi=0;
for (addr = TGA_START_ADDRESS, line=0; line<TLINES; line+=height, addr+=TGA_LINE_LENGTH, curr_addr+=TGA_LINE_LENGTH)
{
if(line>500) return;
bitmapline = &bitmap.pix32(line);
addr %= vga.svga_intf.vram_size;
for (pos=addr, c=0, column=0; column<TGA_COLUMNS; column++, c+=8, pos+=0x10)
{
if(pos + 0x10 > vga.svga_intf.vram_size)
return;
for(xi=0,xm=0;xi<8;xi++,xm+=2)
/* line compare is screen sensitive */
// mask_comp = 0xff | (TLINES & 0x300);
curr_addr = 0;
yi=0;
for (addr = TGA_START_ADDRESS, line=0; line<TLINES; line+=height, addr+=TGA_LINE_LENGTH, curr_addr+=TGA_LINE_LENGTH)
{
if(line>500) return;
bitmapline = &bitmap.pix32(line);
addr %= vga.svga_intf.vram_size;
for (pos=addr, c=0, column=0; column<TGA_COLUMNS; column++, c+=8, pos+=0x10)
{
if(pos + 0x10 > vga.svga_intf.vram_size)
return;
for(xi=0,xm=0;xi<8;xi++,xm+=2)
{
if(!machine.primary_screen->visible_area().contains(c+xi, line + yi))
continue;
bitmapline[c+xi] = IV|(MV(pos+xm)&0x7c00)<<9 |(MV(pos+xm)&0x3e0)<<6|(MV(pos+xm)&0x1f)<<3;
}
}
}
}
}
}
enum
@ -626,7 +626,7 @@ static UINT8 pc_vga_choosevideomode(running_machine &machine)
else if (svga.rgb15_en&0x30)
{
return RGB15_MODE;
}
}
else if (!GRAPHIC_MODE)
{
//proc = vga_vh_text;
@ -1811,7 +1811,7 @@ void pc_svga_trident_io_init(running_machine &machine, address_space *mem_space,
mem_space->install_legacy_readwrite_handler(mem_offset + 0x00000, mem_offset + 0x1ffff, FUNC(trident_mem_r), FUNC(trident_mem_w), mask);
// D3h = TGUI9660XGi
// D3h = TGUI9660XGi
svga.id = 0xd3; // TODO: hardcoded for California Chase
}
@ -1856,7 +1856,7 @@ static void trident_seq_reg_write(running_machine &machine, UINT8 index, UINT8 d
// TODO: old mode registers selected
break;
case 0x0d:
svga.rgb15_en = data & 0x30; // TODO: doesn't match documentation
svga.rgb15_en = data & 0x30; // TODO: doesn't match documentation
break;
}
}
@ -1952,7 +1952,7 @@ WRITE8_HANDLER( trident_mem_w )
return;
vga.memory[offset + (svga.bank_w*0x10000)]= data;
return;
}
}
vga_mem_w(space,offset,data);
}

