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fix build (nw)
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@ -308,8 +308,8 @@ uint32_t istrebiteli_state::moto_screen_update(screen_device &screen, bitmap_ind
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// port 38 m_spr_ctrl[0] bits
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// 0123 - sprite 1 (player) idx
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// 4 - road row scroll enable
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// 5 - ? 1 during game mode, 0 in atract \
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// 6 - ? 1 during atract mode, 0 in game / one of these is coin lock, other unknown
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// 5 - ? 1 during game mode, 0 in atract |
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// 6 - ? 1 during atract mode, 0 in game | one of these is coin lock, other unknown
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// 7 - sprites/road enable
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// port 39 m_spr_ctrl[1] bits
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// 0123 - sprite 2 idx
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