mirror of
https://github.com/holub/mame
synced 2025-05-05 13:54:42 +03:00
Various mahjong input improvements:
* igs/igs011.cpp: Use common mahjong matrix definitions. * igs/igs011.cpp Fixed DIP switches for lhb2, nkishusp and xymg. * dynax/ddenlovr.cpp: Fixed DIP switches for mjmyornt based on manual. * dynax/ddenlovr.cpp: Identified some DIP switches for mjmyster based on similarity to mjmyornt.
This commit is contained in:
parent
1bdb8c5b8e
commit
9b2582790c
@ -13,7 +13,7 @@
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#define LOG_STATE (1U << 2)
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#define LOG_STATE (1U << 2)
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#define LOG_LINESTATE (1U << 3)
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#define LOG_LINESTATE (1U << 3)
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#define VERBOSE (0)
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#define VERBOSE (0)
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#define LOG_OUTPUT_FUNC osd_printf_info
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//#define LOG_OUTPUT_FUNC osd_printf_info
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#include "logmacro.h"
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#include "logmacro.h"
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@ -6277,7 +6277,7 @@ static INPUT_PORTS_START( mjreach1 )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1)
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1)
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN)
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN)
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PORT_INCLUDE( mahjong_matrix_2p_bet )
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PORT_INCLUDE( mahjong_matrix_2p_bet_wup )
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PORT_START("DSW1")
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PORT_START("DSW1")
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PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate (%)" )
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PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate (%)" )
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@ -6432,7 +6432,7 @@ static INPUT_PORTS_START( jongtei )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1)
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1)
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN)
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN)
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PORT_INCLUDE( mahjong_matrix_2p_bet )
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PORT_INCLUDE( mahjong_matrix_2p_bet_wup )
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PORT_START("DSW1")
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PORT_START("DSW1")
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PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate (%)" )
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PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate (%)" )
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@ -6643,7 +6643,7 @@ static INPUT_PORTS_START( mjchuuka )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1)
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1)
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN)
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN)
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PORT_INCLUDE( mahjong_matrix_2p_bet )
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PORT_INCLUDE( mahjong_matrix_2p_bet_wup )
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PORT_START("DSW1")
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PORT_START("DSW1")
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PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate (%)" )
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PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate (%)" )
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@ -6798,7 +6798,7 @@ static INPUT_PORTS_START( mjschuka )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1)
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1)
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN)
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN)
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PORT_INCLUDE( mahjong_matrix_2p_bet )
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PORT_INCLUDE( mahjong_matrix_2p_bet_wup )
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PORT_START("DSW1")
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PORT_START("DSW1")
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PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate (%)" )
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PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate (%)" )
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@ -7054,135 +7054,97 @@ static INPUT_PORTS_START( mjmyster )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1)
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1)
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN)
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN)
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PORT_INCLUDE( mahjong_matrix_2p_bet )
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PORT_INCLUDE( mahjong_matrix_2p_bet_wup )
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PORT_START("DSW1")
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PORT_START("DSW1")
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PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate (%)" )
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MAHJONG_PAYOUT_RATE(0, "SW 1:1,2,3,4")
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PORT_DIPSETTING( 0x00, "50" )
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PORT_DIPNAME( 0x30, 0x00, "Odds Rate" ) PORT_DIPLOCATION("SW 1:5,6")
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PORT_DIPSETTING( 0x01, "53" )
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PORT_DIPSETTING( 0x02, "56" )
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PORT_DIPSETTING( 0x03, "59" )
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PORT_DIPSETTING( 0x04, "62" )
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PORT_DIPSETTING( 0x05, "65" )
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PORT_DIPSETTING( 0x06, "68" )
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PORT_DIPSETTING( 0x07, "71" )
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PORT_DIPSETTING( 0x08, "75" )
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PORT_DIPSETTING( 0x09, "78" )
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PORT_DIPSETTING( 0x0a, "81" )
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PORT_DIPSETTING( 0x0b, "84" )
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PORT_DIPSETTING( 0x0c, "87" )
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PORT_DIPSETTING( 0x0d, "90" )
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PORT_DIPSETTING( 0x0e, "93" )
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PORT_DIPSETTING( 0x0f, "96" )
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PORT_DIPNAME( 0x30, 0x30, "Odds Rate" )
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PORT_DIPSETTING( 0x20, "2 3 6 8 12 15 30 50" )
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PORT_DIPSETTING( 0x30, "1 2 4 8 12 16 24 32" )
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PORT_DIPSETTING( 0x30, "1 2 4 8 12 16 24 32" )
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PORT_DIPSETTING( 0x00, "1 2 3 5 8 15 30 50" )
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PORT_DIPSETTING( 0x00, "1 2 3 5 8 15 30 50" )
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PORT_DIPSETTING( 0x20, "2 3 6 8 12 15 30 50" )
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PORT_DIPSETTING( 0x10, "1 2 3 5 10 25 50 100" )
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PORT_DIPSETTING( 0x10, "1 2 3 5 10 25 50 100" )
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PORT_DIPNAME( 0xc0, 0xc0, "Max Rate" )
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PORT_DIPNAME( 0xc0, 0x40, "Maximum Bet" ) PORT_DIPLOCATION("SW 1:7,8")
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PORT_DIPSETTING( 0xc0, "1" )
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PORT_DIPSETTING( 0xc0, "1" )
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PORT_DIPSETTING( 0x80, "5" )
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PORT_DIPSETTING( 0x80, "5" )
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PORT_DIPSETTING( 0x40, "10" )
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PORT_DIPSETTING( 0x40, "10" )
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PORT_DIPSETTING( 0x00, "20" )
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PORT_DIPSETTING( 0x00, "20" )
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PORT_START("DSW2")
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PORT_START("DSW2")
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PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) )
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MAHJONG_COINAGE(0, "SW 2:1,2")
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PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
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PORT_DIPNAME( 0x0c, 0x0c, "Minimum Bet" ) PORT_DIPLOCATION("SW 2:3,4")
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PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
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PORT_DIPSETTING( 0x01, DEF_STR( 1C_5C ) )
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PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" )
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PORT_DIPNAME( 0x0c, 0x0c, "Min Rate To Play" )
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PORT_DIPSETTING( 0x0c, "1" )
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PORT_DIPSETTING( 0x0c, "1" )
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PORT_DIPSETTING( 0x08, "2" )
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PORT_DIPSETTING( 0x08, "2" )
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PORT_DIPSETTING( 0x04, "3" )
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PORT_DIPSETTING( 0x04, "3" )
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PORT_DIPSETTING( 0x00, "5" )
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PORT_DIPSETTING( 0x00, "5" )
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PORT_DIPNAME( 0x70, 0x70, "YAKUMAN Bonus" )
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PORT_DIPNAME( 0x70, 0x40, "Bonus Chance Cycle" ) PORT_DIPLOCATION("SW 2:5,6,7")
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PORT_DIPSETTING( 0x70, "Cut" )
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PORT_DIPSETTING( 0x70, "None" )
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PORT_DIPSETTING( 0x60, "1 T" )
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PORT_DIPSETTING( 0x60, "First time only" )
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PORT_DIPSETTING( 0x50, "300" )
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PORT_DIPSETTING( 0x50, "Every 300 coins" )
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PORT_DIPSETTING( 0x40, "500" )