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@ -115,25 +115,25 @@ WRITE8_MEMBER(dsbz80_device::mpeg_trigger_w)
if (data == 0) // stop
{
// MPEG_Stop_Playing();
// MPEG_Stop_Playing();
// printf("MPEG stop\n");
}
else if (data == 1) // play without loop
{
// MPEG_Set_Loop(NULL, 0);
// MPEG_Play_Memory(ROM + mp_start, mp_end-mp_start);
// MPEG_Set_Loop(NULL, 0);
// MPEG_Play_Memory(ROM + mp_start, mp_end-mp_start);
// printf("MPEG start, one-shot from %x\n", mp_start);
}
else if (data == 2) // play with loop
{
// MPEG_Play_Memory(ROM + mp_start, mp_end-mp_start);
// MPEG_Play_Memory(ROM + mp_start, mp_end-mp_start);
// printf("MPEG start, loop from %x\n", mp_start);
}
}
READ8_MEMBER(dsbz80_device::mpeg_pos_r)
{
int mp_prg = 0; //MPEG_Get_Progress(); // returns the byte offset currently playing
int mp_prg = 0; //MPEG_Get_Progress(); // returns the byte offset currently playing
mp_prg += mp_start;
@ -157,7 +157,7 @@ READ8_MEMBER(dsbz80_device::mpeg_pos_r)
get latched. When the current stream ends, the MPEG hardware starts playing
immediately from the latched start and end position. In this way, the Z80
enforces looping where appropriate and multi-part songs in other cases
(song #16 is a good example)
(song #16 is a good example)
*/
WRITE8_MEMBER(dsbz80_device::mpeg_start_w)
@ -186,11 +186,11 @@ WRITE8_MEMBER(dsbz80_device::mpeg_start_w)
// SWA: if loop end is zero, it means "keep previous end marker"
if (lp_end == 0)
{
// MPEG_Set_Loop(ROM + lp_start, mp_end-lp_start);
// MPEG_Set_Loop(ROM + lp_start, mp_end-lp_start);
}
else
{
// MPEG_Set_Loop(ROM + lp_start, lp_end-lp_start);
// MPEG_Set_Loop(ROM + lp_start, lp_end-lp_start);
}
}
break;
@ -220,7 +220,7 @@ WRITE8_MEMBER(dsbz80_device::mpeg_end_w)
else
{
lp_end = end;
// MPEG_Set_Loop(ROM + lp_start, lp_end-lp_start);
// MPEG_Set_Loop(ROM + lp_start, lp_end-lp_start);
}
break;
}

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@ -41,10 +41,10 @@ static const char *const PhonemeTable[65] =
0
};
/* Missing samples : ready, from, one, bite, youl, explode, if, myself, back,
cant, do, wait, worlings, very, babies, breath, fire, beat, rest,
then, never, worlock, escape, door, try, any, harder, only, meet, with,
doom, pop,
/* Missing samples : ready, from, one, bite, youl, explode, if, myself, back,
cant, do, wait, worlings, very, babies, breath, fire, beat, rest,
then, never, worlock, escape, door, try, any, harder, only, meet, with,
doom, pop,
Problems with YOU and YOU'LL and YOU'DD */
static const char *const wowWordTable[] =

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@ -198,7 +198,7 @@ static MACHINE_CONFIG_START( bmcpokr, bmcpokr_state )
MCFG_CPU_ADD("maincpu", M68000, XTAL_42MHz/4)
MCFG_CPU_PROGRAM_MAP(bmcpokr_mem)
//MCFG_CPU_VBLANK_INT("screen",irq3_line_hold)
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500)) /* not accurate */

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@ -626,10 +626,10 @@ static INPUT_PORTS_START( calchase )
AT_KEYB_HELPER( 0x0001, "B", KEYCODE_B ) /* B 30 B0 */
AT_KEYB_HELPER( 0x0002, "N", KEYCODE_N ) /* N 31 B1 */
AT_KEYB_HELPER( 0x0800, "F1", KEYCODE_S ) /* F1 3B BB */
// AT_KEYB_HELPER( 0x8000, "F5", KEYCODE_F5 )
// AT_KEYB_HELPER( 0x8000, "F5", KEYCODE_F5 )
PORT_START("pc_keyboard_4")
// AT_KEYB_HELPER( 0x0004, "F8", KEYCODE_F8 )
// AT_KEYB_HELPER( 0x0004, "F8", KEYCODE_F8 )
PORT_START("pc_keyboard_5")

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@ -3275,20 +3275,20 @@ static DRIVER_INIT( dragngun )
ROM[0x1b32c/4]=0xe1a00000;// NOP test switch lock
/*
{
UINT8 *ROM = machine.region("dvi")->base();
{
UINT8 *ROM = machine.region("dvi")->base();
FILE *fp;
char filename[256];
sprintf(filename,"video.dvi");
fp=fopen(filename, "w+b");
if (fp)
{
fwrite(ROM, 0xc00000, 1, fp);
fclose(fp);
}
}
*/
FILE *fp;
char filename[256];
sprintf(filename,"video.dvi");
fp=fopen(filename, "w+b");
if (fp)
{
fwrite(ROM, 0xc00000, 1, fp);
fclose(fp);
}
}
*/
}
static DRIVER_INIT( fghthist )

