diff --git a/scripts/target/mame/arcade.lua b/scripts/target/mame/arcade.lua index d4bc8eb26b1..ba487965464 100644 --- a/scripts/target/mame/arcade.lua +++ b/scripts/target/mame/arcade.lua @@ -4247,6 +4247,7 @@ files { MAME_DIR .. "src/mame/machine/inder_vid.cpp", MAME_DIR .. "src/mame/machine/inder_vid.h", MAME_DIR .. "src/mame/drivers/corona.cpp", + MAME_DIR .. "src/mame/drivers/amazonlf.cpp", MAME_DIR .. "src/mame/drivers/crystal.cpp", MAME_DIR .. "src/mame/video/vrender0.cpp", MAME_DIR .. "src/mame/video/vrender0.h", diff --git a/src/mame/arcade.lst b/src/mame/arcade.lst index cf2e8719110..bf808c28c26 100644 --- a/src/mame/arcade.lst +++ b/src/mame/arcade.lst @@ -10559,6 +10559,7 @@ fastdraw_130 // (c) 1995 aplatoon // (c) 199? Nova? zortonbr // (c) 1993 Web Picmatic +crospuzl // // Crystal System crysbios crysking // 2001 Brezzasoft. Crystal of the kings diff --git a/src/mame/drivers/amazonlf.cpp b/src/mame/drivers/amazonlf.cpp new file mode 100644 index 00000000000..129af7c3631 --- /dev/null +++ b/src/mame/drivers/amazonlf.cpp @@ -0,0 +1,91 @@ +// license:BSD-3-Clause +// copyright-holders:David Haywood +/* + + uses ADC 'Amazon-LF' SoC, EISC CPU core - similar to crystal system? + +*/ + +#include "emu.h" +#include "cpu/se3208/se3208.h" + + +class amazonlf_state : public driver_device +{ +public: + amazonlf_state(const machine_config &mconfig, device_type type, const char *tag) + : driver_device(mconfig, type, tag), + m_maincpu(*this, "maincpu"), + m_screen(*this, "screen") + { } + + /* devices */ + required_device m_maincpu; + required_device m_screen; + + + virtual void machine_start() override; + virtual void machine_reset() override; + UINT32 screen_update_amazonlf(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + void screen_eof_amazonlf(screen_device &screen, bool state); +}; + +static ADDRESS_MAP_START( amazonlf_mem, AS_PROGRAM, 32, amazonlf_state ) + AM_RANGE(0x00000000, 0x0007ffff) AM_ROM +ADDRESS_MAP_END + +void amazonlf_state::machine_start() +{ +} + +void amazonlf_state::machine_reset() +{ +} + +UINT32 amazonlf_state::screen_update_amazonlf(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + return 0; +} + +void amazonlf_state::screen_eof_amazonlf(screen_device &screen, bool state) +{ +} + + +static INPUT_PORTS_START(amazonlf) + +INPUT_PORTS_END + + + + + +static MACHINE_CONFIG_START( amazonlf, amazonlf_state ) + + MCFG_CPU_ADD("maincpu", SE3208, 25175000) // ? + MCFG_CPU_PROGRAM_MAP(amazonlf_mem) + + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) + MCFG_SCREEN_SIZE(640, 480) + MCFG_SCREEN_VISIBLE_AREA(0, 639, 0, 479) + MCFG_SCREEN_UPDATE_DRIVER(amazonlf_state, screen_update_amazonlf) + MCFG_SCREEN_VBLANK_DRIVER(amazonlf_state, screen_eof_amazonlf) + MCFG_SCREEN_PALETTE("palette") + + MCFG_PALETTE_ADD_RRRRRGGGGGGBBBBB("palette") +MACHINE_CONFIG_END + + +ROM_START( crospuzl ) + ROM_REGION( 0x80010, "maincpu", 0 ) + ROM_LOAD("en29lv040a.u5", 0x000000, 0x80010, CRC(d50e8500) SHA1(d681cd18cd0e48854c24291d417d2d6d28fe35c1) ) + + ROM_REGION32_LE( 0x8400010, "user1", ROMREGION_ERASEFF ) // Flash + // mostly empty, but still looks good + ROM_LOAD("k9f1g08u0a.riser", 0x000000, 0x8400010, CRC(7f3c88c3) SHA1(db3169a7b4caab754e9d911998a2ece13c65ce5b) ) +ROM_END + + +GAME( 200?, crospuzl, 0, amazonlf, amazonlf, driver_device, 0, ROT0, "", "Cross Puzzle", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )