mirror of
https://github.com/holub/mame
synced 2025-04-23 00:39:36 +03:00
New not working machine
----------------------------------- Acchi Muite Hoi [David Haywood, Surgeville, Sean Sutton, Jred, Mike Krug, Smitdogg, The Dumping Union]
This commit is contained in:
parent
5ca04263d8
commit
9c4188fd82
@ -2930,6 +2930,7 @@ files {
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createMAMEProjects(_target, _subtarget, "nmk")
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files {
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MAME_DIR .. "src/mame/drivers/acchi.cpp",
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MAME_DIR .. "src/mame/drivers/acommand.cpp",
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MAME_DIR .. "src/mame/drivers/cultures.cpp",
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MAME_DIR .. "src/mame/drivers/ddealer.cpp",
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@ -16,6 +16,7 @@
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8080bw.cpp
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88games.cpp
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a1supply.cpp
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acchi.cpp
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ace.cpp
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acefruit.cpp
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aces1.cpp
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305
src/mame/drivers/acchi.cpp
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305
src/mame/drivers/acchi.cpp
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@ -0,0 +1,305 @@
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// license:BSD-3-Clause
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// copyright-holders:David Haywood
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/*
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RW93085 (C) NTC CO. on main PCB
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RW93085-SUB (c)NTC CO.LTD 1993 MADE IN JAPAN on sub (ROM) PCB
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various NMK customs including NMK005 near dipswitches, difficult to read the rest from PCB pics
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possible MCU or just IO extender?
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developed by NTC on NMK hardware?
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video is probably just 2 tilemap layers
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maybe close to jalmah.cpp?
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*/
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#include "emu.h"
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#include "cpu/m68000/m68000.h"
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#include "sound/okim6295.h"
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#include "screen.h"
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#include "speaker.h"
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class acchi_state : public driver_device
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{
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public:
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acchi_state(const machine_config &mconfig, device_type type, const char *tag)
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: driver_device(mconfig, type, tag),
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m_bg_videoram(*this, "bg_videoram"),
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m_fg_videoram(*this, "fg_videoram"),
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m_vregs(*this, "videoregs"),
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m_maincpu(*this, "maincpu"),
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m_gfxdecode(*this, "gfxdecode")
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{ }
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/* memory pointers */
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required_shared_ptr<uint16_t> m_bg_videoram;
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required_shared_ptr<uint16_t> m_fg_videoram;
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required_shared_ptr<uint16_t> m_vregs;
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/* video-related */
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TILEMAP_MAPPER_MEMBER(pagescan);
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tilemap_t *m_bg_tilemap;
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tilemap_t *m_fg_tilemap;
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DECLARE_WRITE16_MEMBER(acchi_bg_videoram_w);
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DECLARE_WRITE16_MEMBER(acchi_fg_videoram_w);
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TILE_GET_INFO_MEMBER(get_acchi_bg_tile_info);
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TILE_GET_INFO_MEMBER(get_acchi_fg_tile_info);
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virtual void video_start() override;
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uint32_t screen_update_acchi(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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required_device<cpu_device> m_maincpu;
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required_device<gfxdecode_device> m_gfxdecode;
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};
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WRITE16_MEMBER(acchi_state::acchi_bg_videoram_w)
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{
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COMBINE_DATA(&m_bg_videoram[offset]);
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m_bg_tilemap->mark_tile_dirty(offset);
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}
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TILE_GET_INFO_MEMBER(acchi_state::get_acchi_bg_tile_info)
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{
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int tileno = m_bg_videoram[tile_index];
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int pal = tileno>>12;
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SET_TILE_INFO_MEMBER(0, tileno&0x1fff, pal, 0);
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}
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WRITE16_MEMBER(acchi_state::acchi_fg_videoram_w)
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{
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COMBINE_DATA(&m_fg_videoram[offset]);
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m_fg_tilemap->mark_tile_dirty(offset);
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}
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TILE_GET_INFO_MEMBER(acchi_state::get_acchi_fg_tile_info)
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{
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int bank = 2; // must come from somewhere else