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@ -576,7 +576,7 @@ static MACHINE_CONFIG_START( esd16, esd16_state )
decospr_device::set_is_bootleg(*device, true);
decospr_device::set_pri_callback(*device, hedpanic_pri_callback);
decospr_device::set_flipallx(*device, 1);
MCFG_GFXDECODE(esd16)
MCFG_PALETTE_LENGTH(768)
@ -600,7 +600,7 @@ static MACHINE_CONFIG_DERIVED( hedpanic, esd16 )
MCFG_CPU_PROGRAM_MAP(hedpanic_map)
MCFG_EEPROM_93C46_ADD("eeprom")
MCFG_PALETTE_LENGTH(0x1000/2)
MCFG_GFXDECODE(hedpanic)
@ -643,7 +643,7 @@ static MACHINE_CONFIG_DERIVED( hedpanio, esd16 )
MCFG_CPU_PROGRAM_MAP(hedpanic_map)
MCFG_EEPROM_93C46_ADD("eeprom")
MCFG_PALETTE_LENGTH(0x1000/2)
MCFG_GFXDECODE(hedpanic)

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@ -24,13 +24,13 @@ can't be emulated without proper mb bios
--------------
Custom board
AMD Geode Processor (MediaGX derived?)
marked
AGXD533AAXFDCC
0452EQA
(c)2001 2.1
TAIWAN
0452EQA
(c)2001 2.1
TAIWAN
IGS027 security chip (ARM with internal ROM) (dumped!)

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@ -1,6 +1,6 @@
/*
"Sega Shooting Zone" aka "Sega Sharp Shooter"
"Sega Shooting Zone" aka "Sega Sharp Shooter"
This is an SMS with a timer system, official Sega product. Cabinet has a lightgun, it runs the SMS light gun games.
@ -17,15 +17,15 @@ CPU(s) : D780C (x2)
Xtal : 10.7380 Mhz
RAMS(s) : D4168C (x3)
: MB8464-12L
: MB8464-12L
Eprom : Epr10894A.20
PAL : 315-5287
Customs IC's : 315-5216 (x2)
315-5124
Customs IC's : 315-5216 (x2)
315-5124
GAMES for this system :

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@ -2261,7 +2261,7 @@ ROM_START( pclubpok ) // set to 1p / runs with the USA bios
ROM_LOAD( "pclubpok.nv", 0x0000, 0x0080, CRC(4ba3f21a) SHA1(898a393fb2fc1961b68b7d4f383d5447e6c010e8) )
ROM_END
ROM_START( pclub2kc ) // set to 1p
ROM_START( pclub2kc ) // set to 1p
STV_BIOS
ROM_REGION32_BE( 0x3000000, "game0", ROMREGION_ERASE00 ) /* SH2 code */

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@ -169,7 +169,7 @@ Stephh notes for 8085 code:
display timer (main) "filled" with code at 0x054e
display timer (game slot n) "filled" with code at 0x04e3
coin insertion routine at 0x0273
coin insertion routine at 0x0273
coin 1 triggers code at 0x02d7
coin 2 triggers code at 0x028f

