Systems promoted to working

---------------------------
Super Mario World (Nelsonic) [Sean Riddle]
This commit is contained in:
hap 2025-06-01 12:24:12 +02:00
parent 71127e6e0c
commit 9831e1fa73

View File

@ -27,7 +27,6 @@ TODO:
per segment, adding pwm_display_device right now has no added value per segment, adding pwm_display_device right now has no added value
- add nstarfox sound effect chip emulation - add nstarfox sound effect chip emulation
- naltair IPT_DIAL should be 1-way, it's not supposed to rotate left - naltair IPT_DIAL should be 1-way, it's not supposed to rotate left
- add svg screen for nsmw
- Currently there is no accurate way to dump the SM511/SM512 melody ROM - Currently there is no accurate way to dump the SM511/SM512 melody ROM
electronically. For the ones that weren't decapped, they were read by electronically. For the ones that weren't decapped, they were read by
playing back all melody data and reconstructing it to ROM. Visual(decap) playing back all melody data and reconstructing it to ROM. Visual(decap)
@ -6646,7 +6645,7 @@ void gamewatch_state::nsmb3(machine_config &config)
void gamewatch_state::nsmw(machine_config &config) void gamewatch_state::nsmw(machine_config &config)
{ {
sm530_common(config, 1000, 1000); sm530_common(config, 1190, 1080);
config.set_default_layout(layout_hh_sm500_test); config.set_default_layout(layout_hh_sm500_test);
} }
@ -6670,8 +6669,8 @@ ROM_START( nsmw )
ROM_REGION( 0x100, "maincpu:melody", 0 ) ROM_REGION( 0x100, "maincpu:melody", 0 )
ROM_LOAD( "636.melody", 0x000, 0x100, CRC(5df99e13) SHA1(98d5f78b5bcf59a232ccb5c61210568948c4501b) ) ROM_LOAD( "636.melody", 0x000, 0x100, CRC(5df99e13) SHA1(98d5f78b5bcf59a232ccb5c61210568948c4501b) )
ROM_REGION( 100000, "screen", 0) ROM_REGION( 401273, "screen", 0)
ROM_LOAD( "nsmw.svg", 0, 100000, NO_DUMP ) ROM_LOAD( "nsmw.svg", 0, 401273, CRC(72cb618d) SHA1(cecf9bb7ad21896c9a68ca606359f2b6f9c08d5d) )
ROM_END ROM_END
@ -12426,7 +12425,7 @@ SYST( 1991, kgarfld, 0, 0, kgarfld, kgarfld, kgarf
// Nelsonic Game Watch series // Nelsonic Game Watch series
SYST( 1990, nsmb3, 0, 0, nsmb3, gamewatch, gamewatch_state, empty_init, "Nelsonic", "Super Mario Bros. 3 (Nelsonic)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK ) SYST( 1990, nsmb3, 0, 0, nsmb3, gamewatch, gamewatch_state, empty_init, "Nelsonic", "Super Mario Bros. 3 (Nelsonic)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
SYST( 1991, nsmw, 0, 0, nsmw, gamewatch, gamewatch_state, empty_init, "Nelsonic", "Super Mario World (Nelsonic)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK | MACHINE_NOT_WORKING ) SYST( 1991, nsmw, 0, 0, nsmw, gamewatch, gamewatch_state, empty_init, "Nelsonic", "Super Mario World (Nelsonic)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
SYST( 1993, nstarfox, 0, 0, nstarfox, nstarfox, nstarfox_state, empty_init, "Nelsonic", "Star Fox (Nelsonic)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK | MACHINE_IMPERFECT_SOUND ) SYST( 1993, nstarfox, 0, 0, nstarfox, nstarfox, nstarfox_state, empty_init, "Nelsonic", "Star Fox (Nelsonic)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK | MACHINE_IMPERFECT_SOUND )
// Tiger 7-xxx/78-xxx models // Tiger 7-xxx/78-xxx models