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New clones added or promoted from NOT_WORKING status
---------------------------------------------------- Champion League (v220I, dual program, set 1) [Roberto Fresca, f205v] Champion League (v220I, dual program, set 2) [Roberto Fresca, f205v]
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@ -1782,7 +1782,6 @@ static MACHINE_CONFIG_START( igspoker, igspoker_state )
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MCFG_CPU_IO_MAP(igspoker_io_map)
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MCFG_CPU_IO_MAP(igspoker_io_map)
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MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", igspoker_state, igs_interrupt, "screen", 0, 1)
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MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", igspoker_state, igs_interrupt, "screen", 0, 1)
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/* video hardware */
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/* video hardware */
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MCFG_SCREEN_ADD("screen", RASTER)
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MCFG_SCREEN_ADD("screen", RASTER)
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MCFG_SCREEN_REFRESH_RATE(57)
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MCFG_SCREEN_REFRESH_RATE(57)
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@ -2291,6 +2290,150 @@ ROM_START( chleagul )
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ROM_REGION( 0x30000, "gfx2", ROMREGION_ERASE00 )
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ROM_REGION( 0x30000, "gfx2", ROMREGION_ERASE00 )
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ROM_END
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ROM_END
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/*
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Champion League (v220I, dual-program, set 1).
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This set has two different programs splitted in quarters.
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Both programs are intended to cover playing cards graphics (2nd quarter program),
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or cans (lattine) graphics to avoid some italian laws... (4th quarter program).
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Seems that there's no way to switch between them. They are harcoded through the
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involved PLD's. Addressing lines lower than A12 are driven normally.
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Main program ROM banking through PLDs...
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27C2001
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.-----v-----.
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(VPP)-|01 32|-(VCC)
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PALCE22V10H (u16) pin 21 (IO7) <---(A16)-|02 31|-(/P)
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PALCE22V10H (u16) pin 05 (I4) <----(A15)-|03 30|-(A17)---> A40MX04-PL84 (u20) pin 37 (I/O)
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PALCE22V10H (u16) pin 02 (I1) <----(A12)-|04 29|-(A14)---> PALCE22V10H (u16) pin 04 (I3)
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RAM U6264ADC (u14) pin 03 (A7) <----(A7)-|05 28|-(A13)---> PALCE22V10H (u16) pin 03 (I2)
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RAM U6264ADC (u14) pin 04 (A6) <----(A6)-|06 27|-(A8)----> RAM U6264ADC (u14) pin 25 (A8)
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RAM U6264ADC (u14) pin 05 (A5) <----(A5)-|07 26|-(A9)----> RAM U6264ADC (u14) pin 24 (A9)
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RAM U6264ADC (u14) pin 06 (A4) <----(A4)-|08 25|-(A11)---> RAM U6264ADC (u14) pin 23 (A11)
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RAM U6264ADC (u14) pin 07 (A3) <----(A3)-|09 24|-(/G)
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RAM U6264ADC (u14) pin 08 (A2) <----(A2)-|10 23|-(A10)---> RAM U6264ADC (u14) pin 21 (A10)
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RAM U6264ADC (u14) pin 09 (A1) <----(A1)-|11 22|-(/E)
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RAM U6264ADC (u14) pin 10 (A0) <----(A0)-|12 21|-(Q7)
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(Q0)-|13 20|-(Q6)
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(Q1)-|14 19|-(Q5)
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(Q2)-|15 18|-(Q4)
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(VSS)-|16 17|-(Q3)
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'-----------'
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Specs...
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CPUs
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1x Z0840006PSC-Z80 CPU (u13) - 8-bit Microprocessor - main.
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1x PIC16C65A-20/P (u1) - 8bit CMOS Microcontroller (internal ROM not dumped).
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1x CP82C55A (u29) - Programmable Peripheral Interface.
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1x YM2413 (u3) - FM Operator Type-M (OPM) - sound.
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1x LM358 (u4) - Dual Operational Amplifier - sound.
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1x TDA2003 (u6) - Audio Amplifier - sound.
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1x 24.000000 MHz oscillator (x2).
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1x 3.579545 MHz oscillator (x1).
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ROMs
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1x 27C020 (u15) - dumped.
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3x M27C1001 (u9, u10, u11) - dumped.
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RAMs
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2x U6264ADC (u7, u14).
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2x HM3-65728BK-5 (u22, u23).
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PLDs
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2x A40MX04-PL84 (u20, u21) - not dumped.
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1x PALCE22V10H (u16) - not dumped.
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Others
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1x 28x2 edge connector.
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1x 6 legs connector (J3).
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1x pushbutton (S5 RESET).
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1x trimmer (volume).
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4x 8 DIP switches banks (DSW1-4).
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1x 4 DIP switches bank (SW5).
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1x 3.6V Battery (BT1).