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@ -65,8 +65,8 @@
IC's Reverse Engineering....
MARKED PINS ID TYPE DETAILS
- U1 : 40-pin IC YES CPU MOTOROLA M6809
- U1 : 40-pin IC YES CPU MOTOROLA M6809
- U2 : 28-pin IC YES ROM U2 M27128A
- U3 : 28-pin IC YES ROM U3 M27128A
- U4 : 40-pin IC YES PIA ST EF6821P
@ -133,7 +133,7 @@
U20(07) - PB7 |17 24| CS1
PIA CA1 (*) - CB1 |18 23| /CS2
U20(06) - CB2 |19 22| CS0
VCC |20 21| R/W
VCC |20 21| R/W
+----------+
(*) Lines CA1 and CB1 are tied together, being both IN.
@ -142,20 +142,20 @@
U19: *** MAX691 *** Maxim MAX691 Microprocessor Supervisory Circuit.
(for battery backup power switching and watchdog).
leg 01 [VBATT] ---->
leg 02 [VOUT] ----->
leg 01 [VBATT] ---->
leg 02 [VOUT] ----->
leg 03 [VCC] ------> VCC
leg 04 [GND] ------> GND
leg 05 [BATT ON] -->
leg 06 [/LOWLINE] ->
leg 07 [OSC IN] ---> N/C \ Set 1.6 seconds as WD timeout.
leg 05 [BATT ON] -->
leg 06 [/LOWLINE] ->
leg 07 [OSC IN] ---> N/C \ Set 1.6 seconds as WD timeout.
leg 08 [OSC SEL] --> N/C /
leg 09 [PFI] ------>
leg 10 [/PFO] ----->
leg 09 [PFI] ------>
leg 10 [/PFO] ----->
leg 11 [WDI] ------> PIA CA2
leg 12 [/CE OUT] -->
leg 12 [/CE OUT] -->
leg 13 [/CE IN] ---> GND
leg 14 [/WDO] ----->
leg 14 [/WDO] ----->
leg 15 [/RESET] ---> CPU /RES (37)
leg 16 [RESET] ---->
@ -308,11 +308,11 @@ static INPUT_PORTS_START( truco )
PORT_DIPNAME( 0x10, 0x10, "IN0-5 (TILT SW)" )
PORT_DIPSETTING ( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING ( 0x00, DEF_STR( On ) )
// PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Connected to JAMMA S17 (P2 START) */
// PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Connected to JAMMA S14 (SERVICE SW) */
// PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Connected to JAMMA C26 (P2 SELECT) */
// PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Connected to JAMMA S16 (COIN2) */
// PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Connected to JAMMA S15 (TILT SW) */
// PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Connected to JAMMA S17 (P2 START) */
// PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Connected to JAMMA S14 (SERVICE SW) */
// PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Connected to JAMMA C26 (P2 SELECT) */
// PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Connected to JAMMA S16 (COIN2) */
// PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Connected to JAMMA S15 (TILT SW) */
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) /* Connected to JAMMA C22 (P1 BUTTON1) */
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) /* Connected to JAMMA C18/21 (JOY UP & JOY RIGHT) */
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) /* Connected to JAMMA C19/20 (JOY DOWN & JOY LEFT) */

