diff --git a/src/osd/modules/font/font_windows.c b/src/osd/modules/font/font_windows.c index 458534f3a74..88606bde6e1 100644 --- a/src/osd/modules/font/font_windows.c +++ b/src/osd/modules/font/font_windows.c @@ -169,90 +169,95 @@ bool osd_font_windows::get_bitmap(unicode_char chnum, bitmap_argb32 &bitmap, INT // create a DIB to render to BYTE *bits; HBITMAP dib = CreateDIBSection(dummyDC, &info, DIB_RGB_COLORS, reinterpret_cast(&bits), NULL, 0); - HGDIOBJ oldbitmap = SelectObject(dummyDC, dib); - // clear the bitmap - int rowbytes = bmwidth / 8; - memset(bits, 0, rowbytes * bmheight); - - // now draw the character - WCHAR tempchar = chnum; - SetTextColor(dummyDC, RGB(0xff, 0xff, 0xff)); - SetBkColor(dummyDC, RGB(0x00, 0x00, 0x00)); - ExtTextOutW(dummyDC, 50 + abc.abcA, 50, ETO_OPAQUE, NULL, &tempchar, 1, NULL); - - // characters are expected to be full-height - rectangle actbounds; - actbounds.min_y = 50; - actbounds.max_y = 50 + metrics.tmHeight - 1; - - // determine the actual left of the character - for (actbounds.min_x = 0; actbounds.min_x < rowbytes; actbounds.min_x++) + if (dib) { - BYTE *offs = bits + actbounds.min_x; - UINT8 summary = 0; - for (int y = 0; y < bmheight; y++) - summary |= offs[y * rowbytes]; - if (summary != 0) - { - actbounds.min_x *= 8; - if (!(summary & 0x80)) actbounds.min_x++; - if (!(summary & 0xc0)) actbounds.min_x++; - if (!(summary & 0xe0)) actbounds.min_x++; - if (!(summary & 0xf0)) actbounds.min_x++; - if (!(summary & 0xf8)) actbounds.min_x++; - if (!(summary & 0xfc)) actbounds.min_x++; - if (!(summary & 0xfe)) actbounds.min_x++; - break; - } - } + HGDIOBJ oldbitmap = SelectObject(dummyDC, dib); - // determine the actual right of the character - for (actbounds.max_x = rowbytes - 1; actbounds.max_x >= 0; actbounds.max_x--) - { - BYTE *offs = bits + actbounds.max_x; - UINT8 summary = 0; - for (int y = 0; y < bmheight; y++) - summary |= offs[y * rowbytes]; - if (summary != 0) - { - actbounds.max_x *= 8; - if (summary & 0x7f) actbounds.max_x++; - if (summary & 0x3f) actbounds.max_x++; - if (summary & 0x1f) actbounds.max_x++; - if (summary & 0x0f) actbounds.max_x++; - if (summary & 0x07) actbounds.max_x++; - if (summary & 0x03) actbounds.max_x++; - if (summary & 0x01) actbounds.max_x++; - break; - } - } + // clear the bitmap + int rowbytes = bmwidth / 8; + memset(bits, 0, rowbytes * bmheight); - // allocate a new bitmap - if (actbounds.max_x >= actbounds.min_x && actbounds.max_y >= actbounds.min_y) - { - bitmap.allocate(actbounds.max_x + 1 - actbounds.min_x, actbounds.max_y + 1 - actbounds.min_y); + // now draw the character + WCHAR tempchar = chnum; + SetTextColor(dummyDC, RGB(0xff, 0xff, 0xff)); + SetBkColor(dummyDC, RGB(0x00, 0x00, 0x00)); + ExtTextOutW(dummyDC, 50 + abc.abcA, 50, ETO_OPAQUE, NULL, &tempchar, 1, NULL); - // copy the bits into it - for (int y = 0; y < bitmap.height(); y++) + // characters are expected to be full-height + rectangle actbounds; + actbounds.min_y = 50; + actbounds.max_y = 50 + metrics.tmHeight - 1; + + // determine the actual left of the character + for (actbounds.min_x = 0; actbounds.min_x < rowbytes; actbounds.min_x++) { - UINT32 *dstrow = &bitmap.pix32(y); - UINT8 *srcrow = &bits[(y + actbounds.min_y) * rowbytes]; - for (int x = 0; x < bitmap.width(); x++) + BYTE *offs = bits + actbounds.min_x; + UINT8 summary = 0; + for (int y = 0; y < bmheight; y++) + summary |= offs[y * rowbytes]; + if (summary != 0) { - int effx = x + actbounds.min_x; - dstrow[x] = ((srcrow[effx / 8] << (effx % 8)) & 0x80) ? rgb_t(0xff, 0xff, 0xff, 0xff) : rgb_t(0x00, 0xff, 0xff, 0xff); + actbounds.min_x *= 8; + if (!(summary & 0x80)) actbounds.min_x++; + if (!(summary & 0xc0)) actbounds.min_x++; + if (!(summary & 0xe0)) actbounds.min_x++; + if (!(summary & 0xf0)) actbounds.min_x++; + if (!(summary & 0xf8)) actbounds.min_x++; + if (!(summary & 0xfc)) actbounds.min_x++; + if (!(summary & 0xfe)) actbounds.min_x++; + break; } } - // set the final offset values - xoffs = actbounds.min_x - (50 + abc.abcA); - yoffs = actbounds.max_y - (50 + metrics.tmAscent); + // determine the actual right of the character + for (actbounds.max_x = rowbytes - 1; actbounds.max_x >= 0; actbounds.max_x--) + { + BYTE *offs = bits + actbounds.max_x; + UINT8 summary = 0; + for (int y = 0; y < bmheight; y++) + summary |= offs[y * rowbytes]; + if (summary != 0) + { + actbounds.max_x *= 8; + if (summary & 0x7f) actbounds.max_x++; + if (summary & 0x3f) actbounds.max_x++; + if (summary & 0x1f) actbounds.max_x++; + if (summary & 0x0f) actbounds.max_x++; + if (summary & 0x07) actbounds.max_x++; + if (summary & 0x03) actbounds.max_x++; + if (summary & 0x01) actbounds.max_x++; + break; + } + } + + // allocate a new bitmap + if (actbounds.max_x >= actbounds.min_x && actbounds.max_y >= actbounds.min_y) + { + bitmap.allocate(actbounds.max_x + 1 - actbounds.min_x, actbounds.max_y + 1 - actbounds.min_y); + + // copy the bits into it + for (int y = 0; y < bitmap.height(); y++) + { + UINT32 *dstrow = &bitmap.pix32(y); + UINT8 *srcrow = &bits[(y + actbounds.min_y) * rowbytes]; + for (int x = 0; x < bitmap.width(); x++) + { + int effx = x + actbounds.min_x; + dstrow[x] = ((srcrow[effx / 8] << (effx % 8)) & 0x80) ? rgb_t(0xff, 0xff, 0xff, 0xff) : rgb_t(0x00, 0xff, 0xff, 0xff); + } + } + + // set the final offset values + xoffs = actbounds.min_x - (50 + abc.abcA); + yoffs = actbounds.max_y - (50 + metrics.tmAscent); + } + + // de-select the font and release the DC + SelectObject(dummyDC, oldbitmap); + DeleteObject(dib); } - // de-select the font and release the DC - SelectObject(dummyDC, oldbitmap); - DeleteObject(dib); SelectObject(dummyDC, oldfont); DeleteDC(dummyDC); return bitmap.valid();