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PORT_DIPSETTING( 0x40, "Every 500 coins" )
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PORT_DIPSETTING( 0x30, "700" )
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PORT_DIPSETTING( 0x30, "Every 700 coins" )
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PORT_DIPSETTING( 0x20, "1000" )
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PORT_DIPSETTING( 0x20, "Every 1000 coins" )
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PORT_DIPSETTING( 0x10, "1000?" )
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//PORT_DIPSETTING( 0x10, "Every 1000 coins" )
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PORT_DIPSETTING( 0x00, "1000?" )
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//PORT_DIPSETTING( 0x00, "Every 1000 coins" )
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PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
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PORT_DIPNAME( 0x80, 0x00, "Chances Per Cycle" ) PORT_DIPLOCATION("SW 2:8")
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PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, "1" )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x80, "2" )
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PORT_START("DSW3")
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PORT_START("DSW3")
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PORT_DIPNAME( 0x03, 0x03, "YAKUMAN Times" )
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PORT_DIPNAME( 0x03, 0x03, "Game Mode" ) PORT_DIPLOCATION("SW 3:1,2")
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// PORT_DIPSETTING( 0x00, "1" )
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PORT_DIPSETTING( 0x03, "Key-out" )
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PORT_DIPSETTING( 0x03, "1" )
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PORT_DIPSETTING( 0x02, "Hopper payout" )
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PORT_DIPSETTING( 0x02, "2" )
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PORT_DIPSETTING( 0x01, "Points with credit timer" )
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PORT_DIPSETTING( 0x01, "3?" )
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PORT_DIPNAME( 0x04, 0x04, "Hopper Polarity" ) PORT_DIPLOCATION("SW 3:3")
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PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x04, DEF_STR(Normal) )
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PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, "Inverted" )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "SW 3:4" )
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PORT_DIPNAME( 0x18, 0x18, "Payout" )
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PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "SW 3:5" )
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PORT_DIPSETTING( 0x18, "300" )
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PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x20, "SW 3:6" )
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PORT_DIPSETTING( 0x10, "500" )
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PORT_DIPNAME( 0x40, 0x00, "Double Bet" ) PORT_DIPLOCATION("SW 3:7")
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PORT_DIPSETTING( 0x08, "700" )
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PORT_DIPSETTING( 0x40, DEF_STR(Off) )
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PORT_DIPSETTING( 0x00, "1000" )
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PORT_DIPSETTING( 0x00, DEF_STR(On) )
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PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
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PORT_DIPNAME( 0x80, 0x00, "Last Chance" ) PORT_DIPLOCATION("SW 3:8")
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PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x80, DEF_STR(Off) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x00, DEF_STR(On) )
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PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_START("DSW4")
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PORT_START("DSW4")
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PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) )
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PORT_DIPNAME( 0x01, 0x00, DEF_STR(Demo_Sounds) ) PORT_DIPLOCATION("SW 4:1")
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PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x01, DEF_STR(Off) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x00, DEF_STR(On) )
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PORT_DIPNAME( 0x02, 0x00, "In Game Music" )
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PORT_DIPNAME( 0x02, 0x00, "In-Game Music" ) PORT_DIPLOCATION("SW 4:2")
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PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x02, DEF_STR(Off) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x00, DEF_STR(On) )
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PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
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PORT_DIPNAME( 0x04, 0x00, "Show Gals" ) PORT_DIPLOCATION("SW 4:3")
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PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x04, DEF_STR(Off) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x00, DEF_STR(On) )
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PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
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PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "SW 4:4" )
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PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
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PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "SW 4:5" )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x20, "SW 4:6" )
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PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) )
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PORT_DIPNAME( 0x40, 0x40, DEF_STR( Controls ) ) PORT_DIPLOCATION("SW 4:7")
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PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x40, 0x40, DEF_STR( Controls ) )
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PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x80, 0x80, DEF_STR( Region ) )
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PORT_DIPNAME( 0x80, 0x80, DEF_STR(Region) ) PORT_DIPLOCATION("SW 4:8")
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PORT_DIPSETTING( 0x80, DEF_STR( Japan ) )
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PORT_DIPSETTING( 0x80, DEF_STR(Japan) )
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PORT_DIPSETTING( 0x00, DEF_STR( Hong_Kong ) )
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PORT_DIPSETTING( 0x00, DEF_STR(Hong_Kong) )
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PORT_START("DSW5")
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PORT_START("DSW5")
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PORT_DIPNAME( 0x03, 0x03, "Computer Strength?" )
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PORT_DIPNAME( 0x03, 0x03, "Computer Strength?" ) PORT_DIPLOCATION("SW 4:9,10")
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PORT_DIPSETTING( 0x03, "Weak" )
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PORT_DIPSETTING( 0x03, "Weak" )
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PORT_DIPSETTING( 0x02, DEF_STR( Normal ))
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PORT_DIPSETTING( 0x02, DEF_STR( Normal ) )
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PORT_DIPSETTING( 0x01, "Strong" )
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PORT_DIPSETTING( 0x01, "Strong" )
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PORT_DIPSETTING( 0x00, "Very Strong" )
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PORT_DIPSETTING( 0x00, "Very Strong" )
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PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
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PORT_DIPNAME( 0x04, 0x00, "Auto Reach" ) PORT_DIPLOCATION("SW 3:9")
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PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x04, DEF_STR(Off) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x00, DEF_STR(On) )
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PORT_DIPNAME( 0x08, 0x08, "DonDen Key" )
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PORT_DIPNAME( 0x08, 0x00, "Don Den Button" ) PORT_DIPLOCATION("SW 3:10")
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PORT_DIPSETTING( 0x08, "Start" )
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PORT_DIPSETTING( 0x08, "Start" )
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PORT_DIPSETTING( 0x00, "Flip Flop" )
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PORT_DIPSETTING( 0x00, "Flip Flop" )
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PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
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PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "SW 2:9" )
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PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
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PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x20, "SW 2:10" )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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MAHJONG_NOTE_CREDITS(6, "SW 1:9", "DSW2", 0)
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PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
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PORT_DIPNAME( 0x80, 0x00, DEF_STR(Flip_Screen) ) PORT_DIPLOCATION("SW 1:10")
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PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR(Off) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x80, DEF_STR(On) )
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PORT_DIPNAME( 0x40, 0x40, "Credits Per Note" )
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PORT_DIPSETTING( 0x40, "5" )
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PORT_DIPSETTING( 0x00, "10" )
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PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) )
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x80, DEF_STR( On ) )
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INPUT_PORTS_END
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INPUT_PORTS_END
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static INPUT_PORTS_START( hginga )
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static INPUT_PORTS_START( hginga )
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@ -7442,7 +7404,7 @@ static INPUT_PORTS_START( hgokou )
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PORT_DIPSETTING( 0x40, "75%" )
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PORT_DIPSETTING( 0x40, "75%" )
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PORT_DIPSETTING( 0x20, "70%" )
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PORT_DIPSETTING( 0x20, "70%" )
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PORT_DIPSETTING( 0x00, "65%" ) // Hard
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PORT_DIPSETTING( 0x00, "65%" ) // Hard
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PORT_DIPNAME( 0x80, 0x80, "Key-in Rate" ) PORT_DIPLOCATION("SW1:8")
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PORT_DIPNAME( 0x80, 0x80, "Key-In Rate" ) PORT_DIPLOCATION("SW1:8")
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PORT_DIPSETTING( 0x00, "5" ) PORT_CONDITION("DSW2", 0x03, EQUALS, 0x03)
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PORT_DIPSETTING( 0x00, "5" ) PORT_CONDITION("DSW2", 0x03, EQUALS, 0x03)
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PORT_DIPSETTING( 0x00, "10" ) PORT_CONDITION("DSW2", 0x03, EQUALS, 0x02)
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PORT_DIPSETTING( 0x00, "10" ) PORT_CONDITION("DSW2", 0x03, EQUALS, 0x02)
|
||||||
PORT_DIPSETTING( 0x00, "25" ) PORT_CONDITION("DSW2", 0x03, EQUALS, 0x01)
|
PORT_DIPSETTING( 0x00, "25" ) PORT_CONDITION("DSW2", 0x03, EQUALS, 0x01)
|
||||||
@ -7548,6 +7510,13 @@ static INPUT_PORTS_START( hgokou )
|
|||||||
INPUT_PORTS_END
|
INPUT_PORTS_END
|
||||||
|
|
||||||
static INPUT_PORTS_START( mjmyornt )
|
static INPUT_PORTS_START( mjmyornt )
|
||||||
|
// The manual provides three sets of standard settings:
|
||||||
|
// 標準設定 シングル向け 標準設定 メダル コーナー向け 標準設定 アミューズ コーナー向け
|
||||||
|
// SW 1 OFF OFF OFF ON ON ON OFF ON ON OFF OFF OFF OFF ON ON ON OFF ON ON OFF ON OFF OFF ON OFF OFF ON OFF ON OFF
|
||||||
|
// SW 2 OFF OFF OFF OFF ON ON OFF ON ON ON OFF OFF OFF OFF OFF OFF ON ON ON ON OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF
|
||||||
|
// SW 3 OFF OFF OFF ON ON ON ON ON ON ON OFF OFF OFF ON ON ON ON ON ON OFF OFF ON OFF ON ON ON ON ON ON OFF
|
||||||
|
// SW 4 OFF ON ON ON ON ON OFF OFF OFF OFF ON ON ON ON ON ON OFF OFF OFF OFF ON ON ON ON ON ON OFF OFF OFF OFF
|
||||||
|
|
||||||
PORT_START("SYSTEM")
|
PORT_START("SYSTEM")
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) PORT_CODE(KEYCODE_4) // pay
|
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) PORT_CODE(KEYCODE_4) // pay
|
||||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // 18B
|
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // 18B
|
||||||
@ -7558,142 +7527,116 @@ static INPUT_PORTS_START( mjmyornt )
|
|||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
|
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
|
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
|
||||||
|
|
||||||
PORT_INCLUDE( mahjong_matrix_2p_bet )
|
PORT_INCLUDE( mahjong_matrix_2p_bet_wup )
|
||||||
|
|
||||||
PORT_START("DSW1")
|
PORT_START("DSW1")
|
||||||
PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate (%)" ) PORT_DIPLOCATION("SW1:1,2,3,4")
|
MAHJONG_PAYOUT_RATE(0, "SW 1:1,2,3,4") // PAY-OUT 管理
|
||||||
PORT_DIPSETTING( 0x00, "50" )
|
PORT_DIPNAME( 0x30, 0x00, "Odds Rate" ) PORT_DIPLOCATION("SW 1:5,6") // ODDS 設定
|
||||||
PORT_DIPSETTING( 0x01, "53" )
|
|
||||||
PORT_DIPSETTING( 0x02, "56" )
|
|
||||||
PORT_DIPSETTING( 0x03, "59" )
|
|
||||||
PORT_DIPSETTING( 0x04, "62" )
|
|
||||||
PORT_DIPSETTING( 0x05, "65" )
|
|
||||||
PORT_DIPSETTING( 0x06, "68" )
|
|
||||||
PORT_DIPSETTING( 0x07, "71" )
|
|
||||||
PORT_DIPSETTING( 0x08, "75" )
|
|
||||||
PORT_DIPSETTING( 0x09, "78" )
|
|
||||||
PORT_DIPSETTING( 0x0a, "81" )
|
|
||||||
PORT_DIPSETTING( 0x0b, "84" )
|
|
||||||
PORT_DIPSETTING( 0x0c, "87" )
|
|
||||||
PORT_DIPSETTING( 0x0d, "90" )
|
|
||||||
PORT_DIPSETTING( 0x0e, "93" )
|
|
||||||
PORT_DIPSETTING( 0x0f, "96" )
|
|
||||||
PORT_DIPNAME( 0x30, 0x30, "Odds Rate" ) PORT_DIPLOCATION("SW1:5,6")
|
|
||||||
PORT_DIPSETTING( 0x20, "2 3 6 8 12 15 30 50" )
|
|
||||||
PORT_DIPSETTING( 0x30, "1 2 4 8 12 16 24 32" )
|
PORT_DIPSETTING( 0x30, "1 2 4 8 12 16 24 32" )
|
||||||
PORT_DIPSETTING( 0x00, "1 2 3 5 8 15 30 50" )
|
PORT_DIPSETTING( 0x00, "1 2 3 5 8 15 30 50" )
|
||||||
|
PORT_DIPSETTING( 0x20, "2 3 6 8 12 15 30 50" )
|
||||||
PORT_DIPSETTING( 0x10, "1 2 3 5 10 25 50 100" )
|
PORT_DIPSETTING( 0x10, "1 2 3 5 10 25 50 100" )
|
||||||
PORT_DIPNAME( 0xc0, 0xc0, "Max Bet" ) PORT_DIPLOCATION("SW1:7,8")
|
PORT_DIPNAME( 0xc0, 0x40, "Maximum Bet" ) PORT_DIPLOCATION("SW 1:7,8") // BET-MAX
|
||||||
PORT_DIPSETTING( 0xc0, "1" )
|
PORT_DIPSETTING( 0xc0, "1" )
|
||||||
PORT_DIPSETTING( 0x80, "5" )
|
PORT_DIPSETTING( 0x80, "5" )
|
||||||
PORT_DIPSETTING( 0x40, "10" )
|
PORT_DIPSETTING( 0x40, "10" )
|
||||||
PORT_DIPSETTING( 0x00, "20" )
|
PORT_DIPSETTING( 0x00, "20" )
|
||||||
|
|
||||||
PORT_START("DSW2")
|
PORT_START("DSW2")
|
||||||
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW2:1,2")
|
PORT_DIPNAME( 0x03, 0x03, DEF_STR(Coinage) ) PORT_DIPLOCATION("SW 2:1,2") // COIN RATE
|
||||||
PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW5",0x01,EQUALS,0x01)
|
PORT_DIPSETTING( 0x03, DEF_STR(1C_1C) ) PORT_CONDITION("DSW5", 0x01, EQUALS, 0x01) // 1コイン 1プレイ
|
||||||
PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW5",0x01,EQUALS,0x01)
|
PORT_DIPSETTING( 0x02, DEF_STR(1C_2C) ) PORT_CONDITION("DSW5", 0x01, EQUALS, 0x01) // 1コイン 2プレイ
|
||||||
PORT_DIPSETTING( 0x01, DEF_STR( 1C_5C ) ) PORT_CONDITION("DSW5",0x01,EQUALS,0x01)
|
PORT_DIPSETTING( 0x01, DEF_STR(1C_5C) ) PORT_CONDITION("DSW5", 0x01, EQUALS, 0x01) // 1コイン 5プレイ
|
||||||
PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" ) PORT_CONDITION("DSW5",0x01,EQUALS,0x01)
|
PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" ) PORT_CONDITION("DSW5", 0x01, EQUALS, 0x01) // 1コイン 10プレイ
|
||||||
|
PORT_DIPSETTING( 0x01, DEF_STR( 2C_2C ) ) PORT_CONDITION("DSW5", 0x01, EQUALS, 0x00)
|
||||||
PORT_DIPSETTING( 0x01, DEF_STR( 2C_2C ) ) PORT_CONDITION("DSW5",0x01,EQUALS,0x00)
|
PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW5", 0x01, EQUALS, 0x00)
|
||||||
PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW5",0x01,EQUALS,0x00)
|
PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) ) PORT_CONDITION("DSW5", 0x01, EQUALS, 0x00)
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) ) PORT_CONDITION("DSW5",0x01,EQUALS,0x00)
|
PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW5", 0x01, EQUALS, 0x00)
|
||||||
PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW5",0x01,EQUALS,0x00)
|
PORT_DIPNAME( 0x0c, 0x0c, "Minimum Bet" ) PORT_DIPLOCATION("SW 2:3,4") // 最低 BET RATE
|
||||||
|
PORT_DIPSETTING( 0x0c, "1" ) // レート 1
|
||||||
PORT_DIPNAME( 0x0c, 0x0c, "Min Rate To Play" ) PORT_DIPLOCATION("SW2:3,4")
|
PORT_DIPSETTING( 0x08, "2" ) // レート 2
|
||||||
PORT_DIPSETTING( 0x0c, "1" )
|
PORT_DIPSETTING( 0x04, "3" ) // レート 3
|
||||||
PORT_DIPSETTING( 0x08, "2" )
|
PORT_DIPSETTING( 0x00, "5" ) // レート 5
|
||||||
PORT_DIPSETTING( 0x04, "3" )
|
PORT_DIPNAME( 0x70, 0x40, "Bonus Chance Cycle" ) PORT_DIPLOCATION("SW 2:5,6,7") // ボーナスチャンスの周期設定
|
||||||
PORT_DIPSETTING( 0x00, "5" )
|
PORT_DIPSETTING( 0x70, "None" ) // 無し
|
||||||
PORT_DIPNAME( 0x70, 0x70, "YAKUMAN Bonus" ) PORT_DIPLOCATION("SW2:5,6,7")
|
PORT_DIPSETTING( 0x60, "First time only" ) // 初回のみ
|
||||||
PORT_DIPSETTING( 0x70, "Cut" )
|
PORT_DIPSETTING( 0x50, "Every 300 coins" ) // 300コイン毎
|
||||||
PORT_DIPSETTING( 0x60, "1 T" )
|
PORT_DIPSETTING( 0x40, "Every 500 coins" ) // 500コイン毎
|
||||||
PORT_DIPSETTING( 0x50, "300" )
|
PORT_DIPSETTING( 0x30, "Every 700 coins" ) // 700コイン毎
|
||||||
PORT_DIPSETTING( 0x40, "500" )
|
PORT_DIPSETTING( 0x20, "Every 1000 coins" ) // 1000コイン毎
|
||||||
PORT_DIPSETTING( 0x30, "700" )
|
//PORT_DIPSETTING( 0x10, "Every 1000 coins" )
|
||||||
PORT_DIPSETTING( 0x20, "1000" )
|
//PORT_DIPSETTING( 0x00, "Every 1000 coins" )
|
||||||
PORT_DIPSETTING( 0x10, "1000?" )
|
PORT_DIPNAME( 0x80, 0x00, "Chances Per Cycle" ) PORT_DIPLOCATION("SW 2:8") // 周期設定時のチャンス回数
|
||||||
PORT_DIPSETTING( 0x00, "1000?" )
|
PORT_DIPSETTING( 0x00, "1" ) // 1回
|
||||||
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:8")
|
PORT_DIPSETTING( 0x80, "2" ) // 2回
|
||||||
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
|
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
|
||||||
|
|
||||||
PORT_START("DSW3")
|
PORT_START("DSW3")
|
||||||
PORT_DIPNAME( 0x03, 0x03, "Bonus Game" ) PORT_DIPLOCATION("SW3:1,2")
|
PORT_DIPNAME( 0x03, 0x03, "Game Mode" ) PORT_DIPLOCATION("SW 3:1,2")
|
||||||
PORT_DIPSETTING( 0x00, "Slot? (duplicate)" )
|
PORT_DIPSETTING( 0x03, "Key-out" ) // クレジット・タイプ
|
||||||
PORT_DIPSETTING( 0x03, "Slot?" )
|
PORT_DIPSETTING( 0x02, "Hopper payout" ) // ホッパー・タイプ
|
||||||
PORT_DIPSETTING( 0x02, "Slot + Girls?" )
|
PORT_DIPSETTING( 0x01, "Key-out with credit timer" ) // クレジットタイマー・タイプ
|
||||||
PORT_DIPSETTING( 0x01, "Girl Choice" ) // 4 choices in gal mode check (instead of 3)
|
PORT_DIPNAME( 0x04, 0x04, "Hopper Polarity" ) PORT_DIPLOCATION("SW 3:3") // ホッパー・アクティブ
|
||||||
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:3")
|
PORT_DIPSETTING( 0x04, DEF_STR(Normal) ) // 通常
|
||||||
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x00, "Inverted" ) // 反転
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPNAME( 0x18, 0x00, "Credit Limit" ) PORT_DIPLOCATION("SW 3:4,5") // クレジット・コイン リミット
|
||||||
PORT_DIPNAME( 0x18, 0x18, "Payout" ) PORT_DIPLOCATION("SW3:4,5")
|
|
||||||
PORT_DIPSETTING( 0x18, "300" )
|
PORT_DIPSETTING( 0x18, "300" )
|
||||||
PORT_DIPSETTING( 0x10, "500" )
|
PORT_DIPSETTING( 0x10, "500" )
|
||||||
PORT_DIPSETTING( 0x08, "700" )
|
PORT_DIPSETTING( 0x08, "700" )
|
||||||
PORT_DIPSETTING( 0x00, "1000" )
|
PORT_DIPSETTING( 0x00, "1000" )
|
||||||
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:6")
|
PORT_DIPNAME( 0x20, 0x00, "Computer Strength" ) PORT_DIPLOCATION("SW 3:6") // コンピューターの強さ
|
||||||
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x00, DEF_STR(Normal) ) // 普通
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x20, "Strong" ) // 強
|
||||||
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:7")
|
PORT_DIPNAME( 0x40, 0x00, "Double Bet" ) PORT_DIPLOCATION("SW 3:7") // W-BET機能 有無
|
||||||
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x40, DEF_STR(Off) ) // 無
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x00, DEF_STR(On) ) // 有
|
||||||
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:8")
|
PORT_DIPNAME( 0x80, 0x00, "Last Chance" ) PORT_DIPLOCATION("SW 3:8") // ラスト・チャンス 有無
|
||||||
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x80, DEF_STR(Off) ) // 無
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x00, DEF_STR(On) ) // 有
|
||||||
|
|
||||||
PORT_START("DSW4")
|
PORT_START("DSW4")
|
||||||
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW4:1")
|
PORT_DIPNAME( 0x01, 0x00, DEF_STR(Demo_Sounds) ) PORT_DIPLOCATION("SW 4:1") // デモ・サウンド 有無
|
||||||
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x01, DEF_STR(Off) ) // 無
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x00, DEF_STR(On) ) // 有
|
||||||
PORT_DIPNAME( 0x02, 0x00, "In Game Music" ) PORT_DIPLOCATION("SW4:2")
|
PORT_DIPNAME( 0x02, 0x00, "In-Game Music" ) PORT_DIPLOCATION("SW 4:2") // ゲーム・サウンド 有無
|
||||||
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x02, DEF_STR(Off) ) // 無
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x00, DEF_STR(On) ) // 有
|
||||||
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW4:3")
|
PORT_DIPNAME( 0x04, 0x00, "Show Gals" ) PORT_DIPLOCATION("SW 4:3") // ギャル表示 有無
|
||||||
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x04, DEF_STR(Off) ) // 無
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x00, DEF_STR(On) ) // 有
|
||||||
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW4:4")
|