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@ -8,22 +8,22 @@
Games Supported:
Minigame Cool Collection (c) 1999 SemiCom
Jumping Break (c) 1999 F2 System
Lup Lup Puzzle (c) 1999 Omega System (version 3.0 and 2.9)
Puzzle Bang Bang (c) 1999 Omega System (version 2.8)
Super Lup Lup Puzzle (c) 1999 Omega System (version 4.0)
Vamf 1/2 (c) 1999 Danbi & F2 System (Europe version)
Vamp 1/2 (c) 1999 Danbi & F2 System (Korea version)
Date Quiz Go Go Episode 2 (c) 2000 SemiCom
Mission Craft (c) 2000 Sun (version 2.4)
Mr. Dig (c) 2000 Sun
Final Godori (c) 2001 SemiCom (version 2.20.5915)
Wyvern Wings (c) 2001 SemiCom
Mr. Kicker (c) 2001 SemiCom [1]
Toy Land Adventure (c) 2001 SemiCom
Age Of Heroes - Silkroad 2 (c) 2001 Unico (v0.63 - 2001/02/07)
Boong-Ga Boong-Ga (Spank 'em) (c) 2001 Taff System
Minigame Cool Collection (c) 1999 SemiCom
Jumping Break (c) 1999 F2 System
Lup Lup Puzzle (c) 1999 Omega System (version 3.0 and 2.9)
Puzzle Bang Bang (c) 1999 Omega System (version 2.8)
Super Lup Lup Puzzle (c) 1999 Omega System (version 4.0)
Vamf 1/2 (c) 1999 Danbi & F2 System (Europe version)
Vamp 1/2 (c) 1999 Danbi & F2 System (Korea version)
Date Quiz Go Go Episode 2 (c) 2000 SemiCom
Mission Craft (c) 2000 Sun (version 2.4)
Mr. Dig (c) 2000 Sun
Final Godori (c) 2001 SemiCom (version 2.20.5915)
Wyvern Wings (c) 2001 SemiCom
Mr. Kicker (c) 2001 SemiCom [1]
Toy Land Adventure (c) 2001 SemiCom
Age Of Heroes - Silkroad 2 (c) 2001 Unico (v0.63 - 2001/02/07)
Boong-Ga Boong-Ga (Spank 'em) (c) 2001 Taff System
Real games bugs:
- dquizgo2: bugged video test
@ -37,7 +37,7 @@
Semicom also used for Toy Land Adventure & SemiComDate Quiz Go Go Episode 2 game.
Boong-Ga Boong-Ga: the test mode is usable with a standard input configuration like the "common" one
Undumped Semicom games on similar hardware:
Wivern Wings - Semicom's orginal release with alt spelling of title
Red Wyvern - A semi-sequel or update?
@ -45,7 +45,7 @@
Gaia The last Choice of the Earth (c) 1998 (might be Byron Future Assault type hardware)
Diet Family (c) 2001
Choice III: Joker's Dream (c) 2001
TODO:
- boonggab: simulate photo sensors with a "stroke strength"
- boonggab: what are sensors bit used for? are they used in the japanese version?
@ -65,7 +65,7 @@ class vamphalf_state : public driver_device
{
public:
vamphalf_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag)
: driver_device(mconfig, type, tag)
{
m_has_extra_gfx = 0;
}
@ -505,7 +505,7 @@ static void draw_sprites(screen_device &screen, bitmap_ind16 &bitmap)
code = state->m_tiles[offs+1];
color = (state->m_tiles[offs+2] >> state->m_palshift) & 0x7f;
// boonggab
if(state->m_has_extra_gfx)
{
@ -622,31 +622,31 @@ static CUSTOM_INPUT( boonggab_photo_sensors_r )
{
static const UINT16 photo_sensors_table[8] = { 0x07, 0x06, 0x05, 0x04, 0x03, 0x02, 0x01, 0x00 };
UINT8 res = input_port_read(field.machine(), "PHOTO_SENSORS");
switch(res)
{
case 0x01:
return photo_sensors_table[1]; // 5 - 7 points
case 0x02:
return photo_sensors_table[2]; // 8 - 10 points
case 0x04:
return photo_sensors_table[3]; // 11 - 13 points
case 0x08:
return photo_sensors_table[4]; // 14 - 16 points
case 0x10:
return photo_sensors_table[5]; // 17 - 19 points
case 0x20:
return photo_sensors_table[6]; // 20 - 22 points
case 0x40:
return photo_sensors_table[7]; // 23 - 25 points
}
return photo_sensors_table[0];
}
@ -780,8 +780,8 @@ static INPUT_PORTS_START( boonggab )
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("PHOTO_SENSORS")
PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1)
@ -789,7 +789,7 @@ static INPUT_PORTS_START( boonggab )
PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(1)
PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_PLAYER(1)
PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_PLAYER(1)
PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_BUTTON7 ) PORT_PLAYER(1)
PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_BUTTON7 ) PORT_PLAYER(1)
INPUT_PORTS_END
static const gfx_layout sprites_layout =
@ -1919,7 +1919,7 @@ ROM_START( boonggab )
/* romu04 empty */
/* roml09 empty */
/* romu09 empty */
ROM_REGION( 0x100000, "user2", 0 ) /* Oki Samples */
ROM_LOAD( "3.vrom1", 0x00000, 0x80000, CRC(0696bfcb) SHA1(bba61f3cae23271215bbbf8214ce3b73459d5da5) )
ROM_LOAD( "4.vrom2", 0x80000, 0x80000, CRC(305c2b16) SHA1(fa199c4cd4ebb952d934e3863fca8740eeba9294) )
@ -2381,4 +2381,4 @@ GAME( 2001, mrkicker, 0, mrkicker, finalgdr, mrkicker, ROT0, "SemiCom",
GAME( 2001, toyland, 0, coolmini, common, toyland, ROT0, "SemiCom", "Toy Land Adventure", 0 )
GAME( 2001, wyvernwg, 0, wyvernwg, common, wyvernwg, ROT270, "SemiCom (Game Vision license)", "Wyvern Wings", GAME_NO_SOUND )
GAME( 2001, aoh, 0, aoh, aoh, aoh, ROT0, "Unico", "Age Of Heroes - Silkroad 2 (v0.63 - 2001/02/07)", 0 )
GAME( 2001, boonggab, 0, boonggab, boonggab, boonggab, ROT270, "Taff System", "Boong-Ga Boong-Ga (Spank'em!)", 0 )
GAME( 2001, boonggab, 0, boonggab, boonggab, boonggab, ROT270, "Taff System", "Boong-Ga Boong-Ga (Spank'em!)", 0 )

