GCC 4.6 "Variable assigned but not used" fixes, part 5 (no whatsnew)

This commit is contained in:
R. Belmont 2011-05-30 03:19:31 +00:00
parent 7d5d4c3d2f
commit 999394b8f5
8 changed files with 29 additions and 25 deletions

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@ -310,12 +310,12 @@ static STREAM_UPDATE( beezer_stream_update )
/* skip if nothing enabled */
if ((sh6840_timer[0].cr & 0x01) == 0) // if we're not in reset...
{
int noise_clocks_this_sample = 0;
// int noise_clocks_this_sample = 0;
UINT32 chan1_clocks;
/* generate noise if configured to do so */
if (noisy != 0)
noise_clocks_this_sample = sh6840_update_noise(state, clocks_this_sample);
sh6840_update_noise(state, clocks_this_sample);
/* handle timer 0 if enabled */
t = &sh6840_timer[0];
@ -333,7 +333,7 @@ static STREAM_UPDATE( beezer_stream_update )
/* generate channel 1-clocked noise if configured to do so */
if (noisy != 0)
{
noise_clocks_this_sample = sh6840_update_noise(state, t->clocks - chan1_clocks);
sh6840_update_noise(state, t->clocks - chan1_clocks);
if (clocks) state->m_sh6840_noiselatch3 = (state->m_sh6840_LFSR&0x1);
}

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@ -283,7 +283,7 @@ SCREEN_EOF( dreamwld )
static SCREEN_UPDATE( dreamwld )
{
dreamwld_state *state = screen->machine().driver_data<dreamwld_state>();
int tm0size, tm1size;
// int tm0size, tm1size;
tilemap_t *tmptilemap0, *tmptilemap1;
@ -302,6 +302,7 @@ static SCREEN_UPDATE( dreamwld )
tilemap_set_scrolly(tmptilemap1, 0, layer1_scrolly);
// not on this hw?
#if 0
switch ((layer0_ctrl & 0x00c0) >> 6)
{
case 0: tm0size = 1; break;
@ -317,7 +318,7 @@ static SCREEN_UPDATE( dreamwld )
case 2: tm1size = 3; break;
default: tm1size = 0; break;
}
#endif
//popmessage("sizes %d %d\n", tm0size, tm1size);
for (int i = 0; i < 256; i++) /* 256 screen lines */

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@ -237,7 +237,7 @@ static SCREEN_UPDATE( pinkiri8 )
}
{
int x,y,unk2;
int x,y; //,unk2;
int col;
int spr_offs,i;
@ -269,7 +269,7 @@ static SCREEN_UPDATE( pinkiri8 )
x &= 0xff;
x *= 2;
unk2 = state->m_janshi_vram2[(i*2)+1];
// unk2 = state->m_janshi_vram2[(i*2)+1];
y = (state->m_janshi_vram2[(i*2)+0]);
y = 0x100-y;

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@ -779,7 +779,7 @@ void cdicdic_device::process_delayed_command()
UINT32 next_msf = increment_cdda_frame_bcd((m_time & 0xffff7f00) >> 8);
UINT32 rounded_next_msf = increment_cdda_sector_bcd((m_time & 0xffff0000) >> 8);
UINT32 lba = 0;
UINT32 next_lba = 0;
// UINT32 next_lba = 0;
UINT8 nybbles[6] =
{
msf & 0x0000000f,
@ -789,7 +789,7 @@ void cdicdic_device::process_delayed_command()
(msf & 0x000f0000) >> 16,
(msf & 0x00f00000) >> 20
};
UINT8 next_nybbles[6] =
/* UINT8 next_nybbles[6] =
{
rounded_next_msf & 0x0000000f,
(rounded_next_msf & 0x000000f0) >> 4,
@ -797,7 +797,7 @@ void cdicdic_device::process_delayed_command()
(rounded_next_msf & 0x0000f000) >> 12,
(rounded_next_msf & 0x000f0000) >> 16,
(rounded_next_msf & 0x00f00000) >> 20
};
};*/
lba = nybbles[0] + nybbles[1]*10 + ((nybbles[2] + nybbles[3]*10)*75) + ((nybbles[4] + nybbles[5]*10)*75*60);
@ -808,7 +808,7 @@ void cdicdic_device::process_delayed_command()
if(!(msf & 0x0000ff))
{
next_lba = next_nybbles[0] + next_nybbles[1]*10 + ((next_nybbles[2] + next_nybbles[3]*10)*75) + ((next_nybbles[4] + next_nybbles[5]*10)*75*60);
// next_lba = next_nybbles[0] + next_nybbles[1]*10 + ((next_nybbles[2] + next_nybbles[3]*10)*75) + ((next_nybbles[4] + next_nybbles[5]*10)*75*60);
verboselog(machine(), 0, "Playing CDDA sector from MSF location %06x\n", m_time | 2 );
cdda_start_audio(machine().device("cdda"), lba, rounded_next_msf);