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int tileno = m_fg_videoram[tile_index];
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int pal = tileno>>12;
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SET_TILE_INFO_MEMBER(1, (tileno&0x0fff)+(bank*0x1000), pal, 0);
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}
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TILEMAP_MAPPER_MEMBER(acchi_state::pagescan)
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{
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return (col &0xff) * (num_rows>>1) + (row & 0xf) + ((row & 0x10)<<8) + ((col & 0x300) << 5);
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// return (col &0xff) * (num_rows>>1) + (row & 0xf) + ((row & 0x10)<<8) + ((col & 0x100) << 5); // see comment with tilemap creation
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}
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void acchi_state::video_start()
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{
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m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(acchi_state::get_acchi_bg_tile_info),this), tilemap_mapper_delegate(FUNC(acchi_state::pagescan),this), 16, 16, 1024,16*2);
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m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(acchi_state::get_acchi_fg_tile_info),this), tilemap_mapper_delegate(FUNC(acchi_state::pagescan),this), 16, 16, 1024,16*2);
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// 2nd half of the ram seems unused, maybe it's actually a mirror meaning this would be the correct tilemap sizes
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// m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(acchi_state::get_acchi_bg_tile_info),this), tilemap_mapper_delegate(FUNC(acchi_state::pagescan),this), 16, 16, 1024/2,16*2);
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// m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(acchi_state::get_acchi_fg_tile_info),this), tilemap_mapper_delegate(FUNC(acchi_state::pagescan),this), 16, 16, 1024/2,16*2);
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m_fg_tilemap->set_transparent_pen(0xf);
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}
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uint32_t acchi_state::screen_update_acchi(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
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{
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// vregs
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// 0/1 are fg scroll? 0x0ff0 , 0x07b0 is no scroll
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// 2/3 are bg scroll?
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int scrollx,scrolly;
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scrollx = (m_vregs[2]-0xff0)&0xfff;
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scrolly = (m_vregs[3]-0x7b0)&0xfff;
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if (scrolly&0x200) scrollx += 0x1000;
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scrolly&=0x1ff;
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m_bg_tilemap->set_scrollx(0, scrollx);
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m_bg_tilemap->set_scrolly(0, scrolly);
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scrollx = (m_vregs[0]-0xff0)&0xfff;
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scrolly = (m_vregs[1]-0x7b0)&0xfff;
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if (scrolly&0x200) scrollx += 0x1000;
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scrolly&=0x1ff;
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m_fg_tilemap->set_scrollx(0, scrollx);
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m_fg_tilemap->set_scrolly(0, scrolly);
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m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
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m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
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/*
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popmessage("%04x %04x %04x %04x\n%04x %04x %04x %04x",
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m_vregs[0], m_vregs[1],
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m_vregs[2], m_vregs[3],
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m_vregs[4], m_vregs[5],
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m_vregs[6], m_vregs[7]);
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*/
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return 0;
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}
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/*
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also
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[:maincpu] ':maincpu' (00A284): unmapped program memory write to 110400 = 0000 & FFFF
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[:maincpu] ':maincpu' (00A284): unmapped program memory write to 110402 = 0000 & FFFF
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[:maincpu] ':maincpu' (00BEF0): unmapped program memory write to 150020 = 0000 & FFFF
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[:maincpu] ':maincpu' (00BEF0): unmapped program memory write to 150022 = 0001 & FFFF
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[:maincpu] ':maincpu' (00BEF0): unmapped program memory write to 150024 = 0002 & FFFF
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[:maincpu] ':maincpu' (00BEF0): unmapped program memory write to 150026 = 0003 & FFFF
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*/
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static ADDRESS_MAP_START( acchi_map, AS_PROGRAM, 16, acchi_state )
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AM_RANGE(0x000000, 0x07ffff) AM_ROM
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AM_RANGE(0x110000, 0x1103ff) AM_RAM AM_SHARE("videoregs")
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AM_RANGE(0x120000, 0x1205ff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette")
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AM_RANGE(0x100000, 0x100001) AM_READ_PORT("IN0")
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AM_RANGE(0x100002, 0x100003) AM_READ_PORT("IN1")
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AM_RANGE(0x100008, 0x100009) AM_READ_PORT("DSW1")
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AM_RANGE(0x10000a, 0x10000b) AM_READ_PORT("DSW2")
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AM_RANGE(0x100014, 0x100015) AM_WRITENOP
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AM_RANGE(0x130000, 0x13ffff) AM_RAM_WRITE(acchi_fg_videoram_w) AM_SHARE("fg_videoram")
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AM_RANGE(0x140000, 0x14ffff) AM_RAM_WRITE(acchi_bg_videoram_w) AM_SHARE("bg_videoram")
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AM_RANGE(0x150000, 0x150001) AM_WRITENOP // ? also reads (oki?)