PORT_DIPNAME( 0x08, 0x00, "Gal Select" ) PORT_DIPLOCATION("SW 4:4") // ギャル選択機能 有無
|
||||||
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x08, DEF_STR(Off) ) // 無
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x00, DEF_STR(On) ) // 有
|
||||||
PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW4:5")
|
PORT_DIPNAME( 0x10, 0x00, "Show Game Action" ) PORT_DIPLOCATION("SW 4:5") // ゲームアクション表示 有無
|
||||||
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x10, DEF_STR(Off) ) // 無
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x00, DEF_STR(On) ) // 有
|
||||||
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW4:6")
|
PORT_DIPNAME( 0x20, 0x00, "In-Game Mat" ) PORT_DIPLOCATION("SW 4:6") // ゲーム中のマット変更
|
||||||
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x00, "Plain" ) // 無地
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x20, "With Character" ) // キャラクター有
|
||||||
PORT_DIPNAME( 0x40, 0x40, "Set Clock" ) PORT_DIPLOCATION("SW4:7")
|
PORT_DIPNAME( 0x40, 0x40, "Time Settings Mode" ) PORT_DIPLOCATION("SW 4:7") // 時間設定モード
|
||||||
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x40, DEF_STR(Off) ) // 設定時
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x00, DEF_STR(On) ) // 通常
|
||||||
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW4:8")
|
PORT_DIPUNKNOWN_DIPLOC( 0x80, 0x80, "SW 4:8" ) // OFF固定
|
||||||
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
|
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
|
||||||
|
|
||||||
PORT_START("DSW5")
|
PORT_START("DSW5")
|
||||||
PORT_DIPNAME( 0x01, 0x01, "Alternate Coinage" ) PORT_DIPLOCATION("SW4:9")
|
PORT_DIPNAME( 0x01, 0x01, "Alternate Coinage" ) PORT_DIPLOCATION("SW 4:9") // OFF固定
|
||||||
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x01, DEF_STR(Off) )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x00, DEF_STR(On) )
|
||||||
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW4:10")
|
PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x02, "SW 4:10" ) // OFF固定
|
||||||
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
|
PORT_DIPNAME( 0x04, 0x00, "Auto Reach" ) PORT_DIPLOCATION("SW 3:9") // オート・リーチ機能の有無
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x04, DEF_STR(Off) ) // 無
|
||||||
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:9")
|
PORT_DIPSETTING( 0x00, DEF_STR(On) ) // 有
|
||||||
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
|
PORT_DIPNAME( 0x08, 0x00, "Don Den Button" ) PORT_DIPLOCATION("SW 3:10") // Don・Den 機能ボタン変更
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x08, "Start" ) // スタート・ボタ
|
||||||
PORT_DIPNAME( 0x08, 0x08, "DonDen Key" ) PORT_DIPLOCATION("SW3:10")
|
PORT_DIPSETTING( 0x00, "Flip Flop" ) // F/F・ボタン
|
||||||
PORT_DIPSETTING( 0x08, "Start" )
|
PORT_DIPNAME( 0x30, 0x00, "Yakuman/Fever Chance Ratio" ) PORT_DIPLOCATION("SW 2:9,10") // ボーナスチャンス周期設定時の役満チャンス&フィバーチャンスの比率
|
||||||
PORT_DIPSETTING( 0x00, "Flip Flop" )
|
PORT_DIPSETTING( 0x30, "Yakuman Chance Only" ) // 役満チャンスのみ
|
||||||
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:9")
|
PORT_DIPSETTING( 0x20, "Equal Yakuman/Fever Chance" ) // 役満チャンスとフィバーチャンスが同等
|
||||||
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x10, "Frequent Fever Chance" ) // フィバーチャンスが多い
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x00, "Fever Chance Only" ) // フィバーチャンスのみ
|
||||||
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:10")
|
MAHJONG_NOTE_CREDITS(6, "SW 1:9", "DSW2", 0) // NOTE RATE (TODO: this is affected by the alternate coinage setting)
|
||||||
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
|
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW 1:10") // ー画面反転
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x80, DEF_STR(Off) ) // 通常
|
||||||
PORT_DIPNAME( 0x40, 0x40, "Credits Per Note" ) PORT_DIPLOCATION("SW1:9")
|
PORT_DIPSETTING( 0x00, DEF_STR(On) ) // 反転
|
||||||
PORT_DIPSETTING( 0x40, "5" )
|
|
||||||
PORT_DIPSETTING( 0x00, "10" )
|
|
||||||
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:10")
|
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
|
|
||||||
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
|
|
||||||
INPUT_PORTS_END
|
INPUT_PORTS_END
|
||||||
|
|
||||||
static INPUT_PORTS_START( mjmyorn2 )
|
static INPUT_PORTS_START( mjmyorn2 )
|
||||||
@ -7801,7 +7744,7 @@ static INPUT_PORTS_START( mjflove )
|
|||||||
PORT_BIT( 0x60, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(FUNC(ddenlovr_state::mjflove_blitter_r)) // RTC (bit 5) & blitter irq flag (bit 6)
|
PORT_BIT( 0x60, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(FUNC(ddenlovr_state::mjflove_blitter_r)) // RTC (bit 5) & blitter irq flag (bit 6)
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) // blitter busy flag
|
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) // blitter busy flag
|
||||||
|
|
||||||
PORT_INCLUDE( mahjong_matrix_2p_bet )
|
PORT_INCLUDE( mahjong_matrix_2p_bet_wup )
|
||||||
|
|
||||||
PORT_START("DSW2") // IN12 - DSW2
|
PORT_START("DSW2") // IN12 - DSW2
|
||||||
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2")
|
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2")
|
||||||
@ -8042,7 +7985,7 @@ static INPUT_PORTS_START( sryudens )
|
|||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
|
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN3 ) // note2
|
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN3 ) // note2
|
||||||
|
|
||||||
PORT_INCLUDE( mahjong_matrix_2p_bet )
|
PORT_INCLUDE( mahjong_matrix_2p_bet_wup )
|
||||||
|
|
||||||
PORT_START("DSW1")
|
PORT_START("DSW1")
|
||||||
PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate (%)" )
|
PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate (%)" )
|
||||||
@ -8197,7 +8140,7 @@ static INPUT_PORTS_START( seljan2 )
|
|||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(5)
|
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(5)
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN3 ) // note2
|
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN3 ) // note2
|
||||||
|
|
||||||
PORT_INCLUDE( mahjong_matrix_2p_bet )
|
PORT_INCLUDE( mahjong_matrix_2p_bet_wup )
|
||||||
|
|
||||||
PORT_START("DSW1")
|
PORT_START("DSW1")
|
||||||
PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate (%)" )
|
PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate (%)" )
|
||||||
@ -8352,7 +8295,7 @@ static INPUT_PORTS_START( janshinp )
|
|||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
|
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN3 ) // service coin (test mode)
|
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN3 ) // service coin (test mode)
|
||||||
|
|
||||||
PORT_INCLUDE( mahjong_matrix_2p_bet )
|
PORT_INCLUDE( mahjong_matrix_2p_bet_wup )
|
||||||
|
|
||||||
PORT_START("DSW1")
|
PORT_START("DSW1")
|
||||||
PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate (%)" )
|
PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate (%)" )
|
||||||
@ -8506,7 +8449,7 @@ static INPUT_PORTS_START( dtoyoken )
|
|||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
|
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN3 ) // service coin (test mode)
|
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN3 ) // service coin (test mode)
|
||||||
|
|
||||||
PORT_INCLUDE( mahjong_matrix_2p_bet )
|
PORT_INCLUDE( mahjong_matrix_2p_bet_wup )
|
||||||
|
|
||||||
PORT_START("DSW1")
|
PORT_START("DSW1")
|
||||||
PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate (%)" )
|
PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate (%)" )
|
||||||
@ -8660,7 +8603,7 @@ static INPUT_PORTS_START( daimyojn )
|
|||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(5)
|
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(5)
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN3 ) // note2
|
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN3 ) // note2
|
||||||
|
|
||||||
PORT_INCLUDE( mahjong_matrix_2p_bet )
|
PORT_INCLUDE( mahjong_matrix_2p_bet_wup )
|
||||||
|
|
||||||
PORT_START("DSW1")
|
PORT_START("DSW1")
|
||||||
PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate (%)" )
|
PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate (%)" )
|
||||||
|
@ -1577,25 +1577,6 @@ INPUT_PORTS_END
|
|||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) /* Coin */ \
|
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) /* Coin */ \
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) /* Service */
|
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) /* Service */
|
||||||
|
|
||||||
#define MAHJONG_PAYOUT_RATE(shift, loc) \
|
|
||||||
PORT_DIPNAME( 0x0f << shift, 0x07 << shift, "Payout Rate" ) PORT_DIPLOCATION(loc) \
|
|
||||||
PORT_DIPSETTING( 0x00 << shift, "50%" ) \
|
|
||||||
PORT_DIPSETTING( 0x01 << shift, "53%" ) \
|
|
||||||
PORT_DIPSETTING( 0x02 << shift, "56%" ) \
|
|
||||||
PORT_DIPSETTING( 0x03 << shift, "59%" ) \
|
|
||||||
PORT_DIPSETTING( 0x04 << shift, "62%" ) \
|
|
||||||
PORT_DIPSETTING( 0x05 << shift, "65%" ) \
|
|
||||||
PORT_DIPSETTING( 0x06 << shift, "68%" ) \
|
|
||||||
PORT_DIPSETTING( 0x07 << shift, "71%" ) \
|
|
||||||
PORT_DIPSETTING( 0x08 << shift, "75%" ) \
|
|
||||||
PORT_DIPSETTING( 0x09 << shift, "78%" ) \
|
|
||||||
PORT_DIPSETTING( 0x0a << shift, "81%" ) \
|
|
||||||
PORT_DIPSETTING( 0x0b << shift, "84%" ) \
|
|
||||||
PORT_DIPSETTING( 0x0c << shift, "87%" ) \
|
|
||||||
PORT_DIPSETTING( 0x0d << shift, "90%" ) \
|
|
||||||
PORT_DIPSETTING( 0x0e << shift, "93%" ) \
|
|
||||||
PORT_DIPSETTING( 0x0f << shift, "96%" )
|
|
||||||
|
|
||||||
#define MAHJONG_ODDS_RATE(shift, loc) \
|
#define MAHJONG_ODDS_RATE(shift, loc) \
|
||||||
PORT_DIPNAME( 0x03 << shift, 0x00 << shift, "Odds Rate" ) PORT_DIPLOCATION(loc) \
|
PORT_DIPNAME( 0x03 << shift, 0x00 << shift, "Odds Rate" ) PORT_DIPLOCATION(loc) \
|
||||||
PORT_DIPSETTING( 0x03 << shift, "1 2 4 8 12 16 24 32" ) \
|
PORT_DIPSETTING( 0x03 << shift, "1 2 4 8 12 16 24 32" ) \
|
||||||
@ -1603,35 +1584,6 @@ INPUT_PORTS_END
|
|||||||
PORT_DIPSETTING( 0x01 << shift, "1 2 3 5 10 25 50 100" ) \
|
PORT_DIPSETTING( 0x01 << shift, "1 2 3 5 10 25 50 100" ) \
|
||||||
PORT_DIPSETTING( 0x02 << shift, "1 2 3 5 10 50 100 200" )
|
PORT_DIPSETTING( 0x02 << shift, "1 2 3 5 10 50 100 200" )
|
||||||
|
|
||||||
#define MAHJONG_COINAGE(shift, loc) \
|
|
||||||
PORT_DIPNAME( 0x03 << shift, 0x03 << shift, DEF_STR(Coinage) ) PORT_DIPLOCATION(loc) /* COIN RATE */ \
|
|
||||||
PORT_DIPSETTING( 0x03 << shift, DEF_STR(1C_1C) ) /* 1コイン 1プレイ */ \
|
|
||||||
PORT_DIPSETTING( 0x02 << shift, DEF_STR(1C_2C) ) /* 1コイン 2プレイ */ \
|
|
||||||
PORT_DIPSETTING( 0x01 << shift, DEF_STR(1C_5C) ) /* 1コイン 5プレイ */ \
|
|
||||||
PORT_DIPSETTING( 0x00 << shift, "1 Coin/10 Credits" ) /* 1コイン 10プレイ */
|
|
||||||
|
|
||||||
#define MAHJONG_NOTE_CREDITS(shift, loc, ct, cs) \
|
|
||||||
PORT_DIPNAME( 0x01 << shift, 0x00 << shift, "Credits Per Note" ) PORT_DIPLOCATION(loc) /* NOTE RATE */ \
|
|
||||||
PORT_DIPSETTING( 0x01 << shift, "5" ) PORT_CONDITION(ct, 0x03 << cs, EQUALS, 0x03 << cs) /* COIN×5 */ \
|
|
||||||
PORT_DIPSETTING( 0x01 << shift, "10" ) PORT_CONDITION(ct, 0x03 << cs, EQUALS, 0x02 << cs) \
|
|
||||||
PORT_DIPSETTING( 0x01 << shift, "25" ) PORT_CONDITION(ct, 0x03 << cs, EQUALS, 0x01 << cs) \
|
|
||||||
PORT_DIPSETTING( 0x01 << shift, "50" ) PORT_CONDITION(ct, 0x03 << cs, EQUALS, 0x00 << cs) \
|
|
||||||
PORT_DIPSETTING( 0x00 << shift, "10" ) PORT_CONDITION(ct, 0x03 << cs, EQUALS, 0x03 << cs) /* COIN×10 */ \
|
|
||||||
