render.cpp: May need to recompute selected view when loading visibility toggle configuration.

This commit is contained in:
Vas Crabb 2020-09-06 02:23:14 +10:00
parent 36fdc88335
commit 9c974f6b3d

View File

@ -2651,6 +2651,9 @@ void render_target::config_load(util::xml::data_node const &targetnode)
view->second &= ~(u32(1) << std::distance(vistoggles.begin(), vistoggle));
}
}
if (&current_view() == &view->first.get())
current_view().recompute(visibility_mask(), m_layerconfig.zoom_to_screen());
}
}