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(nw) video21 : game now has a name, and it works (sort of) thanks to help from hap
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c26638fb14
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@ -4,20 +4,21 @@
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2018-09-15
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Unknown b&w gambling game.
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Video 21 poker. Thanks to hap who figured out the inputs and the name of the game.
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VIDEO-GAMES - LICH/GERMANY 1017a
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NEC D8080AFC (i8080), unknown xtal, bank of 7 dips. 10x 4-bit proms, type F93453 (=82S137)
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Video Ram = 7 x 2102 (bit 7 omitted). Main Ram = 2x MCM145101 (=M5101L).
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The game has sound (there's a LM380N visible), looks like there's a bunch of chips
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The game has sound (there's a LM380N visible), looks like there's a bunch of TTL chips
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involved, and a 555.
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To Do:
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- Sound
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- Inputs / the correct dip settings
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- CPU clock
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- Name of the machine
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When booted, press W to get it going.
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*******************************************************************************************/
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@ -94,62 +95,68 @@ void videolich_state::io_map(address_map &map) {
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map(0x08,0x08); //.w unknown write
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map(0x41,0x41).portr("IN41");
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map(0x42,0x42).portr("IN42");
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map(0x44,0x44); //.r in the code, but was never reached
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map(0x44,0x44).portr("IN44");
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}
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static INPUT_PORTS_START( videolich )
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PORT_START("IN41")
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PORT_START("IN41") // dips and tilt
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PORT_DIPNAME( 0x01, 0x01, "41b0" )
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x01, DEF_STR( On ) )
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PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x02, 0x02, "41b1" )
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x02, DEF_STR( On ) )
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PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x04, 0x04, "41b2" )
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x04, DEF_STR( On ) )
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PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x08, 0x08, "41b3" )
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x08, DEF_STR( On ) )
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PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x10, 0x10, "41b4" )
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x10, DEF_STR( On ) )
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PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x20, 0x20, "41b5" )
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x20, DEF_STR( On ) )
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PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x40, 0x40, "41b6" )
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x40, DEF_STR( On ) )
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PORT_DIPNAME( 0x80, 0x80, "41b7" )
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x80, DEF_STR( On ) )
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PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_TILT )
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PORT_START("IN42")
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PORT_DIPNAME( 0x01, 0x01, "42b0" )
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x01, DEF_STR( On ) )
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PORT_DIPNAME( 0x02, 0x02, "42b1" )
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x02, DEF_STR( On ) )
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PORT_DIPNAME( 0x04, 0x04, "42b2" )
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x04, DEF_STR( On ) )
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PORT_DIPNAME( 0x08, 0x08, "42b3" )
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x08, DEF_STR( On ) )
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PORT_DIPNAME( 0x10, 0x10, "42b4" )
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x10, DEF_STR( On ) )
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PORT_DIPNAME( 0x20, 0x00, "42b5" )
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x20, DEF_STR( On ) )
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE )
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_HIGH ) PORT_NAME("Stay")
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Payout")
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PORT_DIPNAME( 0x40, 0x40, "42b6" )
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x40, DEF_STR( On ) )
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PORT_DIPNAME( 0x80, 0x80, "42b7" )
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x80, DEF_STR( On ) )
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PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_DEAL )
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PORT_START("IN44")
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PORT_DIPNAME( 0x01, 0x01, "44b0" )
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PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x02, 0x02, "44b1" )
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PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x04, 0x04, "44b2" )
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PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK )
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_BET )
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PORT_DIPNAME( 0x20, 0x20, "44b5" )
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PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x40, 0x40, "44b6" )
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PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x80, 0x80, "44b7" )
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PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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INPUT_PORTS_END
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@ -193,7 +200,7 @@ MACHINE_CONFIG_END
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ROM_START( videolich )
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ROM_START( video21 )
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ROM_REGION( 0x1000, "maincpu", 0 )
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ROM_LOAD_NIB_HIGH( "lich_prg.02", 0x0000, 0x0400, CRC(05585e39) SHA1(7eefb5d63b4499a303ecdcad6af5df9fe9c89205) )
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ROM_LOAD_NIB_LOW ( "lich_prg.03", 0x0000, 0x0400, CRC(b9134e96) SHA1(e7a8ff71f735add608d3c9dcc287ca37414debcb) )
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@ -209,5 +216,5 @@ ROM_START( videolich )
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ROM_LOAD_NIB_LOW ( "lich_gfx.43", 0x0000, 0x0400, CRC(0ecb0aab) SHA1(7f3f1b93a5d38828ae3e97e5f8ef1a6a96dc798b) )
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ROM_END
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GAME(19??, videolich, 0, videolich, videolich, videolich_state, empty_init, ROT0, "Video Games GmbH", "unnamed gambling game", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
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GAME(1980, video21, 0, videolich, videolich, videolich_state, empty_init, ROT0, "Video Games GmbH", "Video 21", MACHINE_NO_SOUND)
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@ -38215,7 +38215,7 @@ victory // (c) 1982
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vidbrain //
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@source:videolich.cpp
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videolich // Videogames gmbh (unnamed)
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video21 // Videogames gmbh 1980
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@source:videopin.cpp
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solarwar // 036154-036169 1979 [6502]
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