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https://github.com/holub/mame
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New working systems
------------------- Roulette (ICP-1 PCB) [Roberto Fresca, Grull Osgo, Matt B]
This commit is contained in:
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77c75b6c49
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9838ede130
@ -108,6 +108,7 @@
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* Power Card (Ver 0263, encrypted), Fun World, 1993.
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* Mega Card (Ver.0210, encrypted), Fun World, 1993.
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* Mega Card (Ver.0053, encrypted), Fun World, 1992.
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* Joker Card (encrypted), Fun World, 1993.
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* Joker Card 300 (Ver.A267BC, encrypted), Amatic Trading, 1993.
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* Royal Card (Evona, Polish, encrypted), Evona Electronic, 1991.
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* Saloon (French, encrypted), unknown, 199?.
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@ -143,7 +144,7 @@
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* Royal Card (stealth with MSX multigame), bootleg, 1991.
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Supported games: 123
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Supported games: 124
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**********************************************************************************************
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@ -30626,6 +30626,7 @@ goldnpkf // Intercoast (bootleg)
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goldnpkg // Bootleg
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goldnpkr // (c) 1981 Bonanza
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goodluck // Unknown
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icproul // bootleg?
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jkrbonus // bootleg?
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jokercar // 199?, unknown
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lespendu // (c) 198? Voyageur de L'Espace Inc.
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@ -137,8 +137,8 @@
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* Genie (ICP-1, set 1), 198?, Video Fun Games Ltd.
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* Genie (ICP-1, set 2), 198?, Unknown.
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* Silver Game, 1983, Unknown.
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* Silver Game, 1983, Unknown.
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* Bonus Poker, 1984, Galanthis Inc.
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* Joker Bonus, 198?, Unknown.
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* "Unknown French poker game", 198?, Unknown.
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* "Unknown encrypted poker game", 198?, Unknown.
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* "Good Luck! poker (Sisteme France)", 198?, Sisteme France.
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@ -152,6 +152,7 @@
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* Open 5 Cards, 1987, MNG.
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* Le Super Pendu (V1, words set #1), 198?, Voyageur de L'Espace Inc..
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* Le Super Pendu (V1, words set #2), 198?, Voyageur de L'Espace Inc..
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* Roulette (ICP-1 PCB), 198?, Unknown.
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* Mega Double Poker (conversion kit, set 1), 1990, Blitz System Inc.
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* Mega Double Poker (conversion kit, set 2), 1990, Blitz System Inc.
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* Maxi Double Poker (version 1.8), 1990, Blitz System Inc.
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@ -1046,6 +1047,7 @@ public:
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void icp_ext(machine_config &config);
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void gldnirq0(machine_config &config);
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void lespendu(machine_config &config);
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void icproul(machine_config &config);
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void init_vkdlswwh();
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void init_icp1db();
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@ -4331,6 +4333,70 @@ static INPUT_PORTS_START(lespendu)
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INPUT_PORTS_END
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static INPUT_PORTS_START( icproul )
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// Multiplexed - 4x5bits
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PORT_START("IN0-0")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("IN0-0-01") PORT_CODE(KEYCODE_1)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Meters")
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("IN0-0-04") PORT_CODE(KEYCODE_3)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_START("IN0-1")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("IN0-1-01") PORT_CODE(KEYCODE_Q)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("IN0-1-04") PORT_CODE(KEYCODE_E)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("IN0-1-08") PORT_CODE(KEYCODE_R)
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("IN0-1-10") PORT_CODE(KEYCODE_T)
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_START("IN0-2")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Place Bet / Take Out") PORT_IMPULSE(5)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Cancel Bets")
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("IN0-2-10") PORT_CODE(KEYCODE_G)
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_START("IN0-3")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Program") PORT_CODE(KEYCODE_9)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("IN0-3-02") PORT_CODE(KEYCODE_X)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_NAME("Note In")
