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https://github.com/holub/mame
synced 2025-05-09 07:41:50 +03:00
New NOT WORKING game
-------------------- 7 Smash [Yohji, Smitdogg, Charles MacDonald, The Dumping Union]
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5243fd0d42
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@ -11,7 +11,7 @@
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- reel scroll / reel enable / reel colours
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- are the colours correct even on the text layer? they look odd in places, and there are unused bits
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- dunno where / how is the service mode bit is connected (I've accessed it once, but dunno how I've did it)
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- graphics in 7smash are quite off (encrypted ROM?)
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Lucky Girl
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Wing 1991
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@ -398,6 +398,12 @@ static ADDRESS_MAP_START( mainmap, AS_PROGRAM, 8 )
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AM_RANGE(0xf0000, 0xfffff) AM_RAM
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ADDRESS_MAP_END
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static ADDRESS_MAP_START( _7smash_map, AS_PROGRAM, 8 )
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AM_RANGE(0x00000, 0x0bfff) AM_ROM
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AM_IMPORT_FROM( mainmap )
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AM_RANGE(0x10000, 0x2ffff) AM_UNMAP
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AM_RANGE(0xf0000, 0xfffff) AM_UNMAP
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ADDRESS_MAP_END
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static WRITE8_HANDLER( output_w )
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{
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@ -543,7 +549,7 @@ static WRITE8_HANDLER(counters_w)
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/* are some of these reads / writes mirrored? there seem to be far too many */
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static ADDRESS_MAP_START( portmap, AS_IO, 8 )
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ADDRESS_MAP_GLOBAL_MASK(0xff) // i think
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ADDRESS_MAP_GLOBAL_MASK(0xff)
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AM_RANGE(0x0000, 0x003f) AM_RAM // Z180 internal regs
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AM_RANGE(0x0060, 0x0060) AM_WRITE(output_w)
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@ -596,6 +602,16 @@ static ADDRESS_MAP_START( portmap, AS_IO, 8 )
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ADDRESS_MAP_END
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/* reads a bit 1 status there after every round played */
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static READ8_HANDLER( test_r )
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{
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return 0xff;
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}
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static ADDRESS_MAP_START( _7smash_io, AS_IO, 8 )
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AM_RANGE(0x66, 0x66) AM_READ(test_r)
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AM_IMPORT_FROM( portmap )
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ADDRESS_MAP_END
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static INPUT_PORTS_START( luckgrln )
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PORT_START("IN0")
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@ -797,6 +813,120 @@ static INPUT_PORTS_START( luckgrln )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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INPUT_PORTS_END
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static INPUT_PORTS_START( _7smash )
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PORT_START("DSW1")
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PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_START("DSW2")
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PORT_DIPNAME( 0x01, 0x01, "DSW2" )
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PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_START("DSW3")
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PORT_DIPNAME( 0x01, 0x01, "DSW3" )
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PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_START("DSW4")
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PORT_DIPNAME( 0x01, 0x01, "DSW4" )
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PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_START("DSW5")
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PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_START("IN0")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SLOT_STOP3 ) PORT_NAME("Slot 3 / Odds")
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SLOT_STOP2 ) PORT_NAME("Slot 2 / Bet")
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SLOT_STOP1 ) PORT_NAME("Slot 1")
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PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_START("IN1")
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Service SW")
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PORT_BIT( 0xef, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_START("IN2")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 )
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN3 )
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PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_START("IN3")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Reset SW")
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) //PORT_NAME("Hopper Coin SW")
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED ) //PORT_NAME("Hopper Coin Empty SW")
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT )
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PORT_SERVICE( 0x40, IP_ACTIVE_LOW )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK )
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INPUT_PORTS_END
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static const gfx_layout tiles8x8_layout =
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{
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@ -871,6 +1001,12 @@ static MACHINE_CONFIG_START( luckgrln, luckgrln_state )
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MACHINE_CONFIG_END
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static MACHINE_CONFIG_DERIVED( _7smash, luckgrln )
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MCFG_CPU_MODIFY("maincpu")
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MCFG_CPU_PROGRAM_MAP(_7smash_map)
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MCFG_CPU_IO_MAP(_7smash_io)
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MACHINE_CONFIG_END
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static DRIVER_INIT( luckgrln )
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{
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int i;
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@ -924,6 +1060,25 @@ ROM_START( luckgrln )
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ROM_LOAD( "falcon.6", 0x40000, 0x20000, CRC(bfb02c87) SHA1(1b5ca562ed76eb3f1b4a52d379a6af07e79b6ee5) )
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ROM_END
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ROM_START( 7smash )
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ROM_REGION( 0x20000, "maincpu", ROMREGION_ERASE00 )
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ROM_LOAD( "eagle.8", 0x000000, 0x020000, CRC(b115c5d5) SHA1(3f80613886b7f8092ec914c9bfb416078aca82a3) )
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ROM_LOAD( "7smash.bin", 0x000000, 0x004000, CRC(58396efa) SHA1(b957d28e321a5c4f9a90e0a7eaf8f01450662c0e) ) // internal Z180 rom
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ROM_REGION( 0x20000, "rom_data", ROMREGION_ERASEFF ) // external data / cpu rom
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ROM_REGION( 0x60000, "reels", ROMREGION_ERASE00 ) // reel gfxs
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ROM_LOAD( "eagle.3", 0x40000, 0x020000, CRC(d75b3b2f) SHA1(1d90bc17f9e645966126fa19c42a7c4d54098776) )
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ROM_LOAD( "eagle.2", 0x20000, 0x020000, CRC(211b5acb) SHA1(e35ae6c93a1daa9d3aa46970c5c3d39788f948bb) )
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ROM_LOAD( "eagle.1", 0x00000, 0x020000, CRC(21317c37) SHA1(7706045b85f86f6e58cc67c2d7dee01d80df3422) ) // half unused, 5bpp
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ROM_REGION( 0x60000, "gfx2", ROMREGION_ERASE00 )
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ROM_LOAD( "eagle.6", 0x40000, 0x20000, CRC(2c4416d4) SHA1(25d04d4d08ab491a9684b8e6f21e57479711ee87) )
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ROM_LOAD( "eagle.5", 0x20000, 0x20000, CRC(cd8bc456) SHA1(cefe211492158f445ceaaa9015e1143ea9afddbb) )
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ROM_LOAD( "eagle.4", 0x00000, 0x20000, CRC(dcf92dca) SHA1(87c7d88dc35981ad636376b53264cee87ccdaa71) ) // half unused, 5bpp
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ROM_END
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/*********************************************
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* Game Drivers *
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@ -931,4 +1086,5 @@ ROM_END
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YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */
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GAMEL( 1991, luckgrln, 0, luckgrln, luckgrln, luckgrln, ROT0, "Wing Co., Ltd.", "Lucky Girl (newer Z180 based hardware)", GAME_NO_SOUND, layout_luckgrln )
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GAMEL( 1993, 7smash, 0, _7smash, _7smash, 0, ROT0, "Sovic", "7 Smash", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING | GAME_NO_SOUND, layout_luckgrln )
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@ -20561,3 +20561,5 @@ saiyukip
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tmspoker
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tonton
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kas89
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7smash
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