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@ -47,7 +47,7 @@
<color red="0.85" green="0.4" blue="0.3" />
</disk>
</element>
<!-- Super Chase used a widescreen monitor, see http://flyers.arcade-museum.com/?page=thumbs&db=videodb&id=1118 -->
<view name="Shifter-R">

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@ -38,7 +38,7 @@ public:
DECLARE_READ8_MEMBER( read );
DECLARE_WRITE8_MEMBER( write );
DECLARE_WRITE8_MEMBER( ctrl_w );
private:
private:
int m_offset;
int m_data;
char m_rom[EAROM_SIZE];

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@ -10202,7 +10202,7 @@ koftball // (c) 1995 BMC
bmcpokr // (c) 1999 BMC
popobear // (c) 2000 BMC
// Merit
// Merit
mpoker // (c) 1983 Merit
pitboss // (c) 1983 Merit

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@ -2177,8 +2177,8 @@ $(MACHINE)/nes_mmc.o: $(MAMESRC)/machine/nes_ines.c \
$(VIDEO)/jaguar.o: $(MAMESRC)/video/jagobj.c \
$(MAMESRC)/video/jagblit.c
$(DRIVERS)/model1.o: $(MAMESRC)/includes/model1.h $(MAMESRC)/audio/dsbz80.h
$(VIDEO)/model1.o: $(MAMESRC)/includes/model1.h $(MAMESRC)/audio/dsbz80.h
$(MACHINE)/model1.o: $(MAMESRC)/includes/model1.h $(MAMESRC)/audio/dsbz80.h
$(VIDEO)/model1.o: $(MAMESRC)/includes/model1.h $(MAMESRC)/audio/dsbz80.h
$(MACHINE)/model1.o: $(MAMESRC)/includes/model1.h $(MAMESRC)/audio/dsbz80.h
$(VIDEO)/model2.o: $(MAMESRC)/video/model2rd.c
$(VIDEO)/model3.o: $(MAMESRC)/video/m3raster.c
$(VIDEO)/n64.o: $(MAMESRC)/video/rdpfiltr.c

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@ -33,11 +33,11 @@ static void mix_boogwing(running_machine &machine, bitmap_rgb32 &bitmap, const r
sprite_bitmap1 = &machine.device<decospr_device>("spritegen1")->get_sprite_temp_bitmap();
sprite_bitmap2 = &machine.device<decospr_device>("spritegen2")->get_sprite_temp_bitmap();
priority_bitmap = &machine.priority_bitmap;
UINT32* dstline;
UINT16 *srcline1, *srcline2;
UINT8 *srcpriline;
for (y=cliprect.min_y;y<=cliprect.max_y;y++)
{
srcline1=&sprite_bitmap1->pix16(y,0);
@ -52,9 +52,9 @@ static void mix_boogwing(running_machine &machine, bitmap_rgb32 &bitmap, const r
UINT16 pix2 = srcline2[x];
/* Here we have
pix1 - raw pixel / colour / priority data from first 1sdt chip
pix2 - raw pixel / colour / priority data from first 2nd chip
*/
pix1 - raw pixel / colour / priority data from first 1sdt chip
pix2 - raw pixel / colour / priority data from first 2nd chip
*/
int pri1, pri2;
int spri1, spri2, alpha2;
@ -133,17 +133,17 @@ static void mix_boogwing(running_machine &machine, bitmap_rgb32 &bitmap, const r
UINT8 bgpri = srcpriline[x];
/* once we get here we have
pri1 - 4/16/64 (sprite chip 1 pixel priority relative to bg)
pri2 - 4/16/64 (sprite chip 2 pixel priority relative to bg)
spri1 - 8/32 (priority of sprite chip 1 relative to other sprite chip)
spri2 - 4/16/64 (priority of sprite chip 2 relative to other sprite chip)
alpha2 - 0x80/0xff alpha level of sprite chip 2 pixels (0x80 if enabled, 0xff if not)
bgpri - 0 / 8 / 32 (from drawing tilemaps earlier, to compare above pri1/pri2 priorities against)
pix1 - same as before (ready to extract just colour data from)
pix2 - same as before ^^
*/
pri1 - 4/16/64 (sprite chip 1 pixel priority relative to bg)
pri2 - 4/16/64 (sprite chip 2 pixel priority relative to bg)
spri1 - 8/32 (priority of sprite chip 1 relative to other sprite chip)
spri2 - 4/16/64 (priority of sprite chip 2 relative to other sprite chip)
alpha2 - 0x80/0xff alpha level of sprite chip 2 pixels (0x80 if enabled, 0xff if not)
bgpri - 0 / 8 / 32 (from drawing tilemaps earlier, to compare above pri1/pri2 priorities against)
pix1 - same as before (ready to extract just colour data from)
pix2 - same as before ^^
*/
int drawnpixe1 = 0;
if (pix1 & 0xf)