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AM_RANGE(0x150010, 0x150011) AM_WRITENOP // ? also reads
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AM_RANGE(0x180000, 0x18ffff) AM_RAM // mainram?
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ADDRESS_MAP_END
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static INPUT_PORTS_START( acchi ) // inputs register in test mode but not in game mode?
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PORT_START("IN0")
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PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 )
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PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START2 )
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PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Reset")
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PORT_SERVICE( 0x0020, IP_ACTIVE_LOW )
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PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_START("IN1")
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PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
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PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
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PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
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PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
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PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Hopper")
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PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_START1 )
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PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_COIN2 )
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PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_COIN1 )
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PORT_START("DSW1")
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PORT_DIPUNKNOWN_DIPLOC(0x01, 0x00, "DSW1:8")
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PORT_DIPUNKNOWN_DIPLOC(0x02, 0x00, "DSW1:7")
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PORT_DIPUNKNOWN_DIPLOC(0x04, 0x00, "DSW1:6")
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PORT_DIPUNKNOWN_DIPLOC(0x08, 0x00, "DSW1:5")
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PORT_DIPUNKNOWN_DIPLOC(0x10, 0x00, "DSW1:4")
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PORT_DIPUNKNOWN_DIPLOC(0x20, 0x00, "DSW1:3")
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PORT_DIPUNKNOWN_DIPLOC(0x40, 0x00, "DSW1:2")
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PORT_DIPUNKNOWN_DIPLOC(0x80, 0x00, "DSW1:1")
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PORT_START("DSW2")
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PORT_DIPUNKNOWN_DIPLOC(0x01, 0x00, "DSW2:8")
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PORT_DIPUNKNOWN_DIPLOC(0x02, 0x00, "DSW2:7")
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PORT_DIPUNKNOWN_DIPLOC(0x04, 0x00, "DSW2:6")
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PORT_DIPUNKNOWN_DIPLOC(0x08, 0x00, "DSW2:5")
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PORT_DIPUNKNOWN_DIPLOC(0x10, 0x00, "DSW2:4")
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PORT_DIPUNKNOWN_DIPLOC(0x20, 0x00, "DSW2:3")
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PORT_DIPUNKNOWN_DIPLOC(0x40, 0x00, "DSW2:2")
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PORT_DIPUNKNOWN_DIPLOC(0x80, 0x00, "DSW2:1")
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INPUT_PORTS_END
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static const gfx_layout tilelayout =
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{
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16,16,
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RGN_FRAC(1,1),
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4,
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{ 0, 1, 2, 3 },
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{ 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4,
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16*32+0*4, 16*32+1*4, 16*32+2*4, 16*32+3*4, 16*32+4*4, 16*32+5*4, 16*32+6*4, 16*32+7*4 },
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{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32,
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8*32, 9*32, 10*32, 11*32, 12*32, 13*32, 14*32, 15*32 },
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32*32
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};
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static GFXDECODE_START( acchi )
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GFXDECODE_ENTRY( "tilesa", 0, tilelayout, 0x000, 16 )
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GFXDECODE_ENTRY( "tilesb", 0, tilelayout, 0x100, 16 )
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GFXDECODE_END
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static MACHINE_CONFIG_START( acchi, acchi_state )
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MCFG_CPU_ADD("maincpu", M68000, 16000000) // 16 Mhz XTAL, 16 Mhz CPU
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MCFG_CPU_PROGRAM_MAP(acchi_map)
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MCFG_CPU_VBLANK_INT_DRIVER("screen", acchi_state, irq4_line_hold) // 1 + 4 valid? (4 main VBL)
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MCFG_GFXDECODE_ADD("gfxdecode", "palette", acchi)
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MCFG_SCREEN_ADD("screen", RASTER)
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MCFG_SCREEN_REFRESH_RATE(60)
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MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
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MCFG_SCREEN_SIZE(64*8, 64*8)
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MCFG_SCREEN_VISIBLE_AREA(0*8, 60*8-1, 0*8, 44*8-1)
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MCFG_SCREEN_UPDATE_DRIVER(acchi_state, screen_update_acchi)
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MCFG_SCREEN_PALETTE("palette")
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MCFG_PALETTE_ADD("palette", 0x600/2)
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MCFG_PALETTE_FORMAT(RRRRGGGGBBBBRGBx)
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MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
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MCFG_OKIM6295_ADD("oki1", 16000000/16, OKIM6295_PIN7_HIGH) // clock frequency & pin 7 not verified
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MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.47)
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MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.47)
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MCFG_OKIM6295_ADD("oki2", 16000000/16, OKIM6295_PIN7_HIGH) // clock frequency & pin 7 not verified
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MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.47)
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MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.47)
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MACHINE_CONFIG_END
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ROM_START( acchi )
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ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */
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ROM_LOAD16_WORD_SWAP( "rw-93085-7.u132", 0x00000, 0x80000, CRC(f8084e30) SHA1(8ca19fb3d348affbcb89fb4fef0be4614edd14f7) )
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ROM_REGION( 0x080000, "tilesa", 0 ) // bg layer?