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*/
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ROM_START( chleagxa )
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ROM_REGION( 0x40000, "maincpu", 0 ) // Each half contains a different set of data+program. Maybe the game needs banking.
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ROM_LOAD( "26.u15", 0x10000, 0x10000, CRC(84bf82db) SHA1(725ca115955cc68bc9a8b70fcf3b15ea47b6ffa2) ) // chleagxa, low combination. Cards GFX.
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ROM_CONTINUE( 0x00000, 0x10000)
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ROM_CONTINUE( 0x30000, 0x10000) // chleagxa, high combination. Cans GFX.
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ROM_CONTINUE( 0x20000, 0x10000)
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ROM_REGION( 0x60000, "gfx1", 0 )
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ROM_LOAD( "23.u9", 0x40000, 0x20000, CRC(4ac8cc41) SHA1(e4bfd63408511e7d21f140d315493af7fdeba373) )
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ROM_LOAD( "24.u10", 0x20000, 0x20000, CRC(6cb070f0) SHA1(27c34bb6463f3841e27fb61afe32fb94c9aedbd0) )
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ROM_LOAD( "25.u11", 0x00000, 0x20000, CRC(adebfda8) SHA1(32193f8553d70b15d77f6bc3f7c84ffeb5a60cc4) )
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ROM_REGION( 0x30000, "gfx2", ROMREGION_ERASE00 )
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ROM_END
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/*
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Champion League (v220I, dual-program, set 2).
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This set has two different programs splitted in quarters.
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Both programs are intended to cover playing cards graphics (2nd quarter program),
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or cans (lattine) graphics to avoid some italian laws... (4th quarter program).
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Similar to the above set. See tech notes there.
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Specs...
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CPUs
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1x Z0840006PSC (Z80 CPU) @5.997 MHz (u13) - 8-bit Microprocessor - main.
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1x PIC16C65A-20/P @5.997 MHz (u1) - 8bit CMOS Microcontroller (internal ROM not dumped).
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1x D71055C (u29) - Parallel Interface Unit.
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1x KA358 (u4) - Dual Operational Amplifier - sound.
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1x TDA2003 (u6) - Audio Amplifier - sound.
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1x YM2413 @3.578 MHz (u3) - FM Operator Type-LL - sound.
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1x 24.000000 MHz oscillator (x2).
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1x 3.579545 MHz oscillator (x1).
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ROMs
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3x M27C1001 (23, 24, 25) - dumped.
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1x M27C2001 (26) - dumped.
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RAMs
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2x HM3-65728BH-5 (u22, u23).
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2x V62C51864L-70P (u7, u14).
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PLDs
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1x PALCE22V10H-25PC/4 (u16) - read protected.
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2x A40MX04-PL84 (u20, u21) - read protected.
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Others
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1x 28x2 JAMMA edge connector.
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1x 6 legs connector(J3).
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1x pushbutton(S5).
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1x trimmer (volume)(PT1).
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4x 8 DIP switches banks (DSW1-4).
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1x 4 DIP switches bank (DSW5).
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1x 3.6V battery.
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*/
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ROM_START( chleagxb )
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ROM_REGION( 0x40000, "maincpu", 0 ) // Each half contains a different set of data+program. Maybe the game needs banking.
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ROM_LOAD( "26.u15", 0x10000, 0x10000, CRC(e9555257) SHA1(8a20d8faf8520b928f1979239343bd9de9e66e70) ) // chleagxb, low combination. Cards GFX.
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ROM_CONTINUE( 0x00000, 0x10000)
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ROM_CONTINUE( 0x30000, 0x10000) // chleagxb, high combination. Cans GFX.