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@ -118,11 +118,11 @@ static DEVICE_START( decocomn )
{
decocomn_state *decocomn = get_safe_token(device);
const decocomn_interface *intf = get_interface(device);
// int width, height;
// int width, height;
decocomn->screen = device->machine().device<screen_device>(intf->screen);
// width = decocomn->screen->width();
// height = decocomn->screen->height();
// width = decocomn->screen->width();
// height = decocomn->screen->height();
decocomn->dirty_palette = auto_alloc_array_clear(device->machine(), UINT8, 4096);

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@ -296,12 +296,12 @@ void decospr_device::draw_sprites_common(_BitmapClass &bitmap, const rectangle &
x = 240 - x;
}
//if (x <= 320)
{
if (!m_is_bootleg) // several of the clone / bootleg chips don't do this, see jumpkids
sprite &= ~multi;
if (fy)
inc = -1;
else
@ -329,8 +329,8 @@ void decospr_device::draw_sprites_common(_BitmapClass &bitmap, const rectangle &
if (fx) fx = 0; else fx = 1;
}
mult2 = multi + 1;
while (multi >= 0)

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@ -141,11 +141,11 @@ void Processor::VideoUpdate16(n64_periphs *n64, bitmap_rgb32 &bitmap)
//if(divot)
//{
// if(i > 0 && i < (hres - 1))
// {
// prev_cvg = ((frame_buffer[(pixels - 1)^WORD_ADDR_XOR] & 1) << 2) | (hidden_buffer[(pixels - 1)^BYTE_ADDR_XOR] & 3);
// next_cvg = ((frame_buffer[(pixels + 1)^WORD_ADDR_XOR] & 1) << 2) | (hidden_buffer[(pixels + 1)^BYTE_ADDR_XOR] & 3);
// }
// if(i > 0 && i < (hres - 1))
// {
// prev_cvg = ((frame_buffer[(pixels - 1)^WORD_ADDR_XOR] & 1) << 2) | (hidden_buffer[(pixels - 1)^BYTE_ADDR_XOR] & 3);
// next_cvg = ((frame_buffer[(pixels + 1)^WORD_ADDR_XOR] & 1) << 2) | (hidden_buffer[(pixels + 1)^BYTE_ADDR_XOR] & 3);
// }
//}
c.i.r = ((pix >> 8) & 0xf8) | (pix >> 13);
c.i.g = ((pix >> 3) & 0xf8) | ((pix >> 8) & 0x07);

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@ -96,7 +96,7 @@ class TexturePipeT
INT32 m_precomp_t;
private:
UINT32 Expand16To32Table[0x10000];
UINT32 Expand16To32Table[0x10000];
void Mask(INT32* S, INT32* T, INT32 num);
void MaskCoupled(INT32* S, INT32* S1, INT32* T, INT32* T1, INT32 num);

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@ -38,4 +38,4 @@
***************************************************************************/
extern const char build_version[];
const char build_version[] = "0.144u7 ("__DATE__")";
const char build_version[] = "0.145 ("__DATE__")";