mirror of
https://github.com/holub/mame
synced 2025-04-25 09:50:04 +03:00
Get rid of "resize" render method. (nw)
This commit is contained in:
parent
d936763e77
commit
984e40296b
@ -145,12 +145,11 @@ public:
|
||||
sdl_info13(sdl_window_info *w)
|
||||
: osd_renderer(w, FLAG_NONE), m_blittimer(0), m_sdl_renderer(NULL),
|
||||
m_last_hofs(0), m_last_vofs(0),
|
||||
m_resize_pending(0), m_resize_width(0), m_resize_height(0),
|
||||
m_last_width(0), m_last_height(0),
|
||||
m_last_blit_time(0), m_last_blit_pixels(0)
|
||||
{}
|
||||
|
||||
/* virtual */ int create(const int width, const int height);
|
||||
/* virtual */ void resize(const int width, const int height);
|
||||
/* virtual */ int draw(const UINT32 dc, const int update);
|
||||
/* virtual */ int xy_to_render_target(const int x, const int y, int *xt, int *yt);
|
||||
/* virtual */ void destroy_all_textures();
|
||||
@ -177,11 +176,8 @@ public:
|
||||
float m_last_hofs;
|
||||
float m_last_vofs;
|
||||
|
||||
// resize information
|
||||
|
||||
UINT8 m_resize_pending;
|
||||
UINT32 m_resize_width;
|
||||
UINT32 m_resize_height;
|
||||
int m_last_width;
|
||||
int m_last_height;
|
||||
|
||||
// Stats
|
||||
INT64 m_last_blit_time;
|
||||
@ -617,16 +613,6 @@ int sdl_info13::create(int width, int height)
|
||||
return 0;
|
||||
}
|
||||
|
||||
//============================================================
|
||||
// sdl_info::resize
|
||||
//============================================================
|
||||
|
||||
void sdl_info13::resize(int width, int height)
|
||||
{
|
||||
SDL_RenderSetViewport(m_sdl_renderer, NULL);
|
||||
m_blittimer = 3;
|
||||
}
|
||||
|
||||
|
||||
//============================================================
|
||||
// sdl_info::destroy
|
||||
@ -695,17 +681,13 @@ int sdl_info13::draw(UINT32 dc, int update)
|
||||
return 0;
|
||||
}
|
||||
|
||||
#if 0
|
||||
if (m_resize_pending)
|
||||
if ((window().width() != m_last_width) || (window().height() != m_last_height))
|
||||
{
|
||||
SDL_SetWindowSize(window().m_sdl_window, m_resize_width, m_resize_height);
|
||||
SDL_GetWindowSize(window().m_sdl_window, &window().width(), &window().height());
|
||||
m_resize_pending = 0;
|
||||
m_last_width = window().width();
|
||||
m_last_height = window().height();
|
||||
SDL_RenderSetViewport(m_sdl_renderer, NULL);
|
||||
//sdlvideo_monitor_refresh(window().monitor());
|
||||
|
||||
m_blittimer = 3;
|
||||
}
|
||||
#endif
|
||||
//SDL_SelectRenderer(window().sdl_window);
|
||||
|
||||
if (m_blittimer > 0)
|
||||
|
@ -80,7 +80,6 @@ public:
|
||||
{}
|
||||
|
||||
/* virtual */ int create(const int width, const int height);
|
||||
/* virtual */ void resize(const int width, const int height);
|
||||
/* virtual */ int draw(const UINT32 dc, const int update);
|
||||
/* virtual */ int xy_to_render_target(const int x, const int y, int *xt, int *yt);
|
||||
/* virtual */ void destroy_all_textures();
|
||||
@ -151,15 +150,6 @@ int sdl_info_bgfx::create(int width, int height)
|
||||
return 0;
|
||||
}
|
||||
|
||||
//============================================================
|
||||
// sdl_info_bgfx::resize
|
||||
//============================================================
|
||||
|
||||
void sdl_info_bgfx::resize(int width, int height)
|
||||
{
|
||||
m_blittimer = 3;
|
||||
}
|
||||
|
||||
//============================================================
|
||||
// drawsdl_xy_to_render_target
|
||||
//============================================================
|
||||
|
@ -224,6 +224,7 @@ public:
|
||||
sdl_info_ogl(sdl_window_info *window)
|
||||
: osd_renderer(window, FLAG_NEEDS_OPENGL), m_blittimer(0),
|
||||
m_screen_width(0), m_screen_height(0),
|
||||
m_last_width(0), m_last_height(0),
|
||||
#if (SDLMAME_SDL2)
|
||||
m_gl_context_id(0),
|
||||
#else
|
||||
@ -252,7 +253,6 @@ public:
|
||||
}
|
||||
|
||||
/* virtual */ int create(const int width, const int height);
|
||||
/* virtual */ void resize(const int width, int const height);
|
||||
/* virtual */ int draw(const UINT32 dc, const int update);
|
||||
/* virtual */ int xy_to_render_target(const int x, const int y, int *xt, int *yt);
|
||||
/* virtual */ void destroy_all_textures();
|
||||
@ -280,6 +280,8 @@ public:
|
||||
INT32 m_blittimer;
|
||||
int m_screen_width;
|
||||
int m_screen_height;
|
||||
int m_last_width;
|
||||
int m_last_height;
|
||||
|
||||
#if (SDLMAME_SDL2)
|
||||
SDL_GLContext m_gl_context_id;
|
||||
@ -754,18 +756,6 @@ int sdl_info_ogl::create(int width, int height)
|
||||
return 0;
|
||||
}
|
||||
|
||||
//============================================================
|
||||
// sdl_info::resize
|
||||
//============================================================
|
||||
|
||||
void sdl_info_ogl::resize(int width, int height)
|
||||
{
|
||||
#if (SDLMAME_SDL2)
|
||||
m_blittimer = 3;
|
||||
#endif
|
||||
m_init_context = 1;
|
||||
}
|
||||
|
||||
|
||||
//============================================================
|
||||
// sdl_info::destroy
|
||||
@ -1221,6 +1211,16 @@ int sdl_info_ogl::draw(UINT32 dc, int update)
|
||||
return 0;
|
||||
}
|
||||
|
||||
if ((window().width() != m_last_width) || (window().height() != m_last_height))
|
||||
{
|
||||
m_last_width = window().width();
|
||||
m_last_height = window().height();
|
||||
#if (SDLMAME_SDL2)
|
||||
m_blittimer = 3;
|
||||
#endif
|
||||
m_init_context = 1;
|
||||
}
|
||||
|
||||
#if (SDLMAME_SDL2)
|
||||
SDL_GL_MakeCurrent(window().sdl_window(), m_gl_context_id);
|
||||
#else
|
||||
|
@ -65,11 +65,12 @@ public:
|
||||
m_last_hofs(0),
|
||||
m_last_vofs(0),
|
||||
m_old_blitwidth(0),
|
||||
m_old_blitheight(0)
|
||||
m_old_blitheight(0),
|
||||
m_last_width(0),
|
||||
m_last_height(0)
|
||||
{ }
|
||||
|
||||
/* virtual */ int create(const int width, const int height);
|
||||
/* virtual */ void resize(const int width, const int height);
|
||||
/* virtual */ int draw(const UINT32 dc, const int update);
|
||||
/* virtual */ int xy_to_render_target(const int x, const int y, int *xt, int *yt);
|
||||
/* virtual */ void destroy_all_textures();
|
||||
@ -107,6 +108,8 @@ public:
|
||||
int m_last_vofs;
|
||||
int m_old_blitwidth;
|
||||
int m_old_blitheight;
|
||||
int m_last_width;
|
||||
int m_last_height;
|
||||
};
|
||||
|
||||
struct sdl_scale_mode
|
||||
@ -474,24 +477,6 @@ int sdl_info::create(int width, int height)
|
||||
return 0;
|
||||
}
|
||||
|
||||
//============================================================
|
||||
// sdl_info::resize
|
||||
//============================================================
|
||||
|
||||
void sdl_info::resize(int width, int height)
|
||||
{
|
||||
#if (SDLMAME_SDL2)
|
||||
SDL_RenderSetViewport(m_sdl_renderer, NULL);
|
||||
#else
|
||||
const sdl_scale_mode *sdl_sm = &scale_modes[video_config.scale_mode];
|
||||
if (sdl_sm->is_yuv)
|
||||
{
|
||||
yuv_overlay_init();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
//============================================================
|
||||
// sdl_info::destroy
|
||||
//============================================================
|
||||
@ -580,6 +565,21 @@ int sdl_info::draw(UINT32 dc, int update)
|
||||
return 0;
|
||||
}
|
||||
|
||||
if ((window().width() != m_last_width) || (window().height() != m_last_height))
|
||||
{
|
||||
m_last_width = window().width();
|
||||
m_last_height = window().height();
|
||||
#if (SDLMAME_SDL2)
|
||||
SDL_RenderSetViewport(m_sdl_renderer, NULL);
|
||||
#else
|
||||
const sdl_scale_mode *sdl_sm = &scale_modes[video_config.scale_mode];
|
||||
if (sdl_sm->is_yuv)
|
||||
{
|
||||
yuv_overlay_init();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
// lock it if we need it
|
||||
#if (!SDLMAME_SDL2)
|
||||
|
||||
|
@ -491,9 +491,6 @@ OSDWORK_CALLBACK( sdl_window_info::sdlwindow_resize_wt )
|
||||
window->m_height = window->m_sdlsurf->h;
|
||||
#endif
|
||||
|
||||
|
||||
window->renderer().resize(window->m_width, window->m_height);
|
||||
|
||||
window->blit_surface_size(window->m_width, window->m_height);
|
||||
|
||||
window->clear();
|
||||
|
@ -58,7 +58,6 @@ public:
|
||||
bool check_flag(const int flag) { return ((m_flags & flag)) == flag; }
|
||||
|
||||
virtual int create(const int width, const int height) = 0;
|
||||
virtual void resize(const int width, const int height) = 0;
|
||||
virtual int draw(const UINT32 dc, const int update) = 0;
|
||||
virtual int xy_to_render_target(const int x, const int y, int *xt, int *yt) = 0;
|
||||
virtual void destroy_all_textures() = 0;
|
||||
|
Loading…
Reference in New Issue
Block a user