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02894 cprosocc: Ingame graphics corruption. [Phil Bennett]
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@ -517,6 +517,10 @@ VIDEO_START( decocass )
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gfx_element_set_source(machine->gfx[1], decocass_charram);
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gfx_element_set_source(machine->gfx[1], decocass_charram);
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gfx_element_set_source(machine->gfx[2], decocass_tileram);
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gfx_element_set_source(machine->gfx[2], decocass_tileram);
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gfx_element_set_source(machine->gfx[3], decocass_objectram);
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gfx_element_set_source(machine->gfx[3], decocass_objectram);
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/* This should ensure that the fake 17th tile is left blank
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* now that dirty-tile tracking is handled by the core */
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gfx_element_decode(machine->gfx[2], 16);
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}
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}
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VIDEO_UPDATE( decocass )
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VIDEO_UPDATE( decocass )
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