PORT_DIPSETTING( 0x00 << shift, "20" ) PORT_CONDITION(ct, 0x03 << cs, EQUALS, 0x02 << cs) \
|
|
||||||
PORT_DIPSETTING( 0x00 << shift, "50" ) PORT_CONDITION(ct, 0x03 << cs, EQUALS, 0x01 << cs) \
|
|
||||||
PORT_DIPSETTING( 0x00 << shift, "100" ) PORT_CONDITION(ct, 0x03 << cs, EQUALS, 0x00 << cs)
|
|
||||||
|
|
||||||
#define MAHJONG_YAKUMAN_BONUS(shift, loc) \
|
|
||||||
PORT_DIPNAME( 0x07 << shift, 0x04 << shift, "Yakuman Bonus Cycle" ) PORT_DIPLOCATION(loc) /* 役満ボーナスの設定周期 */ \
|
|
||||||
PORT_DIPSETTING( 0x07 << shift, "None" ) /* 無し */ \
|
|
||||||
PORT_DIPSETTING( 0x06 << shift, "First time only" ) /* 初回のみ */ \
|
|
||||||
PORT_DIPSETTING( 0x05 << shift, "Every 300 coins" ) /* 300コイン毎 */ \
|
|
||||||
PORT_DIPSETTING( 0x04 << shift, "Every 500 coins" ) /* 500コイン毎 */ \
|
|
||||||
PORT_DIPSETTING( 0x03 << shift, "Every 700 coins" ) /* 700コイン毎 */ \
|
|
||||||
PORT_DIPSETTING( 0x02 << shift, "Every 1000 coins" ) /* 1000コイン毎 */ \
|
|
||||||
/* PORT_DIPSETTING( 0x01 << shift, "Every 1000 coins" )*/ \
|
|
||||||
/* PORT_DIPSETTING( 0x00 << shift, "Every 1000 coins" )*/
|
|
||||||
|
|
||||||
static INPUT_PORTS_START( cdracula )
|
static INPUT_PORTS_START( cdracula )
|
||||||
PORT_START("P1")
|
PORT_START("P1")
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
|
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
|
||||||
@ -3004,7 +2956,7 @@ static INPUT_PORTS_START( mjembase )
|
|||||||
PORT_DIPNAME( 0x04, 0x00, "Auto Tsumo" ) PORT_DIPLOCATION("SW 4:3")
|
PORT_DIPNAME( 0x04, 0x00, "Auto Tsumo" ) PORT_DIPLOCATION("SW 4:3")
|
||||||
PORT_DIPSETTING( 0x04, DEF_STR(Off) )
|
PORT_DIPSETTING( 0x04, DEF_STR(Off) )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR(On) )
|
PORT_DIPSETTING( 0x00, DEF_STR(On) )
|
||||||
PORT_DIPNAME( 0x08, 0x00, "Double Up" ) PORT_DIPLOCATION("SW 4:4")
|
PORT_DIPNAME( 0x08, 0x00, "Double Bet" ) PORT_DIPLOCATION("SW 4:4")
|
||||||
PORT_DIPSETTING( 0x08, DEF_STR(Off) )
|
PORT_DIPSETTING( 0x08, DEF_STR(Off) )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR(On) ) // press Bet during game to double the bet
|
PORT_DIPSETTING( 0x00, DEF_STR(On) ) // press Bet during game to double the bet
|
||||||
PORT_DIPNAME( 0x10, 0x00, DEF_STR(Demo_Sounds) ) PORT_DIPLOCATION("SW 4:5")
|
PORT_DIPNAME( 0x10, 0x00, DEF_STR(Demo_Sounds) ) PORT_DIPLOCATION("SW 4:5")
|
||||||
@ -3027,7 +2979,7 @@ static INPUT_PORTS_START( mjembase )
|
|||||||
|
|
||||||
MAHJONG_COIN_TEST("DSW1", 0x40)
|
MAHJONG_COIN_TEST("DSW1", 0x40)
|
||||||
|
|
||||||
PORT_INCLUDE( mahjong_matrix_2p_bet )
|
PORT_INCLUDE( mahjong_matrix_2p_bet_wup )
|
||||||
INPUT_PORTS_END
|
INPUT_PORTS_END
|
||||||
|
|
||||||
|
|
||||||
@ -3035,7 +2987,7 @@ INPUT_PORTS_END
|
|||||||
static INPUT_PORTS_START( mjelct3 )
|
static INPUT_PORTS_START( mjelct3 )
|
||||||
MAHJONG_COIN_TEST("DSW1", 0x40)
|
MAHJONG_COIN_TEST("DSW1", 0x40)
|
||||||
|
|
||||||
PORT_INCLUDE( mahjong_matrix_2p_bet )
|
PORT_INCLUDE( mahjong_matrix_2p_bet_wup )
|
||||||
|
|
||||||
PORT_START("SW1") // port 85
|
PORT_START("SW1") // port 85
|
||||||
PORT_DIPUNKNOWN_DIPLOC(0x01, 0x01, "SW1:1")
|
PORT_DIPUNKNOWN_DIPLOC(0x01, 0x01, "SW1:1")
|
||||||
@ -3134,7 +3086,7 @@ static INPUT_PORTS_START( mjelctrn )
|
|||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) // Coin
|
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) // Coin
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) // Service
|
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) // Service
|
||||||
|
|
||||||
PORT_INCLUDE( mahjong_matrix_2p_bet )
|
PORT_INCLUDE( mahjong_matrix_2p_bet_wup )
|
||||||
|
|
||||||
PORT_START("SW1") // port 85
|
PORT_START("SW1") // port 85
|
||||||
PORT_DIPUNKNOWN_DIPLOC(0x01, 0x01, "SW1:1")
|
PORT_DIPUNKNOWN_DIPLOC(0x01, 0x01, "SW1:1")
|
||||||
@ -3262,10 +3214,10 @@ static INPUT_PORTS_START( majxtal7 )
|
|||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) // Coin
|
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) // Coin
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) // Service
|
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) // Service
|
||||||
|
|
||||||
PORT_INCLUDE( mahjong_matrix_2p_bet )
|
PORT_INCLUDE( mahjong_matrix_2p_bet_wup )
|
||||||
|
|
||||||
PORT_START("DSW0") /* select = 00 */
|
PORT_START("DSW0") /* select = 00 */
|
||||||
MAHJONG_ODDS_RATE(0, "DIP2:1,2") // sometimes offers double rate for 1, 2 or 3 han
|
MAHJONG_ODDS_RATE(0, "DIP2:1,2")
|
||||||
MAHJONG_COINAGE(2, "DIP2:3,4")
|
MAHJONG_COINAGE(2, "DIP2:3,4")
|
||||||
PORT_DIPNAME( 0x30, 0x30, "Minimum Bet" ) PORT_DIPLOCATION("DIP2:5,6")
|
PORT_DIPNAME( 0x30, 0x30, "Minimum Bet" ) PORT_DIPLOCATION("DIP2:5,6")
|
||||||
PORT_DIPSETTING( 0x30, "1" )
|
PORT_DIPSETTING( 0x30, "1" )
|
||||||
@ -3472,7 +3424,7 @@ static INPUT_PORTS_START( tenkai )
|
|||||||
PORT_DIPNAME( 0x04, 0x00, "Tenkaigen Day" ) PORT_DIPLOCATION("SW 3:3") // 天開眼の日
|
PORT_DIPNAME( 0x04, 0x00, "Tenkaigen Day" ) PORT_DIPLOCATION("SW 3:3") // 天開眼の日
|
||||||
PORT_DIPSETTING( 0x04, DEF_STR(Off) ) // 無
|
PORT_DIPSETTING( 0x04, DEF_STR(Off) ) // 無
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR(On) ) // 有
|
PORT_DIPSETTING( 0x00, DEF_STR(On) ) // 有
|
||||||
PORT_DIPNAME( 0x08, 0x00, "Double Up" ) PORT_DIPLOCATION("SW 3:4") // W-BET
|
PORT_DIPNAME( 0x08, 0x00, "Double Bet" ) PORT_DIPLOCATION("SW 3:4") // W-BET
|
||||||
PORT_DIPSETTING( 0x08, DEF_STR(Off) ) // 無
|
PORT_DIPSETTING( 0x08, DEF_STR(Off) ) // 無
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR(On) ) // 有
|
PORT_DIPSETTING( 0x00, DEF_STR(On) ) // 有
|
||||||
PORT_DIPNAME( 0x10, 0x00, "Renchan Rate" ) PORT_DIPLOCATION("SW 3:5") // 連荘レート
|
PORT_DIPNAME( 0x10, 0x00, "Renchan Rate" ) PORT_DIPLOCATION("SW 3:5") // 連荘レート
|
||||||
@ -3489,7 +3441,7 @@ static INPUT_PORTS_START( tenkai )
|
|||||||
PORT_DIPSETTING( 0x00, "Flip Flop" ) // F/F・ボタン
|
PORT_DIPSETTING( 0x00, "Flip Flop" ) // F/F・ボタン
|
||||||
|
|
||||||
PORT_START("DSW3")
|
PORT_START("DSW3")
|
||||||
PORT_DIPNAME( 0x01, 0x00, DEF_STR(Demo_Sounds )) PORT_DIPLOCATION("SW 4:1") // デモ・サウンド
|
PORT_DIPNAME( 0x01, 0x00, DEF_STR(Demo_Sounds) ) PORT_DIPLOCATION("SW 4:1") // デモ・サウンド
|
||||||
PORT_DIPSETTING( 0x01, DEF_STR(Off) ) // 無
|
PORT_DIPSETTING( 0x01, DEF_STR(Off) ) // 無
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR(On) ) // 有
|
PORT_DIPSETTING( 0x00, DEF_STR(On) ) // 有
|
||||||
PORT_DIPNAME( 0x02, 0x00, "In-Game Music" ) PORT_DIPLOCATION("SW 4:2") // ゲーム・サウンド
|
PORT_DIPNAME( 0x02, 0x00, "In-Game Music" ) PORT_DIPLOCATION("SW 4:2") // ゲーム・サウンド
|
||||||
@ -3543,7 +3495,7 @@ static INPUT_PORTS_START( tenkai )
|
|||||||
|
|
||||||
MAHJONG_COIN_TEST("DSW2", 0x01)
|
MAHJONG_COIN_TEST("DSW2", 0x01)
|
||||||
|
|
||||||
PORT_INCLUDE( mahjong_matrix_2p_bet )
|
PORT_INCLUDE( mahjong_matrix_2p_bet_wup )
|
||||||
INPUT_PORTS_END
|
INPUT_PORTS_END
|
||||||
|
|
||||||
|
|
||||||
@ -3635,7 +3587,7 @@ static INPUT_PORTS_START( mjreach )
|
|||||||
PORT_DIPNAME( 0x02, 0x02, "Hopper Polarity" ) PORT_DIPLOCATION("DIP3:2")
|
PORT_DIPNAME( 0x02, 0x02, "Hopper Polarity" ) PORT_DIPLOCATION("DIP3:2")
|
||||||
PORT_DIPSETTING( 0x02, DEF_STR(Normal) )
|
PORT_DIPSETTING( 0x02, DEF_STR(Normal) )
|
||||||
PORT_DIPSETTING( 0x00, "Inverted" )
|
PORT_DIPSETTING( 0x00, "Inverted" )
|
||||||
PORT_DIPNAME( 0x04, 0x00, "Double Up" ) PORT_DIPLOCATION("DIP3:3")
|
PORT_DIPNAME( 0x04, 0x00, "Double Bet" ) PORT_DIPLOCATION("DIP3:3")
|
||||||
PORT_DIPSETTING( 0x04, DEF_STR(Off) )
|
PORT_DIPSETTING( 0x04, DEF_STR(Off) )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR(On) )
|
PORT_DIPSETTING( 0x00, DEF_STR(On) )
|
||||||
PORT_DIPNAME( 0x08, 0x08, DEF_STR(Unknown) ) PORT_DIPLOCATION("DIP3:4")
|
PORT_DIPNAME( 0x08, 0x08, DEF_STR(Unknown) ) PORT_DIPLOCATION("DIP3:4")
|
||||||
@ -3704,7 +3656,7 @@ static INPUT_PORTS_START( mjreach )
|
|||||||
|
|
||||||
MAHJONG_COIN_TEST("DSW2", 0x01)
|
MAHJONG_COIN_TEST("DSW2", 0x01)
|
||||||
|
|
||||||
PORT_INCLUDE( mahjong_matrix_2p_bet )
|
PORT_INCLUDE( mahjong_matrix_2p_bet_wup )
|
||||||
INPUT_PORTS_END
|
INPUT_PORTS_END
|
||||||
|
|
||||||
static INPUT_PORTS_START( gekisha )
|
static INPUT_PORTS_START( gekisha )
|
||||||
@ -3765,7 +3717,7 @@ static INPUT_PORTS_START( gekisha )
|
|||||||
PORT_DIPNAME( 0x04, 0x04, "Auto Tsumo after Reach" ) PORT_DIPLOCATION( "SW4:3" ) // オート ツモ
|
PORT_DIPNAME( 0x04, 0x04, "Auto Tsumo after Reach" ) PORT_DIPLOCATION( "SW4:3" ) // オート ツモ
|
||||||
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||||
PORT_DIPNAME( 0x08, 0x08, "Double Up" ) PORT_DIPLOCATION( "SW4:4" ) // W-BET
|
PORT_DIPNAME( 0x08, 0x08, "Double Bet" ) PORT_DIPLOCATION( "SW4:4" ) // W-BET
|
||||||
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||||
PORT_DIPNAME( 0x10, 0x10, "Girls (Demo)" ) PORT_DIPLOCATION( "SW4:5" ) // ギャル カット
|
PORT_DIPNAME( 0x10, 0x10, "Girls (Demo)" ) PORT_DIPLOCATION( "SW4:5" ) // ギャル カット
|
||||||
@ -3796,7 +3748,7 @@ static INPUT_PORTS_START( gekisha )
|
|||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) // Coin
|
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) // Coin
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
|
|
||||||
PORT_INCLUDE( mahjong_matrix_2p_bet )
|
PORT_INCLUDE( mahjong_matrix_2p_bet_wup )
|
||||||
INPUT_PORTS_END
|
INPUT_PORTS_END
|
||||||
|
|
||||||
|
|
||||||
|
@ -462,4 +462,52 @@ private:
|
|||||||
INPUT_PORTS_EXTERN(dynax_mahjong_keys);
|
INPUT_PORTS_EXTERN(dynax_mahjong_keys);
|
||||||
INPUT_PORTS_EXTERN(dynax_hanafuda_keys_bet);
|
INPUT_PORTS_EXTERN(dynax_hanafuda_keys_bet);
|
||||||
|
|
||||||
|
#define MAHJONG_PAYOUT_RATE(shift, loc) \
|
||||||
|
PORT_DIPNAME( 0x0f << shift, 0x07 << shift, "Payout Rate" ) PORT_DIPLOCATION(loc) \
|
||||||
|
PORT_DIPSETTING( 0x00 << shift, "50%" ) \
|
||||||
|
PORT_DIPSETTING( 0x01 << shift, "53%" ) \
|
||||||
|
PORT_DIPSETTING( 0x02 << shift, "56%" ) \
|
||||||
|
PORT_DIPSETTING( 0x03 << shift, "59%" ) \
|
||||||
|
PORT_DIPSETTING( 0x04 << shift, "62%" ) \
|
||||||
|
PORT_DIPSETTING( 0x05 << shift, "65%" ) \
|
||||||
|
PORT_DIPSETTING( 0x06 << shift, "68%" ) \
|
||||||
|
PORT_DIPSETTING( 0x07 << shift, "71%" ) \
|
||||||
|
PORT_DIPSETTING( 0x08 << shift, "75%" ) \
|
||||||
|
PORT_DIPSETTING( 0x09 << shift, "78%" ) \
|
||||||
|
PORT_DIPSETTING( 0x0a << shift, "81%" ) \
|
||||||
|
PORT_DIPSETTING( 0x0b << shift, "84%" ) \
|
||||||
|
PORT_DIPSETTING( 0x0c << shift, "87%" ) \
|
||||||
|
PORT_DIPSETTING( 0x0d << shift, "90%" ) \
|
||||||
|
PORT_DIPSETTING( 0x0e << shift, "93%" ) \
|
||||||
|
PORT_DIPSETTING( 0x0f << shift, "96%" )
|
||||||
|
|
||||||
|
#define MAHJONG_COINAGE(shift, loc) \
|
||||||
|
PORT_DIPNAME( 0x03 << shift, 0x03 << shift, DEF_STR(Coinage) ) PORT_DIPLOCATION(loc) /* COIN RATE */ \
|
||||||
|
PORT_DIPSETTING( 0x03 << shift, DEF_STR(1C_1C) ) /* 1コイン 1プレイ */ \
|
||||||
|
PORT_DIPSETTING( 0x02 << shift, DEF_STR(1C_2C) ) /* 1コイン 2プレイ */ \
|
||||||
|
PORT_DIPSETTING( 0x01 << shift, DEF_STR(1C_5C) ) /* 1コイン 5プレイ */ \
|
||||||
|
PORT_DIPSETTING( 0x00 << shift, "1 Coin/10 Credits" ) /* 1コイン 10プレイ */
|
||||||
|
|
||||||
|
#define MAHJONG_NOTE_CREDITS(shift, loc, ct, cs) \
|
||||||
|
PORT_DIPNAME( 0x01 << shift, 0x00 << shift, "Credits Per Note" ) PORT_DIPLOCATION(loc) /* NOTE RATE */ \
|
||||||
|
PORT_DIPSETTING( 0x01 << shift, "5" ) PORT_CONDITION(ct, 0x03 << cs, EQUALS, 0x03 << cs) /* COIN×5 */ \
|
||||||
|
PORT_DIPSETTING( 0x01 << shift, "10" ) PORT_CONDITION(ct, 0x03 << cs, EQUALS, 0x02 << cs) \
|
||||||
|
PORT_DIPSETTING( 0x01 << shift, "25" ) PORT_CONDITION(ct, 0x03 << cs, EQUALS, 0x01 << cs) \
|
||||||
|
PORT_DIPSETTING( 0x01 << shift, "50" ) PORT_CONDITION(ct, 0x03 << cs, EQUALS, 0x00 << cs) \