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@ -165,15 +165,15 @@ UINT16 cdislave_device::register_read(const UINT32 offset, const UINT16 mem_mask
void cdislave_device::set_mouse_position()
{
UINT16 x, y;
// UINT16 x, y;
//printf( "Set mouse position: %02x %02x %02x\n", m_in_buf[0], m_in_buf[1], m_in_buf[2] );
m_fake_mouse_y = ((m_in_buf[1] & 0x0f) << 6) | (m_in_buf[0] & 0x3f);
m_fake_mouse_x = ((m_in_buf[1] & 0x70) << 3) | m_in_buf[2];
x = m_fake_mouse_x;
y = m_fake_mouse_y;
// x = m_fake_mouse_x;
// y = m_fake_mouse_y;
if(m_polling_active)
{

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@ -1570,7 +1570,7 @@ static void buggyboy_draw_road(running_machine &machine, UINT8 *bitmap)
UINT32 bnkcs = 1;
UINT32 bnkrs = 1;
UINT32 x_offs;
// UINT32 x_offs;
UINT8 sf;
/* Vertical positions shift register */
@ -1634,7 +1634,7 @@ static void buggyboy_draw_road(running_machine &machine, UINT8 *bitmap)
sld = (vprom[rva0_6] + vregs.slin_val) & 0x38;
/* Determine the x-offset */
x_offs = ls161 & 7;
// x_offs = ls161 & 7;
/* Fill vertical position shift register with bits for this line */
/* TODO; cheated slightly to shift stuff up one pixel*/
@ -2200,7 +2200,7 @@ static void buggybjr_draw_road(running_machine &machine, UINT8 *bitmap, int wide
UINT32 rcmd;
UINT32 bnkcs = 1;
UINT32 x_offs;
// UINT32 x_offs;
UINT8 sf;
/* Vertical positions shift register */
@ -2259,7 +2259,7 @@ static void buggybjr_draw_road(running_machine &machine, UINT8 *bitmap, int wide
sld = (vprom[rva0_6] + vregs.slin_val) & 0x38;
/* Determine the x-offset */
x_offs = ls161 & 7;
// x_offs = ls161 & 7;
/* Fill vertical position shift register with bits for this line */
/* TODO; cheated slightly to shift stuff up one pixel*/

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@ -355,7 +355,7 @@ static void draw_sprites( running_machine &machine, bitmap_t *bitmap, const rect
int zx, zy, zoomx, zoomy, priority = 0;
UINT8 small_sprite, col, flipx, flipy;
UINT16 code, bigsprite, map_index;
UINT16 rotate = 0;
// UINT16 rotate = 0;
UINT16 tile_mask = (machine.gfx[0]->total_elements) - 1;
static const int primasks[2] = {0x0, 0xfffc}; /* fff0 => under rhs of road only */
@ -378,10 +378,10 @@ static void draw_sprites( running_machine &machine, bitmap_t *bitmap, const rect
if ((spriteram[i + 4] == 0xfff6) && (spriteram[i + 5] == 0))
continue;
if (((spriteram[i + 4] != 0xf800) && (spriteram[i + 4] != 0xfff6))
|| ((spriteram[i + 5] != 0xf800) && (spriteram[i + 5] != 0))
|| spriteram[i + 7] != 0)
rotate = i << 1;
// if (((spriteram[i + 4] != 0xf800) && (spriteram[i + 4] != 0xfff6))
// || ((spriteram[i + 5] != 0xf800) && (spriteram[i + 5] != 0))
// || spriteram[i + 7] != 0)
// rotate = i << 1;
/***** Begin zoom kludge ******/

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@ -654,7 +654,10 @@ static int drawsdl_window_draw(sdl_window_info *window, UINT32 dc, int update)
UINT8 *surfptr;
INT32 pitch;
int bpp;
Uint32 rmask, gmask, bmask, amask;
Uint32 rmask, gmask, bmask;
#if (SDL_VERSION_ATLEAST(1,3,0))
Uint32 amask;
#endif
INT32 vofs, hofs, blitwidth, blitheight, ch, cw;
if (video_config.novideo)
@ -674,7 +677,7 @@ static int drawsdl_window_draw(sdl_window_info *window, UINT32 dc, int update)
rmask = sdl->sdlsurf->format->Rmask;
gmask = sdl->sdlsurf->format->Gmask;
bmask = sdl->sdlsurf->format->Bmask;
amask = sdl->sdlsurf->format->Amask;
// amask = sdl->sdlsurf->format->Amask;
if (window->blitwidth != sdl->old_blitwidth || window->blitheight != sdl->old_blitheight)
{