rv ffight clones year + added unsquad Daipro

This commit is contained in:
Michaël Banaan Ananas 2010-06-07 08:14:39 +00:00
parent e9e9e31d9c
commit 9771680511

View File

@ -9123,15 +9123,15 @@ GAME( 1989, dynwarj, dynwar, cps1_10MHz, dynwar, cps1, ROT0, "Capcom"
GAME( 1989, willow, 0, cps1_10MHz, willow, cps1, ROT0, "Capcom", "Willow (US)", GAME_SUPPORTS_SAVE )
GAME( 1989, willowj, willow, cps1_10MHz, willow, cps1, ROT0, "Capcom", "Willow (Japan, Japanese)", GAME_SUPPORTS_SAVE ) // Japan "warning"
GAME( 1989, willowje, willow, cps1_10MHz, willow, cps1, ROT0, "Capcom", "Willow (Japan, English)", GAME_SUPPORTS_SAVE ) // (c) Capcom U.S.A. but Japan "warning"
GAME( 1989, unsquad, 0, cps1_10MHz, unsquad, cps1, ROT0, "Capcom", "U.N. Squadron (US)", GAME_SUPPORTS_SAVE )
GAME( 1989, area88, unsquad, cps1_10MHz, unsquad, cps1, ROT0, "Capcom", "Area 88 (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1989, unsquad, 0, cps1_10MHz, unsquad, cps1, ROT0, "Capcom / Daipro", "U.N. Squadron (US)", GAME_SUPPORTS_SAVE )
GAME( 1989, area88, unsquad, cps1_10MHz, unsquad, cps1, ROT0, "Capcom / Daipro", "Area 88 (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1989, ffight, 0, cps1_10MHz, ffight, cps1, ROT0, "Capcom", "Final Fight (World)", GAME_SUPPORTS_SAVE )
GAME( 1989, ffightu, ffight, cps1_10MHz, ffight, cps1, ROT0, "Capcom", "Final Fight (US)", GAME_SUPPORTS_SAVE )
GAME( 1990, ffightua, ffight, cps1_10MHz, ffight, cps1, ROT0, "Capcom", "Final Fight (US 900112)", GAME_SUPPORTS_SAVE )
GAME( 1990, ffightub, ffight, cps1_10MHz, ffight, cps1, ROT0, "Capcom", "Final Fight (US 900613)", GAME_SUPPORTS_SAVE )
GAME( 1989, ffightua, ffight, cps1_10MHz, ffight, cps1, ROT0, "Capcom", "Final Fight (US 900112)", GAME_SUPPORTS_SAVE )
GAME( 1989, ffightub, ffight, cps1_10MHz, ffight, cps1, ROT0, "Capcom", "Final Fight (US 900613)", GAME_SUPPORTS_SAVE )
GAME( 1989, ffightj, ffight, cps1_10MHz, ffight, cps1, ROT0, "Capcom", "Final Fight (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1990, ffightj1, ffight, cps1_10MHz, ffight, cps1, ROT0, "Capcom", "Final Fight (Japan 900305)", GAME_SUPPORTS_SAVE )
GAME( 1990, ffightj2, ffight, cps1_10MHz, ffight, cps1, ROT0, "Capcom", "Final Fight (Japan 900112)", GAME_SUPPORTS_SAVE )
GAME( 1989, ffightj1, ffight, cps1_10MHz, ffight, cps1, ROT0, "Capcom", "Final Fight (Japan 900305)", GAME_SUPPORTS_SAVE )
GAME( 1989, ffightj2, ffight, cps1_10MHz, ffight, cps1, ROT0, "Capcom", "Final Fight (Japan 900112)", GAME_SUPPORTS_SAVE )
GAME( 199?, ffightjh, ffight, cps1_10MHz, ffight, cps1, ROT0, "hack", "Street Smart / Final Fight (Japan, hack)", GAME_SUPPORTS_SAVE )
GAME( 1990, 1941, 0, cps1_10MHz, 1941, cps1, ROT270, "Capcom", "1941 - Counter Attack (World)", GAME_SUPPORTS_SAVE )
GAME( 1990, 1941j, 1941, cps1_10MHz, 1941, cps1, ROT270, "Capcom", "1941 - Counter Attack (Japan)", GAME_SUPPORTS_SAVE )