|
||||||
|
PORT_DIPSETTING( 0x00 << shift, "10" ) PORT_CONDITION(ct, 0x03 << cs, EQUALS, 0x03 << cs) /* COIN×10 */ \
|
||||||
|
PORT_DIPSETTING( 0x00 << shift, "20" ) PORT_CONDITION(ct, 0x03 << cs, EQUALS, 0x02 << cs) \
|
||||||
|
PORT_DIPSETTING( 0x00 << shift, "50" ) PORT_CONDITION(ct, 0x03 << cs, EQUALS, 0x01 << cs) \
|
||||||
|
PORT_DIPSETTING( 0x00 << shift, "100" ) PORT_CONDITION(ct, 0x03 << cs, EQUALS, 0x00 << cs)
|
||||||
|
|
||||||
|
#define MAHJONG_YAKUMAN_BONUS(shift, loc) \
|
||||||
|
PORT_DIPNAME( 0x07 << shift, 0x04 << shift, "Yakuman Bonus Cycle" ) PORT_DIPLOCATION(loc) /* 役満ボーナスの設定周期 */ \
|
||||||
|
PORT_DIPSETTING( 0x07 << shift, "None" ) /* 無し */ \
|
||||||
|
PORT_DIPSETTING( 0x06 << shift, "First time only" ) /* 初回のみ */ \
|
||||||
|
PORT_DIPSETTING( 0x05 << shift, "Every 300 coins" ) /* 300コイン毎 */ \
|
||||||
|
PORT_DIPSETTING( 0x04 << shift, "Every 500 coins" ) /* 500コイン毎 */ \
|
||||||
|
PORT_DIPSETTING( 0x03 << shift, "Every 700 coins" ) /* 700コイン毎 */ \
|
||||||
|
PORT_DIPSETTING( 0x02 << shift, "Every 1000 coins" ) /* 1000コイン毎 */ \
|
||||||
|
/* PORT_DIPSETTING( 0x01 << shift, "Every 1000 coins" )*/ \
|
||||||
|
/* PORT_DIPSETTING( 0x00 << shift, "Every 1000 coins" )*/
|
||||||
|
|
||||||
#endif // MAME_DYNAX_DYNAX_H
|
#endif // MAME_DYNAX_DYNAX_H
|
||||||
|
@ -67,12 +67,18 @@ Notes:
|
|||||||
***************************************************************************/
|
***************************************************************************/
|
||||||
|
|
||||||
#include "emu.h"
|
#include "emu.h"
|
||||||
|
|
||||||
|
#include "igsmahjong.h"
|
||||||
|
|
||||||
|
#include "mahjong.h"
|
||||||
|
|
||||||
#include "cpu/m68000/m68000.h"
|
#include "cpu/m68000/m68000.h"
|
||||||
|
#include "machine/nvram.h"
|
||||||
|
#include "machine/timer.h"
|
||||||
#include "sound/ics2115.h"
|
#include "sound/ics2115.h"
|
||||||
#include "sound/okim6295.h"
|
#include "sound/okim6295.h"
|
||||||
#include "sound/ymopl.h"
|
#include "sound/ymopl.h"
|
||||||
#include "machine/nvram.h"
|
|
||||||
#include "machine/timer.h"
|
|
||||||
#include "emupal.h"
|
#include "emupal.h"
|
||||||
#include "screen.h"
|
#include "screen.h"
|
||||||
#include "speaker.h"
|
#include "speaker.h"
|
||||||
@ -108,37 +114,42 @@ public:
|
|||||||
|
|
||||||
int igs_hopper_r();
|
int igs_hopper_r();
|
||||||
|
|
||||||
void init_lhbv33c();
|
void init_lhbv33c() ATTR_COLD;
|
||||||
void init_drgnwrldv21j();
|
void init_drgnwrldv21j() ATTR_COLD;
|
||||||
void init_wlcc();
|
void init_wlcc() ATTR_COLD;
|
||||||
void init_nkishusp();
|
void init_nkishusp() ATTR_COLD;
|
||||||
void init_drgnwrldv21();
|
void init_drgnwrldv21() ATTR_COLD;
|
||||||
void init_dbc();
|
void init_dbc() ATTR_COLD;
|
||||||
void init_lhb();
|
void init_lhb() ATTR_COLD;
|
||||||
void init_drgnwrld();
|
void init_drgnwrld() ATTR_COLD;
|
||||||
void init_drgnwrldv30();
|
void init_drgnwrldv30() ATTR_COLD;
|
||||||
void init_drgnwrldv11h();
|
void init_drgnwrldv11h() ATTR_COLD;
|
||||||
void init_lhb2();
|
void init_lhb2() ATTR_COLD;
|
||||||
void init_xymg();
|
void init_xymg() ATTR_COLD;
|
||||||
void init_drgnwrldv10c();
|
void init_drgnwrldv10c() ATTR_COLD;
|
||||||
void init_drgnwrldv20j();
|
void init_drgnwrldv20j() ATTR_COLD;
|
||||||
void init_drgnwrldv40k();
|
void init_drgnwrldv40k() ATTR_COLD;
|
||||||
void init_ryukobou();
|
void init_ryukobou() ATTR_COLD;
|
||||||
void init_tygn();
|
void init_tygn() ATTR_COLD;
|
||||||
|
|
||||||
void igs011_base(machine_config &config);
|
void drgnwrld(machine_config &config) ATTR_COLD;
|
||||||
void drgnwrld(machine_config &config);
|
void nkishusp(machine_config &config) ATTR_COLD;
|
||||||
void nkishusp(machine_config &config);
|
void tygn(machine_config &config) ATTR_COLD;
|
||||||
void tygn(machine_config &config);
|
void wlcc(machine_config &config) ATTR_COLD;
|
||||||
void wlcc(machine_config &config);
|
void xymg(machine_config &config) ATTR_COLD;
|
||||||
void xymg(machine_config &config);
|
void lhb2(machine_config &config) ATTR_COLD;
|
||||||
void lhb2(machine_config &config);
|
void lhb(machine_config &config) ATTR_COLD;
|
||||||
void lhb(machine_config &config);
|
void drgnwrld_igs012(machine_config &config) ATTR_COLD;
|
||||||
void drgnwrld_igs012(machine_config &config);
|
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
virtual void machine_start() override ATTR_COLD;
|
struct blitter_t
|
||||||
virtual void video_start() override ATTR_COLD;
|
{
|
||||||
|
u16 x, y, w, h,
|
||||||
|
gfx_lo, gfx_hi,
|
||||||
|
depth,
|
||||||
|
pen,
|
||||||
|
flags;
|
||||||
|
};
|
||||||
|
|
||||||
/* devices */
|
/* devices */
|
||||||
required_device<cpu_device> m_maincpu;
|
required_device<cpu_device> m_maincpu;
|
||||||
@ -176,15 +187,6 @@ protected:
|
|||||||
u16 m_igs003_reg;
|
u16 m_igs003_reg;
|
||||||
u16 m_lhb_irq_enable;
|
u16 m_lhb_irq_enable;
|
||||||
|
|
||||||
struct blitter_t
|
|
||||||
{
|
|
||||||
u16 x, y, w, h,
|
|
||||||
gfx_lo, gfx_hi,
|
|
||||||
depth,
|
|
||||||
pen,
|
|
||||||
flags;
|
|
||||||
};
|
|
||||||
|
|
||||||
blitter_t m_blitter;
|
blitter_t m_blitter;
|
||||||
|
|
||||||
u16 m_igs003_prot_hold;
|
u16 m_igs003_prot_hold;
|
||||||
@ -194,6 +196,11 @@ protected:
|
|||||||
u8 m_igs003_prot_h1;
|
u8 m_igs003_prot_h1;
|
||||||
u8 m_igs003_prot_h2;
|
u8 m_igs003_prot_h2;
|
||||||
|
|
||||||
|
virtual void machine_start() override ATTR_COLD;
|
||||||
|
virtual void video_start() override ATTR_COLD;
|
||||||
|
|
||||||
|
void igs011_base(machine_config &config) ATTR_COLD;
|
||||||
|
|
||||||
void igs011_priority_w(offs_t offset, u16 data, u16 mem_mask = ~0);
|
void igs011_priority_w(offs_t offset, u16 data, u16 mem_mask = ~0);
|
||||||
u16 igs011_layers_r(offs_t offset);
|
u16 igs011_layers_r(offs_t offset);
|
||||||
void igs011_layers_w(offs_t offset, u16 data, u16 mem_mask = ~0);
|
void igs011_layers_w(offs_t offset, u16 data, u16 mem_mask = ~0);
|
||||||
@ -291,12 +298,12 @@ public:
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void init_vbowl();
|
void init_vbowl() ATTR_COLD;
|
||||||
void init_vbowlj();
|
void init_vbowlj() ATTR_COLD;
|
||||||
void init_vbowlhk();
|
void init_vbowlhk() ATTR_COLD;
|
||||||
|
|
||||||
void vbowl(machine_config &config);
|
void vbowl(machine_config &config) ATTR_COLD;
|
||||||
void vbowlhk(machine_config &config);
|
void vbowlhk(machine_config &config) ATTR_COLD;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
/* devices */
|
/* devices */
|
||||||
@ -3290,262 +3297,194 @@ INPUT_PORTS_END
|
|||||||
|
|
||||||
static INPUT_PORTS_START( lhb2 )
|
static INPUT_PORTS_START( lhb2 )
|
||||||
PORT_START("DSW1")
|
PORT_START("DSW1")
|
||||||
PORT_DIPNAME( 0x07, 0x02, "Pay Out (%)" )
|
PORT_DIPNAME( 0x07, 0x02, "Payout Rate" ) PORT_DIPLOCATION("SW1:1,2,3") // 機率調整
|
||||||
PORT_DIPSETTING( 0x07, "50" )
|
PORT_DIPSETTING( 0x07, "50%" )
|
||||||
PORT_DIPSETTING( 0x06, "54" )
|
PORT_DIPSETTING( 0x06, "54%" )
|
||||||
PORT_DIPSETTING( 0x05, "58" )
|
PORT_DIPSETTING( 0x05, "58%" )
|
||||||
PORT_DIPSETTING( 0x04, "62" )
|
PORT_DIPSETTING( 0x04, "62%" )
|
||||||
PORT_DIPSETTING( 0x03, "66" )
|
PORT_DIPSETTING( 0x03, "66%" )
|
||||||
PORT_DIPSETTING( 0x02, "70" )
|
PORT_DIPSETTING( 0x02, "70%" )
|
||||||
PORT_DIPSETTING( 0x01, "74" )
|
PORT_DIPSETTING( 0x01, "74%" )
|
||||||
PORT_DIPSETTING( 0x00, "78" )
|
PORT_DIPSETTING( 0x00, "78%" )
|
||||||
PORT_DIPNAME( 0x08, 0x00, "Odds Rate" )
|
PORT_DIPNAME( 0x08, 0x00, "Odds Rate" ) PORT_DIPLOCATION("SW1:4") // 倍數?
|
||||||
PORT_DIPSETTING( 0x00, "1,2,3,4,5,6,7,8" )
|
PORT_DIPSETTING( 0x00, "1,2,3,4,5,6,7,8" )
|
||||||
PORT_DIPSETTING( 0x08, "1,2,3,5,8,15,30,50" )
|
PORT_DIPSETTING( 0x08, "1,2,3,5,8,15,30,50" )
|
||||||
PORT_DIPNAME( 0x10, 0x00, "Max Bet" )
|
PORT_DIPNAME( 0x10, 0x00, "Maximum Bet" ) PORT_DIPLOCATION("SW1:5") // 最大押注
|
||||||
PORT_DIPSETTING( 0x00, "5" )
|
PORT_DIPSETTING( 0x00, "5" )
|
||||||
PORT_DIPSETTING( 0x10, "10" )
|
PORT_DIPSETTING( 0x10, "10" )
|
||||||
PORT_DIPNAME( 0x60, 0x60, "Min Bet" )
|
PORT_DIPNAME( 0x60, 0x60, "Minimum Bet" ) PORT_DIPLOCATION("SW1:6,7") // 最小押注
|
||||||
PORT_DIPSETTING( 0x60, "1" )
|
PORT_DIPSETTING( 0x60, "1" )
|
||||||
PORT_DIPSETTING( 0x40, "2" )
|
PORT_DIPSETTING( 0x40, "2" )
|
||||||
PORT_DIPSETTING( 0x20, "3" )
|
PORT_DIPSETTING( 0x20, "3" )
|
||||||
PORT_DIPSETTING( 0x00, "5" )
|
PORT_DIPSETTING( 0x00, "5" )
|
||||||
PORT_DIPUNKNOWN( 0x80, 0x80 )
|
PORT_DIPNAME( 0x80, 0x80, "Credit Timer" ) PORT_DIPLOCATION("SW1:8") // ??清除 (clears credits after timeout if you don't start a game)
|
||||||
|
PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) // ?
|
||||||
|
PORT_DIPSETTING( 0x00, DEF_STR( On ) ) // ?
|
||||||
|
|
||||||
PORT_START("DSW2")
|
PORT_START("DSW2")
|
||||||
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) // Only when bit 4 = 1
|
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW2:1,2") // 投幣比率
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
|
||||||
PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
|
PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
|
||||||
PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
|
PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
|
||||||
PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) )
|
PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) )
|
||||||
PORT_DIPNAME( 0x04, 0x04, "Credits Per Note" ) // Only when bit 4 = 0
|
PORT_DIPNAME( 0x04, 0x04, "Key-in Rate" ) PORT_DIPLOCATION("SW2:3") // 開分比率
|
||||||
PORT_DIPSETTING( 0x04, "10" )
|
PORT_DIPSETTING( 0x04, "10" )
|
||||||
PORT_DIPSETTING( 0x00, "100" )
|
PORT_DIPSETTING( 0x00, "100" )
|
||||||
PORT_DIPNAME( 0x08, 0x08, "Max Note Credits" )
|
PORT_DIPNAME( 0x08, 0x08, "Credit Limit" ) PORT_DIPLOCATION("SW2:4") // 進分上限
|
||||||
PORT_DIPSETTING( 0x08, "100" )
|
PORT_DIPSETTING( 0x08, "100" )
|
||||||
PORT_DIPSETTING( 0x00, "500" )
|
PORT_DIPSETTING( 0x00, "500" )
|
||||||
PORT_DIPNAME( 0x10, 0x10, "Money Type" ) // Decides whether to use bits 0&1 or bit 2
|
PORT_DIPNAME( 0x10, 0x10, "Credit Mode" ) PORT_DIPLOCATION("SW2:5") // 進分方式
|
||||||
PORT_DIPSETTING( 0x10, "Coins" )
|
PORT_DIPSETTING( 0x10, "Coin Acceptor" ) // 投幣
|
||||||
PORT_DIPSETTING( 0x00, "Notes" )
|
PORT_DIPSETTING( 0x00, "Key-In" ) // 開分
|
||||||
PORT_DIPNAME( 0x20, 0x20, "Pay Out Type" )
|
PORT_DIPNAME( 0x20, 0x20, "Payout Mode" ) PORT_DIPLOCATION("SW2:6") // 退分方式
|
||||||
PORT_DIPSETTING( 0x20, "Coins" )
|
PORT_DIPSETTING( 0x20, "Key-Out" ) // 洗分
|
||||||
PORT_DIPSETTING( 0x00, "Notes" )
|
PORT_DIPSETTING( 0x00, "Return Coins" ) // 退幣 (doesn't seem to work properly)
|
||||||
PORT_DIPUNKNOWN( 0x40, 0x40 )
|
PORT_DIPUNKNOWN_DIPLOC( 0x40, 0x40, "SW2:7" ) // ????
|
||||||
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Demo_Sounds ) )
|
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") // ??音?
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) // ?
|
||||||
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x80, DEF_STR( On ) ) // ?
|
||||||
|
|
||||||
PORT_START("DSW3")
|
PORT_START("DSW3")
|
||||||
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Unknown ) )
|
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:1,2") // ??限?
|
||||||
PORT_DIPSETTING( 0x03, "500" )
|
PORT_DIPSETTING( 0x03, "500" )
|
||||||
PORT_DIPSETTING( 0x02, "1000" )
|
PORT_DIPSETTING( 0x02, "1000" )
|
||||||
PORT_DIPSETTING( 0x01, "2000" )
|
PORT_DIPSETTING( 0x01, "2000" )
|
||||||
PORT_DIPSETTING( 0x00, "30000" )
|
PORT_DIPSETTING( 0x00, "?" ) // ?限?
