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Fix hang and reset for 20pacgal which partially fixes MT #04550. There is still an issue with missing sprites on save.
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@ -332,6 +332,8 @@ static MACHINE_START( 20pacgal )
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state->save_item(NAME(state->m_game_selected));
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state->save_item(NAME(state->m_ram_48000));
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state->save_item(NAME(state->m_irq_mask));
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machine.save().register_postload(save_prepost_delegate(FUNC(set_bankptr), &machine));
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}
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