Removed m_bFlicker variable and used screen.frame_number instead

This commit is contained in:
darq 2016-12-09 19:28:17 +01:00
parent de1b4f51a7
commit 98ab24199d
3 changed files with 1 additions and 4 deletions

View File

@ -264,7 +264,6 @@ GFXDECODE_END
void shootout_state::machine_reset () void shootout_state::machine_reset ()
{ {
m_bFlicker = 0;
m_ccnt_old_val = 0x40; m_ccnt_old_val = 0x40;
} }

View File

@ -30,7 +30,6 @@ public:
tilemap_t *m_background; tilemap_t *m_background;
tilemap_t *m_foreground; tilemap_t *m_foreground;
int m_bFlicker;
int m_ccnt_old_val; int m_ccnt_old_val;
DECLARE_WRITE8_MEMBER(bankswitch_w); DECLARE_WRITE8_MEMBER(bankswitch_w);

View File

@ -83,7 +83,6 @@ void shootout_state::video_start()
m_foreground = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(shootout_state::get_fg_tile_info),this), TILEMAP_SCAN_ROWS, 8, 8, 32, 32); m_foreground = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(shootout_state::get_fg_tile_info),this), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
m_foreground->set_transparent_pen(0 ); m_foreground->set_transparent_pen(0 );
save_item(NAME(m_bFlicker));
save_item(NAME(m_ccnt_old_val)); save_item(NAME(m_ccnt_old_val));
} }
@ -93,7 +92,7 @@ void shootout_state::draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, c
const uint8_t *source = m_spriteram+127*4; const uint8_t *source = m_spriteram+127*4;
int count; int count;
m_bFlicker = !m_bFlicker; bool m_bFlicker = (screen.frame_number () & 1) != 0;
for( count=0; count<128; count++ ) for( count=0; count<128; count++ )
{ {