|
||||||
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Unknown ) )
|
PORT_DIPNAME( 0x0c, 0x0c, "Gals" ) PORT_DIPLOCATION("SW3:3,4") // 美女
|
||||||
PORT_DIPSETTING( 0x0c, "0" )
|
PORT_DIPSETTING( 0x0c, "0?" ) // ?美女
|
||||||
PORT_DIPSETTING( 0x08, "1" )
|
PORT_DIPSETTING( 0x08, "1?" ) // ?美女
|
||||||
PORT_DIPSETTING( 0x04, "2" )
|
PORT_DIPSETTING( 0x04, "2?" ) // ?開女
|
||||||
// PORT_DIPSETTING( 0x00, "2" )
|
PORT_DIPSETTING( 0x00, "3?" ) // ?開女
|
||||||
PORT_DIPNAME( 0x70, 0x70, DEF_STR( Unknown ) )
|
PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "SW3:5" ) // (not shown in settings display)
|
||||||
PORT_DIPSETTING( 0x70, "1 : 1" )
|
PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x20, "SW3:6" ) // (not shown in settings display)
|
||||||
PORT_DIPSETTING( 0x60, "1 : 2" )
|
PORT_DIPUNKNOWN_DIPLOC( 0x40, 0x40, "SW3:7" ) // (not shown in settings display)
|
||||||
PORT_DIPSETTING( 0x50, "1 : 5" )
|
PORT_DIPUNKNOWN_DIPLOC( 0x80, 0x80, "SW3:8" ) // (not shown in settings display)
|
||||||
PORT_DIPSETTING( 0x40, "1 : 6" )
|
|
||||||
PORT_DIPSETTING( 0x30, "1 : 7" )
|
|
||||||
PORT_DIPSETTING( 0x20, "1 : 8" )
|
|
||||||
PORT_DIPSETTING( 0x10, "1 : 9" )
|
|
||||||
PORT_DIPSETTING( 0x00, "1 : 10" )
|
|
||||||
PORT_DIPUNKNOWN( 0x80, 0x80 )
|
|
||||||
|
|
||||||
PORT_START("COIN")
|
PORT_START("COIN")
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
|
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CONDITION("DSW2", 0x10, EQUALS, 0x10) // 投幣
|
||||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) // data clear
|
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_CONDITION("DSW2", 0x10, EQUALS, 0x00) // 投幣
|
||||||
PORT_SERVICE_NO_TOGGLE( 0x04, IP_ACTIVE_LOW ) // keep pressed while booting
|
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MEMORY_RESET ) // 清除
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(FUNC(igs011_state::igs_hopper_r)) // hopper switch
|
PORT_SERVICE_NO_TOGGLE( 0x04, IP_ACTIVE_LOW ) // 測試 (hold on start for input test)
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE2 ) // stats
|
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(FUNC(igs011_state::igs_hopper_r)) // 哈巴
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Pay Out") PORT_CODE(KEYCODE_O) // clear coin
|
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) // 查帳
|
||||||
|
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_CONDITION("DSW2", 0x20, EQUALS, 0x20) // 洗分
|
||||||
|
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) PORT_CONDITION("DSW2", 0x20, EQUALS, 0x00) // 洗分
|
||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
|
|
||||||
PORT_START("KEY0")
|
PORT_INCLUDE(mahjong_matrix_1p)
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A )
|
|
||||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E )
|
PORT_MODIFY("KEY0")
|
||||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I )
|
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M )
|
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN )
|
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 )
|
|
||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // ? set to 0 both
|
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // ? set to 0 both
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // ? and you can't start a game
|
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // ? and you can't start a game
|
||||||
|
|
||||||
PORT_START("KEY1")
|
PORT_MODIFY("KEY1")
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B )
|
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) // doesn't use any other gambling keys
|
||||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F )
|
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J )
|
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N )
|
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH )
|
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET )
|
|
||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
|
|
||||||
PORT_START("KEY2")
|
PORT_MODIFY("KEY2")
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C )
|
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G )
|
|
||||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K )
|
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI )
|
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON )
|
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
|
|
||||||
PORT_START("KEY3")
|
PORT_MODIFY("KEY3")
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D )
|
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H )
|
|
||||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L )
|
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON )
|
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
|
|
||||||
PORT_START("KEY4")
|
PORT_MODIFY("KEY4")
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
INPUT_PORTS_END
|
INPUT_PORTS_END
|
||||||
|
|
||||||
|
|
||||||
static INPUT_PORTS_START( nkishusp )
|
static INPUT_PORTS_START( nkishusp )
|
||||||
PORT_START("DSW1")
|
PORT_START("DSW1")
|
||||||
PORT_DIPNAME( 0x07, 0x02, "Pay Out (%)" )
|
PORT_DIPNAME( 0x07, 0x02, "Payout Rate" ) PORT_DIPLOCATION("SW1:1,2,3")
|
||||||
PORT_DIPSETTING( 0x07, "74" )
|
PORT_DIPSETTING( 0x07, "74%" )
|
||||||
PORT_DIPSETTING( 0x06, "77" )
|
PORT_DIPSETTING( 0x06, "77%" )
|
||||||
PORT_DIPSETTING( 0x05, "80" )
|
PORT_DIPSETTING( 0x05, "80%" )
|
||||||
PORT_DIPSETTING( 0x04, "83" )
|
PORT_DIPSETTING( 0x04, "83%" )
|
||||||
PORT_DIPSETTING( 0x03, "86" )
|
PORT_DIPSETTING( 0x03, "86%" )
|
||||||
PORT_DIPSETTING( 0x02, "89" )
|
PORT_DIPSETTING( 0x02, "89%" )
|
||||||
PORT_DIPSETTING( 0x01, "92" )
|
PORT_DIPSETTING( 0x01, "92%" )
|
||||||
PORT_DIPSETTING( 0x00, "95" )
|
PORT_DIPSETTING( 0x00, "95%" )
|
||||||
PORT_DIPNAME( 0x08, 0x00, "Odds Rate" )
|
PORT_DIPNAME( 0x08, 0x00, "Odds Rate" ) PORT_DIPLOCATION("SW1:4")
|
||||||
PORT_DIPSETTING( 0x00, "1,2,3,4,5,6,7,8" )
|
PORT_DIPSETTING( 0x00, "1,2,3,4,5,6,7,8" )
|
||||||
PORT_DIPSETTING( 0x08, "1,2,3,5,8,15,30,50" )
|
PORT_DIPSETTING( 0x08, "1,2,3,5,8,15,30,50" )
|
||||||
PORT_DIPNAME( 0x10, 0x00, "Max Bet" )
|
PORT_DIPNAME( 0x10, 0x00, "Maximum Bet" ) PORT_DIPLOCATION("SW1:5")
|
||||||
PORT_DIPSETTING( 0x00, "5" )
|
PORT_DIPSETTING( 0x00, "5" )
|
||||||
PORT_DIPSETTING( 0x10, "10" )
|
PORT_DIPSETTING( 0x10, "10" )
|
||||||
PORT_DIPNAME( 0x60, 0x60, "Min Bet" )
|
PORT_DIPNAME( 0x60, 0x60, "Minimum Bet" ) PORT_DIPLOCATION("SW1:6,7")
|
||||||
PORT_DIPSETTING( 0x60, "1" )
|
PORT_DIPSETTING( 0x60, "1" )
|
||||||
PORT_DIPSETTING( 0x40, "2" )
|
PORT_DIPSETTING( 0x40, "2" )
|
||||||
PORT_DIPSETTING( 0x20, "3" )
|
PORT_DIPSETTING( 0x20, "3" )
|
||||||
PORT_DIPSETTING( 0x00, "5" )
|
PORT_DIPSETTING( 0x00, "5" )
|
||||||
PORT_DIPNAME( 0x80, 0x00, "Credit Timer" )
|
PORT_DIPNAME( 0x80, 0x80, "Credit Timer" ) PORT_DIPLOCATION("SW1:8") // (clears credits after timeout if you don't start a game)
|
||||||
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||||
|
|
||||||
PORT_START("DSW2")
|
PORT_START("DSW2")
|
||||||
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) // Only when bit 3 = 1
|
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW2:1,2")
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
|
||||||
PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
|
PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
|
||||||
PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
|
PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
|
||||||
PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) )
|
PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) )
|
||||||
PORT_DIPNAME( 0x04, 0x04, "Credits Per Note" ) // Only when bit 3 = 0
|
PORT_DIPNAME( 0x04, 0x04, "Key-in Rate" ) PORT_DIPLOCATION("SW2:3")
|
||||||
PORT_DIPSETTING( 0x04, "10" )
|
PORT_DIPSETTING( 0x04, "10" )
|
||||||
PORT_DIPSETTING( 0x00, "100" )
|
PORT_DIPSETTING( 0x00, "100" )
|
||||||
PORT_DIPNAME( 0x08, 0x08, "Money Type" ) // Decides whether to use bits 0&1 or bit 2
|
PORT_DIPNAME( 0x08, 0x08, "Credit Mode" ) PORT_DIPLOCATION("SW2:4")
|
||||||
PORT_DIPSETTING( 0x08, "Coins" )
|
PORT_DIPSETTING( 0x08, "Coin Acceptor" )
|
||||||
PORT_DIPSETTING( 0x00, "Notes" )
|
PORT_DIPSETTING( 0x00, "Key-In" )
|
||||||
PORT_DIPNAME( 0x10, 0x10, "Auto Play" )
|
PORT_DIPNAME( 0x10, 0x10, "Auto Play" ) PORT_DIPLOCATION("SW2:5") // (automatically draws and discards tiles after reach)
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
|
||||||
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
|
||||||
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
|
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:6")
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
|
||||||
PORT_DIPSETTING( 0x20, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x20, DEF_STR( On ) )
|
||||||
PORT_DIPNAME( 0x40, 0x40, "Undress Girl" )
|
PORT_DIPNAME( 0x40, 0x40, "Nudity" ) PORT_DIPLOCATION("SW2:7")
|
||||||
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||||
PORT_DIPUNKNOWN( 0x80, 0x80 )
|
PORT_DIPUNKNOWN_DIPLOC( 0x80, 0x80, "SW2:8" ) // (not shown in settings display)
|
||||||
|
|
||||||
PORT_START("DSW3")
|
PORT_START("DSW3")
|
||||||
PORT_DIPNAME( 0x03, 0x03, "Credit Limit" )
|
PORT_DIPNAME( 0x03, 0x03, "Credit Limit" ) PORT_DIPLOCATION("SW3:1,2")
|
||||||
PORT_DIPSETTING( 0x03, "500" )
|
PORT_DIPSETTING( 0x03, "500" )
|
||||||
PORT_DIPSETTING( 0x02, "1000" )
|
PORT_DIPSETTING( 0x02, "1000" )
|
||||||
PORT_DIPSETTING( 0x01, "2000" )
|
PORT_DIPSETTING( 0x01, "2000" )
|
||||||
PORT_DIPSETTING( 0x00, "30000" )
|
PORT_DIPSETTING( 0x00, "Unlimited" ) // (seems to be limited to 9,999 trying to exceed this gives "RECORD ERROR 10")
|
||||||
PORT_DIPUNKNOWN( 0x04, 0x04 )
|
PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x04, "SW3:3" ) // (not shown in settings display)
|
||||||
PORT_DIPUNKNOWN( 0x08, 0x08 )
|
PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "SW3:4" ) // (not shown in settings display)
|
||||||
PORT_DIPNAME( 0x70, 0x70, DEF_STR( Unknown ) )
|
PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "SW3:5" ) // (not shown in settings display)
|
||||||
PORT_DIPSETTING( 0x70, "1 : 1" )
|
PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x20, "SW3:6" ) // (not shown in settings display)
|
||||||
PORT_DIPSETTING( 0x60, "1 : 2" )
|
PORT_DIPUNKNOWN_DIPLOC( 0x40, 0x40, "SW3:7" ) // (not shown in settings display)
|
||||||
PORT_DIPSETTING( 0x50, "1 : 5" )
|
PORT_DIPUNKNOWN_DIPLOC( 0x80, 0x80, "SW3:8" ) // (not shown in settings display)
|
||||||
PORT_DIPSETTING( 0x40, "1 : 6" )
|
|
||||||
PORT_DIPSETTING( 0x30, "1 : 7" )
|
|
||||||
PORT_DIPSETTING( 0x20, "1 : 8" )
|
|
||||||
PORT_DIPSETTING( 0x10, "1 : 9" )
|
|
||||||
PORT_DIPSETTING( 0x00, "1 : 10" )
|
|
||||||
PORT_DIPUNKNOWN( 0x80, 0x80 )
|
|
||||||
|
|
||||||
PORT_START("COIN")
|
PORT_START("COIN")
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
|
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CONDITION("DSW2", 0x08, EQUALS, 0x08) // 投幣
|
||||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) // data clear
|
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_CONDITION("DSW2", 0x08, EQUALS, 0x00) // 投幣
|
||||||
PORT_SERVICE_NO_TOGGLE( 0x04, IP_ACTIVE_LOW ) // keep pressed while booting
|
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MEMORY_RESET ) // 清除
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(FUNC(igs011_state::igs_hopper_r)) // hopper switch
|
PORT_SERVICE_NO_TOGGLE( 0x04, IP_ACTIVE_LOW ) // 測試 (hold on start for input test)
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE2 ) // stats
|
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(FUNC(igs011_state::igs_hopper_r)) // 哈巴
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Pay Out") PORT_CODE(KEYCODE_O) // clear coin
|
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) // 查帳
|
||||||
|
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) // 洗分
|
||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
|
|
||||||
PORT_START("KEY0")
|
PORT_INCLUDE(mahjong_matrix_1p)
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A )
|
|
||||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E )
|
|
||||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I )
|
PORT_MODIFY("KEY0")
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M )
|
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN )
|
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 )
|
|
||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // ? set to 0 both
|
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // ? set to 0 both
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // ? and you can't start a game
|
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // ? and you can't start a game
|
||||||
|
|
||||||
PORT_START("KEY1")
|
PORT_MODIFY("KEY1")
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B )
|
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) // doesn't use any other gambling keys
|
||||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F )
|
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J )
|
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N )
|
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH )
|
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET )
|
|
||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
|
|
||||||
PORT_START("KEY2")
|
PORT_MODIFY("KEY2")
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C )
|
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G )
|
|
||||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K )
|
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI )
|
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON )
|
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
|
|
||||||
PORT_START("KEY3")
|
PORT_MODIFY("KEY3")
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D )
|
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H )
|
|
||||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L )
|
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON )
|
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
|
|
||||||
PORT_START("KEY4")
|
PORT_MODIFY("KEY4")
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
INPUT_PORTS_END
|
INPUT_PORTS_END
|
||||||
|
|
||||||
|
|
||||||
@ -3830,63 +3769,18 @@ static INPUT_PORTS_START( lhb )
|
|||||||
|
|
||||||
PORT_START("COIN")
|
PORT_START("COIN")
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(FUNC(igs011_state::igs_hopper_r)) // hopper switch
|
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(FUNC(igs011_state::igs_hopper_r)) // hopper switch
|
||||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE2 ) // system reset
|
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) // system reset
|
||||||
PORT_SERVICE_NO_TOGGLE( 0x04, IP_ACTIVE_LOW ) // keep pressed while booting
|
PORT_SERVICE_NO_TOGGLE( 0x04, IP_ACTIVE_LOW ) // keep pressed while booting
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE1 ) // stats
|
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) // stats
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(5)
|