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("IN0-3-10") PORT_CODE(KEYCODE_B)
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_START("SW1")
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// only bits 4-7 are connected here and were routed to SW1 1-4
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_DIPNAME( 0x10, 0x10, "Field Type" )
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PORT_DIPSETTING( 0x10, "Type 1: Normal" )
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PORT_DIPSETTING( 0x00, "Type 2: Double Zero" )
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PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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INPUT_PORTS_END
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/*********************************************
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* Graphics Layouts *
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*********************************************/
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@ -4931,6 +4997,24 @@ void goldnpkr_state::lespendu(machine_config &config)
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}
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void goldnpkr_state::icproul(machine_config &config)
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{
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goldnpkr_base(config);
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// basic machine hardware
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m_maincpu->set_addrmap(AS_PROGRAM, &goldnpkr_state::pottnpkr_map);
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NVRAM(config.replace(), "nvram", nvram_device::DEFAULT_ALL_1);
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m_pia[0]->readpa_handler().set(FUNC(goldnpkr_state::pottnpkr_mux_port_r));
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m_pia[0]->writepa_handler().set(FUNC(goldnpkr_state::mux_port_w));
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// sound hardware
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SPEAKER(config, "mono").front_center();
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DISCRETE(config, m_discrete, pottnpkr_discrete).add_route(ALL_OUTPUTS, "mono", 1.0);
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}
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/*********************************************
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* Blitz System *
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*********************************************/
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@ -12258,6 +12342,33 @@ ROM_END
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ROM_LOAD( "82s129.ic31", 0x0000, 0x0100, CRC(b4e1ccd6) SHA1(bb1ce6ff60b92886cd8689b9c9f2fdfa9b33fe09) )
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ROM_END
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/*
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Roulette
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ICP-1 PCB.
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Obscure and rare roulette game with zillions of checks
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and protected with password. See the notes above.
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*/
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ROM_START( icproul )
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ROM_REGION( 0x10000, "maincpu", 0 )
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ROM_LOAD( "2732.16a", 0x2000, 0x1000, CRC(4c956d72) SHA1(e590b5dd8c89923d2c22aed12778727d1304a547) )
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ROM_LOAD( "2732.17a", 0x3000, 0x1000, CRC(9db71131) SHA1(31802518fe323487322078f7a4535812436900e9) )
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ROM_REGION( 0x3000, "gfx1", 0 )
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ROM_FILL( 0x0000, 0x2000, 0x0000 ) // filling the R-G bitplanes
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ROM_LOAD( "2532.8a", 0x2000, 0x1000, CRC(337db871) SHA1(4d852f64553daac285ea9b61a28299f700e56a44) ) // char ROM
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ROM_REGION( 0x1800, "gfx2", 0 ) // unused GFX bank
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ROM_FILL( 0x0000, 0x1800, 0x0000 ) // filling the whole space
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ROM_REGION( 0x0800, "nvram", 0 ) // default NVRAM, otherwise need to do extended checks and set password
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ROM_LOAD( "icproul_nvram.bin", 0x0000, 0x0800, CRC(8580a8b3) SHA1(102ac40316ac4c31125b26d5ea688a36894a04ff) )
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ROM_REGION( 0x0100, "proms", 0 )
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ROM_LOAD( "n82s129an.bin", 0x0000, 0x0100, CRC(1a30bdd8) SHA1(d0a020e9604e8e0920a4500e02770db6c639bace) )
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ROM_END
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/*********************************************
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* Driver Init *
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@ -12950,6 +13061,7 @@ GAME( 1987, op5cards, 0, op5cards, op5cards, goldnpkr_state, init_op5ca
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GAMEL( 198?, lespendu, 0, lespendu, lespendu, goldnpkr_state, init_lespendu, ROT0, "Voyageur de L'Espace Inc.", "Le Super Pendu (V1, words set #1)", 0, layout_lespendu )
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GAMEL( 198?, lespenduj, 0, lespendu, lespendu, goldnpkr_state, init_lespenduj,ROT0, "Voyageur de L'Espace Inc.", "Le Super Pendu (V1, words set #2)", 0, layout_lespendu )
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GAME( 198?, icproul, 0, icproul, icproul, goldnpkr_state, empty_init, ROT0, "bootleg", "Roulette (ICP-1 PCB)", 0 ) // password protected
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/*************************************** SETS W/IRQ0 ***************************************/
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