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ROM_LOAD16_BYTE( "rw-93085-9.u5", 0x000001, 0x040000, CRC(c2e243ff) SHA1(492e25ac1f85ac6f815409ce11de9a1fabab6fc1) ) // ok bggfx (2 banks?)
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ROM_LOAD16_BYTE( "rw-93085-10.u15", 0x000000, 0x040000, CRC(546be459) SHA1(f96b139a1b7c021cd9752d626330ffd6201d7441) ) // ok bggfx (2 banks?)
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ROM_REGION( 0x180000, "tilesb", 0 ) // fg layer?
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ROM_LOAD16_BYTE( "rw-93085-17.u9", 0x000001, 0x080000, CRC(e19afa04) SHA1(0511ac94faa549706d729678b4f26b738cf19059) ) // ok gfx (4 banks?)
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ROM_LOAD16_BYTE( "rw-93085-18.u19", 0x000000, 0x080000, CRC(5cf4582e) SHA1(98a5a274589aa048fa5809d5bb38326e287e6905) ) // ok gfx (4 banks?)
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ROM_LOAD16_BYTE( "rw-93085-19.u19", 0x100001, 0x040000, CRC(dfd7bdcf) SHA1(02e46da9a8c938daa180a57f4aca04b2fd655ee0) ) // ok gfx (2 banks?)
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ROM_LOAD16_BYTE( "rw-93085-20.u20", 0x100000, 0x040000, CRC(dd821f74) SHA1(a63e9979db30d130449f689cc6ba8b4c7d25085a) ) // ok gfx (2 banks?)
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ROM_REGION( 0x100000, "oki1", 0 ) /* OKIM6295 samples */
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ROM_LOAD( "rw-93085-1.u3", 0x000000, 0x080000, CRC(d9776d50) SHA1(06e4d2184f687af8380fcb49ce48ce8ec8091050) ) // sound (2 banks)
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ROM_LOAD( "rw-93085-2.u4", 0x080000, 0x080000, CRC(3698fafa) SHA1(3de54a990478621271285254544f5382d6fd9ca9) ) // sound (2 banks)
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ROM_REGION( 0x100000, "oki2", 0 ) /* OKIM6295 samples */
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ROM_LOAD( "rw-93085-5.u22", 0x000000, 0x080000, CRC(0c0d2835) SHA1(dc14ebea5f4e0d3f2f8e7bc05e16b8d0f92ce588) ) // sound (2 banks)
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ROM_LOAD( "rw-93085-6.u23", 0x080000, 0x080000, CRC(882c25d0) SHA1(9cbf21bd5940240440025b4481d96e3db45a676c) ) // sound (2 banks)
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ROM_REGION( 0x0200, "proms", 0 )
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ROM_LOAD( "n82s131n.u119", 0x000, 0x200, CRC(33f63fc8) SHA1(24c4a1a7c06e546571c77c7dc7bd87c57aa088d7) )
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ROM_LOAD( "n82s135n.u137", 0x000, 0x100, CRC(cb90eedc) SHA1(6577cb1999a90b9209b150cbedde11de9ac30018) )
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ROM_END
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// supposedly an Atlus game, though there's no copyright on the title screen and PCB is NTC / NMK
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GAME( 1993, acchi, 0, acchi, acchi, driver_device, 0, ROT0, "Atlus", "Acchi Muite Hoi", MACHINE_NOT_WORKING )
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@ -288,6 +288,9 @@ ac1 // 1984 Amateurcomputer AC1
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ac1_32 // 1984 Amateurcomputer AC1 (32 lines)
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ac1scch // 1984 Amateurcomputer AC1 SCCH
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@source:acchi.cpp
|
||||
acchi // 1993 NTC / NMK
|
||||
|
||||
@source:aceex.cpp
|
||||
aceex2814
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user