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(5)
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Pay Out") PORT_CODE(KEYCODE_O) // clear coins
|
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Pay Out") PORT_CODE(KEYCODE_O) // clear coins
|
||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0") PORT_CODE(KEYCODE_0_PAD) // shown in test mode
|
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0") PORT_CODE(KEYCODE_0_PAD) // shown in test mode
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
|
|
||||||
PORT_START("KEY0")
|
PORT_INCLUDE(igs_mahjong_matrix)
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A )
|
|
||||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E )
|
|
||||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I )
|
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M )
|
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN )
|
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 )
|
|
||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
|
|
||||||
PORT_START("KEY1")
|
PORT_MODIFY("KEY4")
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B )
|
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2) // shown in test mode
|
||||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F )
|
|
||||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J )
|
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N )
|
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH )
|
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET )
|
|
||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
|
|
||||||
PORT_START("KEY2")
|
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C )
|
|
||||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G )
|
|
||||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K )
|
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI )
|
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON )
|
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
|
|
||||||
PORT_START("KEY3")
|
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D )
|
|
||||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H )
|
|
||||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L )
|
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON )
|
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
|
|
||||||
PORT_START("KEY4")
|
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE )
|
|
||||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE )
|
|
||||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP )
|
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2) // shown in test mode
|
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG )
|
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL )
|
|
||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
INPUT_PORTS_END
|
INPUT_PORTS_END
|
||||||
|
|
||||||
|
|
||||||
@ -4035,45 +3929,48 @@ INPUT_PORTS_END
|
|||||||
|
|
||||||
static INPUT_PORTS_START( xymg )
|
static INPUT_PORTS_START( xymg )
|
||||||
PORT_START("DSW1")
|
PORT_START("DSW1")
|
||||||
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) )
|
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2") // 投幣比率
|
||||||
PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
|
PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
|
||||||
PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
|
PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
|
||||||
PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) )
|
PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( 1C_4C ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( 1C_4C ) )
|
||||||
PORT_DIPNAME( 0x0c, 0x0c, "Credits Per Note" )
|
PORT_DIPNAME( 0x0c, 0x0c, "Key-in Rate" ) PORT_DIPLOCATION("SW1:3,4") // 開分比率
|
||||||
PORT_DIPSETTING( 0x0c, "10" )
|
PORT_DIPSETTING( 0x0c, "10" )
|
||||||
PORT_DIPSETTING( 0x08, "20" )
|
PORT_DIPSETTING( 0x08, "20" )
|
||||||
PORT_DIPSETTING( 0x04, "50" )
|
PORT_DIPSETTING( 0x04, "50" )
|
||||||
PORT_DIPSETTING( 0x00, "100" )
|
PORT_DIPSETTING( 0x00, "100" )
|
||||||
PORT_DIPNAME( 0x10, 0x10, "Max Note Credits" )
|
PORT_DIPNAME( 0x10, 0x10, "Credit Limit" ) PORT_DIPLOCATION("SW1:5") // 進分上限
|
||||||
PORT_DIPSETTING( 0x10, "500" )
|
PORT_DIPSETTING( 0x10, "500" )
|
||||||
PORT_DIPSETTING( 0x00, "9999" )
|
PORT_DIPSETTING( 0x00, "Unlimited" ) // 無限制 (if you have 10,000 or more credits, further credits will be rejected)
|
||||||
PORT_DIPNAME( 0x20, 0x20, "Money Type" )
|
PORT_DIPNAME( 0x20, 0x20, "Credit Mode" ) PORT_DIPLOCATION("SW1:6") // 進分方式
|
||||||
PORT_DIPSETTING( 0x20, "Coins" ) // use bits 0-1
|
PORT_DIPSETTING( 0x20, "Coin Acceptor" ) // 投幣
|
||||||
PORT_DIPSETTING( 0x00, "Notes" ) // use bits 2-3
|
PORT_DIPSETTING( 0x00, "Key-In" ) // 開分
|
||||||
PORT_DIPUNKNOWN( 0x40, 0x40 )
|
PORT_DIPNAME( 0x40, 0x40, "Payout Mode" ) PORT_DIPLOCATION("SW1:7") // 退分方式
|
||||||
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Demo_Sounds ) )
|
PORT_DIPSETTING( 0x40, "Return Coins" ) // 退幣
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x00, "Key-Out" ) // 洗分
|
||||||
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
|
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:8") // 示範音樂
|
||||||
|
PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) // 無
|
||||||
|
PORT_DIPSETTING( 0x80, DEF_STR( On ) ) // 有
|
||||||
|
|
||||||
PORT_START("DSW2")
|
PORT_START("DSW2")
|
||||||
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Unknown ) )
|
PORT_DIPNAME( 0x03, 0x03, "Double Up Jackpot" ) PORT_DIPLOCATION("SW2:1,2") // 比倍爆機
|
||||||
PORT_DIPSETTING( 0x03, "1000" )
|
PORT_DIPSETTING( 0x03, "1000" )
|
||||||
PORT_DIPSETTING( 0x02, "1500" )
|
PORT_DIPSETTING( 0x02, "1500" )
|
||||||
PORT_DIPSETTING( 0x01, "2000" )
|
PORT_DIPSETTING( 0x01, "2000" )
|
||||||
PORT_DIPSETTING( 0x00, "3000" )
|
PORT_DIPSETTING( 0x00, "3000" )
|
||||||
PORT_DIPNAME( 0x0c, 0x0c, "Min Bet" )
|
PORT_DIPNAME( 0x0c, 0x0c, "Minimum Bet" ) PORT_DIPLOCATION("SW2:3,4") // 最小押注
|
||||||
PORT_DIPSETTING( 0x0c, "1" )
|
PORT_DIPSETTING( 0x0c, "1" )
|
||||||
PORT_DIPSETTING( 0x08, "2" )
|
PORT_DIPSETTING( 0x08, "2" )
|
||||||
PORT_DIPSETTING( 0x04, "3" )
|
PORT_DIPSETTING( 0x04, "3" )
|
||||||
PORT_DIPSETTING( 0x00, "5" )
|
PORT_DIPSETTING( 0x00, "5" )
|
||||||
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) // shown in test mode
|
PORT_DIPNAME( 0x10, 0x10, "Double Up Game" ) PORT_DIPLOCATION("SW2:5") // 比倍遊戲
|
||||||
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) // 無
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x10, DEF_STR( On ) ) // 有
|
||||||
PORT_DIPUNKNOWN( 0x20, 0x20 )
|
PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x20, "SW2:6" ) // (not shown in settings display)
|
||||||
PORT_DIPUNKNOWN( 0x40, 0x40 )
|
PORT_DIPUNKNOWN_DIPLOC( 0x40, 0x40, "SW2:7" ) // (not shown in settings display)
|
||||||
PORT_DIPUNKNOWN( 0x80, 0x80 )
|
PORT_DIPUNKNOWN_DIPLOC( 0x80, 0x80, "SW2:8" ) // (not shown in settings display)
|
||||||
|
|
||||||
|
// FIXME: SW3 doesn't respond in input test - are these hooked up correctly?
|
||||||
PORT_START("DSW3")
|
PORT_START("DSW3")
|
||||||
PORT_DIPUNKNOWN( 0x01, 0x01 )
|
PORT_DIPUNKNOWN( 0x01, 0x01 )
|
||||||
PORT_DIPUNKNOWN( 0x02, 0x02 )
|
PORT_DIPUNKNOWN( 0x02, 0x02 )
|
||||||
@ -4088,61 +3985,15 @@ static INPUT_PORTS_START( xymg )
|
|||||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(FUNC(igs011_state::igs_hopper_r)) // hopper switch
|
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(FUNC(igs011_state::igs_hopper_r)) // hopper switch
|
||||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
PORT_SERVICE_NO_TOGGLE( 0x04, IP_ACTIVE_LOW ) // keep pressed while booting
|
PORT_SERVICE_NO_TOGGLE( 0x04, IP_ACTIVE_LOW ) // keep pressed while booting
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE1 ) // stats
|
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) // stats
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 )
|
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CONDITION("DSW1", 0x20, EQUALS, 0x20)
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Pay Out") PORT_CODE(KEYCODE_O) // clear coin
|
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_CONDITION("DSW1", 0x20, EQUALS, 0x00)
|
||||||
|
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) PORT_CONDITION("DSW1", 0x40, EQUALS, 0x40)
|
||||||
|
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_CONDITION("DSW1", 0x40, EQUALS, 0x00)
|
||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
|
|
||||||
PORT_START("KEY0")
|
PORT_INCLUDE(igs_mahjong_matrix)
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A )
|
|
||||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E )
|
|
||||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I )
|
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M )
|
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN )
|
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 )
|
|
||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
|
|
||||||
PORT_START("KEY1")
|
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B )
|
|
||||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F )
|
|
||||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J )
|
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N )
|
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH )
|
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET )
|
|
||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
|
|
||||||
PORT_START("KEY2")
|
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C )
|
|
||||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G )
|
|
||||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K )
|
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI )
|
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON )
|
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
|
|
||||||
PORT_START("KEY3")
|
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D )
|
|
||||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H )
|
|
||||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L )
|
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON )
|
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
|
|
||||||
PORT_START("KEY4")
|
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE )
|
|
||||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE )
|
|
||||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP )
|
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG )
|
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL )
|
|
||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
||||||
INPUT_PORTS_END
|
INPUT_PORTS_END
|
||||||
|
|
||||||
|
|
||||||
|
@ -7,7 +7,7 @@
|
|||||||
|
|
||||||
|
|
||||||
INPUT_PORTS_START( igs_mahjong_matrix )
|
INPUT_PORTS_START( igs_mahjong_matrix )
|
||||||
PORT_INCLUDE(mahjong_matrix_1p_bet)
|
PORT_INCLUDE(mahjong_matrix_1p_bet_wup)
|
||||||
|
|
||||||
PORT_MODIFY("KEY0")
|
PORT_MODIFY("KEY0")
|
||||||
PORT_BIT(0xc0, IP_ACTIVE_LOW, IPT_UNKNOWN)
|
PORT_BIT(0xc0, IP_ACTIVE_LOW, IPT_UNKNOWN)
|
||||||
|
@ -95,6 +95,13 @@ INPUT_PORTS_START(mahjong_matrix_1p_bet)
|
|||||||
|
|
||||||
PORT_MODIFY("KEY4")
|
PORT_MODIFY("KEY4")
|
||||||
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE)
|
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE)
|
||||||
|
INPUT_PORTS_END
|
||||||
|
|
||||||
|
|
||||||
|
INPUT_PORTS_START(mahjong_matrix_1p_bet_wup)
|
||||||
|
PORT_INCLUDE(mahjong_matrix_1p_bet)
|
||||||
|
|
||||||
|
PORT_MODIFY("KEY4")
|
||||||
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE)
|
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE)
|
||||||
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP)
|
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP)
|
||||||
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG)
|
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG)
|
||||||
@ -160,16 +167,25 @@ INPUT_PORTS_START(mahjong_matrix_2p_bet)
|
|||||||
|
|
||||||
PORT_MODIFY("KEY4")
|
PORT_MODIFY("KEY4")
|
||||||
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE)
|
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE)
|
||||||
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE)
|
|
||||||
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP)
|
|
||||||
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG)
|
|
||||||
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL)
|
|
||||||
|
|
||||||
PORT_MODIFY("KEY6")
|
PORT_MODIFY("KEY6")
|
||||||
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET) PORT_PLAYER(2)
|
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET) PORT_PLAYER(2)
|
||||||
|
|
||||||
PORT_MODIFY("KEY9")
|
PORT_MODIFY("KEY9")
|
||||||
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE) PORT_PLAYER(2)
|
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE) PORT_PLAYER(2)
|
||||||
|
INPUT_PORTS_END
|
||||||
|
|
||||||
|
|
||||||
|
INPUT_PORTS_START(mahjong_matrix_2p_bet_wup)
|
||||||
|
PORT_INCLUDE(mahjong_matrix_2p_bet)
|
||||||
|
|
||||||
|
PORT_MODIFY("KEY4")
|
||||||
|
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE)
|
||||||
|
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP)
|
||||||
|
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG)
|
||||||
|
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL)
|
||||||
|
|
||||||
|
PORT_MODIFY("KEY9")
|
||||||
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE) PORT_PLAYER(2)
|
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE) PORT_PLAYER(2)
|
||||||
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP) PORT_PLAYER(2)
|
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP) PORT_PLAYER(2)
|
||||||
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG) PORT_PLAYER(2)
|
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG) PORT_PLAYER(2)
|
||||||
|
@ -8,10 +8,12 @@
|
|||||||
|
|
||||||
INPUT_PORTS_EXTERN(mahjong_matrix_1p); // letters, start, kan/pon/chi/reach/ron
|
INPUT_PORTS_EXTERN(mahjong_matrix_1p); // letters, start, kan/pon/chi/reach/ron
|
||||||
INPUT_PORTS_EXTERN(mahjong_matrix_1p_ff); // adds flip flop
|
INPUT_PORTS_EXTERN(mahjong_matrix_1p_ff); // adds flip flop
|
||||||
INPUT_PORTS_EXTERN(mahjong_matrix_1p_bet); // adds bet/take/double/big/small/last chance
|
INPUT_PORTS_EXTERN(mahjong_matrix_1p_bet); // adds bet/last chance
|
||||||
|
INPUT_PORTS_EXTERN(mahjong_matrix_1p_bet_wup); // adds take score/double up/big/small
|
||||||
|
|
||||||
INPUT_PORTS_EXTERN(mahjong_matrix_2p); // letters, start, kan/pon/chi/reach/ron
|
INPUT_PORTS_EXTERN(mahjong_matrix_2p); // letters, start, kan/pon/chi/reach/ron
|
||||||
INPUT_PORTS_EXTERN(mahjong_matrix_2p_ff); // adds flip flop
|
INPUT_PORTS_EXTERN(mahjong_matrix_2p_ff); // adds flip flop
|
||||||
INPUT_PORTS_EXTERN(mahjong_matrix_2p_bet); // adds bet/take/double/big/small/last chance
|
INPUT_PORTS_EXTERN(mahjong_matrix_2p_bet); // adds bet/last chance
|
||||||
|
INPUT_PORTS_EXTERN(mahjong_matrix_2p_bet_wup); // adds take score/double up/big/small
|
||||||
|
|
||||||
#endif // MAME_SHARED_MAHJONG_H
|
#endif // MAME_SHARED_MAHJONG_H
|
||||||
|
Loading…
Reference in New Issue
Block a user