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ROM_CONTINUE( 0x20000, 0x10000)
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ROM_REGION( 0x60000, "gfx1", 0 )
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ROM_LOAD( "23.u9", 0x40000, 0x20000, CRC(2206fbbb) SHA1(c11e5f6fc460045ae93e44fba9662d8ac613581f) )
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ROM_LOAD( "24.u10", 0x20000, 0x20000, CRC(17a97591) SHA1(e314a02bc7f35386394f0ec78303f59f998fcca5) )
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ROM_LOAD( "25.u11", 0x00000, 0x20000, CRC(d0aba992) SHA1(42844a86bd583977c43582995f50a79d89d8687f) )
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ROM_REGION( 0x30000, "gfx2", ROMREGION_ERASE00 )
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ROM_END
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DRIVER_INIT_MEMBER(igspoker_state,number10)
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DRIVER_INIT_MEMBER(igspoker_state,number10)
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{
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{
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@ -2339,7 +2482,6 @@ DRIVER_INIT_MEMBER(igspoker_state,number10)
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}
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}
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}
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}
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ROM_START( number10 )
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ROM_START( number10 )
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ROM_REGION( 0x20000, "maincpu", 0 )
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ROM_REGION( 0x20000, "maincpu", 0 )
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ROM_LOAD( "10b.bin", 0x00000, 0x10000, CRC(149935d1) SHA1(8bb2f6bbe8fc5388e058cfce5c554ee9a5de2a6a) )
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ROM_LOAD( "10b.bin", 0x00000, 0x10000, CRC(149935d1) SHA1(8bb2f6bbe8fc5388e058cfce5c554ee9a5de2a6a) )
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@ -2372,6 +2514,7 @@ ROM_START( numbr10l )
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ROM_LOAD( "9.bin", 0x0000, 0x40000, CRC(dd213b5c) SHA1(82e32aa44eee227d7424553a743df48606bbd48e) )
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ROM_LOAD( "9.bin", 0x0000, 0x40000, CRC(dd213b5c) SHA1(82e32aa44eee227d7424553a743df48606bbd48e) )
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ROM_END
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ROM_END
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DRIVER_INIT_MEMBER(igspoker_state,cpokerpk)
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DRIVER_INIT_MEMBER(igspoker_state,cpokerpk)
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{
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{
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int A;
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int A;
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@ -2537,6 +2680,8 @@ GAMEL( 1993?,cpokert, cpoker, igspoker, cpoker, igspoker_state, cpokert,
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GAMEL( 1993, cpokerx, cpoker, igspoker, cpokerx, igspoker_state, cpokert, ROT0, "IGS", "Champion Poker (v100)", 0, layout_igspoker )
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GAMEL( 1993, cpokerx, cpoker, igspoker, cpokerx, igspoker_state, cpokert, ROT0, "IGS", "Champion Poker (v100)", 0, layout_igspoker )
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GAMEL( 2000, chleague, 0, igspoker, chleague, igspoker_state, chleague, ROT0, "IGS", "Champion League (v220I, Poker)", 0, layout_igspoker )
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GAMEL( 2000, chleague, 0, igspoker, chleague, igspoker_state, chleague, ROT0, "IGS", "Champion League (v220I, Poker)", 0, layout_igspoker )
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GAMEL( 2000, chleagul, chleague, igspoker, chleague, igspoker_state, chleague, ROT0, "IGS", "Champion League (v220I, Lattine)", 0, layout_igspoker )
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GAMEL( 2000, chleagul, chleague, igspoker, chleague, igspoker_state, chleague, ROT0, "IGS", "Champion League (v220I, Lattine)", 0, layout_igspoker )
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GAMEL( 1998, chleagxa, chleague, igspoker, chleague, igspoker_state, chleague, ROT0, "IGS", "Champion League (v220I, dual program, set 1)", 0, layout_igspoker )
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GAMEL( 1998, chleagxb, chleague, igspoker, chleague, igspoker_state, chleague, ROT0, "IGS", "Champion League (v220I, dual program, set 2)", 0, layout_igspoker )
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GAMEL( 198?, csk227it, 0, csk227it, csk227, igspoker_state, cska, ROT0, "IGS", "Champion Skill (with Ability)", 0, layout_igspoker ) /* SU 062 */
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GAMEL( 198?, csk227it, 0, csk227it, csk227, igspoker_state, cska, ROT0, "IGS", "Champion Skill (with Ability)", 0, layout_igspoker ) /* SU 062 */
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GAMEL( 198?, csk234it, csk227it, csk234it, csk234, igspoker_state, cska, ROT0, "IGS", "Champion Skill (Ability, Poker & Symbols)", 0, layout_igspoker ) /* SU 062 */
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GAMEL( 198?, csk234it, csk227it, csk234it, csk234, igspoker_state, cska, ROT0, "IGS", "Champion Skill (Ability, Poker & Symbols)", 0, layout_igspoker ) /* SU 062 */
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GAMEL( 2000, number10, 0, number10, number10, igspoker_state, number10, ROT0, "PlayMark SRL", "Number Dieci (Poker)", 0, layout_igspoker )
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GAMEL( 2000, number10, 0, number10, number10, igspoker_state, number10, ROT0, "PlayMark SRL", "Number Dieci (Poker)", 0, layout_igspoker )
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@ -14425,6 +14425,8 @@ speeddrv // (c) 2004
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@source:igspoker.cpp
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@source:igspoker.cpp
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chleague // (c) 199? IGS
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chleague // (c) 199? IGS
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chleagul // (c) 199? IGS
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chleagul // (c) 199? IGS
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chleagxa // (c) 1998 IGS
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chleagxb // (c) 1998 IGS
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citalcup // (c) SGS (bootleg of IGS v220it)
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citalcup // (c) SGS (bootleg of IGS v220it)
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cpoker // (c) 1993? IGS
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cpoker // (c) 1993? IGS
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cpokerpk // (c) SGS (bootleg blue board)
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cpokerpk // (c) SGS (bootleg blue board)
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