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Removed now-unused static debug var from snes_ppu, nw
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@ -1267,8 +1267,6 @@ void snes_ppu_device::update_objects_rto( uint16_t curline )
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* Update an entire line of sprites.
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*********************************************/
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static int s_tile_to_draw = -1;
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void snes_ppu_device::update_objects( uint8_t priority_oam0, uint8_t priority_oam1, uint8_t priority_oam2, uint8_t priority_oam3 )
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{
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uint8_t pri, priority[4];
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